Compare commits
16 Commits
v1.12.2
...
dev_skills
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30
CHANGELOG.md
30
CHANGELOG.md
@@ -1,33 +1,9 @@
|
||||
# Changelog
|
||||
Date format : day/month/year
|
||||
|
||||
> Version format : `<major>.<foundry-version>.<system-version>`
|
||||
> - `major`: Big breaking changes.
|
||||
> - `foundry-version`: Stick to the major version of FoundryVTT.
|
||||
> - `system-version`: System functionalities and Fixes.
|
||||
|
||||
## 1.12.2 - 16/09/2024 - Bugfixes
|
||||
- Modified : The checkbox `reverseFatigueBar` is now a drop-down with `none`/`fatigue`/`strife`/`both`, and is now an client preference.
|
||||
- Fixed : Character sheet errors when using a non-supported language (Thx to KitCat #56).
|
||||
|
||||
## 1.12.1 - 19/06/2024 - Compendium update (mostly french)
|
||||
- Updated the names and pages number from the official French translation of `Celestial Realms` and `Fields of Victory`.
|
||||
- Added some missing from `Celestial Realms` and `Celestial Realms - Deathly Turns`:
|
||||
- Armors: `The Golden Obi of the Sun Goddess`
|
||||
- Items: `Arrows : Fire-Blossom/Hamaya/Soul-Star`, `The horagai of Sacred Rains`, `Daikoku's Mallet` and `Candles of the Moth`.
|
||||
- Title: `Spirits hunter`.
|
||||
- Fixed some English page reference:
|
||||
- `Lightning Raid` : from `219` to `218` (thx to Etherial).
|
||||
- `Tributaries of Trade` : added `221`.
|
||||
- Changed the way of versioning the system: from `<major>.<minor>.<patch>` to `<major>.<foundry-version>.<system-version>`.
|
||||
|
||||
## 1.12.0 - 09/06/2024 - FoundryVTT v12 Compatibility
|
||||
__! Be certain to carefully back up any critical user data before installing this update !__
|
||||
- Updated the System to FoundryVTT v12.
|
||||
- Added ability to players to set their default Item's windows height in settings (#55).
|
||||
- Added item's icon on Macro hotbar on drop (#54).
|
||||
- Moved `The blade with no name: Ancestral sword of the Dragon [Blessed Treasure]` from items to weapons compendium.
|
||||
- Added French translation for "level zero" folders (packFolders).
|
||||
## 2.0.0 - xx/xx/2024 - Skill list
|
||||
- Skills are now items, this can break things update with caution. Save before upgrading !
|
||||
- Added a new dialog settings to configure default skills list.
|
||||
|
||||
## 1.11.0 - 13/12/2023 - Little fixes
|
||||
- 20Q :
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
# Copyright (c) CC BY-NC-SA 4.0 2020 - 2024 This System is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
|
||||
# Copyright (c) CC BY-NC-SA 4.0 2020 - 2023 This System is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
|
||||
|
||||
By exercising the Licensed Rights (link below), You accept and agree to be bound by the terms and conditions of this Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License ("Public License"). To the extent this Public License may be interpreted as a contract, You are granted the Licensed Rights in consideration of Your acceptance of these terms and conditions, and the Licensor grants You such rights in consideration of benefits the Licensor receives from making the Licensed Material available under these terms and conditions.
|
||||
|
||||
https://creativecommons.org/licenses/by-nc-sa/4.0/
|
||||
|
||||
# Copyright (c) 2018 - 2024 Fantasy Flight Games. Legend of the Five Rings est TM de Fantasy Flight Games.
|
||||
# Copyright (c) 2018 - 2023 Fantasy Flight Games. Legend of the Five Rings est TM de Fantasy Flight Games.
|
||||
|
||||
All images, texts and contents are the property of their creator / legal owner.
|
||||
|
||||
# Copyright (c) 2020 - 2024 Foundry Network
|
||||
# Copyright (c) 2020 - 2023 Foundry Network
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||

|
||||
|
||||
[](https://ko-fi.com/vlyan)
|
||||
[](https://foundryvtt.com/)
|
||||
[](https://foundryvtt.com/)
|
||||
[](https://forge-vtt.com/bazaar#package=l5r5e)
|
||||
[](https://www.foundryvtt-hub.com/package/l5r5e/)
|
||||
[](https://www.foundryvtt-hub.com/package/l5r5e/)
|
||||
|
||||
26
system/assets/icons/items/skill.svg
Normal file
26
system/assets/icons/items/skill.svg
Normal file
@@ -0,0 +1,26 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!-- Generator: Adobe Illustrator 24.1.2, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
|
||||
<svg version="1.1" id="Capa_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
|
||||
width="239.5px" height="239.5px" viewBox="0 0 239.5 239.5" style="enable-background:new 0 0 239.5 239.5;" xml:space="preserve">
|
||||
<style type="text/css">
|
||||
.st0{fill:#FFFFCC;}
|
||||
</style>
|
||||
<g>
|
||||
<g>
|
||||
<path class="st0" d="M173.2,103.1c0.8-4.9,1.4-9.8,1.4-14.9c0-48.2-39.1-87.3-87.3-87.3C39.1,0.9,0,40,0,88.2s39.1,87.3,87.3,87.3
|
||||
c5.7,0,11.3-0.6,16.7-1.6c0-0.1,0-0.2,0-0.3c0-7.6,1.2-14.9,3.5-21.7c-6.4,2-13.1,3.1-20.1,3.1c-36.8,0-66.7-29.9-66.7-66.7
|
||||
s29.9-66.7,66.7-66.7s66.7,29.9,66.7,66.7c0,6.5-1,12.9-2.8,18.8C158.2,104.6,165.5,103.2,173.2,103.1z"/>
|
||||
<path class="st0" d="M87.3,26.8c-33.8,0-61.4,27.5-61.4,61.4c0,33.8,27.5,61.4,61.4,61.4c8,0,15.7-1.6,22.7-4.4
|
||||
c6.9-15.6,19.3-28.2,34.7-35.4c2.5-6.7,4-13.9,4-21.5C148.6,54.3,121.1,26.8,87.3,26.8z M110.6,101.7c0,5.4-4.4,9.8-9.8,9.8H73.7
|
||||
c-5.4,0-9.8-4.4-9.8-9.8v-27c0-5.4,4.4-9.8,9.8-9.8h27.1c5.4,0,9.8,4.4,9.8,9.8V101.7z"/>
|
||||
<path class="st0" d="M174.4,108.4c-0.8,0-1.6,0.1-2.4,0.1c-8.2,0.3-16,2-23.1,5.1c-1.3,0.5-2.5,1.2-3.8,1.8
|
||||
c-1.4,0.7-2.8,1.5-4.2,2.3c-9.5,5.7-17.5,13.8-23.1,23.5c-0.8,1.4-1.5,2.8-2.2,4.3c-0.6,1.2-1.2,2.5-1.7,3.8
|
||||
c-2.9,7.2-4.6,15-4.7,23.2c0,0.3,0,0.7,0,1c0,35.9,29.2,65.1,65.1,65.1s65.1-29.2,65.1-65.1C239.5,137.6,210.3,108.4,174.4,108.4z
|
||||
M174.4,226c-28.9,0-52.4-23.5-52.4-52.4c0-1.8,0.1-3.6,0.3-5.4c2.5-24.2,21.6-43.6,45.7-46.6c2.1-0.3,4.3-0.4,6.5-0.4
|
||||
c28.9,0,52.4,23.5,52.4,52.4C226.9,202.4,203.3,226,174.4,226z"/>
|
||||
<path class="st0" d="M174.4,126.5c-3.2,0-6.2,0.3-9.2,0.9c-18.9,3.8-33.7,18.9-37.1,37.9c-0.5,2.7-0.8,5.4-0.8,8.2
|
||||
c0,26,21.1,47.1,47.1,47.1s47.1-21.1,47.1-47.1S200.4,126.5,174.4,126.5z M192.6,184c0,4.2-3.4,7.6-7.6,7.6h-21
|
||||
c-4.2,0-7.6-3.4-7.6-7.6v-21c0-4.2,3.4-7.6,7.6-7.6h21c4.2,0,7.6,3.4,7.6,7.6V184z"/>
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 2.0 KiB |
@@ -1,10 +0,0 @@
|
||||
{
|
||||
"entries": {
|
||||
"L5R5e System": "Système L5R5e",
|
||||
"Character related": "Liés aux Personnages",
|
||||
"Techniques": "Techniques",
|
||||
"Objects related": "Liés aux Objets",
|
||||
"Helpers": "Aides",
|
||||
"Tools": "Outils"
|
||||
}
|
||||
}
|
||||
@@ -67,7 +67,7 @@
|
||||
},
|
||||
{
|
||||
"id": "Robes of Judgment",
|
||||
"name": "La tunique du jugement",
|
||||
"name": "Robes de jugement",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.97"
|
||||
},
|
||||
@@ -112,12 +112,6 @@
|
||||
"name": "Armure en peau de requin",
|
||||
"description": "",
|
||||
"book_reference": "Le Clan de la Mante p.9"
|
||||
},
|
||||
{
|
||||
"id": "The Golden Obi of the Sun Goddess [Blessed Treasure]",
|
||||
"name": "L’obi doré de la Déesse Soleil [Trésor Béni]",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.97"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -37,57 +37,57 @@
|
||||
},
|
||||
{
|
||||
"id": "Akodo Pattern",
|
||||
"name": "Procédé Akodo",
|
||||
"name": "Akodo Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.93"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Burning Watter Pattern",
|
||||
"name": "Procédé de l’eau ardente",
|
||||
"name": "Burning Watter Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.93"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Concealment Pattern",
|
||||
"name": "Procédé de dissimulation",
|
||||
"name": "Concealment Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.93"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Deadly Fangs Pattern",
|
||||
"name": "Procédé des crocs mortels",
|
||||
"name": "Deadly Fangs Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.94"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Fearsome Snarl Pattern",
|
||||
"name": "Procédé du grognement terrifiant",
|
||||
"name": "Fearsome Snarl Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.94"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Ichirō Pattern",
|
||||
"name": "Procédé Ichirō",
|
||||
"name": "Ichirō Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.94"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Mountain Silk Pattern",
|
||||
"name": "Procédé de la soie des montagnes",
|
||||
"name": "Mountain Silk Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.94"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Screaming Fire Pattern",
|
||||
"name": "Procédé du feu hurlant",
|
||||
"name": "Screaming Fire Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.94"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Toriyama's Endurance Pattern",
|
||||
"name": "Procédé de l’endurance de Toriyama",
|
||||
"name": "Toriyama's Endurance Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.94"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Spirit of the Qamarist Pattern",
|
||||
@@ -109,9 +109,9 @@
|
||||
},
|
||||
{
|
||||
"id": "Agasha Pattern",
|
||||
"name": "Le procédé Agasha",
|
||||
"name": "Agasha Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.105"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -205,21 +205,21 @@
|
||||
},
|
||||
{
|
||||
"id": "Omamori (Boon of Jurojin)",
|
||||
"name": "Omamori (Bienfait de Jurōjin)",
|
||||
"name": "Omamori (Bénédiction de Jurojin)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.97"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Omamori (Boon of Kisshoten)",
|
||||
"name": "Omamori (Bienfait de Kisshōten)",
|
||||
"name": "Omamori (Bénédiction de Kisshoten)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.97"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Omamori (Boon of Hotei)",
|
||||
"name": "Omamori (Bienfait de Hotei)",
|
||||
"name": "Omamori (Bénédiction de Hotei)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.97"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Makeup Kit",
|
||||
@@ -505,87 +505,87 @@
|
||||
},
|
||||
{
|
||||
"id": "Animal Helm",
|
||||
"name": "Casque animal",
|
||||
"name": "Animal Helm (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.90"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Blasting Powder (1 charge)",
|
||||
"name": "Poudre noire (1 charge)",
|
||||
"name": "Blasting Powder (1 charge) (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.91"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Battlefield Heirloom",
|
||||
"name": "Héritage guerrier",
|
||||
"name": "Battlefield Heirloom (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.90"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Battlefield Medical Pack",
|
||||
"name": "Fournitures médicales de terrain",
|
||||
"name": "Battlefield Medical Pack (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.90"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Brilliant Flare",
|
||||
"name": "Fusée éclairante",
|
||||
"name": "Brilliant Flare (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.90"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Mempō",
|
||||
"name": "Menpō",
|
||||
"name": "Mempō (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.90"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Saihai",
|
||||
"name": "Saihai",
|
||||
"name": "Saihai (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.91"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Sashimono",
|
||||
"name": "Sashimono",
|
||||
"name": "Sashimono (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.91"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Smoking Pipe",
|
||||
"name": "Pipe",
|
||||
"name": "Smoking Pipe (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.91"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Tetsubishi",
|
||||
"name": "Tetsubishi",
|
||||
"name": "Tetsubishi (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.91"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Uma-Jirushi",
|
||||
"name": "Uma-Jirushi",
|
||||
"name": "Uma-Jirushi (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.91"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Banner of Amaterasu [Blessed Treasure]",
|
||||
"name": "La Bannière d’Amaterasu",
|
||||
"name": "Banner of Amaterasu [Blessed Treasure] (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.92"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "The Claws of the Kitsu [Blessed Treasure]",
|
||||
"name": "Les Griffes des Kitsu",
|
||||
"name": "The Claws of the Kitsu [Blessed Treasure] (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.92"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Leadership Scrolls [Blessed Treasure]",
|
||||
"name": "Rouleaux du Commandement",
|
||||
"name": "Leadership Scrolls [Blessed Treasure] (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.92"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "The Anvil of Despair [Concealed Horror]",
|
||||
@@ -623,6 +623,12 @@
|
||||
"description": "",
|
||||
"book_reference": "L’Outremonde p.113"
|
||||
},
|
||||
{
|
||||
"id": "The blade with no name: Ancestral sword of the Dragon [Blessed Treasure]",
|
||||
"name": "The blade with no name: Ancestral sword of the Dragon [Blessed Treasure] (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Obsidian Ink [Blessed Treasure]",
|
||||
"name": "Encre d’obsidienne [Trésor Béni]",
|
||||
@@ -634,42 +640,6 @@
|
||||
"name": "Flèches",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles"
|
||||
},
|
||||
{
|
||||
"id": "Arrows : Fire-Blossom",
|
||||
"name": "Flèches : Braises ardentes",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.97"
|
||||
},
|
||||
{
|
||||
"id": "Arrows : Hamaya",
|
||||
"name": "Flèches : Hamaya",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.97"
|
||||
},
|
||||
{
|
||||
"id": "Arrows : Soul-Star",
|
||||
"name": "Flèches : Éclat d’âme",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.97"
|
||||
},
|
||||
{
|
||||
"id": "The horagai of Sacred Rains",
|
||||
"name": "Le horagai des Pluies sacrées",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.96"
|
||||
},
|
||||
{
|
||||
"id": "Daikoku's Mallet",
|
||||
"name": "Le maillet de Daikoku",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.96"
|
||||
},
|
||||
{
|
||||
"id": "Candles of the Moth",
|
||||
"name": "Les chandelles du Clan de la Phalène",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.96"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -1,281 +1,113 @@
|
||||
{
|
||||
"label": "États préjudiciables",
|
||||
"mapping": {
|
||||
"text": "text"
|
||||
"content": "content"
|
||||
},
|
||||
"entries": {
|
||||
"Afflicted": {
|
||||
"entries": [
|
||||
{
|
||||
"id": "Afflicted",
|
||||
"name": "Tourmenté",
|
||||
"pages": {
|
||||
"Figure: Afflicted": {
|
||||
"name": "Tourmenté - Image",
|
||||
"src": "icons/svg/sun.svg"
|
||||
"content": "<blockquote>Livre de Règles p.273</blockquote>"
|
||||
},
|
||||
"Afflicted": {
|
||||
"name": "Tourmenté",
|
||||
"text": "<blockquote>Livre de Règles p.273</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Bleeding": {
|
||||
{
|
||||
"id": "Bleeding",
|
||||
"name": "En sang",
|
||||
"pages": {
|
||||
"Figure: Bleeding": {
|
||||
"name": "En sang - Image",
|
||||
"src": "icons/svg/blood.svg"
|
||||
"content": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
},
|
||||
"Bleeding": {
|
||||
"name": "En sang",
|
||||
"text": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Burning": {
|
||||
{
|
||||
"id": "Burning",
|
||||
"name": "En feu",
|
||||
"pages": {
|
||||
"Figure: Burning": {
|
||||
"name": "En feu - Image",
|
||||
"src": "icons/svg/fire.svg"
|
||||
"content": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
},
|
||||
"Burning": {
|
||||
"name": "En feu",
|
||||
"text": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Compromised": {
|
||||
{
|
||||
"id": "Compromised",
|
||||
"name": "Compromis",
|
||||
"pages": {
|
||||
"Figure: Compromised": {
|
||||
"name": "Compromis - Image",
|
||||
"src": "icons/svg/terror.svg"
|
||||
"content": "<blockquote>Livre de Règles p.271</blockquote>"
|
||||
},
|
||||
"Compromised": {
|
||||
"name": "Compromis",
|
||||
"text": "<blockquote>Livre de Règles p.271</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Dazed": {
|
||||
{
|
||||
"id": "Dazed",
|
||||
"name": "Hébété",
|
||||
"pages": {
|
||||
"Figure: Dazed": {
|
||||
"name": "Hébété - Image",
|
||||
"src": "icons/svg/eye.svg"
|
||||
"content": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
},
|
||||
"Dazed": {
|
||||
"name": "Hébété",
|
||||
"text": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Disoriented": {
|
||||
{
|
||||
"id": "Disoriented",
|
||||
"name": "Désorienté",
|
||||
"pages": {
|
||||
"Figure: Disoriented": {
|
||||
"name": "Désorienté - Image",
|
||||
"src": "icons/svg/daze.svg"
|
||||
"content": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
},
|
||||
"Disoriented": {
|
||||
"name": "Désorienté",
|
||||
"text": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Dying [X Rounds]": {
|
||||
{
|
||||
"id": "Dying [X Rounds]",
|
||||
"name": "Mourant (X rounds)",
|
||||
"pages": {
|
||||
"Figure: Dying [X Rounds]": {
|
||||
"name": "Mourant (X rounds) - Image",
|
||||
"src": "icons/svg/skull.svg"
|
||||
"content": "<blockquote>Livre de Règles p.273</blockquote>"
|
||||
},
|
||||
"Dying [X Rounds]": {
|
||||
"name": "Mourant (X rounds)",
|
||||
"text": "<blockquote>Livre de Règles p.273</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Enraged": {
|
||||
{
|
||||
"id": "Enraged",
|
||||
"name": "Enragé",
|
||||
"pages": {
|
||||
"Figure: Enraged": {
|
||||
"name": "Enragé - Image",
|
||||
"src": "icons/svg/lightning.svg"
|
||||
"content": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
},
|
||||
"Enraged": {
|
||||
"name": "Enragé",
|
||||
"text": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Exhausted": {
|
||||
{
|
||||
"id": "Exhausted",
|
||||
"name": "Epuisé",
|
||||
"pages": {
|
||||
"Figure: Exhausted": {
|
||||
"name": "Epuisé - Image",
|
||||
"src": "icons/svg/sleep.svg"
|
||||
"content": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
},
|
||||
"Exhausted": {
|
||||
"name": "Epuisé",
|
||||
"text": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Immobilized": {
|
||||
{
|
||||
"id": "Immobilized",
|
||||
"name": "Immobilisé",
|
||||
"pages": {
|
||||
"Figure: Immobilized": {
|
||||
"name": "Immobilisé - Image",
|
||||
"src": "icons/svg/net.svg"
|
||||
"content": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
},
|
||||
"Immobilized": {
|
||||
"name": "Immobilisé",
|
||||
"text": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Incapacitated": {
|
||||
{
|
||||
"id": "Incapacitated",
|
||||
"name": "Hors de combat",
|
||||
"pages": {
|
||||
"Figure: Incapacitated": {
|
||||
"name": "Hors de combat - Image",
|
||||
"src": "icons/svg/downgrade.svg"
|
||||
"content": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
},
|
||||
"Incapacitated": {
|
||||
"name": "Hors de combat",
|
||||
"text": "<blockquote>Livre de Règles p.272</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Intoxicated": {
|
||||
{
|
||||
"id": "Intoxicated",
|
||||
"name": "Ivre",
|
||||
"pages": {
|
||||
"Figure: Intoxicated": {
|
||||
"name": "Ivre - Image",
|
||||
"src": "icons/svg/poison.svg"
|
||||
"content": "<blockquote>Livre de Règles p.273</blockquote>"
|
||||
},
|
||||
"Intoxicated": {
|
||||
"name": "Ivre",
|
||||
"text": "<blockquote>Livre de Règles p.273</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Prone": {
|
||||
{
|
||||
"id": "Prone",
|
||||
"name": "A terre",
|
||||
"pages": {
|
||||
"Figure: Prone": {
|
||||
"name": "A terre - Image",
|
||||
"src": "icons/svg/falling.svg"
|
||||
"content": "<blockquote>Livre de Règles p.271</blockquote>"
|
||||
},
|
||||
"Prone": {
|
||||
"name": "A terre",
|
||||
"text": "<blockquote>Livre de Règles p.271</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Silenced": {
|
||||
{
|
||||
"id": "Silenced",
|
||||
"name": "Aphone",
|
||||
"pages": {
|
||||
"Figure: Silenced": {
|
||||
"name": "Aphone - Image",
|
||||
"src": "icons/svg/silenced.svg"
|
||||
"content": "<blockquote>Livre de Règles p.271</blockquote>"
|
||||
},
|
||||
"Silenced": {
|
||||
"name": "Aphone",
|
||||
"text": "<blockquote>Livre de Règles p.271</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Unconscious": {
|
||||
{
|
||||
"id": "Unconscious",
|
||||
"name": "Inconscient",
|
||||
"pages": {
|
||||
"Figure: Unconscious": {
|
||||
"name": "Inconscient - Image",
|
||||
"src": "icons/svg/unconscious.svg"
|
||||
"content": "<blockquote>Livre de Règles p.273</blockquote>"
|
||||
},
|
||||
"Unconscious": {
|
||||
"name": "Inconscient",
|
||||
"text": "<blockquote>Livre de Règles p.273</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Wounded": {
|
||||
{
|
||||
"id": "Wounded",
|
||||
"name": "Blessé",
|
||||
"pages": {
|
||||
"Figure: Wounded": {
|
||||
"name": "Blessé - Image",
|
||||
"src": "icons/svg/degen.svg"
|
||||
"content": "<blockquote>Livre de Règles p.271</blockquote>"
|
||||
},
|
||||
"Wounded": {
|
||||
"name": "Blessé",
|
||||
"text": "<blockquote>Livre de Règles p.271</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Illness: Oozing Sore Disease": {
|
||||
{
|
||||
"id": "Illness: Oozing Sore Disease",
|
||||
"name": "Illness: Oozing Sore Disease (WIP)",
|
||||
"pages": {
|
||||
"Figure: Illness: Oozing Sore Disease": {
|
||||
"name": "Illness: Oozing Sore Disease (WIP) - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Décret de la nature</blockquote>"
|
||||
},
|
||||
"Illness: Oozing Sore Disease": {
|
||||
"name": "Illness: Oozing Sore Disease (WIP)",
|
||||
"text": "<blockquote>Décret de la nature</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Illness: Gut Sickness": {
|
||||
{
|
||||
"id": "Illness: Gut Sickness",
|
||||
"name": "Illness: Gut Sickness (WIP)",
|
||||
"pages": {
|
||||
"Figure: Illness: Gut Sickness": {
|
||||
"name": "Illness: Gut Sickness (WIP) - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Décret de la nature</blockquote>"
|
||||
},
|
||||
"Illness: Gut Sickness": {
|
||||
"name": "Illness: Gut Sickness (WIP)",
|
||||
"text": "<blockquote>Décret de la nature</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Illness: Coughing Illness": {
|
||||
{
|
||||
"id": "Illness: Coughing Illness",
|
||||
"name": "Illness: Coughing Illness (WIP)",
|
||||
"pages": {
|
||||
"Figure: Illness: Coughing Illness": {
|
||||
"name": "Illness: Coughing Illness (WIP) - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Décret de la nature</blockquote>"
|
||||
},
|
||||
"Illness: Coughing Illness": {
|
||||
"name": "Illness: Coughing Illness (WIP)",
|
||||
"text": "<blockquote>Décret de la nature</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Illness: Unsteady Illness": {
|
||||
{
|
||||
"id": "Illness: Unsteady Illness",
|
||||
"name": "Illness: Unsteady Illness (WIP)",
|
||||
"pages": {
|
||||
"Figure: Illness: Unsteady Illness": {
|
||||
"name": "Illness: Unsteady Illness (WIP) - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Décret de la nature</blockquote>"
|
||||
},
|
||||
"Illness: Unsteady Illness": {
|
||||
"name": "Illness: Unsteady Illness (WIP)",
|
||||
"text": "<blockquote>Décret de la nature</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Illness: Fire Rash": {
|
||||
{
|
||||
"id": "Illness: Fire Rash",
|
||||
"name": "Illness: Fire Rash (WIP)",
|
||||
"pages": {
|
||||
"Figure: Illness: Fire Rash": {
|
||||
"name": "Illness: Fire Rash (WIP) - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
},
|
||||
"Illness: Fire Rash": {
|
||||
"name": "Illness: Fire Rash (WIP)",
|
||||
"text": "<blockquote>Décret de la nature</blockquote>"
|
||||
}
|
||||
}
|
||||
}
|
||||
"content": "<blockquote>Décret de la nature</blockquote>"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -1,190 +1,78 @@
|
||||
{
|
||||
"label": "Aubaines",
|
||||
"mapping": {
|
||||
"text": "text"
|
||||
"content": "content"
|
||||
},
|
||||
"entries": {
|
||||
"General Use": {
|
||||
"entries": [
|
||||
{
|
||||
"id": "General Use",
|
||||
"name": "Utilisation Générale",
|
||||
"pages": {
|
||||
"Figure: General Use": {
|
||||
"name": "Utilisation Générale - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Livre de Règles p.328</blockquote><br><h2>Tous</h2><ul><li>(op) : Si vous avez échoué, déterminez la maniière la plus facile d'accomplir la tâche entreprise (compétence et approche).</li><li>(op)+ : Eliminez 1 point de Conflit gagné à la suite de ce test par Aubaine ainsi dépensé.</li><li>(op)(op) : Portez assistance (cf. page 26) au prochain personnage qui entreprend un test similaire.</li></ul><br><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><ul><li><strong>(op) :</strong> Découvrez l'attitude d'un autre personnage (PNJ) dans ia scène, ainsi que son nombre actuel de points de Conflit.</li><li><strong>(op)+ : </strong> Agissez avec subtilité pour attirer le moins d'attention possible sur vos efforts. Les Aubaines supplémentaires ainsi dépensés rendent votre tentative encore plus subtile.</li><li><strong>(op)(op) :</strong> Vous remarquez un détail intéressant au sujet d'un personnage présent. Avec l'accord du MJ, vous pouvez ajouter un détail auparavant inexistant et lié à un PNJ présent (un avantage ou un désavantage, par exemple).</li></ul><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><ul><li><strong>(op) :</strong> Rassurez par votre presence un autre personnage dans la scène peut éliminer 2 points de Conflit.</li><li><strong>(op)+ :</strong> Vous exécutez la tâche de manière très prudente, maintenez votre équilibre et restez à bonne distance des sources de danqer Plus dépensez d'Aubaine, plus on vous remarque.</li><li><strong>(op)(op) : </strong> Vous vous souvenez soudain d'une information importante, mais sans lien direct avec votre test. Avec l'accord du MJ, vous pouvez avoir effectué une petite action préparatoire au préalable (apporter un outil commun utile pour ce que vous entreprenez, par exemple).</li></ul><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><ul><li><strong>(op) :</strong> Enflammez par votre présence un autre personnage dans la scène, ce qui lui fait subir 2 points de Conflit.</li><li><strong>(op)+ :</strong> Vous exécutez la tâche de manière très voyante et vous attirez l'attention de tous les observateurs. Plus vous dépensez d'Aubaine, plus on vous remarque.</li><li><strong>(op)(op) :</strong> Vous remarquez l'absence flagrante ou l'emplacement incongru d'un élément de la scène sans lien direct avec votre test. Avec l'accord du MJ, vous pouvez indiquer l'absence d'un élément de la scène (comme l'absence d'une paire de chaussures qui indique que l'occupant de la maison n'est pas présent).</li></ul><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><ul><li><strong>(op) :</strong> Eliminez 2 de vos points de Conflit.</li><li><strong>(op)+ :</strong> Vous exécutez la tâche de manière très efficace, la terminez plus rapidement et économisez les ressources nécessaires. Plus vous dépensez d'Aubaine plus vous réduisez le temps et les ressources nécessaires.</li><li><strong>(op)(op) :</strong> Vous remarquez un détail physique intéressant de votre environnement sans lien direct avec votre test. Avec l'accord du MJ, vous pouvez ajouter à la scène une portion de terrain (cf. p. 267) ou un objet commun que personne n'avait remarqué jusqu'alors.</li></ul><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><ul><li><strong>(op) :</strong> Choisissez un autre anneau que le Vide. Reduisez de 1 le NU de votre prochain test effectue avec cet anneau.</li><li><strong>(op)+ :</strong> Un frisson vous parcourt ; vous remarquez un silence soudain ou un autre signe de la présence d'un phénomène surnaturel. Plus vous dépensez d'Aubaine plus vous êtes précis quant à la localisation du phénomène.</li><li><strong>(op)(op) :</strong> Vous obtenez une révélation spirituelle sur la nature de l'univers ou de votre âme. Avec l'accord du MJ, vous pouvez révéler un fait inédit au suiet de votre personnage et plus ou moins en lien avec la situation.</li></ul>"
|
||||
},
|
||||
"General Use": {
|
||||
"name": "Utilisation Générale",
|
||||
"text": "<blockquote>Livre de Règles p.328</blockquote><br><h2>Tous</h2><ul><li>(op) : Si vous avez échoué, déterminez la maniière la plus facile d'accomplir la tâche entreprise (compétence et approche).</li><li>(op)+ : Eliminez 1 point de Conflit gagné à la suite de ce test par Aubaine ainsi dépensé.</li><li>(op)(op) : Portez assistance (cf. page 26) au prochain personnage qui entreprend un test similaire.</li></ul><br><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><ul><li><strong>(op) :</strong> Découvrez l'attitude d'un autre personnage (PNJ) dans ia scène, ainsi que son nombre actuel de points de Conflit.</li><li><strong>(op)+ : </strong> Agissez avec subtilité pour attirer le moins d'attention possible sur vos efforts. Les Aubaines supplémentaires ainsi dépensés rendent votre tentative encore plus subtile.</li><li><strong>(op)(op) :</strong> Vous remarquez un détail intéressant au sujet d'un personnage présent. Avec l'accord du MJ, vous pouvez ajouter un détail auparavant inexistant et lié à un PNJ présent (un avantage ou un désavantage, par exemple).</li></ul><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><ul><li><strong>(op) :</strong> Rassurez par votre presence un autre personnage dans la scène peut éliminer 2 points de Conflit.</li><li><strong>(op)+ :</strong> Vous exécutez la tâche de manière très prudente, maintenez votre équilibre et restez à bonne distance des sources de danqer Plus dépensez d'Aubaine, plus on vous remarque.</li><li><strong>(op)(op) : </strong> Vous vous souvenez soudain d'une information importante, mais sans lien direct avec votre test. Avec l'accord du MJ, vous pouvez avoir effectué une petite action préparatoire au préalable (apporter un outil commun utile pour ce que vous entreprenez, par exemple).</li></ul><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><ul><li><strong>(op) :</strong> Enflammez par votre présence un autre personnage dans la scène, ce qui lui fait subir 2 points de Conflit.</li><li><strong>(op)+ :</strong> Vous exécutez la tâche de manière très voyante et vous attirez l'attention de tous les observateurs. Plus vous dépensez d'Aubaine, plus on vous remarque.</li><li><strong>(op)(op) :</strong> Vous remarquez l'absence flagrante ou l'emplacement incongru d'un élément de la scène sans lien direct avec votre test. Avec l'accord du MJ, vous pouvez indiquer l'absence d'un élément de la scène (comme l'absence d'une paire de chaussures qui indique que l'occupant de la maison n'est pas présent).</li></ul><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><ul><li><strong>(op) :</strong> Eliminez 2 de vos points de Conflit.</li><li><strong>(op)+ :</strong> Vous exécutez la tâche de manière très efficace, la terminez plus rapidement et économisez les ressources nécessaires. Plus vous dépensez d'Aubaine plus vous réduisez le temps et les ressources nécessaires.</li><li><strong>(op)(op) :</strong> Vous remarquez un détail physique intéressant de votre environnement sans lien direct avec votre test. Avec l'accord du MJ, vous pouvez ajouter à la scène une portion de terrain (cf. p. 267) ou un objet commun que personne n'avait remarqué jusqu'alors.</li></ul><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><ul><li><strong>(op) :</strong> Choisissez un autre anneau que le Vide. Reduisez de 1 le NU de votre prochain test effectue avec cet anneau.</li><li><strong>(op)+ :</strong> Un frisson vous parcourt ; vous remarquez un silence soudain ou un autre signe de la présence d'un phénomène surnaturel. Plus vous dépensez d'Aubaine plus vous êtes précis quant à la localisation du phénomène.</li><li><strong>(op)(op) :</strong> Vous obtenez une révélation spirituelle sur la nature de l'univers ou de votre âme. Avec l'accord du MJ, vous pouvez révéler un fait inédit au suiet de votre personnage et plus ou moins en lien avec la situation.</li></ul>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Conflict and Martial Skills Use": {
|
||||
{
|
||||
"id": "Conflict and Martial Skills Use",
|
||||
"name": "Utilisation liées aux Confrontations et Compétences Martiales",
|
||||
"pages": {
|
||||
"Figure: Conflict and Martial Skills Use": {
|
||||
"name": "Utilisation liées aux Confrontations et Compétences Martiales - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Livre de Règles p.328</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><ul><li><strong>(op) :</strong> Ajoutez un un dé gardé affichant une Aubaine au résultat de votre prochain test d'Arts martiaux.</li><li><strong>(op)+ :</strong> Pendant un test d action de Déplacement, vous pouvez parcourir sur une surface verticale jusqu'à 1 niveau de portée par Aubaine dépensé ainsi.</li><li><strong>(op)(op) :</strong> Augmentez de 2 le ND du prochain test d'Arts martiaux (distance) qui vous prend pour cible avant le début de votre prochain tour.</li></ul><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><ul><li><strong>(op) :</strong> Pendant une action de Déplacement, ignorez une propriété du terrain (cf. page 267) de votre choix.</li><li><strong>(op)+ :</strong> Diminuez la gravité du prochain coup critique que vous subirez avant le début de votre prochain tour de 1 par Aubaine dépensé ainsi.</li><li><strong>(op)(op) :</strong> N'appliquez pas l'un de vos désavantages à vos tests jusqu'à la fin de votre prochain tour.</li></ul><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><ul><li><strong>(op) :</strong> Choisissez un autre personnage présent dans la scène ; augmentez le ND du prochain test qu'il effectue avant le début de votre prochain tour de 1 par Aubaine dépensé ainsi, à condition que vous ne fassiez pas partie des cibles du test.</li><li><strong>(op)+ :</strong> Au cours d'un test d'action d'Attaque, augmentez de 1 par Aubaine dépensé ainsi le ND du prochain test effectué par votre cible pour résister à un coup critique, et ce, avant le début de votre prochain tour.</li><li><strong>(op)(op) :</strong> Les autres personnages doivent subir 2 points de Conflit s'ils veulent vous choisir comme cible de leurs prochaines actions d'Attaque et de Manipulation, et ce, jusqu'au début de votre prochain tour.</li></ul><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><ul><li><strong>(op) :</strong> Eliminez 1 point de Fatigue.</li><li><strong>(op)+ :</strong> Au cours d'un test d'action d'Attaque, ignorez 1 point de Résistance physique de votre cible par Aubaine ainsi dépensé.</li><li><strong>(op)(op) :</strong> Déplacez-vous de 1 niveau de portée.</li></ul><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><ul><li><strong>(op) :</strong> Au cours du prochain test d'action d'Attaque que vous effectuez avant la fin de votre prochain tour, ignorez une propriété de terrain (cf. page 267) de votre choix.</li><li><strong>(op)+ :</strong> Au cours d'un test d'action de Soutien, augmentez votre valeur d'initiative de 1 par Aubaine dépensé ainsi.</li><li><strong>(op)(op) :</strong> Jusqu'à la fin de votre prochain tour, ignorez les effets d'un état que vous subissez.</li></ul>"
|
||||
},
|
||||
"Conflict and Martial Skills Use": {
|
||||
"name": "Utilisation liées aux Confrontations et Compétences Martiales",
|
||||
"text": "<blockquote>Livre de Règles p.328</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><ul><li><strong>(op) :</strong> Ajoutez un un dé gardé affichant une Aubaine au résultat de votre prochain test d'Arts martiaux.</li><li><strong>(op)+ :</strong> Pendant un test d action de Déplacement, vous pouvez parcourir sur une surface verticale jusqu'à 1 niveau de portée par Aubaine dépensé ainsi.</li><li><strong>(op)(op) :</strong> Augmentez de 2 le ND du prochain test d'Arts martiaux (distance) qui vous prend pour cible avant le début de votre prochain tour.</li></ul><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><ul><li><strong>(op) :</strong> Pendant une action de Déplacement, ignorez une propriété du terrain (cf. page 267) de votre choix.</li><li><strong>(op)+ :</strong> Diminuez la gravité du prochain coup critique que vous subirez avant le début de votre prochain tour de 1 par Aubaine dépensé ainsi.</li><li><strong>(op)(op) :</strong> N'appliquez pas l'un de vos désavantages à vos tests jusqu'à la fin de votre prochain tour.</li></ul><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><ul><li><strong>(op) :</strong> Choisissez un autre personnage présent dans la scène ; augmentez le ND du prochain test qu'il effectue avant le début de votre prochain tour de 1 par Aubaine dépensé ainsi, à condition que vous ne fassiez pas partie des cibles du test.</li><li><strong>(op)+ :</strong> Au cours d'un test d'action d'Attaque, augmentez de 1 par Aubaine dépensé ainsi le ND du prochain test effectué par votre cible pour résister à un coup critique, et ce, avant le début de votre prochain tour.</li><li><strong>(op)(op) :</strong> Les autres personnages doivent subir 2 points de Conflit s'ils veulent vous choisir comme cible de leurs prochaines actions d'Attaque et de Manipulation, et ce, jusqu'au début de votre prochain tour.</li></ul><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><ul><li><strong>(op) :</strong> Eliminez 1 point de Fatigue.</li><li><strong>(op)+ :</strong> Au cours d'un test d'action d'Attaque, ignorez 1 point de Résistance physique de votre cible par Aubaine ainsi dépensé.</li><li><strong>(op)(op) :</strong> Déplacez-vous de 1 niveau de portée.</li></ul><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><ul><li><strong>(op) :</strong> Au cours du prochain test d'action d'Attaque que vous effectuez avant la fin de votre prochain tour, ignorez une propriété de terrain (cf. page 267) de votre choix.</li><li><strong>(op)+ :</strong> Au cours d'un test d'action de Soutien, augmentez votre valeur d'initiative de 1 par Aubaine dépensé ainsi.</li><li><strong>(op)(op) :</strong> Jusqu'à la fin de votre prochain tour, ignorez les effets d'un état que vous subissez.</li></ul>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Initiative Check Use": {
|
||||
{
|
||||
"id": "Initiative Check Use",
|
||||
"name": "Utilisation lors des tests d'Initiative",
|
||||
"pages": {
|
||||
"Figure: Initiative Check Use": {
|
||||
"name": "Utilisation lors des tests d'Initiative - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Livre de Règles p.329</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op) :</strong> Lorsque vous effectuez un test d'initiative, évaluez la faiblesse. Découvrez l'un de ses désavantages, au choix de l'adversaire.</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op) :</strong> Lorsque vous effectuez un test d'initiative, choisissez un désavantage que vous connaissez chez un autre personnage. Il ne l'appliquera pas à ses tests pendant cette scène.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op) :</strong> Lorsque vous effectuez un test d'initiative, utilisez votre Attention à la place de votre Vigilance pour évaluer votre initiative lorsque vous êtes surpris.</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op) :</strong> Lorsque vous effectuez un test d'initiative, estimez les propriétés de tous les terrains alentours (cf. page 267).</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op) :</strong> Lorsque vous effectuez un test d'initiative, ressentez si une créature Extérieure est présente au cours de la scène.</p>"
|
||||
},
|
||||
"Initiative Check Use": {
|
||||
"name": "Utilisation lors des tests d'Initiative",
|
||||
"text": "<blockquote>Livre de Règles p.329</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op) :</strong> Lorsque vous effectuez un test d'initiative, évaluez la faiblesse. Découvrez l'un de ses désavantages, au choix de l'adversaire.</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op) :</strong> Lorsque vous effectuez un test d'initiative, choisissez un désavantage que vous connaissez chez un autre personnage. Il ne l'appliquera pas à ses tests pendant cette scène.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op) :</strong> Lorsque vous effectuez un test d'initiative, utilisez votre Attention à la place de votre Vigilance pour évaluer votre initiative lorsque vous êtes surpris.</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op) :</strong> Lorsque vous effectuez un test d'initiative, estimez les propriétés de tous les terrains alentours (cf. page 267).</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op) :</strong> Lorsque vous effectuez un test d'initiative, ressentez si une créature Extérieure est présente au cours de la scène.</p>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Skill Use": {
|
||||
{
|
||||
"id": "Skill Use",
|
||||
"name": "Utilisation liées aux Compétences",
|
||||
"pages": {
|
||||
"Figure: Skill Use": {
|
||||
"name": "Utilisation liées aux Compétences - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Livre de Règles p.329</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><ul><li><strong>(op) Artisanal :</strong> Si vous réussissez, ajoutez la propriété Magnifique ou Subtil à un objet que vous êtes en train d'améliorer.</li><li><strong>(op) Savant :</strong> Apprenez quelque chose sur un personnage qui a créé ou utilisé l'objet que vous êtes en train d'étudier (comme un avantage ou un désavantage, au choix du MJ, qui a influencé la création ou l'utilisation de cet objet).</li><li><strong>(op) Social :</strong> Découvrez si l'Honneur, la Gloire ou le Statut d'un personnage dans la scène est supérieur, inférieur ou égal au vôtre.</li><li><strong>(op) Professionnel :</strong> Convainquez un client de payer 10 % de plus un objet que vous êtes en train de vendre.</li></ul><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><ul><li><strong>(op) Artisanal :</strong> Si vous réussissez, ajoutez la propriété Solide à un objet que vous êtes en train de restaurer.</li><li><strong>(op) Savant :</strong> Rappelez-vous un endroit où vous pouvez effectuer des recherches ou étudier le sujet dont vous tentez de vous souvenir.</li><li><strong>(op) Social :</strong> Augmentez de 1 le ND du prochain test de compétence sociale effectué par un autre personnage avant la fin de la scène.</li><li><strong>(op) Professionnel :</strong> Réduisez de 1 le ND du prochain test effectué par un autre personnage avec la même compétence avant la fin de la scène.</li></ul><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><ul><li><strong>(op) Artisanal :</strong> Si vous réussissez, fabriquez une copie supplémentaire de l'objet que vous êtes en train de créer.</li><li><strong>(op) Savant :</strong> Extrapolez les motivations ou les désirs d'un autre personnage dans la scène ou dans une perspective plus large.</li><li><strong>(op) Social :</strong> Réduisez de 1 le ND du prochain test social effectué par un autre personnage avant la fin de la scène.</li><li><strong>(op) Professionnel :</strong> Une inspiration étrange vous saisit ; ajoutez un dé gardé affichant Aubaine au résultat de votre prochain test effectué avec une compétence différente.</li></ul><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><ul><li><strong>(op) Artisanal :</strong> Ajoutez un dé gardé affichant Aubaine au résultat de votre prochain test de compétence artisanale effectué avant la fin de la session de jeu.</li><li><strong>(op) Savant :</strong> Repérez ou identifiez une propriété, un aspect ou une capacité unique sur quelque chose que vous êtes en train d'identifier.</li><li><strong>(op) Social :</strong> Ajoutez un dé gardé affichant Aubaine au résultat de votre prochain test de compétence sociale effectué avant la fin de la scène.</li><li><strong>(op) Professionnel :</strong> Convainquez un fournisseur de vous accorder une ristourne supplémentaire de 10 % sur le prix d'un objet que vous êtes en train d'acheter.</li></ul><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><ul><li><strong>(op) Artisanal :</strong> Réduisez de 1 le ND du prochain test que vous effectuerez en utilisant l'objet avec lequel vous êtes en train de vous Harmoniser.</li><li><strong>(op) Savant :</strong> Devinez si vous pouvez apprendre quelque chose d'important de votre champ de recherche actuel.</li><li><strong>(op) Social :</strong> Devinez l'objectif d'un autre personnage dans la scène.</li><li><strong>(op) Professionnel :</strong> Réduisez au minimum l'effet que vous produisez sur votre environnement (et les traces physiques de vos efforts).</li></ul>"
|
||||
},
|
||||
"Skill Use": {
|
||||
"name": "Utilisation liées aux Compétences",
|
||||
"text": "<blockquote>Livre de Règles p.329</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><ul><li><strong>(op) Artisanal :</strong> Si vous réussissez, ajoutez la propriété Magnifique ou Subtil à un objet que vous êtes en train d'améliorer.</li><li><strong>(op) Savant :</strong> Apprenez quelque chose sur un personnage qui a créé ou utilisé l'objet que vous êtes en train d'étudier (comme un avantage ou un désavantage, au choix du MJ, qui a influencé la création ou l'utilisation de cet objet).</li><li><strong>(op) Social :</strong> Découvrez si l'Honneur, la Gloire ou le Statut d'un personnage dans la scène est supérieur, inférieur ou égal au vôtre.</li><li><strong>(op) Professionnel :</strong> Convainquez un client de payer 10 % de plus un objet que vous êtes en train de vendre.</li></ul><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><ul><li><strong>(op) Artisanal :</strong> Si vous réussissez, ajoutez la propriété Solide à un objet que vous êtes en train de restaurer.</li><li><strong>(op) Savant :</strong> Rappelez-vous un endroit où vous pouvez effectuer des recherches ou étudier le sujet dont vous tentez de vous souvenir.</li><li><strong>(op) Social :</strong> Augmentez de 1 le ND du prochain test de compétence sociale effectué par un autre personnage avant la fin de la scène.</li><li><strong>(op) Professionnel :</strong> Réduisez de 1 le ND du prochain test effectué par un autre personnage avec la même compétence avant la fin de la scène.</li></ul><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><ul><li><strong>(op) Artisanal :</strong> Si vous réussissez, fabriquez une copie supplémentaire de l'objet que vous êtes en train de créer.</li><li><strong>(op) Savant :</strong> Extrapolez les motivations ou les désirs d'un autre personnage dans la scène ou dans une perspective plus large.</li><li><strong>(op) Social :</strong> Réduisez de 1 le ND du prochain test social effectué par un autre personnage avant la fin de la scène.</li><li><strong>(op) Professionnel :</strong> Une inspiration étrange vous saisit ; ajoutez un dé gardé affichant Aubaine au résultat de votre prochain test effectué avec une compétence différente.</li></ul><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><ul><li><strong>(op) Artisanal :</strong> Ajoutez un dé gardé affichant Aubaine au résultat de votre prochain test de compétence artisanale effectué avant la fin de la session de jeu.</li><li><strong>(op) Savant :</strong> Repérez ou identifiez une propriété, un aspect ou une capacité unique sur quelque chose que vous êtes en train d'identifier.</li><li><strong>(op) Social :</strong> Ajoutez un dé gardé affichant Aubaine au résultat de votre prochain test de compétence sociale effectué avant la fin de la scène.</li><li><strong>(op) Professionnel :</strong> Convainquez un fournisseur de vous accorder une ristourne supplémentaire de 10 % sur le prix d'un objet que vous êtes en train d'acheter.</li></ul><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><ul><li><strong>(op) Artisanal :</strong> Réduisez de 1 le ND du prochain test que vous effectuerez en utilisant l'objet avec lequel vous êtes en train de vous Harmoniser.</li><li><strong>(op) Savant :</strong> Devinez si vous pouvez apprendre quelque chose d'important de votre champ de recherche actuel.</li><li><strong>(op) Social :</strong> Devinez l'objectif d'un autre personnage dans la scène.</li><li><strong>(op) Professionnel :</strong> Réduisez au minimum l'effet que vous produisez sur votre environnement (et les traces physiques de vos efforts).</li></ul>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"During Downtime Use": {
|
||||
{
|
||||
"id": "During Downtime Use",
|
||||
"name": "Utilisation lors d'un Temps Mort",
|
||||
"pages": {
|
||||
"Figure: During Downtime Use": {
|
||||
"name": "Utilisation lors d'un Temps Mort - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Livre de Règles p.329</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><ul><li><strong>(op)+ :</strong> Apprenez un détail sur une personne qui vous accompagne (comme un avantage ou un désavantage au choix de cette personne) par Aubaine ainsi dépensé. Vous ne pouvez apprendre de la sorte qu'un seul détail à propos de chacune de vos cibles au cours d'une scène de temps mort.</li><li><strong>(op)(op) :</strong> Effectuez votre activité de temps mort sans que la ou les personnes de votre choix ne l'apprennent.</li></ul><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><ul><li><strong>(op)+ :</strong> Un autre personnage qui vous accompagne élimine 1 point de Conflit ou de Fatigue par Aubaine ainsi dépensé.</li><li><strong>(op)(op) :</strong> Mémorisez un détail petit mais important grâce à votre activité ; vous pourrez vous en souvenir plus tard sans avoir besoin d'effectuer de test.</li></ul><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><ul><li><strong>(op)+ :</strong> Assistez un autre personnage par Aubaine dépensé ainsi au cours du prochain test d'activité de temps mort qu'il effectuera pendant cette session.</li><li><strong>(op)(op) :</strong> Stimulez grâce à vos efforts an personnage qui vous accompagne ; celui-ci pourra effectuer une action de temps mort supplémentaire au cours de cette période de temps mort (maximum 2).</li></ul><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><ul><li><strong>(op)+ :</strong> Eliminez 1 point de Conflit ou de Fatigue par Aubaine dépensé ainsi.</li><li><strong>(op)(op) :</strong> Faites-vous un nouvel ami au cours de votre activité de temps mort.</li></ul><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><ul><li><strong>(op)+ :</strong> Choisissez autant de dés abandonnés lors du test que de Aubaines dépensés pour cet effet et réservez-les. Le maximum de dés que vous pouvez réserver de la sorte est égal à votre rang dans la compétence utilisée. Ajoutez ce(s) dé(s) réservé(s) à votre prochain test effectué avec la même compétence ; vous conservez les résultats affichés sans relancer ce(s) dé(s).</li><li><strong>(op)(op) :</strong> Recevez une brève prémonition sur un événement possible pendant que vous effectuez votre activité de temps mort.</li></ul>"
|
||||
},
|
||||
"During Downtime Use": {
|
||||
"name": "Utilisation lors d'un Temps Mort",
|
||||
"text": "<blockquote>Livre de Règles p.329</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><ul><li><strong>(op)+ :</strong> Apprenez un détail sur une personne qui vous accompagne (comme un avantage ou un désavantage au choix de cette personne) par Aubaine ainsi dépensé. Vous ne pouvez apprendre de la sorte qu'un seul détail à propos de chacune de vos cibles au cours d'une scène de temps mort.</li><li><strong>(op)(op) :</strong> Effectuez votre activité de temps mort sans que la ou les personnes de votre choix ne l'apprennent.</li></ul><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><ul><li><strong>(op)+ :</strong> Un autre personnage qui vous accompagne élimine 1 point de Conflit ou de Fatigue par Aubaine ainsi dépensé.</li><li><strong>(op)(op) :</strong> Mémorisez un détail petit mais important grâce à votre activité ; vous pourrez vous en souvenir plus tard sans avoir besoin d'effectuer de test.</li></ul><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><ul><li><strong>(op)+ :</strong> Assistez un autre personnage par Aubaine dépensé ainsi au cours du prochain test d'activité de temps mort qu'il effectuera pendant cette session.</li><li><strong>(op)(op) :</strong> Stimulez grâce à vos efforts an personnage qui vous accompagne ; celui-ci pourra effectuer une action de temps mort supplémentaire au cours de cette période de temps mort (maximum 2).</li></ul><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><ul><li><strong>(op)+ :</strong> Eliminez 1 point de Conflit ou de Fatigue par Aubaine dépensé ainsi.</li><li><strong>(op)(op) :</strong> Faites-vous un nouvel ami au cours de votre activité de temps mort.</li></ul><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><ul><li><strong>(op)+ :</strong> Choisissez autant de dés abandonnés lors du test que de Aubaines dépensés pour cet effet et réservez-les. Le maximum de dés que vous pouvez réserver de la sorte est égal à votre rang dans la compétence utilisée. Ajoutez ce(s) dé(s) réservé(s) à votre prochain test effectué avec la même compétence ; vous conservez les résultats affichés sans relancer ce(s) dé(s).</li><li><strong>(op)(op) :</strong> Recevez une brève prémonition sur un événement possible pendant que vous effectuez votre activité de temps mort.</li></ul>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Invocations Use": {
|
||||
{
|
||||
"id": "Invocations Use",
|
||||
"name": "Utilisation lors des Invocations",
|
||||
"pages": {
|
||||
"Figure: Invocations Use": {
|
||||
"name": "Utilisation lors des Invocations - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Livre de Règles p.191</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><ul><li><strong>(op)(op)+ :</strong> Désignez une cible supplémentaire par dépensés de cette façon.</li><li><strong>(op)+ :</strong> La portée maximale de cette technique augmente de 1 niveau par dépensé de cette façon.</li><li><strong>(op) :</strong> Le ND de votre prochain test d'action de Déplacement diminue de 1. Cet effet persiste jusqu'à la fin de votre prochain tour.</li><li><strong>(op)(op)+ :</strong> Si cette technique peut cibler d'autres personnages que vous, désignez une cible supplémentaire par <strong>(op)(op)</strong> dépensés de cette façon.</li><li><strong>(op)(op)+ :</strong> Si cette technique cible tous les personnages de la zone, choisissez un personnage à portée qui sera épargné par <strong>(op)(op)</strong> dépensés de cette façon.</li></ul><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><ul><li><strong>(op):</strong> Votre Résistance physique augmente de 1. Cet effet persiste jusqu'à la fin de votre prochain tour.</li><li><strong>(op)+ :</strong> Si cette technique peut prendre pour cible d'autres personnages que vous, désignez une cible supplémentaire par <strong>(op)</strong> dépensé de cette façon.</li><li><strong>(op)+ :</strong> La portée maximale de cette technique augmente de 1 niveau par <strong>(op)</strong> dépensé de cette façon.</li><li><strong>(op):</strong> Les dégâts infligés sont considérés comme des dégâts physiques (et non surnaturels).</li><li><strong>(op):</strong> Les dégâts infligés par cette technique reçoivent la propriété Sacré (cf. page 241).</li></ul><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><ul><li><strong>(op)+ :</strong> La portée maximale de cette technique augmente de 1 niveau par <strong>(op)</strong> dépensé de cette façon.</li><li><strong>(op)+ :</strong> Si cette technique peut prendre pour cible d'autres personnages que vous, désignez une cible supplémentaire par <strong>(op)</strong> dépensé de cette façon.</li><li><strong>(op): </strong> Le ND de vos prochains tests d'action d'Attaque diminue de 1. Cet effet persiste jusqu'à la fin de votre prochain tour.</li><li><strong>(op)+ :</strong> Le ND des tests de résistance à cet effet augmente de 1 par <strong>(op)</strong> dépensé de cette façon.</li><li><strong>(op)(op)+ :</strong> Par <strong>(op)(op)</strong> dépensés de cette façon, une cible doit résister à l'aide d'un test de Forme (Air 4, Eau 1) j ND 3 ou subir l'état En feu.</li></ul><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><ul><li><strong>(op): </strong> Votre Résistance surnaturelle augmente de 1 jusqu'à la fin de votre prochain tour.</li><li><strong>(op)+ :</strong> Si cette technique peut prendre pour cible d'autres personnages que vous, désignez une cible supplémentaire par <strong>(op)</strong> dépensé de cette façon.</li><li><strong>(op)(op)+ :</strong> La portée minimale ou maximale de cette technique augmente ou diminue de 1 niveau par <strong>(op)(op)</strong> dépensés de cette façon.</li><li><strong>(op)(op):</strong> Éliminez 1 point de Fatigue de la cible ou de votre propre personnage.</li><li><strong>(op): </strong> Le ND de votre prochaine action de Soutien diminue de 1. Cet effet persiste jusqu à la fin de votre prochain tour.</li></ul>"
|
||||
},
|
||||
"Invocations Use": {
|
||||
"name": "Utilisation lors des Invocations",
|
||||
"text": "<blockquote>Livre de Règles p.191</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><ul><li><strong>(op)(op)+ :</strong> Désignez une cible supplémentaire par dépensés de cette façon.</li><li><strong>(op)+ :</strong> La portée maximale de cette technique augmente de 1 niveau par dépensé de cette façon.</li><li><strong>(op) :</strong> Le ND de votre prochain test d'action de Déplacement diminue de 1. Cet effet persiste jusqu'à la fin de votre prochain tour.</li><li><strong>(op)(op)+ :</strong> Si cette technique peut cibler d'autres personnages que vous, désignez une cible supplémentaire par <strong>(op)(op)</strong> dépensés de cette façon.</li><li><strong>(op)(op)+ :</strong> Si cette technique cible tous les personnages de la zone, choisissez un personnage à portée qui sera épargné par <strong>(op)(op)</strong> dépensés de cette façon.</li></ul><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><ul><li><strong>(op):</strong> Votre Résistance physique augmente de 1. Cet effet persiste jusqu'à la fin de votre prochain tour.</li><li><strong>(op)+ :</strong> Si cette technique peut prendre pour cible d'autres personnages que vous, désignez une cible supplémentaire par <strong>(op)</strong> dépensé de cette façon.</li><li><strong>(op)+ :</strong> La portée maximale de cette technique augmente de 1 niveau par <strong>(op)</strong> dépensé de cette façon.</li><li><strong>(op):</strong> Les dégâts infligés sont considérés comme des dégâts physiques (et non surnaturels).</li><li><strong>(op):</strong> Les dégâts infligés par cette technique reçoivent la propriété Sacré (cf. page 241).</li></ul><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><ul><li><strong>(op)+ :</strong> La portée maximale de cette technique augmente de 1 niveau par <strong>(op)</strong> dépensé de cette façon.</li><li><strong>(op)+ :</strong> Si cette technique peut prendre pour cible d'autres personnages que vous, désignez une cible supplémentaire par <strong>(op)</strong> dépensé de cette façon.</li><li><strong>(op): </strong> Le ND de vos prochains tests d'action d'Attaque diminue de 1. Cet effet persiste jusqu'à la fin de votre prochain tour.</li><li><strong>(op)+ :</strong> Le ND des tests de résistance à cet effet augmente de 1 par <strong>(op)</strong> dépensé de cette façon.</li><li><strong>(op)(op)+ :</strong> Par <strong>(op)(op)</strong> dépensés de cette façon, une cible doit résister à l'aide d'un test de Forme (Air 4, Eau 1) j ND 3 ou subir l'état En feu.</li></ul><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><ul><li><strong>(op): </strong> Votre Résistance surnaturelle augmente de 1 jusqu'à la fin de votre prochain tour.</li><li><strong>(op)+ :</strong> Si cette technique peut prendre pour cible d'autres personnages que vous, désignez une cible supplémentaire par <strong>(op)</strong> dépensé de cette façon.</li><li><strong>(op)(op)+ :</strong> La portée minimale ou maximale de cette technique augmente ou diminue de 1 niveau par <strong>(op)(op)</strong> dépensés de cette façon.</li><li><strong>(op)(op):</strong> Éliminez 1 point de Fatigue de la cible ou de votre propre personnage.</li><li><strong>(op): </strong> Le ND de votre prochaine action de Soutien diminue de 1. Cet effet persiste jusqu à la fin de votre prochain tour.</li></ul>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"In Shadowlands Use": {
|
||||
{
|
||||
"id": "In Shadowlands Use",
|
||||
"name": "Utilisation dans l'Outremonde ou en Territoire Souillé",
|
||||
"pages": {
|
||||
"Figure: In Shadowlands Use": {
|
||||
"name": "Utilisation dans l'Outremonde ou en Territoire Souillé - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>L’Outremonde p.130</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op)+ :</strong> Vous remarquez dans votre environnement un signe subtil qui vous permet de vous orienter, tel qu'un ruisseau moins Souillé que ses alentours ou les excroissances sur des arbres difformes qui indiquent la direction du Gouffre suppurant. Ce point de repère vous guide pour une scène, plus une scène supplémentaire dans l'Outremonde par (op) dépensé de la sorte.</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op)(op) :</strong> Votre nature résolue vous préserve de l'environnement instable de l'Outremonde. La prochaine fois que vous essayez de remarquer ou d'éviter une situation ou une créature dangereuse, on considère que votre Vigilance est supérieure de 1 à sa vraie valeur.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op)+ :</strong> Vous poussez vos camarades à l'aide de compliments agréables ou de critiques acerbes. Pour chaque (op) dépensé de la sorte, un autre personnage présent réduit de 1 le ND de son prochain test pour résister aux épreuves physiques ou à l'influence de l'Outremonde.</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op)(op)+ :</strong> Par chance ou suite à des recherches minutieuses, vous trouvez un objet utile que l'Outremonde n'a pas encore corrompu. La rareté maximale d'un tel objet est de 3, plus 1 par (op)(op) supplémentaires dépensés de la sorte. Le MJ doit veiller à ajuster le niveau de rareté en fonction de la nature exacte de l'objet.</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op)(op)(op) :</strong> Vous ne vous laissez pas décourager par la puissance du Jigoku qui vous écrase. En vous remémorant les territoires dépourvus de Souillure au nord de la Muraille, vous restez concentré et ignorez les (st) obtenus lors de votre prochain test.</p>"
|
||||
},
|
||||
"In Shadowlands Use": {
|
||||
"name": "Utilisation dans l'Outremonde ou en Territoire Souillé",
|
||||
"text": "<blockquote>L’Outremonde p.130</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op)+ :</strong> Vous remarquez dans votre environnement un signe subtil qui vous permet de vous orienter, tel qu'un ruisseau moins Souillé que ses alentours ou les excroissances sur des arbres difformes qui indiquent la direction du Gouffre suppurant. Ce point de repère vous guide pour une scène, plus une scène supplémentaire dans l'Outremonde par (op) dépensé de la sorte.</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op)(op) :</strong> Votre nature résolue vous préserve de l'environnement instable de l'Outremonde. La prochaine fois que vous essayez de remarquer ou d'éviter une situation ou une créature dangereuse, on considère que votre Vigilance est supérieure de 1 à sa vraie valeur.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op)+ :</strong> Vous poussez vos camarades à l'aide de compliments agréables ou de critiques acerbes. Pour chaque (op) dépensé de la sorte, un autre personnage présent réduit de 1 le ND de son prochain test pour résister aux épreuves physiques ou à l'influence de l'Outremonde.</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op)(op)+ :</strong> Par chance ou suite à des recherches minutieuses, vous trouvez un objet utile que l'Outremonde n'a pas encore corrompu. La rareté maximale d'un tel objet est de 3, plus 1 par (op)(op) supplémentaires dépensés de la sorte. Le MJ doit veiller à ajuster le niveau de rareté en fonction de la nature exacte de l'objet.</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op)(op)(op) :</strong> Vous ne vous laissez pas décourager par la puissance du Jigoku qui vous écrase. En vous remémorant les territoires dépourvus de Souillure au nord de la Muraille, vous restez concentré et ignorez les (st) obtenus lors de votre prochain test.</p>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Against Tainted Threats Use": {
|
||||
{
|
||||
"id": "Against Tainted Threats Use",
|
||||
"name": "Utilisation face à la Corruption",
|
||||
"pages": {
|
||||
"Figure: Against Tainted Threats Use": {
|
||||
"name": "Utilisation face à la Corruption - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>L’Outremonde p.131</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op)(op) :</strong> Confronté aux horreurs de la Souillure, vous restez alerte et capable de discerner une faiblesse chez votre adversaire. Réduisez de 1 le ND de votre prochain test destiné à vous opposer à un personnage Souillé ou à le blesser, grâce à votre examen de la menace et à votre réaction appropriée.</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op)(op) :</strong> Vous êtes capable de supporter de terribles épreuves, comme la révélation d'un mystérieux maho-tsukai ou la conjuration d'un oni. La prochaine fois que vous subissez des points de Conflit au cours de cette scène, vous subissez 2 points de moins, jusqu'à un minimum de 0.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op)+ :</strong> La fureur toute vertueuse que vous manifestez est propre à intimider le plus terrible des démons. Chaque créature Souillée présente subit 1 point de Conflit, plus 1 point supplémentaire par (op)(op) dépensés de la sorte. Si vous n'avez pas conscience qu'un personnage est Souillé, le MJ doit noter ces points de Conflit en secret.</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op) :</strong> Vous vous adaptez pour mieux combattre les puissances corrompues qui se dressent sur votre chemin. Une fois avant la fin de la session de jeu, vous pouvez soit réduire de 1 le ND d'un de vos tests pour résister à un pouvoir issu de la Souillure (une technique de maho par exemple), soit augmenter de 1 le ND du test d'un autre personnage qui vous prend pour cible ou essaie de vous affecter avec un tel pouvoir.</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op)(op)</strong> ou <strong>(op)(op)(op) :</strong> Si vous dépensez (op)(op), vous réalisez que les kamis ont fui et percevez l'origine de leur trouble (maho, kansen ou autre).</p><br><p>Si vous dépensez (op)(op)(op) vous pouvez aussi déterminer le rang de Combat (bushi) total de toutes les créatures Souillées qui ont poussé les kamis à fuir.</p>"
|
||||
},
|
||||
"Against Tainted Threats Use": {
|
||||
"name": "Utilisation face à la Corruption",
|
||||
"text": "<blockquote>L’Outremonde p.131</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op)(op) :</strong> Confronté aux horreurs de la Souillure, vous restez alerte et capable de discerner une faiblesse chez votre adversaire. Réduisez de 1 le ND de votre prochain test destiné à vous opposer à un personnage Souillé ou à le blesser, grâce à votre examen de la menace et à votre réaction appropriée.</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op)(op) :</strong> Vous êtes capable de supporter de terribles épreuves, comme la révélation d'un mystérieux maho-tsukai ou la conjuration d'un oni. La prochaine fois que vous subissez des points de Conflit au cours de cette scène, vous subissez 2 points de moins, jusqu'à un minimum de 0.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op)+ :</strong> La fureur toute vertueuse que vous manifestez est propre à intimider le plus terrible des démons. Chaque créature Souillée présente subit 1 point de Conflit, plus 1 point supplémentaire par (op)(op) dépensés de la sorte. Si vous n'avez pas conscience qu'un personnage est Souillé, le MJ doit noter ces points de Conflit en secret.</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op) :</strong> Vous vous adaptez pour mieux combattre les puissances corrompues qui se dressent sur votre chemin. Une fois avant la fin de la session de jeu, vous pouvez soit réduire de 1 le ND d'un de vos tests pour résister à un pouvoir issu de la Souillure (une technique de maho par exemple), soit augmenter de 1 le ND du test d'un autre personnage qui vous prend pour cible ou essaie de vous affecter avec un tel pouvoir.</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op)(op)</strong> ou <strong>(op)(op)(op) :</strong> Si vous dépensez (op)(op), vous réalisez que les kamis ont fui et percevez l'origine de leur trouble (maho, kansen ou autre).</p><br><p>Si vous dépensez (op)(op)(op) vous pouvez aussi déterminer le rang de Combat (bushi) total de toutes les créatures Souillées qui ont poussé les kamis à fuir.</p>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"While Tainted Use": {
|
||||
{
|
||||
"id": "While Tainted Use",
|
||||
"name": "Utilisation en étant Souillé",
|
||||
"pages": {
|
||||
"Figure: While Tainted Use": {
|
||||
"name": "Utilisation en étant Souillé - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>L’Outremonde p.131</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op)(op) :</strong> La malice que vous vous êtes récemment découvert peut détourner l'attention de votre personne, vous permettant peut-être de dissimuler votre nature Souillée ou d'éviter un examen approfondi. Le ND du prochain test visant à vous examiner ou à scruter vos actions augmente de 1.</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op)(op) :</strong> Les tracas des mortels ne vous affectent plus, car vous subissez déjà des tourments inimaginables. Pour le reste de la scène, chaque fois que vous subissez des points de Fatigue, vous subissez 2 points de moins, jusqu'à un minimum de 0.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op)(op) :</strong> La puissance déchaînée du Jigoku coule dans vos veines et vous confère une force contre-nature. Ajoutez 1 (ring) gardé et affichant (st) au résultat de votre prochain test d'Arts martiaux. Cet effet persiste jusqu'au début de votre prochain tour.</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op)(op) :</strong> Pendant un bref instant, votre corps et votre esprit se fluidifient et s'affranchissent de la désorientation ou même des blessures. Vous retirez un des états suivants : À terre, Désorienté, Hébété, Immobilisé, Ivre ou Légèrement blessé.</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op)+ :</strong> Les connaissances contre-nature des kansen résonnent en vous sans un mot, vous accordant un savoir impossible à détenir autrement. Vous apprenez quelque chose en lien avec la situation actuelle et dont l'ampleur dépend du nombre de (op) dépensés de la sorte. Pour chaque (op) dépensé ainsi, vous subissez 1 point de Conflit en raison de la nature dérangeante de vos informateurs.</p>"
|
||||
},
|
||||
"While Tainted Use": {
|
||||
"name": "Utilisation en étant Souillé",
|
||||
"text": "<blockquote>L’Outremonde p.131</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op)(op) :</strong> La malice que vous vous êtes récemment découvert peut détourner l'attention de votre personne, vous permettant peut-être de dissimuler votre nature Souillée ou d'éviter un examen approfondi. Le ND du prochain test visant à vous examiner ou à scruter vos actions augmente de 1.</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op)(op) :</strong> Les tracas des mortels ne vous affectent plus, car vous subissez déjà des tourments inimaginables. Pour le reste de la scène, chaque fois que vous subissez des points de Fatigue, vous subissez 2 points de moins, jusqu'à un minimum de 0.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op)(op) :</strong> La puissance déchaînée du Jigoku coule dans vos veines et vous confère une force contre-nature. Ajoutez 1 (ring) gardé et affichant (st) au résultat de votre prochain test d'Arts martiaux. Cet effet persiste jusqu'au début de votre prochain tour.</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op)(op) :</strong> Pendant un bref instant, votre corps et votre esprit se fluidifient et s'affranchissent de la désorientation ou même des blessures. Vous retirez un des états suivants : À terre, Désorienté, Hébété, Immobilisé, Ivre ou Légèrement blessé.</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op)+ :</strong> Les connaissances contre-nature des kansen résonnent en vous sans un mot, vous accordant un savoir impossible à détenir autrement. Vous apprenez quelque chose en lien avec la situation actuelle et dont l'ampleur dépend du nombre de (op) dépensés de la sorte. Pour chaque (op) dépensé ainsi, vous subissez 1 point de Conflit en raison de la nature dérangeante de vos informateurs.</p>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Negotiations Use": {
|
||||
{
|
||||
"id": "Negotiations Use",
|
||||
"name": "Utilisation au cours de Négociations",
|
||||
"pages": {
|
||||
"Figure: Negotiations Use": {
|
||||
"name": "Utilisation au cours de Négociations - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Les Cours de Pierre p.132</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op)(op)+ :</strong> Votre rhétorique soignée piège un interlocuteur dans une position où il doit céder du terrain ou vous offrir une bénédiction. Il doit vous accorder une concession mineure sans lien avec votre objectif social actuel à moins d'abandonner 1 point de Progression par (op)(op) dépensés de cette façon.</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op)(op)(op) :</strong> Votre dévouement inflexible envers votre objectif retarde l'issue de la conversation. Choisissez un personnage présent : il ne peut gagner aucun point de Progression jusqu'à la fin de votre prochain tour.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op)(op) :</strong> Vous mettez un autre personnage sur la défensive à l'aide de questions et de revendications enchaînées à un rythme effréné. Choisissez une demande ou une affirmation formulée par un autre personnage présent au cours de la scène. Le joueur concerné (ou le MJ dans le cas d'un PNJ) doit vous révéler toute motivation cachée derrière cette demande ou cette affirmation.</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op)(op) :</strong> Vous mettez un autre personnage sur la défensive à l'aide de questions et de revendications enchaînées à un rythme effréné. Choisissez une demande ou une affirmation formulée par un autre personnage présent au cours de la scène. Le joueur concerné (ou le MJ dans le cas d'un PNJ) doit vous révéler toute motivation cachée derrière cette demande ou cette affirmation.</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op)(op)(op) :</strong> Vous ébranlez brièvement les convictions d'un interlocuteur par une remarque profonde sur sa nature ou sur les circonstances, et son discours perd en certitude. Jusqu'à la fin de votre prochain tour, tous les points de Progression qu'il gagne s'ajoutent à votre Progression (et non à la sienne) pour atteindre votre objectif social actuel.</p>"
|
||||
},
|
||||
"Negotiations Use": {
|
||||
"name": "Utilisation au cours de Négociations",
|
||||
"text": "<blockquote>Les Cours de Pierre p.132</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op)(op)+ :</strong> Votre rhétorique soignée piège un interlocuteur dans une position où il doit céder du terrain ou vous offrir une bénédiction. Il doit vous accorder une concession mineure sans lien avec votre objectif social actuel à moins d'abandonner 1 point de Progression par (op)(op) dépensés de cette façon.</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op)(op)(op) :</strong> Votre dévouement inflexible envers votre objectif retarde l'issue de la conversation. Choisissez un personnage présent : il ne peut gagner aucun point de Progression jusqu'à la fin de votre prochain tour.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op)(op) :</strong> Vous mettez un autre personnage sur la défensive à l'aide de questions et de revendications enchaînées à un rythme effréné. Choisissez une demande ou une affirmation formulée par un autre personnage présent au cours de la scène. Le joueur concerné (ou le MJ dans le cas d'un PNJ) doit vous révéler toute motivation cachée derrière cette demande ou cette affirmation.</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op)(op) :</strong> Vous mettez un autre personnage sur la défensive à l'aide de questions et de revendications enchaînées à un rythme effréné. Choisissez une demande ou une affirmation formulée par un autre personnage présent au cours de la scène. Le joueur concerné (ou le MJ dans le cas d'un PNJ) doit vous révéler toute motivation cachée derrière cette demande ou cette affirmation.</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op)(op)(op) :</strong> Vous ébranlez brièvement les convictions d'un interlocuteur par une remarque profonde sur sa nature ou sur les circonstances, et son discours perd en certitude. Jusqu'à la fin de votre prochain tour, tous les points de Progression qu'il gagne s'ajoutent à votre Progression (et non à la sienne) pour atteindre votre objectif social actuel.</p>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Romance Use": {
|
||||
{
|
||||
"id": "Romance Use",
|
||||
"name": "Utilisation au cours d'une Idylle",
|
||||
"pages": {
|
||||
"Figure: Romance Use": {
|
||||
"name": "Utilisation au cours d'une Idylle - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Les Cours de Pierre p.132</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op)(op) :</strong> La conversation dévie sur vos relations et vos amis communs. Nommez un personnage que vous et votre partenaire connaissez. Ce dernier doit vous dire ce qu'il pense de la cible, vous révélant ainsi l'un des avantages ou désavantages de ce personnage.</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op)(op) :</strong> Une remarque désinvolte vous fait comprendre, à vous et à votre partenaire, que vous partagez des points communs : un loisir étrange, un acteur favori ou une croyance fondamentale. Faites trois suggestions au joueur incarnant votre partenaire : il doit en choisir une. Vous et votre partenaire éliminez chacun 2 points de Conflit.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op)(op) :</strong> Un détail de votre apparence capte l'intérêt de votre partenaire. Son joueur doit vous annoncer quel attribut physique il trouve le plus attirant chez vous. Vous et votre partenaire subissez chacun 1 point de Conflit, et le ND du prochain test de compétence sociale est réduit de 1 pour chacun d'entre vous.</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op)(op) :</strong> Votre échange est si agréable que votre partenaire, et non vous, suggère une autre rencontre dans un jour ou deux. Il vous propose plusieurs options : choisissez celle que vous préférez, et ne soyez pas en retard !</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op)(op)(op) :</strong> En raison de circonstances indépendantes de votre volonté (comme une bourrasque ou un tremblement de terre), votre partenaire et vous vous retrouvez, contre toute attente, parfaitement conscients de l'alchimie qui existe entre vous. Votre partenaire décide du type de contact, qu'il s'agisse par exemple d'un échange de regards fatidique ou d'un frôlement de vos mains au moment de ramasser un rouleau tombé à terre, ainsi que de sa réaction, même s'il ne pourra rien vous reprocher d'inopportun. Après tout, ce n'était pas de votre faute.</p>"
|
||||
},
|
||||
"Romance Use": {
|
||||
"name": "Utilisation au cours d'une Idylle",
|
||||
"text": "<blockquote>Les Cours de Pierre p.132</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op)(op) :</strong> La conversation dévie sur vos relations et vos amis communs. Nommez un personnage que vous et votre partenaire connaissez. Ce dernier doit vous dire ce qu'il pense de la cible, vous révélant ainsi l'un des avantages ou désavantages de ce personnage.</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op)(op) :</strong> Une remarque désinvolte vous fait comprendre, à vous et à votre partenaire, que vous partagez des points communs : un loisir étrange, un acteur favori ou une croyance fondamentale. Faites trois suggestions au joueur incarnant votre partenaire : il doit en choisir une. Vous et votre partenaire éliminez chacun 2 points de Conflit.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op)(op) :</strong> Un détail de votre apparence capte l'intérêt de votre partenaire. Son joueur doit vous annoncer quel attribut physique il trouve le plus attirant chez vous. Vous et votre partenaire subissez chacun 1 point de Conflit, et le ND du prochain test de compétence sociale est réduit de 1 pour chacun d'entre vous.</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op)(op) :</strong> Votre échange est si agréable que votre partenaire, et non vous, suggère une autre rencontre dans un jour ou deux. Il vous propose plusieurs options : choisissez celle que vous préférez, et ne soyez pas en retard !</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op)(op)(op) :</strong> En raison de circonstances indépendantes de votre volonté (comme une bourrasque ou un tremblement de terre), votre partenaire et vous vous retrouvez, contre toute attente, parfaitement conscients de l'alchimie qui existe entre vous. Votre partenaire décide du type de contact, qu'il s'agisse par exemple d'un échange de regards fatidique ou d'un frôlement de vos mains au moment de ramasser un rouleau tombé à terre, ainsi que de sa réaction, même s'il ne pourra rien vous reprocher d'inopportun. Après tout, ce n'était pas de votre faute.</p>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Espionage Use": {
|
||||
{
|
||||
"id": "Espionage Use",
|
||||
"name": "Utilisation au cours d'une mission d'Espionnage",
|
||||
"pages": {
|
||||
"Figure: Espionage Use": {
|
||||
"name": "Utilisation au cours d'une mission d'Espionnage - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Les Cours de Pierre p.133</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op)+ :</strong> Votre discrétion vous permet de disparaître de la vue d'autrui, que ce soit en vous cachant dans une foule ou sur un terrain adapté. Désignez autant de Sous-fifres que de (op) dépensés de cette façon, ou un seul Antagoniste doté d'une valeur de Vigilance inférieure ou égale au nombre de (op) dépensés de cette façon. Ces personnages vous perdent de vue (et ne remarquent pas votre absence à moins d'être en train de vous chercher).</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op)+ :</strong> Vous trouvez une excellente cachette, qu'il s'agisse d'un lieu où personne ne remet votre couverture en question ou d'un endroit dissimulé qu'on ne pense pas à vérifier. Tant que vous y restez, le ND de vos tests effectués pour ne pas vous faire remarquer diminue de 1 par (op) dépensé de cette façon.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op)(op)(op) :</strong> Un mouvement involontaire de votre part attire l'attention d'un individu ou d'une créature... mais contre toute attente, il est amical ou prêt à vous épauler. Qui est-ce, et comment vous aide-t-il ? Vous prend-il pour quelqu'un d'autre ?</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op) :</strong> Vous découvrez un indice vous permettant de trouver ailleurs d'autres informations sur votre cible ou sur votre objectif. Le MJ vous révèle une nouvelle piste viable, sans lien avec votre opération actuelle, pour continuer à espionner sur ce sujet.</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op) :</strong> Si vous vous fiez à votre expérience, il est possible que vous ne soyez pas le premier espion à passer en ces lieux. Le MJ vous révèle si un autre shinobi a déjà visité l'endroit et, si tel est le cas, quelle trace il a involontairement laissée derrière lui.</p>"
|
||||
},
|
||||
"Espionage Use": {
|
||||
"name": "Utilisation au cours d'une mission d'Espionnage",
|
||||
"text": "<blockquote>Les Cours de Pierre p.133</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><p><strong>(op)+ :</strong> Votre discrétion vous permet de disparaître de la vue d'autrui, que ce soit en vous cachant dans une foule ou sur un terrain adapté. Désignez autant de Sous-fifres que de (op) dépensés de cette façon, ou un seul Antagoniste doté d'une valeur de Vigilance inférieure ou égale au nombre de (op) dépensés de cette façon. Ces personnages vous perdent de vue (et ne remarquent pas votre absence à moins d'être en train de vous chercher).</p><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><p><strong>(op)+ :</strong> Vous trouvez une excellente cachette, qu'il s'agisse d'un lieu où personne ne remet votre couverture en question ou d'un endroit dissimulé qu'on ne pense pas à vérifier. Tant que vous y restez, le ND de vos tests effectués pour ne pas vous faire remarquer diminue de 1 par (op) dépensé de cette façon.</p><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><p><strong>(op)(op)(op) :</strong> Un mouvement involontaire de votre part attire l'attention d'un individu ou d'une créature... mais contre toute attente, il est amical ou prêt à vous épauler. Qui est-ce, et comment vous aide-t-il ? Vous prend-il pour quelqu'un d'autre ?</p><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><p><strong>(op) :</strong> Vous découvrez un indice vous permettant de trouver ailleurs d'autres informations sur votre cible ou sur votre objectif. Le MJ vous révèle une nouvelle piste viable, sans lien avec votre opération actuelle, pour continuer à espionner sur ce sujet.</p><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><p><strong>(op) :</strong> Si vous vous fiez à votre expérience, il est possible que vous ne soyez pas le premier espion à passer en ces lieux. Le MJ vous révèle si un autre shinobi a déjà visité l'endroit et, si tel est le cas, quelle trace il a involontairement laissée derrière lui.</p>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Mass Battles Use": {
|
||||
{
|
||||
"id": "Mass Battles Use",
|
||||
"name": "Utilisation au cours d'une Bataille de de Masse",
|
||||
"pages": {
|
||||
"Figure: Mass Battles Use": {
|
||||
"name": "Utilisation au cours d'une Bataille de de Masse - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
"content": "<blockquote>Les Champs de la Victoire</blockquote><br>"
|
||||
},
|
||||
"Mass Battles Use": {
|
||||
"name": "Utilisation au cours d'une Bataille de de Masse",
|
||||
"text": "<blockquote>Les Champs de la Victoire p.138</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><ul><li><strong>(op)+ :</strong> Choisissez un officier allié autre que vous-même. Le ND de son prochain test d’action de Manipulation est réduit de 1 par (op) dépensé de cette façon. Cet effet persiste jusqu’à la fin de la scène.</li><li><strong>(op)(op) :</strong> Choisissez un officier dans une fortification. Son unité perd le bénéfice de cette fortification jusqu’à la fin de votre prochain tour.</li></ul><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><ul><li><strong>(op)+ :</strong> Éliminez 1 point de Panique subi par votre armée par (op) dépensé de cette façon.</li><li><strong>(op)(op) :</strong> Choisissez un officier allié autre que vous-même. Son unité ne peut pas être prise pour cible par une action d’Attaque jusqu’à la fin de votre prochain tour.</li></ul><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><ul><li><strong>(op)+ :</strong> L’armée ennemie subit 1 point de Panique par (op) dépensé de cette façon.</li><li><strong>(op)+ :</strong> Lorsque vous effectuez une action d’Attaque prenant pour cible l’unité d’un officier ennemi dont la Vigilance est inférieure ou égale au nombre de (op) dépensés de cette façon, résolvez ses effets, puis infligez à cet officier un coup critique d’une gravité égale à la Dangerosité de l’une de vos armes.</li></ul><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><ul><li><strong>(op)+ :</strong> Choisissez un officier allié autre que vous-même. Le ND de son prochain test d’action de Déplacement est réduit de 1 par (op) dépensé de cette façon. Cet effet persiste jusqu’à la fin de la scène.</li><li><strong>(op)(op) :</strong> Choisissez un officier ennemi. Son unité ne peut pas effectuer d’action de Déplacement jusqu’au début de votre prochain tour.</li></ul><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><ul><li><strong>(op)+ :</strong> Votre armée et chaque armée ennemie subissent 2 points d’Usure par (op) dépensé de cette façon.</li><li><strong>(op)(op) :</strong> Lorsque vous effectuez une action de Soutien, résolvez ses effets, puis accomplissez (si vous le souhaitez) l’action Défier prenant pour cible l’officier d’une unité ennemie.</li><li><strong>(op)(op) :</strong> Augmentez de 3 la Force et la Discipline de votre armée. Cet effet persiste jusqu’à la fin de la scène.</li></ul>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Contested Territory Use": {
|
||||
{
|
||||
"id": "Contested Territory Use",
|
||||
"name": "Utilisation au cours en Terrain Contesté",
|
||||
"pages": {
|
||||
"Figure: Contested Territory Use": {
|
||||
"name": "Utilisation au cours en Terrain Contesté - Image",
|
||||
"src": "systems/l5r5e/assets/icons/social.svg"
|
||||
},
|
||||
"Contested Territory Use": {
|
||||
"name": "Utilisation au cours en Terrain Contesté",
|
||||
"text": "<blockquote>Les Champs de la Victoire p.139</blockquote><br><h2>(air) Air (Précision, Discrétion, Subtilité, Astuce, Élégance)</h2><ul><li><strong>(op) : Vous discernez de subtils signes d’un problème à venir, et vous pouvez prendre des dispositions pour l’éviter. La prochaine fois que vous entrez dans une scène de confrontation au cours de cette session de jeu, vous pouvez ajouter à votre test d’initiative un dé d’anneau (ring) affichant (op).</strong> </li><li><strong>(op)(op) ou (op)(op)(op):</strong> Vous imaginez un déguisement astucieux ou une ruse quelconque pour surprendre des ennemis potentiels. La prochaine fois que vous entrez dans une scène de confrontation au cours de cette session de jeu, après avoir déterminé l’initiative, choisissez un personnage présent. Lors de son prochain test, il devra relancer tous ses dés contenant (su).</li></ul><br><br><h2>(earth) Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)</h2><ul><li><strong>(op) : Même le chaos de la guerre ou l’étrangeté d’une terre inconnue ne suffisent pas à vous décontenancer. Réduisez de 1 le ND du prochain test que vous effectuez pour gérer une situation ou un adversaire méconnu.</strong> </li><li><strong>(op) : Vous vous raccrochez au souvenir de votre foyer lorsque vous êtes loin de chez vous ou face au danger. Éliminez 1 point de Conflit pour chaque état dont vous souffrez actuellement.</strong> </li></ul><br><br><h2>(fire) Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)</h2><ul><li><strong>(op)+ : Vous attisez la ferveur de vos alliés à son paroxysme, et chacun d’entre eux peut éliminer 1 point de Conflit par (op) dépensé de cette façon. Pour chaque personnage qui décide de le faire, vous recevez 1 point de Conflit, la passion vous submergeant.</strong> </li><li><strong>(op)(op) : Vous élaborez une théorie intéressante pour combler les lacunes de votre savoir. Vous pouvez effectuer immédiatement un test de la compétence savante de votre choix afin d’en apprendre plus sur votre situation actuelle ou sur un PNJ présent, et vous réduisez le ND de ce test de 1 (jusqu’à un minimum de 1).</strong> </li></ul><br><br><h2>(water) Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)</h2><ul><li><strong>(op)(op) : Vous passez d’une conclusion à une autre de manière fluide et astucieuse. Vous découvrez une caractéristique principale, une fortification ou une propriété de terrain des alentours, et vous savez si des ennemis l’ont traversée récemment.</strong> </li><li><strong>(op)(op)+ : Votre charme agit même sur vos ennemis. Pour chaque tranche de (op) (op) dépensés de cette façon, un personnage hostile présent se montre plus amical envers vous. La conséquence de ce revirement dépend de la situation : il peut désamorcer une confrontation sur le point d’éclater ou encourager vos ennemis à essayer de s’emparer de vous vivant, mais il n’empêchera pas un massacre une fois que les lames ont été tirées.</strong> </li></ul><br><br><h2>(void) Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)</h2><ul><li><strong>(op)+ : L’équilibre existe en toute chose, y compris dans un duel ou dans une joute verbale. Un personnage hostile choisi par le MJ et vous éliminez 2 points de Conflit par (op) dépensé de cette façon.</strong></li><li><strong>(op)(op) : Vous trouvez la sérénité dans l’adversité. Vous découvrez un lieu de rencontre neutre, une jurisprudence défensive ou tout autre refuge applicable à votre situation.</strong></li></ul>"
|
||||
}
|
||||
}
|
||||
}
|
||||
"content": "<blockquote>Les Champs de la Victoire</blockquote><br>"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -1,151 +1,63 @@
|
||||
{
|
||||
"label": "Propriétés de terrain",
|
||||
"mapping": {
|
||||
"text": "text"
|
||||
"content": "content"
|
||||
},
|
||||
"entries": {
|
||||
"Dangerous": {
|
||||
"entries": [
|
||||
{
|
||||
"id": "Dangerous",
|
||||
"name": "Dangereux",
|
||||
"pages": {
|
||||
"Figure: Dangerous": {
|
||||
"name": "Dangereux - Image",
|
||||
"src": "icons/svg/trap.svg"
|
||||
"content": "<blockquote>Livre de Règles p.267</blockquote>"
|
||||
},
|
||||
"Dangerous": {
|
||||
"name": "Dangereux",
|
||||
"text": "<blockquote>Livre de Règles p.267</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Defiled": {
|
||||
{
|
||||
"id": "Defiled",
|
||||
"name": "Profané",
|
||||
"pages": {
|
||||
"Figure: Defiled": {
|
||||
"name": "Profané - Image",
|
||||
"src": "icons/svg/ruins.svg"
|
||||
"content": "<blockquote>Livre de Règles p.267</blockquote>"
|
||||
},
|
||||
"Defiled": {
|
||||
"name": "Profané",
|
||||
"text": "<blockquote>Livre de Règles p.267</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Entangling": {
|
||||
{
|
||||
"id": "Entangling",
|
||||
"name": "Handicapant",
|
||||
"pages": {
|
||||
"Figure: Entangling": {
|
||||
"name": "Handicapant - Image",
|
||||
"src": "icons/svg/lightning.svg"
|
||||
"content": "<blockquote>Livre de Règles p.267</blockquote>"
|
||||
},
|
||||
"Entangling": {
|
||||
"name": "Handicapant",
|
||||
"text": "<blockquote>Livre de Règles p.267</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Hallowed (One or More Elements)": {
|
||||
{
|
||||
"id": "Hallowed (One or More Elements)",
|
||||
"name": "Sanctifié (un ou plusieurs éléments)",
|
||||
"pages": {
|
||||
"Figure: Hallowed (One or More Elements)": {
|
||||
"name": "Sanctifié (un ou plusieurs éléments) - Image",
|
||||
"src": "icons/svg/oak.svg"
|
||||
"content": "<blockquote>Livre de Règles p.267</blockquote>"
|
||||
},
|
||||
"Hallowed (One or More Elements)": {
|
||||
"name": "Sanctifié (un ou plusieurs éléments)",
|
||||
"text": "<blockquote>Livre de Règles p.267</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Imbalanced (One or More Elements)": {
|
||||
{
|
||||
"id": "Imbalanced (One or More Elements)",
|
||||
"name": "Déséquilibré (un ou plusieurs éléments)",
|
||||
"pages": {
|
||||
"Figure: Imbalanced (One or More Elements)": {
|
||||
"name": "Déséquilibré (un ou plusieurs éléments) - Image",
|
||||
"src": "icons/svg/stoned.svg"
|
||||
"content": "<blockquote>Livre de Règles p.267</blockquote>"
|
||||
},
|
||||
"Imbalanced (One or More Elements)": {
|
||||
"name": "Déséquilibré (un ou plusieurs éléments)",
|
||||
"text": "<blockquote>Livre de Règles p.267</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Obscuring": {
|
||||
{
|
||||
"id": "Obscuring",
|
||||
"name": "Voilé",
|
||||
"pages": {
|
||||
"Figure: Obscuring": {
|
||||
"name": "Voilé - Image",
|
||||
"src": "icons/svg/cowled.svg"
|
||||
"content": "<blockquote>Livre de Règles p.267</blockquote>"
|
||||
},
|
||||
"Obscuring": {
|
||||
"name": "Voilé",
|
||||
"text": "<blockquote>Livre de Règles p.267</blockquote>"
|
||||
}
|
||||
}
|
||||
{
|
||||
"id": "Confining",
|
||||
"name": "Confining (WIP)",
|
||||
"content": "<blockquote>Les Champs de la Victoire</blockquote>"
|
||||
},
|
||||
"Confining": {
|
||||
"name": "Confiné",
|
||||
"pages": {
|
||||
"Figure: Confining": {
|
||||
"name": "Confiné - Image",
|
||||
"src": "icons/svg/stone-path.svg"
|
||||
{
|
||||
"id": "Elevated",
|
||||
"name": "Elevated (WIP)",
|
||||
"content": "<blockquote>Les Champs de la Victoire</blockquote>"
|
||||
},
|
||||
"Confining": {
|
||||
"name": "Confiné",
|
||||
"text": "<blockquote>Les Champs de la Victoire p.122</blockquote>"
|
||||
}
|
||||
}
|
||||
{
|
||||
"id": "Open",
|
||||
"name": "Open (WIP)",
|
||||
"content": "<blockquote>Les Champs de la Victoire</blockquote>"
|
||||
},
|
||||
"Elevated": {
|
||||
"name": "Surélevé",
|
||||
"pages": {
|
||||
"Figure: Elevated": {
|
||||
"name": "Surélevé - Image",
|
||||
"src": "icons/svg/up.svg"
|
||||
{
|
||||
"id": "Recessed",
|
||||
"name": "Recessed (WIP)",
|
||||
"content": "<blockquote>Les Champs de la Victoire</blockquote>"
|
||||
},
|
||||
"Elevated": {
|
||||
"name": "Surélevé",
|
||||
"text": "<blockquote>Les Champs de la Victoire p.122</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Open": {
|
||||
"name": "Ouvert",
|
||||
"pages": {
|
||||
"Figure: Open": {
|
||||
"name": "Ouvert - Image",
|
||||
"src": "icons/svg/mountain.svg"
|
||||
},
|
||||
"Open": {
|
||||
"name": "Ouvert",
|
||||
"text": "<blockquote>Les Champs de la Victoire p.122</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Recessed": {
|
||||
"name": "Encaissé",
|
||||
"pages": {
|
||||
"Figure: Recessed": {
|
||||
"name": "Encaissé - Image",
|
||||
"src": "icons/svg/down.svg"
|
||||
},
|
||||
"Recessed": {
|
||||
"name": "Encaissé",
|
||||
"text": "<blockquote>Les Champs de la Victoire p.122</blockquote>"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Imbalanced (One or More Elements) Variant": {
|
||||
{
|
||||
"id": "Imbalanced (One or More Elements) Variant",
|
||||
"name": "Imbalanced (One or More Elements) Variant (WIP)",
|
||||
"pages": {
|
||||
"Figure: Imbalanced (One or More Elements) Variant": {
|
||||
"name": "Imbalanced (One or More Elements) Variant (WIP) - Image",
|
||||
"src": "icons/svg/stoned.svg"
|
||||
},
|
||||
"Imbalanced (One or More Elements) Variant": {
|
||||
"name": "Imbalanced (One or More Elements) Variant (WIP)",
|
||||
"text": "<blockquote>Décret de la nature</blockquote>"
|
||||
}
|
||||
}
|
||||
}
|
||||
"content": "<blockquote>Décret de la nature</blockquote>"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -351,31 +351,31 @@
|
||||
},
|
||||
{
|
||||
"id": "Elemental Deficiency (Air)",
|
||||
"name": "Carence élémentaire (Air)",
|
||||
"name": "Elemental Deficiency (Air) (WIP)",
|
||||
"types": "Mental, Physique, Spirituel",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.93"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Elemental Deficiency (Earth)",
|
||||
"name": "Carence élémentaire (Terre)",
|
||||
"name": "Elemental Deficiency (Earth) (WIP)",
|
||||
"types": "Mental, Physique, Spirituel",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.94"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Elemental Deficiency (Fire)",
|
||||
"name": "Carence élémentaire (Feu)",
|
||||
"name": "Elemental Deficiency (Fire) (WIP)",
|
||||
"types": "Mental, Physique, Spirituel",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.94"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Elemental Deficiency (Water)",
|
||||
"name": "Carence élémentaire (Eau)",
|
||||
"name": "Elemental Deficiency (Water) (WIP)",
|
||||
"types": "Mental, Physique, Spirituel",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.93"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Lackluster",
|
||||
@@ -575,10 +575,10 @@
|
||||
},
|
||||
{
|
||||
"id": "Blood Feud",
|
||||
"name": "Vendetta",
|
||||
"name": "Blood Feud (WIP)",
|
||||
"types": "Relations, Social",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.83"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Insomniac",
|
||||
|
||||
@@ -141,31 +141,31 @@
|
||||
},
|
||||
{
|
||||
"id": "Conspiracy",
|
||||
"name": "Conspirations",
|
||||
"name": "Conspiracy (WIP)",
|
||||
"types": "Relations, Mental",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.91"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Omen of Bad Luck",
|
||||
"name": "Mauvais augure",
|
||||
"name": "Omen of Bad Luck (WIP)",
|
||||
"types": "Relations, Mental",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.92"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Uncleanliness",
|
||||
"name": "Maniaque",
|
||||
"name": "Uncleanliness (WIP)",
|
||||
"types": "Mental",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.92"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Vanity",
|
||||
"name": "Vanité",
|
||||
"name": "Vanity (WIP)",
|
||||
"types": "Relations, Mental",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.92"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Isolation",
|
||||
@@ -267,17 +267,17 @@
|
||||
},
|
||||
{
|
||||
"id": "Belligerent",
|
||||
"name": "Belliqueux",
|
||||
"name": "Belligerent (WIP)",
|
||||
"types": "Relations",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.85"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Braggart",
|
||||
"name": "Vantard",
|
||||
"name": "Braggart (WIP)",
|
||||
"types": "Relations",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.85"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Fear of [Common Creature]",
|
||||
|
||||
@@ -288,24 +288,24 @@
|
||||
},
|
||||
{
|
||||
"id": "Talented Herbalist",
|
||||
"name": "Herboriste talentueux",
|
||||
"name": "Talented Herbalist (WIP)",
|
||||
"types": "Mental",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.89"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Famously Kind",
|
||||
"name": "Notoirement gentil",
|
||||
"name": "Famously Kind (WIP)",
|
||||
"types": "Renommée, Relations",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.89"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Portentous Birth",
|
||||
"name": "Né sous de bons auspices",
|
||||
"name": "Portentous Birth (WIP)",
|
||||
"types": "Relations, Spirituel",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.89"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Affect of Harmlessness",
|
||||
@@ -463,17 +463,17 @@
|
||||
},
|
||||
{
|
||||
"id": "Guiding Ancestor",
|
||||
"name": "Conseillé par un ancêtre",
|
||||
"name": "Guiding Ancestor (WIP)",
|
||||
"types": "Spirituel",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.82"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Traditional Adherent",
|
||||
"name": "Traditionaliste",
|
||||
"name": "Traditional Adherent (WIP)",
|
||||
"types": "Mental",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.82"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Passion for [Foreign Performing Art Form]",
|
||||
|
||||
@@ -151,35 +151,35 @@
|
||||
"name": "Bains",
|
||||
"types": "Relations, Mental",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.90"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Kyudo",
|
||||
"name": "Kyūdo",
|
||||
"name": "Kyudo (WIP)",
|
||||
"types": "Mental, Physique",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.91"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Kabuki",
|
||||
"name": "Kabuki",
|
||||
"name": "Kabuki (WIP)",
|
||||
"types": "Relations, Mental",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.90"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Festivals",
|
||||
"name": "Festivals",
|
||||
"name": "Festivals (WIP)",
|
||||
"types": "Mental",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.90"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Religious Study",
|
||||
"name": "Culture religieuse",
|
||||
"name": "Religious Study (WIP)",
|
||||
"types": "Mental, Spirituel",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.90"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Local Flare for {Region}",
|
||||
@@ -281,17 +281,17 @@
|
||||
},
|
||||
{
|
||||
"id": "Ancestry",
|
||||
"name": "Généalogie",
|
||||
"name": "Ancestry (WIP)",
|
||||
"types": "Mental",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.83"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Glorious Deeds",
|
||||
"name": "Exploits",
|
||||
"name": "Glorious Deeds (WIP)",
|
||||
"types": "Martial, Social",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.83"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Charity",
|
||||
|
||||
@@ -133,57 +133,57 @@
|
||||
},
|
||||
{
|
||||
"id": "Akodo Pattern",
|
||||
"name": "Procédé Akodo",
|
||||
"name": "Akodo Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.93"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Burning Watter Pattern",
|
||||
"name": "Procédé de l’eau ardente",
|
||||
"name": "Burning Watter Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.93"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Concealment Pattern",
|
||||
"name": "Procédé de dissimulation",
|
||||
"name": "Concealment Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.93"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Deadly Fangs Pattern",
|
||||
"name": "Procédé des crocs mortels",
|
||||
"name": "Deadly Fangs Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.94"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Fearsome Snarl Pattern",
|
||||
"name": "Procédé du grognement terrifiant",
|
||||
"name": "Fearsome Snarl Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.94"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Ichirō Pattern",
|
||||
"name": "Procédé Ichirō",
|
||||
"name": "Ichirō Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.94"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Mountain Silk Pattern",
|
||||
"name": "Procédé de la soie des montagnes",
|
||||
"name": "Mountain Silk Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.94"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Screaming Fire Pattern",
|
||||
"name": "Procédé du feu hurlant",
|
||||
"name": "Screaming Fire Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.94"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Toriyama's Endurance Pattern",
|
||||
"name": "Procédé de l’endurance de Toriyama",
|
||||
"name": "Toriyama's Endurance Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.94"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Spirit of the Qamarist Pattern",
|
||||
@@ -205,9 +205,9 @@
|
||||
},
|
||||
{
|
||||
"id": "Agasha Pattern",
|
||||
"name": "Le procédé Agasha",
|
||||
"name": "Agasha Pattern (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.105"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
153
system/babele/fr/l5r5e.core-skills.json
Normal file
153
system/babele/fr/l5r5e.core-skills.json
Normal file
@@ -0,0 +1,153 @@
|
||||
{
|
||||
"label": "Compétences",
|
||||
"mapping": {
|
||||
"description": "system.description",
|
||||
"book_reference": "system.book_reference"
|
||||
},
|
||||
"entries": [
|
||||
{
|
||||
"id": "Composition",
|
||||
"name": "Composition",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.146"
|
||||
},
|
||||
{
|
||||
"id": "Aesthetics",
|
||||
"name": "Esthétique",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.146"
|
||||
},
|
||||
{
|
||||
"id": "Smithing",
|
||||
"name": "Forge",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.149"
|
||||
},
|
||||
{
|
||||
"id": "Design",
|
||||
"name": "Stylisme",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.147"
|
||||
},
|
||||
{
|
||||
"id": "Martial Arts [Melee]",
|
||||
"name": "Arts martiaux (corps à corps)",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.162"
|
||||
},
|
||||
{
|
||||
"id": "Martial Arts [Ranged]",
|
||||
"name": "Arts martiaux (distance)",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.163"
|
||||
},
|
||||
{
|
||||
"id": "Martial Arts [Unarmed]",
|
||||
"name": "Arts martiaux (mains nues)",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.164"
|
||||
},
|
||||
{
|
||||
"id": "Fitness",
|
||||
"name": "Forme",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.162"
|
||||
},
|
||||
{
|
||||
"id": "Meditation",
|
||||
"name": "Méditation",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.164"
|
||||
},
|
||||
{
|
||||
"id": "Tactics",
|
||||
"name": "Tactique",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.165"
|
||||
},
|
||||
{
|
||||
"id": "Commerce",
|
||||
"name": "Commerce",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.167"
|
||||
},
|
||||
{
|
||||
"id": "Skulduggery",
|
||||
"name": "Magouilles",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.168"
|
||||
},
|
||||
{
|
||||
"id": "Seafaring",
|
||||
"name": "Navigation",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.168"
|
||||
},
|
||||
{
|
||||
"id": "Survival",
|
||||
"name": "Survie",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.169"
|
||||
},
|
||||
{
|
||||
"id": "Labor",
|
||||
"name": "Travail manuel",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.167"
|
||||
},
|
||||
{
|
||||
"id": "Culture",
|
||||
"name": "Culture",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.156"
|
||||
},
|
||||
{
|
||||
"id": "Government",
|
||||
"name": "Gouvernement",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.156"
|
||||
},
|
||||
{
|
||||
"id": "Medicine",
|
||||
"name": "Médecine",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.157"
|
||||
},
|
||||
{
|
||||
"id": "Sentiment",
|
||||
"name": "Sentiments",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.158"
|
||||
},
|
||||
{
|
||||
"id": "Theology",
|
||||
"name": "Théologie",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.158"
|
||||
},
|
||||
{
|
||||
"id": "Command",
|
||||
"name": "Commandement",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.151"
|
||||
},
|
||||
{
|
||||
"id": "Courtesy",
|
||||
"name": "Courtoisie",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.152"
|
||||
},
|
||||
{
|
||||
"id": "Games",
|
||||
"name": "Jeux",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.153"
|
||||
},
|
||||
{
|
||||
"id": "Performance",
|
||||
"name": "Représentations",
|
||||
"description": "",
|
||||
"book_reference": "Livre de Règles p.154"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -7,99 +7,99 @@
|
||||
"entries": [
|
||||
{
|
||||
"id": "One Within the Void",
|
||||
"name": "S’unir au Vide",
|
||||
"name": "One Within the Void (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.115"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Sight beyond Existence",
|
||||
"name": "Voir au-delà de l’existence",
|
||||
"name": "Sight beyond Existence (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.116"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Whispered Blade",
|
||||
"name": "Lame murmurée",
|
||||
"name": "Whispered Blade (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.115"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Witness the End",
|
||||
"name": "Assister à la fin",
|
||||
"name": "Witness the End (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.115"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Distance Distorted",
|
||||
"name": "Distance déformée",
|
||||
"name": "Distance Distorted (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.116"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Ethereal Flicker",
|
||||
"name": "Lueur éthérée",
|
||||
"name": "Ethereal Flicker (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.117"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "The Lotus Bloom",
|
||||
"name": "Le lotus fleurit",
|
||||
"name": "The Lotus Bloom (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.117"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Hurl from the Stream",
|
||||
"name": "Extirper des flots",
|
||||
"name": "Hurl from the Stream (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.118"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Moon on the Shifting Sea",
|
||||
"name": "Reflet de lune sur les vagues",
|
||||
"name": "Moon on the Shifting Sea (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.118"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Shroud in Solitude",
|
||||
"name": "Drapé de solitude",
|
||||
"name": "Shroud in Solitude (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.117"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Reality Stitch",
|
||||
"name": "Réalités entrelacées",
|
||||
"name": "Reality Stitch (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.119"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Shattering Caress",
|
||||
"name": "Caresse destructrice",
|
||||
"name": "Shattering Caress (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.119"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Three Heartbeats",
|
||||
"name": "Trois battements de coeur",
|
||||
"name": "Three Heartbeats (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.119"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Essence Eternal",
|
||||
"name": "Essence éternelle",
|
||||
"name": "Essence Eternal (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.120"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Slip the Cycle",
|
||||
"name": "Passer un cycle",
|
||||
"name": "Slip the Cycle (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.120"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Unweave",
|
||||
"name": "Détisser",
|
||||
"name": "Unweave (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.119"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -379,75 +379,75 @@
|
||||
},
|
||||
{
|
||||
"id": "Dream Painter",
|
||||
"name": "Peintre onirique",
|
||||
"name": "Dream Painter (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.106"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Messenger of Chikusho-do",
|
||||
"name": "Messager du Chikushō-dō",
|
||||
"name": "Messenger of Chikusho-do (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.105"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "The Fading Dream",
|
||||
"name": "Rêve évanescent",
|
||||
"name": "The Fading Dream (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.106"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Bond of the Realms",
|
||||
"name": "Les liens des royaumes",
|
||||
"name": "Bond of the Realms (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.107"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Guardian of the Secret Gate",
|
||||
"name": "Gardien de la porte secrète",
|
||||
"name": "Guardian of the Secret Gate (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.107"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Emboldened Steed",
|
||||
"name": "Monture ragaillardie",
|
||||
"name": "Emboldened Steed (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.107"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Fluid Shadows",
|
||||
"name": "Ombre liquide",
|
||||
"name": "Fluid Shadows (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.108"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Heart of the Lady Sun",
|
||||
"name": "Coeur de Dame Soleil",
|
||||
"name": "Heart of the Lady Sun (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.108"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Fires of Purity",
|
||||
"name": "Feux de la purification",
|
||||
"name": "Fires of Purity (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.108"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Amaterasu's Gaze",
|
||||
"name": "Regard d’Amaterasu",
|
||||
"name": "Amaterasu's Gaze (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.108"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Rain of Ten Thousand Lotuses",
|
||||
"name": "Pluie des dix mille lotus",
|
||||
"name": "Rain of Ten Thousand Lotuses (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.109"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Path of Beasts",
|
||||
"name": "Voie des animaux",
|
||||
"name": "Path of Beasts (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.109"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Essence of Jade",
|
||||
|
||||
@@ -385,21 +385,21 @@
|
||||
},
|
||||
{
|
||||
"id": "Fierce Badger Style",
|
||||
"name": "Style du blaireau féroce",
|
||||
"name": "Fierce Badger Style (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.95"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Thicket's Embrace Style",
|
||||
"name": "Style de l’étreinte du fourré",
|
||||
"name": "Thicket's Embrace Style (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.95"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Shattering Tide Style",
|
||||
"name": "Style de la marée destructrice",
|
||||
"name": "Shattering Tide Style (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.95"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Bear’s Swipe Style",
|
||||
|
||||
@@ -193,57 +193,57 @@
|
||||
},
|
||||
{
|
||||
"id": "Experimental Concotion",
|
||||
"name": "Mélange expérimental",
|
||||
"name": "Experimental Concotion (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.80"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Favored Counselor",
|
||||
"name": "Conseiller favori",
|
||||
"name": "Favored Counselor (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.81"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Essence of Emptiness",
|
||||
"name": "Essence de la vacuité",
|
||||
"name": "Essence of Emptiness (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.82"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Temple of the Heart",
|
||||
"name": "Le coeur est un temple",
|
||||
"name": "Temple of the Heart (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.83"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "The Flower Binds the Room",
|
||||
"name": "La fleur complète la pièce",
|
||||
"name": "The Flower Binds the Room (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.84"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Walk the Hidden Ways",
|
||||
"name": "Arpenter les voies secrètes",
|
||||
"name": "Walk the Hidden Ways (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.85"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Rippling Flame",
|
||||
"name": "Flamme dansante",
|
||||
"name": "Rippling Flame (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.86"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Shadow Assassin",
|
||||
"name": "Ombre assassine",
|
||||
"name": "Shadow Assassin (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.87"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Master of Beasts",
|
||||
"name": "Maître des bêtes",
|
||||
"name": "Master of Beasts (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.88"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Strike First, Strike Last",
|
||||
@@ -493,63 +493,63 @@
|
||||
},
|
||||
{
|
||||
"id": "Soul of Deepest Stones",
|
||||
"name": "L’âme des pierres les plus profondes",
|
||||
"name": "Soul of Deepest Stones (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.72"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Strike Without Shadow",
|
||||
"name": "Frappe sans ombre",
|
||||
"name": "Strike Without Shadow (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.73"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Spreading Chaos",
|
||||
"name": "Le chaos se répand",
|
||||
"name": "Spreading Chaos (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.74"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Unbreakable Resolve",
|
||||
"name": "Détermination inébranlable",
|
||||
"name": "Unbreakable Resolve (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.75"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Killing Grip",
|
||||
"name": "Prise mortelle",
|
||||
"name": "Killing Grip (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.76"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Tenacity of the Forge",
|
||||
"name": "Ténacité de la forge",
|
||||
"name": "Tenacity of the Forge (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.77"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "The Herd Flourishes Together",
|
||||
"name": "Le troupeau prospère dans son ensemble",
|
||||
"name": "The Herd Flourishes Together (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.78"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Attuned Invocation",
|
||||
"name": "Invocation harmonisée",
|
||||
"name": "Attuned Invocation (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.79"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "With the Soul of a Lion",
|
||||
"name": "Avec l’âme d’un lion",
|
||||
"name": "With the Soul of a Lion (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.80"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Empty Soul Ki",
|
||||
"name": "Le ki de l’âme vide",
|
||||
"name": "Empty Soul Ki (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.81"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Storm Surge",
|
||||
@@ -595,15 +595,15 @@
|
||||
},
|
||||
{
|
||||
"id": "Hunter of the Supernatural",
|
||||
"name": "Chasseur du surnaturel",
|
||||
"name": "Hunter of the Supernatural (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Celestial Realms - Deathly Turns p.24"
|
||||
"book_reference": "Celestial Realms - Deathly Turns"
|
||||
},
|
||||
{
|
||||
"id": "An Arrow Loosed",
|
||||
"name": "Une flèche décochée",
|
||||
"name": "An Arrow Loosed (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Celestial Realms - Deathly Turns p.25"
|
||||
"book_reference": "Celestial Realms - Deathly Turns"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -85,33 +85,33 @@
|
||||
},
|
||||
{
|
||||
"id": "Employ Terrible Thunder",
|
||||
"name": "Recourir au terrible tonnerre",
|
||||
"name": "Employ Terrible Thunder (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.106"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Swift Scouting",
|
||||
"name": "Reconnaissance éclair",
|
||||
"name": "Swift Scouting (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.106"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "The Patient Viper",
|
||||
"name": "La patiente vipère",
|
||||
"name": "The Patient Viper (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.105"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Vanish in the Shadows",
|
||||
"name": "Disparaître dans les ombres",
|
||||
"name": "Vanish in the Shadows (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.105"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Wreak Havoc",
|
||||
"name": "Semer le chaos",
|
||||
"name": "Wreak Havoc (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.107"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -37,33 +37,33 @@
|
||||
},
|
||||
{
|
||||
"id": "Blessed Union",
|
||||
"name": "Union bénite",
|
||||
"name": "Blessed Union (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.111"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Blessing of the Dance",
|
||||
"name": "Bienfaits de la danse",
|
||||
"name": "Blessing of the Dance (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.110"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Prayer of Protection",
|
||||
"name": "Prière protectrice",
|
||||
"name": "Prayer of Protection (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.110"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Rite of the Wheel",
|
||||
"name": "Rite de la roue",
|
||||
"name": "Rite of the Wheel (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.110"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Whispers to the Moon (Moon Cultist)",
|
||||
"name": "Murmures à la Lune (adepte de Sire Lune)",
|
||||
"name": "Whispers to the Moon (Moon Cultist) (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.110"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Formal Tea Ceremony",
|
||||
@@ -133,57 +133,57 @@
|
||||
},
|
||||
{
|
||||
"id": "Blessing of Fertile Fields",
|
||||
"name": "Bénédiction des champs fertiles",
|
||||
"name": "Blessing of Fertile Fields (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.110"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Beseech Akodo's Judgment",
|
||||
"name": "Implorer le jugement d’Akodo",
|
||||
"name": "Beseech Akodo's Judgment (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.97"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Beseech Bayushi's Absolution",
|
||||
"name": "Implorer l’absolution de Bayushi",
|
||||
"name": "Beseech Bayushi's Absolution (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.97"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Beseech Doji's Wisdom",
|
||||
"name": "Implorer la sagesse de Doji",
|
||||
"name": "Beseech Doji's Wisdom (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.96"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Beseech Hida's MIght",
|
||||
"name": "Implorer la puissance de Hida",
|
||||
"name": "Beseech Hida's MIght (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.96"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Beseech Shiba's Calm",
|
||||
"name": "Implorer le calme de Shiba",
|
||||
"name": "Beseech Shiba's Calm (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.97"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Beseech Shinjo's Empathy",
|
||||
"name": "Implorer l’empathie de Shinjo",
|
||||
"name": "Beseech Shinjo's Empathy (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.98"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Beseech Togashi's Vision",
|
||||
"name": "Implorer la vision de Togashi",
|
||||
"name": "Beseech Togashi's Vision (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.97"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Imbue Thunder",
|
||||
"name": "Imprégner de tonnerre",
|
||||
"name": "Imbue Thunder (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.98"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Chikushō-dō’s Guile",
|
||||
|
||||
@@ -193,57 +193,57 @@
|
||||
},
|
||||
{
|
||||
"id": "Flesh of the Elements",
|
||||
"name": "Chair élémentaire",
|
||||
"name": "Flesh of the Elements (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.80"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Soul of Ceremony",
|
||||
"name": "Cérémonie solennelle",
|
||||
"name": "Soul of Ceremony (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.81"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Way of the Void",
|
||||
"name": "La voie du Vide",
|
||||
"name": "Way of the Void (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.82"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "The Body is a Shrine",
|
||||
"name": "Le corps est un sanctuaire",
|
||||
"name": "The Body is a Shrine (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.83"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Every Stone Serves",
|
||||
"name": "Chaque pierre a son utilité",
|
||||
"name": "Every Stone Serves (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.84"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Celestial Alignment",
|
||||
"name": "Alignement céleste",
|
||||
"name": "Celestial Alignment (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.85"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Blazing Tears of Lady Sun",
|
||||
"name": "Larmes brûlantes de Dame Soleil",
|
||||
"name": "Blazing Tears of Lady Sun (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.86"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Sudden nightfall",
|
||||
"name": "Nuit soudaine",
|
||||
"name": "Sudden nightfall (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.87"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Steed of the Kami",
|
||||
"name": "Monture du kami",
|
||||
"name": "Steed of the Kami (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.88"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Way of the Scorpion",
|
||||
@@ -493,63 +493,63 @@
|
||||
},
|
||||
{
|
||||
"id": "Stand as the Mountain",
|
||||
"name": "Robuste comme la montagne",
|
||||
"name": "Stand as the Mountain (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.72"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Drilled Precision",
|
||||
"name": "Précision militaire",
|
||||
"name": "Drilled Precision (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.73"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Explosive Arrival",
|
||||
"name": "Arrivée explosive",
|
||||
"name": "Explosive Arrival (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.74"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Thunderous Courage",
|
||||
"name": "Courage retentissant",
|
||||
"name": "Thunderous Courage (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.75"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Badger's Hold",
|
||||
"name": "La prise du blaireau",
|
||||
"name": "Badger's Hold (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.76"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Hide of Iron",
|
||||
"name": "Peau de fer",
|
||||
"name": "Hide of Iron (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.77"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Sympathetic Bearing",
|
||||
"name": "Allure sympathique",
|
||||
"name": "Sympathetic Bearing (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.78"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Elemental Inspiration",
|
||||
"name": "Inspiration élémentaire",
|
||||
"name": "Elemental Inspiration (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.79"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "One with the Pride",
|
||||
"name": "Union avec la troupe",
|
||||
"name": "One with the Pride (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.80"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Oath of Sacrifice",
|
||||
"name": "Serment de sacrifice",
|
||||
"name": "Oath of Sacrifice (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.81"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Eye of the Storm",
|
||||
@@ -595,15 +595,15 @@
|
||||
},
|
||||
{
|
||||
"id": "Mazoku's Authority",
|
||||
"name": "Autorité des Mazoku",
|
||||
"name": "Mazoku's Authority (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Celestial Realms - Deathly Turns p.24"
|
||||
"book_reference": "Celestial Realms - Deathly Turns"
|
||||
},
|
||||
{
|
||||
"id": "Effortless Aim",
|
||||
"name": "Visée fluide",
|
||||
"name": "Effortless Aim (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Celestial Realms - Deathly Turns p.25"
|
||||
"book_reference": "Celestial Realms - Deathly Turns"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -433,99 +433,99 @@
|
||||
},
|
||||
{
|
||||
"id": "Borrowed Courage",
|
||||
"name": "Courage emprunté",
|
||||
"name": "Borrowed Courage (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.99"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Clouds Parted by Steel",
|
||||
"name": "L’acier déchire les nuages",
|
||||
"name": "Clouds Parted by Steel (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.99"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Entice with Falsehoods",
|
||||
"name": "Inciter par la fausseté",
|
||||
"name": "Entice with Falsehoods (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.99"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Fortress of Necessity",
|
||||
"name": "Forteresse du besoin",
|
||||
"name": "Fortress of Necessity (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.100"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Great Anvil's Measure",
|
||||
"name": "Aspect de la grande enclume",
|
||||
"name": "Great Anvil's Measure (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.100"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Steady Hammer",
|
||||
"name": "Stabiliser le marteau",
|
||||
"name": "Steady Hammer (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.100"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Call the Wild",
|
||||
"name": "Appeler la nature",
|
||||
"name": "Call the Wild (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.101"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Righteous Example",
|
||||
"name": "Exemple vertueux",
|
||||
"name": "Righteous Example (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.101"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Sting of Warrior's Pride",
|
||||
"name": "Piquer la fierté du guerrier",
|
||||
"name": "Sting of Warrior's Pride (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.102"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "To Smash the Heart",
|
||||
"name": "Ecraser le coeur",
|
||||
"name": "To Smash the Heart (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.101"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Coursing March Chant",
|
||||
"name": "Chant du pas de course",
|
||||
"name": "Coursing March Chant (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.102"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Preserve Strength",
|
||||
"name": "Préserver ses forces",
|
||||
"name": "Preserve Strength (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.103"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Your Enemy's Arrows",
|
||||
"name": "Les flèches de ton ennemi",
|
||||
"name": "Your Enemy's Arrows (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.102"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Battle of No Escape",
|
||||
"name": "Une bataille sans échappatoire",
|
||||
"name": "Battle of No Escape (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.103"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Moment of Glory",
|
||||
"name": "Un moment de gloire",
|
||||
"name": "Moment of Glory (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.104"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Victory Without a Sword",
|
||||
"name": "Vaincre sans dégainer",
|
||||
"name": "Victory Without a Sword (WIP)",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.104"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Flowering Deceptions",
|
||||
|
||||
@@ -8,253 +8,253 @@
|
||||
{
|
||||
"id": "Emerald Magistrate",
|
||||
"name": "Magistrat d’Émeraude",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Professionnelles</td><td>Grp. de comp.</td></tr><tr><td>Forme</td><td>Compétence</td></tr><tr><td>Arts martiaux (choisissez-en un)</td><td>Compétence</td></tr><tr><td>Représentations</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1–2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000026\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000026\">(kata) Style de la main ouverte</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000034\">(shuji) Sous la surface</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Professionnelles</td><td>Grp. de comp.</td></tr><tr><td>Forme</td><td>Compétence</td></tr><tr><td>Arts martiaux (choisissez-en un)</td><td>Compétence</td></tr><tr><td>Représentations</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1–2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000026\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000026\">(kata) Style de la main ouverte</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000034\">(shuji) Sous la surface</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Livre de Règles p.305"
|
||||
},
|
||||
{
|
||||
"id": "Castellan",
|
||||
"name": "Châtelain",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Stylisme</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000020\">(shuji) Cri de ralliement</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000031\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000031\">(shuji) Manœuvres d’esquive</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000011\">(shuji) Courage exemplaire</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Stylisme</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000020\">(shuji) Cri de ralliement</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000031\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000031\">(shuji) Manœuvres d’esquive</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000011\">(shuji) Courage exemplaire</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Cours de Pierre p.128"
|
||||
},
|
||||
{
|
||||
"id": "Covert Agent",
|
||||
"name": "Agent infiltré",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000005\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000005\">(ninjutsu) Alibi artistique</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000002\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000002\">(shuji) Cadence</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000006\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000006\">(ninjutsu) Distraction fourbe</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000012\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000012\">(ninjutsu) Flotter ou sombrer</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000013\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000013\">(ninjutsu) Ce qui est à toi est à moi</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000005\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000005\">(ninjutsu) Alibi artistique</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000002\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000002\">(shuji) Cadence</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000006\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000006\">(ninjutsu) Distraction fourbe</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000012\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000012\">(ninjutsu) Flotter ou sombrer</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000013\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000013\">(ninjutsu) Ce qui est à toi est à moi</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Cours de Pierre p.128"
|
||||
},
|
||||
{
|
||||
"id": "Dreaded Enforcer",
|
||||
"name": "Homme de main redouté",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td>Magouilles</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000007\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000007\">(ninjutsu) Coup malhonnête</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000008\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000008\">(ninjutsu) Tel un fantôme</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000009\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000009\">(ninjutsu) Immobilisation silencieuse</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000011\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000011\">(ninjutsu) Quiétude de la mort</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td>Magouilles</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000007\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000007\">(ninjutsu) Coup malhonnête</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000008\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000008\">(ninjutsu) Tel un fantôme</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000009\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000009\">(ninjutsu) Immobilisation silencieuse</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000011\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000011\">(ninjutsu) Quiétude de la mort</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Cours de Pierre p.129"
|
||||
},
|
||||
{
|
||||
"id": "Esteemed Negotiator",
|
||||
"name": "Négociateur estimé",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Sentiments</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji de la Terre de rang 1–3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000013\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000013\">(ritual) Les liens qui nous unissent</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000012\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000012\">(ritual) Signature de traité</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Sentiments</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji de la Terre de rang 1–3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000013\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000013\">(ritual) Les liens qui nous unissent</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000012\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000012\">(ritual) Signature de traité</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Cours de Pierre p.129"
|
||||
},
|
||||
{
|
||||
"id": "Kenshinzen",
|
||||
"name": "Kenshinzen",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Sentiments</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata (Combat Rapproché) de rang 1–5</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji du Vide de rang 1–5</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000001\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000001\">(ritual) Cérémonie du thé</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Sentiments</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata (Combat Rapproché) de rang 1–5</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji du Vide de rang 1–5</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000001\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000001\">(ritual) Cérémonie du thé</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Cours de Pierre p.130"
|
||||
},
|
||||
{
|
||||
"id": "Kyuden Asako Shieldbearer",
|
||||
"name": "Porteur de bouclier de Kyūden Asako",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Arts martiaux (corps à corps)</td><td>Compétence</td></tr><tr><td>Arts martiaux (distance)</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td>Tactique</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1–3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000004\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000004\">(ritual) Rite de purification</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Arts martiaux (corps à corps)</td><td>Compétence</td></tr><tr><td>Arts martiaux (distance)</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td>Tactique</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1–3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000004\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000004\">(ritual) Rite de purification</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Cours de Pierre p.130"
|
||||
},
|
||||
{
|
||||
"id": "Master Artisan",
|
||||
"name": "Maître artisan",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Artisanales</td><td>Grp. de comp.</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000043\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000043\">(shuji) Tous les arts ne font qu’un</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000011\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000011\">(ritual) Cérémonie du thé protocolaire</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Artisanales</td><td>Grp. de comp.</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000043\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000043\">(shuji) Tous les arts ne font qu’un</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000011\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000011\">(ritual) Cérémonie du thé protocolaire</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Cours de Pierre p.130"
|
||||
},
|
||||
{
|
||||
"id": "Winter Court Champion",
|
||||
"name": "Champion de la Cour d'Hiver",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Artisanales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000003\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000003\">(shuji) Estimation de l’artisan</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000011\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000011\">(ritual) Cérémonie du thé protocolaire</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000052\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000052\">(shuji) Agréable participation</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000047\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000047\">(shuji) Froisser les sensibilités</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000050\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000050\">(shuji) Amère défaite</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Artisanales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000003\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000003\">(shuji) Estimation de l’artisan</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000011\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000011\">(ritual) Cérémonie du thé protocolaire</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000052\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000052\">(shuji) Agréable participation</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000047\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000047\">(shuji) Froisser les sensibilités</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000050\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000050\">(shuji) Amère défaite</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Cours de Pierre p.131"
|
||||
},
|
||||
{
|
||||
"id": "Seven fold Palace Acolyte",
|
||||
"name": "Etudiant au palais des Sept Plis",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Professionnelles</td><td>Grp. de comp.</td></tr><tr><td>Esthétique</td><td>Compétence</td></tr><tr><td>Stylisme</td><td>Compétence</td></tr><tr><td>Forme</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td>Forge</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000003\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000003\">(shuji) Estimation de l’artisan</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Professionnelles</td><td>Grp. de comp.</td></tr><tr><td>Esthétique</td><td>Compétence</td></tr><tr><td>Stylisme</td><td>Compétence</td></tr><tr><td>Forme</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td>Forge</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000003\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000003\">(shuji) Estimation de l’artisan</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Cours de Pierre p.131"
|
||||
},
|
||||
{
|
||||
"id": "The Damned",
|
||||
"name": "Damné",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000003\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000003\">(kata) Assaut en plein coeur</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000020\">(shuji) Cri de ralliement</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000003\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000003\">(kata) Assaut en plein coeur</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000020\">(shuji) Cri de ralliement</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "L’Outremonde p.128"
|
||||
},
|
||||
{
|
||||
"id": "Harvester",
|
||||
"name": "Récolteur",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Forge</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rituels de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000002\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000002\">(ninjutsu) Disparition</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Forge</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rituels de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000002\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000002\">(ninjutsu) Disparition</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "L’Outremonde p.128"
|
||||
},
|
||||
{
|
||||
"id": "Twenty-Goblin Crab",
|
||||
"name": "Crabe au vingt gobelins",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000021\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000021\">(kata) Assaut du coup de tonnerre</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000017\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000017\">(shuji) Tactique d’obstruction</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000021\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000021\">(kata) Assaut du coup de tonnerre</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000017\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000017\">(shuji) Tactique d’obstruction</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "L’Outremonde p.128"
|
||||
},
|
||||
{
|
||||
"id": "Witch Hunter",
|
||||
"name": "Chasseur de sorcier",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Magouilles</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-4</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rituels de rang 1-5</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000012\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000012\">(shuji) Evaluation honnête</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Magouilles</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-4</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rituels de rang 1-5</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000012\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000012\">(shuji) Evaluation honnête</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "L’Outremonde p.129"
|
||||
},
|
||||
{
|
||||
"id": "Advisor",
|
||||
"name": "Conseiller",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Commerce</td><td>Compétence</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Stylisme</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000018\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000018\">(shuji) Attiser les flammes</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000008\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000008\">(shuji) Ouverture feinte</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000017\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000017\">(shuji) Tactique d’obstruction</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Commerce</td><td>Compétence</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Stylisme</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000018\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000018\">(shuji) Attiser les flammes</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000008\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000008\">(shuji) Ouverture feinte</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000017\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000017\">(shuji) Tactique d’obstruction</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "L’Empire d’Émeraude p.249"
|
||||
},
|
||||
{
|
||||
"id": "Daimyo",
|
||||
"name": "Daimyo",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Tactique</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000037\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000037\">(shuji) La détermination du courtisan</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000034\">(shuji) Sous la surface</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000026\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000026\">(shuji) Souffler sur les braises</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Tactique</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000037\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000037\">(shuji) La détermination du courtisan</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000034\">(shuji) Sous la surface</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000026\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000026\">(shuji) Souffler sur les braises</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "L’Empire d’Émeraude p.249"
|
||||
},
|
||||
{
|
||||
"id": "Spy",
|
||||
"name": "Espion",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Sentiments</td><td>Compétence</td></tr><tr><td>Magouilles</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji de l’Air de rang 1-5</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000034\">(shuji) Sous la surface</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000002\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000002\">(ninjutsu) Disparition</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Sentiments</td><td>Compétence</td></tr><tr><td>Magouilles</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji de l’Air de rang 1-5</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000034\">(shuji) Sous la surface</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000002\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000002\">(ninjutsu) Disparition</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "L’Empire d’Émeraude p.250"
|
||||
},
|
||||
{
|
||||
"id": "Gunso",
|
||||
"name": "Gunso",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-4</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000020\">(shuji) Cri de ralliement</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000026\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000026\">(shuji) Souffler sur les braises</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000011\">(shuji) Courage exemplaire</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-4</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000020\">(shuji) Cri de ralliement</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000026\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000026\">(shuji) Souffler sur les braises</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000011\">(shuji) Courage exemplaire</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "L’Empire d’Émeraude p.250"
|
||||
},
|
||||
{
|
||||
"id": "Clan Magistrate",
|
||||
"name": "Magistrat de clan",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Forme</td><td>Compétence</td></tr><tr><td>Arts martiaux (corps à corps)</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000029\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000029\">(kata) Style du serpent constricteur</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000006\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000006\">(shuji) Malheur aux faibles</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000023\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000023\">(shuji) La vérité derrière l’écran de fumée</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Forme</td><td>Compétence</td></tr><tr><td>Arts martiaux (corps à corps)</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000029\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000029\">(kata) Style du serpent constricteur</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000006\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000006\">(shuji) Malheur aux faibles</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000023\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000023\">(shuji) La vérité derrière l’écran de fumée</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "L’Empire d’Émeraude p.251"
|
||||
},
|
||||
{
|
||||
"id": "Monastic Acolyte",
|
||||
"name": "Moine acolyte",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Esthétique</td><td>Compétence</td></tr><tr><td>Composition</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000001\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000001\">(kiho) Esprit purificateur</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000017\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000017\">(kiho) Ki protecteur</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000022\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000022\">(kiho) Figer les éléments</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Esthétique</td><td>Compétence</td></tr><tr><td>Composition</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000001\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000001\">(kiho) Esprit purificateur</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000017\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000017\">(kiho) Ki protecteur</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000022\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000022\">(kiho) Figer les éléments</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "L’Empire d’Émeraude p.251"
|
||||
},
|
||||
{
|
||||
"id": "Priest",
|
||||
"name": "Prêtre",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Composition</td><td>Compétence</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rituels de rang 1-5</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000014\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000014\">(shuji) La courtoisie prime</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000041\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000041\">(shuji) Réveil de l’âme</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Composition</td><td>Compétence</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rituels de rang 1-5</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000014\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000014\">(shuji) La courtoisie prime</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000041\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000041\">(shuji) Réveil de l’âme</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "L’Empire d’Émeraude p.251"
|
||||
},
|
||||
{
|
||||
"id": "Yojimbo",
|
||||
"name": "Yojimbo",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td>Sentiments</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000023\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000023\">(kata) Attaque de iaijutsu : lame horizontale</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000022\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000022\">(kata) Attaque de iaijutsu : lame ascendante</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000007\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000007\">(kata) Détermination du guerrier</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td>Sentiments</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000023\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000023\">(kata) Attaque de iaijutsu : lame horizontale</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000022\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000022\">(kata) Attaque de iaijutsu : lame ascendante</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000007\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000007\">(kata) Détermination du guerrier</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "L’Empire d’Émeraude p.252"
|
||||
},
|
||||
{
|
||||
"id": "Yoriki",
|
||||
"name": "Yoriki",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Arts martiaux (corps à corps)</td><td>Compétence</td></tr><tr><td>Magouilles</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-3</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000018\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000018\">(shuji) Attiser les flammes</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000034\">(shuji) Sous la surface</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Arts martiaux (corps à corps)</td><td>Compétence</td></tr><tr><td>Magouilles</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-3</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000018\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000018\">(shuji) Attiser les flammes</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000034\">(shuji) Sous la surface</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "L’Empire d’Émeraude p.252"
|
||||
},
|
||||
{
|
||||
"id": "Ashigaru",
|
||||
"name": "Ashigaru",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000066\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000066\">(kata) Style de l’étreinte du fourré</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000031\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000031\">(shuji) Manœuvres d’esquive</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.131"
|
||||
"name": "Ashigaru (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000066\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000066\">(kata) Thicket's Embrace Style (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000031\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000031\">(shuji) Manœuvres d’esquive</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Deathseeker",
|
||||
"name": "Quêteur de mort",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Travail manuel</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000038\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000038\">(shuji) Le destin du samouraï</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000086\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000086\">(shuji) Un moment de gloire</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.132"
|
||||
"name": "Deathseeker (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Travail manuel</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000038\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000038\">(shuji) Le destin du samouraï</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000086\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000086\">(shuji) Moment of Glory (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Elemental Guard",
|
||||
"name": "Garde élémentaire",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000027\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000027\">(ritual) Implorer le calme de Shiba</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000008\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000008\">(kata) Evaluation tactique</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000007\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000007\">(kata) Détermination du guerrier</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.132"
|
||||
"name": "Elemental Guard (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000027\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000027\">(ritual) Beseech Shiba's Calm (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000008\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000008\">(kata) Evaluation tactique</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000007\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000007\">(kata) Détermination du guerrier</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Elemental Legionnaire",
|
||||
"name": "Légionnaire élémentaire",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td>Forge</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000076\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000076\">(shuji) Aspect de la grande enclume</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000086\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000086\">(shuji) Un moment de gloire</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.133"
|
||||
"name": "Elemental Legionnaire (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td>Forge</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000076\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000076\">(shuji) Great Anvil's Measure (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000086\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000086\">(shuji) Moment of Glory (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "General",
|
||||
"name": "Général",
|
||||
"name": "General (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rituels de rang 1-3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji de rang 1-4</a> (prereq)</td><td>Tech. Grp.</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.133"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Lion's Pride Warrior",
|
||||
"name": "Guerrier de la Meute du Lion",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Sentiments</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000038\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000038\">(shuji) Le destin du samouraï</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000085\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000085\">(shuji) Une bataille sans échappatoire</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.133"
|
||||
"name": "Lion's Pride Warrior (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Sentiments</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000038\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000038\">(shuji) Le destin du samouraï</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000085\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000085\">(shuji) Battle of No Escape (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Master Saboteur",
|
||||
"name": "Maître saboteur",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Professionnelles</td><td>Grp. de comp.</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Arts martiaux (mains nues)</td><td>Compétence</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-ninjutsu\">(ninjutsu) Ninjutsu de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000030\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000030\">(ritual) Imprégner de tonnerre</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000018\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000018\">(ninjutsu) Semer le chaos</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.134"
|
||||
"name": "Master Saboteur (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Professionnelles</td><td>Grp. de comp.</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Arts martiaux (mains nues)</td><td>Compétence</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-ninjutsu\">(ninjutsu) Ninjutsu de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000030\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000030\">(ritual) Imbue Thunder (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000018\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000018\">(ninjutsu) Wreak Havoc (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Poet of War",
|
||||
"name": "Poète de guerre",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Composition</td><td>Compétence</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Sentiments</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji du Feu de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000072\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000072\">(shuji) Courage emprunté</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000082\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000082\">(shuji) Chant du pas de course</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.134"
|
||||
"name": "Poet of War (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Composition</td><td>Compétence</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Sentiments</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji du Feu de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000072\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000072\">(shuji) Borrowed Courage (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000082\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000082\">(shuji) Coursing March Chant (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Quartermaster",
|
||||
"name": "Intendant",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Professionnelles</td><td>Grp. de comp.</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Tactique</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji de l’Air de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji de l’Eau de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000075\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000075\">(shuji) Forteresse du besoin</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.135"
|
||||
"name": "Quartermaster (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Professionnelles</td><td>Grp. de comp.</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Tactique</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji de l’Air de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji de l’Eau de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000075\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000075\">(shuji) Fortress of Necessity (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Renowned Warrior",
|
||||
"name": "Guerrier renommé",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Représentations</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000003\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000003\">(kata) Assaut en plein coeur</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000079\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000079\">(shuji) Exemple vertueux</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.135"
|
||||
"name": "Renowned Warrior (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Représentations</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000003\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000003\">(kata) Assaut en plein coeur</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000079\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000079\">(shuji) Righteous Example (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Spirit Caller",
|
||||
"name": "Spirite",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td>Représentations</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rituels de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000010\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000010\">(shuji) Ascendance dévoilée</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000083\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000083\">(shuji) Préserver ses forces</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.136"
|
||||
"name": "Spirit Caller (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td>Représentations</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rituels de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000010\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000010\">(shuji) Ascendance dévoilée</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000083\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000083\">(shuji) Preserve Strength (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Sumai Master",
|
||||
"name": "Maître de Sumai",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Arts martiaux (mains nues)</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000026\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000026\">(ritual) Implorer la puissance de Hida</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000065\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000065\">(kata) Style du blaireau féroce</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.136"
|
||||
"name": "Sumai Master (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Arts martiaux (mains nues)</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000026\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000026\">(ritual) Beseech Hida's MIght (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000065\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000065\">(kata) Fierce Badger Style (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Sword Saint",
|
||||
"name": "Lame sainte",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Arts martiaux (corps à corps)</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td>Forge</td><td>Compétence</td></tr><tr><td>Tactique</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata (Combat Rapproché) de rang 1-5</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000006\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000006\">(kata) Destruction de l’âme</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000087\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000087\">(shuji) Vaincre sans dégainer</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.136"
|
||||
"name": "Sword Saint (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Arts martiaux (corps à corps)</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td>Forge</td><td>Compétence</td></tr><tr><td>Tactique</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata (Combat Rapproché) de rang 1-5</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000006\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000006\">(kata) Destruction de l’âme</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000087\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000087\">(shuji) Victory Without a Sword (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "War College Graduate",
|
||||
"name": "Diplômé du Collège militaire",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji de rang 1-3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000023\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000023\">(ritual) Implorer le jugement d’Akodo</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire p.137"
|
||||
"name": "War College Graduate (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji de rang 1-3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000023\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000023\">(ritual) Beseech Akodo's Judgment (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "In Service to a Lord",
|
||||
"name": "Au service d’un seigneur",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000009\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000009\">(shuji) Proposition du loup</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000066\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000066\">(shuji) Négociations fructueuses</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Kata de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000009\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000009\">(shuji) Proposition du loup</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000066\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000066\">(shuji) Négociations fructueuses</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "La Voie des Vagues p.185"
|
||||
},
|
||||
{
|
||||
"id": "Perfect Land Sect Member",
|
||||
"name": "Adepte de la Terre Parfaite",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Forme</td><td>Compétence</td></tr><tr><td>Travail manuel</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji de l’Eau de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000070\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000070\">(shuji) Hurlement d’encouragement</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000020\">(shuji) Cri de ralliement</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Forme</td><td>Compétence</td></tr><tr><td>Travail manuel</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Shuji de l’Eau de rang 1-2</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000070\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000070\">(shuji) Hurlement d’encouragement</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000020\">(shuji) Cri de ralliement</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "La Voie des Vagues p.186"
|
||||
},
|
||||
{
|
||||
"id": "Ghostlands Warrior",
|
||||
"name": "Guerrier des terres Spectrales",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000003\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000003\">(kiho) La Terre voit sans yeux</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000009\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000009\">(kata) Mortelle envolée</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000018\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000018\">(ritual) Purification par le corail et l’or (Royaumes d’Ivoire)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Médecine</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000003\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000003\">(kiho) La Terre voit sans yeux</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000009\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000009\">(kata) Mortelle envolée</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000018\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000018\">(ritual) Purification par le corail et l’or (Royaumes d’Ivoire)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "La Voie des Vagues p.186"
|
||||
},
|
||||
{
|
||||
"id": "Astradhari",
|
||||
"name": "Astradhari",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rituels de rang 1-3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-mantra.Item.L5RCoreMan000001\" data-pack=\"l5r5e.core-techniques-mantra\" data-type=\"Item\" data-id=\"L5RCoreMan000001\">(mantra) Mantra de conjuration : [Nom de l’instrument]</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000011\">(shuji) Courage exemplaire</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rituels de rang 1-3</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-mantra.L5RCoreMan000001\" data-pack=\"l5r5e.core-techniques-mantra\" data-id=\"L5RCoreMan000001\">(mantra) Mantra de conjuration : [Nom de l’instrument]</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000011\">(shuji) Courage exemplaire</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "La Voie des Vagues p.187"
|
||||
},
|
||||
{
|
||||
"id": "Awakened Soul",
|
||||
"name": "Awakened Soul (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000038\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000038\">(kiho) Eternal Mind’s Gate (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000035\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000035\">(ritual) Trance of Lives Past (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000038\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000038\">(kiho) Eternal Mind’s Gate (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000035\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000035\">(ritual) Trance of Lives Past (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Décret de la nature"
|
||||
},
|
||||
{
|
||||
@@ -266,32 +266,26 @@
|
||||
{
|
||||
"id": "Temple Abbot",
|
||||
"name": "Temple Abbot (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000004\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000004\">(ritual) Rite de purification</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000025\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000025\">(kiho) Rejuvenating Breath (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000011\">(shuji) Courage exemplaire</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Culture</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000004\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000004\">(ritual) Rite de purification</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000025\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000025\">(kiho) Rejuvenating Breath (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000011\">(shuji) Courage exemplaire</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Décret de la nature"
|
||||
},
|
||||
{
|
||||
"id": "Yōkai Hunter",
|
||||
"name": "Yōkai Hunter (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000030\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000030\">(kiho) Blistering Retribution (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000070\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000070\">(kata) Swallow’s Dart Style (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000071\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000071\">(kata) Tiger’s Lunge Style (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Commandement</td><td>Compétence</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Survie</td><td>Compétence</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000030\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000030\">(kiho) Blistering Retribution (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000070\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000070\">(kata) Swallow’s Dart Style (WIP)</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000071\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000071\">(kata) Tiger’s Lunge Style (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Décret de la nature"
|
||||
},
|
||||
{
|
||||
"id": "Bond with a spirit",
|
||||
"name": "Lien avec un esprit",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Esthétique</td><td>Compétence</td></tr><tr><td>Jeux</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-invocations\">(invocation) Invocations (Eléments de l'esprit) de rang 1</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000002\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000002\">(ritual) Communier avec les esprits</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000022\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000022\">(ritual) Bénédiction des champs fertiles</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Royaumes Célestes p.140"
|
||||
"name": "Bond with a spirit (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Esthétique</td><td>Compétence</td></tr><tr><td>Jeux</td><td>Compétence</td></tr><tr><td>Méditation</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-invocations\">(invocation) Invocations (Eléments de l'esprit) de rang 1</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000002\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000002\">(ritual) Communier avec les esprits</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000022\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000022\">(ritual) Blessing of Fertile Fields (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Moon cultist",
|
||||
"name": "Adorateur de la lune",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Composition</td><td>Compétence</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Forme</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-invocations\">(invocation) Invocations de l’Eau de rang 1-2</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-invocations.Item.L5RCoreInv000052\" data-pack=\"l5r5e.core-techniques-invocations\" data-type=\"Item\" data-id=\"L5RCoreInv000052\">(invocation) Mains des marées</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000010\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000010\">(ritual) Murmures à la Lune (adepte de Sire Lune)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Royaumes Célestes p.140"
|
||||
},
|
||||
{
|
||||
"id": "Spirits hunter",
|
||||
"name": "Chasseur d’esprits",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Martiales</td><td>Grp. de comp.</td></tr><tr><td>Compétences Sociales</td><td>Grp. de comp.</td></tr><tr><td>Gouvernement</td><td>Compétence</td></tr><tr><td>Théologie</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rituels de rang 1</a> (prereq)</td><td>Tech. Grp.</td></tr></table>",
|
||||
"book_reference": "Celestial Realms - Deathly Turns p.21"
|
||||
"name": "Moon cultist (WIP)",
|
||||
"description": "<h2>Cursus</h2><table><tr><td>Compétences Savantes</td><td>Grp. de comp.</td></tr><tr><td>Composition</td><td>Compétence</td></tr><tr><td>Courtoisie</td><td>Compétence</td></tr><tr><td>Forme</td><td>Compétence</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-invocations\">(invocation) Invocations de l’Eau de rang 1-2</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-invocations.L5RCoreInv000052\" data-pack=\"l5r5e.core-techniques-invocations\" data-id=\"L5RCoreInv000052\">(invocation) Mains des marées</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000010\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000010\">(ritual) Whispers to the Moon (Moon Cultist) (WIP)</a> (prereq)</td><td>Technique</td></tr></table>",
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -357,7 +357,7 @@
|
||||
"grip_1": "",
|
||||
"grip_2": "Dangerosité +1",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.98"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Whip",
|
||||
@@ -366,7 +366,7 @@
|
||||
"grip_1": "",
|
||||
"grip_2": "N/A",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.98"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Moshi Sun Ax",
|
||||
@@ -375,7 +375,7 @@
|
||||
"grip_1": "",
|
||||
"grip_2": "Dégâts +3",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.98"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Uchigatana",
|
||||
@@ -384,7 +384,7 @@
|
||||
"grip_1": "",
|
||||
"grip_2": "N/A",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.98"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Shakujō",
|
||||
@@ -393,7 +393,7 @@
|
||||
"grip_1": "",
|
||||
"grip_2": "Dégâts +1",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.98"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Kusarifundo",
|
||||
@@ -793,57 +793,57 @@
|
||||
},
|
||||
{
|
||||
"id": "Ichirō Sapper Ax",
|
||||
"name": "Hache de sapeur Ichirō",
|
||||
"name": "Ichirō Sapper Ax (WIP)",
|
||||
"category": "Haches",
|
||||
"grip_1": "-, (émoussé): Dégâts +2, Dangerosité -3",
|
||||
"grip_2": "N/A",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.88"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Magari Yari",
|
||||
"name": "Magari Yari",
|
||||
"name": "Magari Yari (WIP)",
|
||||
"category": "Armes d'Hast",
|
||||
"grip_1": "N/A",
|
||||
"grip_2": "",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.88"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Nagae Yari",
|
||||
"name": "Nagae Yari",
|
||||
"name": "Nagae Yari (WIP)",
|
||||
"category": "Armes d'Hast",
|
||||
"grip_1": "N/A",
|
||||
"grip_2": "",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.88"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Nagamaki",
|
||||
"name": "Nagamaki",
|
||||
"name": "Nagamaki (WIP)",
|
||||
"category": "Armes d'Hast",
|
||||
"grip_1": "Encombrant",
|
||||
"grip_2": "Dégâts +2, Dangerosité +2",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.88"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Yoroi-Doshi",
|
||||
"name": "Yoroi-Doshi",
|
||||
"name": "Yoroi-Doshi (WIP)",
|
||||
"category": "Armes de Poing",
|
||||
"grip_1": "",
|
||||
"grip_2": "Dangerosité +3",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.89"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Gunbai",
|
||||
"name": "Gunbai",
|
||||
"name": "Gunbai (WIP)",
|
||||
"category": "Armes de Poing",
|
||||
"grip_1": "",
|
||||
"grip_2": "N/A",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.90"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
},
|
||||
{
|
||||
"id": "Hooves",
|
||||
@@ -865,102 +865,93 @@
|
||||
},
|
||||
{
|
||||
"id": "Chikara: Ancestral sword of the Crab [Blessed Treasure]",
|
||||
"name": "Chikara : le sabre ancestral du Clan du Crabe [Trésor Béni]",
|
||||
"name": "Chikara: Ancestral sword of the Crab [Blessed Treasure] (WIP)",
|
||||
"category": "Sabres",
|
||||
"grip_1": "",
|
||||
"grip_2": "N/A",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.99"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Shukujo: Ancestral sword of the Crane [Blessed Treasure]",
|
||||
"name": "Shukujo : le sabre ancestral du Clan de la Grue [Trésor Béni]",
|
||||
"name": "Shukujo: Ancestral sword of the Crane [Blessed Treasure] (WIP)",
|
||||
"category": "Sabres",
|
||||
"grip_1": "",
|
||||
"grip_2": "N/A",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.100"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Shori: Ancestral sword of the Lion [Blessed Treasure]",
|
||||
"name": "Shori : le sabre ancestral du Clan du Lion [Trésor Béni]",
|
||||
"name": "Shori: Ancestral sword of the Lion [Blessed Treasure] (WIP)",
|
||||
"category": "Sabres",
|
||||
"grip_1": "",
|
||||
"grip_2": "Dangerosité +1",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.101"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Ofushikai: Ancestral sword of the Phoenix [Blessed Treasure]",
|
||||
"name": "Ofushikai : le sabre ancestral du Clan du Phénix [Trésor Béni]",
|
||||
"name": "Ofushikai: Ancestral sword of the Phoenix [Blessed Treasure] (WIP)",
|
||||
"category": "Sabres",
|
||||
"grip_1": "",
|
||||
"grip_2": "",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.102"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Itsuwari: Ancestral sword of the Scorpion [Blessed Treasure]",
|
||||
"name": "Itsuwari : le sabre ancestral du Clan du Scorpion [Trésor Béni]",
|
||||
"name": "Itsuwari: Ancestral sword of the Scorpion [Blessed Treasure] (WIP)",
|
||||
"category": "Sabres",
|
||||
"grip_1": "",
|
||||
"grip_2": "Dangerosité +1",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.103"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Hayai: Ancestral sword of the Unicorn [Blessed Treasure]",
|
||||
"name": "Hayai : le sabre ancestral du Clan de la Licorne [Trésor Béni]",
|
||||
"name": "Hayai: Ancestral sword of the Unicorn [Blessed Treasure] (WIP)",
|
||||
"category": "Sabres",
|
||||
"grip_1": "",
|
||||
"grip_2": "N/A",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.103"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Kiro: The lost ancestral sword of the Ki-Rin [Concealed Horror]",
|
||||
"name": "Kiro : le sabre ancestral disparu de la Ki-Rin",
|
||||
"name": "Kiro: The lost ancestral sword of the Ki-Rin [Concealed Horror] (WIP)",
|
||||
"category": "Sabres",
|
||||
"grip_1": "",
|
||||
"grip_2": "N/A",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.104"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Kunshu: Ancestral sword of the hantei [Blessed Treasure]",
|
||||
"name": "Kunshu : le sabre ancestral des Hantei [Trésor Béni]",
|
||||
"name": "Kunshu: Ancestral sword of the hantei [Blessed Treasure] (WIP)",
|
||||
"category": "Sabres",
|
||||
"grip_1": "",
|
||||
"grip_2": "Dangerosité +1",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.104"
|
||||
"book_reference": "Les Royaumes Célestes"
|
||||
},
|
||||
{
|
||||
"id": "Mizutsumi [Blessed Treasure]",
|
||||
"name": "Mizutsumi [Trésor Béni]",
|
||||
"name": "Mizutsumi [Blessed Treasure] (WIP)",
|
||||
"category": "Sabres",
|
||||
"grip_1": "",
|
||||
"grip_2": "Dangerosité +2",
|
||||
"description": "",
|
||||
"book_reference": "Celestial Realms - Deathly Turns p.19"
|
||||
"book_reference": "Celestial Realms - Deathly Turns"
|
||||
},
|
||||
{
|
||||
"id": "The Five Akodo Daggers [Blessed Treasure]",
|
||||
"name": "Les Cinq Dagues Akodo [Trésor Béni]",
|
||||
"name": "The Five Akodo Daggers [Blessed Treasure] (WIP)",
|
||||
"category": "Armes de Poing",
|
||||
"grip_1": "",
|
||||
"grip_2": "Dangerosité +2",
|
||||
"description": "",
|
||||
"book_reference": "Les Champs de la Victoire p.92"
|
||||
},
|
||||
{
|
||||
"id": "The blade with no name: Ancestral sword of the Dragon [Blessed Treasure]",
|
||||
"name": "La Lame sans nom: Le sabre ancestral du Clan du Dragon [Trésor Béni]",
|
||||
"category": "Sabres",
|
||||
"grip_1": "",
|
||||
"grip_2": "",
|
||||
"description": "",
|
||||
"book_reference": "Les Royaumes Célestes p.100"
|
||||
"book_reference": "Les Champs de la Victoire"
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -5,14 +5,7 @@
|
||||
},
|
||||
"SETTINGS": {
|
||||
"None": "No option",
|
||||
"ReverseTokenBars": {
|
||||
"Title": "Reverse tokens bar",
|
||||
"Hint": "Change the order in which the bars under the tokens are filled in",
|
||||
"None": "None",
|
||||
"Fatigue": "Fatigue only",
|
||||
"Strife": "Strife",
|
||||
"Both": "Both Fatigue and Strife"
|
||||
},
|
||||
"ReverseFatigueBar": "Reverse token fatigue bar",
|
||||
"RollNKeep": {
|
||||
"DeleteOldMessage": "RnK Delete previous chat message",
|
||||
"DeleteOldMessageHint": "Choose to keep or delete the previous message for a RnK series"
|
||||
@@ -30,9 +23,10 @@
|
||||
"Hint": "For advanced users that want to change the name of the custom compendiums (Used to disables the embedded ones).",
|
||||
"Notification": "Unable set Custom Compendium: '{name}'. Is it activated and registered with Babele?"
|
||||
},
|
||||
"CustomItemsHeight": {
|
||||
"Title": "Default items windows height",
|
||||
"Hint": "Set the default height for 'Items' windows types (techniques, weapons...), in pixels"
|
||||
"DefaultSkillsList": {
|
||||
"Title": "Skills",
|
||||
"Label": "Set Default Skills",
|
||||
"Hint": "Set default skills list for new characters."
|
||||
}
|
||||
},
|
||||
"TYPES": {
|
||||
@@ -42,6 +36,7 @@
|
||||
"army": "Army"
|
||||
},
|
||||
"Item": {
|
||||
"skill": "Skill",
|
||||
"item": "Item",
|
||||
"armor": "Armor",
|
||||
"weapon": "Weapon",
|
||||
@@ -296,6 +291,7 @@
|
||||
"skills": {
|
||||
"title": "Skills",
|
||||
"label": "Skill",
|
||||
"category": "Category",
|
||||
"artisan": {
|
||||
"title": "Artisan",
|
||||
"aesthetics": "Aesthetics",
|
||||
|
||||
@@ -5,14 +5,7 @@
|
||||
},
|
||||
"SETTINGS": {
|
||||
"None": "Sin opción",
|
||||
"ReverseTokenBars": {
|
||||
"Title": "Reverse tokens bar",
|
||||
"Hint": "Change the order in which the bars under the tokens are filled in",
|
||||
"None": "None",
|
||||
"Fatigue": "Fatigue only",
|
||||
"Strife": "Strife",
|
||||
"Both": "Both Fatigue and Strife"
|
||||
},
|
||||
"ReverseFatigueBar": "Invertir la barra de fatiga de los token",
|
||||
"RollNKeep": {
|
||||
"DeleteOldMessage": "TyG Eliminar el mensaje anterior del chat",
|
||||
"DeleteOldMessageHint": "Elige si mantener o borrar el mensaje anterior de la serie TyG"
|
||||
@@ -29,10 +22,6 @@
|
||||
"Title": "Custom Compendium Name",
|
||||
"Hint": "For advanced users that want to change the name of the custom compendiums (Used to disables the embedded ones).",
|
||||
"Notification": "Unable set Custom Compendium: '{name}'. Is it activated and registered with Babele?"
|
||||
},
|
||||
"CustomItemsHeight": {
|
||||
"Title": "Default items windows height",
|
||||
"Hint": "Set the default height for 'Items' windows types (techniques, weapons...), in pixels"
|
||||
}
|
||||
},
|
||||
"TYPES": {
|
||||
@@ -296,6 +285,7 @@
|
||||
"skills": {
|
||||
"title": "Habilidades",
|
||||
"label": "Habilidad",
|
||||
"category": "Categoría",
|
||||
"artisan": {
|
||||
"title": "Artesanales",
|
||||
"aesthetics": "Estética",
|
||||
|
||||
@@ -5,14 +5,7 @@
|
||||
},
|
||||
"SETTINGS": {
|
||||
"None": "Aucune option",
|
||||
"ReverseTokenBars": {
|
||||
"Title": "Inverser la barre des tokens",
|
||||
"Hint": "Change l'ordre de remplissage des barres sous les tokens",
|
||||
"None": "Aucun",
|
||||
"Fatigue": "Fatigue uniquement",
|
||||
"Strife": "Conflit uniquement",
|
||||
"Both": "Les deux (Fatigue et Conflit)"
|
||||
},
|
||||
"ReverseFatigueBar": "Inverser la barre de fatigue des token",
|
||||
"RollNKeep": {
|
||||
"DeleteOldMessage": "RnK Supprime le précédent message du chat",
|
||||
"DeleteOldMessageHint": "Si coché, on supprime le message précédent pour la série de jets via le RnK"
|
||||
@@ -30,9 +23,10 @@
|
||||
"Hint": "Pour les utilisateurs avancés qui souhaitent modifier le nom du compendium personnalisé (utilisé pour désactiver ceux intégrés).",
|
||||
"Notification": "Impossible de définir le compendium personnalisé : '{name}'. Est-il activé et enregistré auprès de Babele ?"
|
||||
},
|
||||
"CustomItemsHeight": {
|
||||
"Title": "Hauteur par défaut des fenêtres d'objets",
|
||||
"Hint": "Définir la hauteur par défaut des fenêtres de type Item (techniques, armes...) en pixels"
|
||||
"DefaultSkillsList": {
|
||||
"Title": "Compétences",
|
||||
"Label": "Définir les compétences par défaut",
|
||||
"Hint": "Définie la liste des compétences par défaut pour les nouveaux personnages."
|
||||
}
|
||||
},
|
||||
"TYPES": {
|
||||
@@ -42,6 +36,7 @@
|
||||
"army": "Armée"
|
||||
},
|
||||
"Item": {
|
||||
"skill": "Compétence",
|
||||
"item": "Objet",
|
||||
"armor": "Armure",
|
||||
"weapon": "Arme",
|
||||
@@ -296,6 +291,7 @@
|
||||
"skills": {
|
||||
"title": "Compétences",
|
||||
"label": "Compétence",
|
||||
"category": "Catégorie",
|
||||
"artisan": {
|
||||
"title": "Artisanales",
|
||||
"aesthetics": "Esthétique",
|
||||
|
||||
@@ -5,14 +5,7 @@
|
||||
},
|
||||
"SETTINGS": {
|
||||
"None": "Niente",
|
||||
"ReverseTokenBars": {
|
||||
"Title": "Reverse tokens bar",
|
||||
"Hint": "Change the order in which the bars under the tokens are filled in",
|
||||
"None": "None",
|
||||
"Fatigue": "Fatigue only",
|
||||
"Strife": "Strife",
|
||||
"Both": "Both Fatigue and Strife"
|
||||
},
|
||||
"ReverseFatigueBar": "Inverti barra della Stanchezza",
|
||||
"RollNKeep": {
|
||||
"DeleteOldMessage": "Il Tira e Tieni cancella il messaggio in chat precedente",
|
||||
"DeleteOldMessageHint": "Scegli se mantenere o eliminare il messaggio precedente in una serie di Tira e Tieni"
|
||||
@@ -29,10 +22,6 @@
|
||||
"Title": "Custom Compendium Name",
|
||||
"Hint": "For advanced users that want to change the name of the custom compendiums (Used to disables the embedded ones).",
|
||||
"Notification": "Unable set Custom Compendium: '{name}'. Is it activated and registered with Babele?"
|
||||
},
|
||||
"CustomItemsHeight": {
|
||||
"Title": "Default items windows height",
|
||||
"Hint": "Set the default height for 'Items' windows types (techniques, weapons...), in pixels"
|
||||
}
|
||||
},
|
||||
"TYPES": {
|
||||
@@ -296,6 +285,7 @@
|
||||
"skills": {
|
||||
"title": "Abilità",
|
||||
"label": "Abilità",
|
||||
"category": "Categoria",
|
||||
"artisan": {
|
||||
"title": "Artigiane",
|
||||
"aesthetics": "Estetica",
|
||||
|
||||
@@ -16,4 +16,3 @@
|
||||
{"_id":"L5RCoreArm000016","name":"Tosei-Gusoku","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"2","rarity":"8","zeni":"50 koku","properties":[{"id":"L5RCorePro000006","name":"Cumbersome"},{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000011","name":"Wargear"}],"armor":{"physical":"4","supernatural":""},"description":"","book_reference":"Shadowlands p.106"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/armor.svg","effects":[]}
|
||||
{"_id":"L5RCoreArm000017","name":"Sailor's garb","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"2","zeni":"1 bu","properties":[{"id":"L5RCorePro000012","name":"Mundane"},{"id":"L5RCorePro000015","name":"Durable"}],"armor":{"physical":"1","supernatural":""},"description":"","book_reference":"Mantis Clan p.9"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/keikogi.svg","effects":[]}
|
||||
{"_id":"L5RCoreArm000018","name":"Shark leather armor","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"2","rarity":"7","zeni":"25 koku","properties":[{"id":"L5RCorePro000010","name":"Resplendent"}],"armor":{"physical":"2","supernatural":""},"description":"","book_reference":"Mantis Clan p.9"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/armor.svg","effects":[]}
|
||||
{"_id":"L5RCoreArm000019","name":"The Golden Obi of the Sun Goddess [Blessed Treasure]","permission":{"default":0},"type":"armor","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000002","name":"Ceremonial"},{"id":"L5RCorePro000016","name":"Subtle"},{"id":"L5RCorePro000010","name":"Resplendent"}],"armor":{"physical":"3","supernatural":"6"},"description":"","book_reference":"Celestial Realms p.97"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/armor.svg","effects":[]}
|
||||
|
||||
@@ -92,20 +92,15 @@
|
||||
{"_id":"L5RCoreIte000092","name":"Smoking Pipe","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"2","zeni":"1 bu","properties":[],"description":"","book_reference":"Fields of Victory p.91"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/item.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000093","name":"Tetsubishi","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"4","zeni":"5 bu","properties":[],"description":"","book_reference":"Fields of Victory p.91"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/item.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000094","name":"Uma-Jirushi","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"7","zeni":"3 koku","properties":[{"id":"L5RCorePro000010","name":"Resplendent"},{"id":"L5RCorePro000011","name":"Wargear"}],"description":"","book_reference":"Fields of Victory p.91"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/item.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000095","name":"Banner of Amaterasu [Blessed Treasure]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000014","name":"Sacred"}],"description":"","book_reference":"Fields of Victory p.92"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/blessed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000096","name":"The Claws of the Kitsu [Blessed Treasure]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000014","name":"Sacred"}],"description":"","book_reference":"Fields of Victory p.92"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/blessed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000098","name":"Leadership Scrolls [Blessed Treasure]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000014","name":"Sacred"}],"description":"","book_reference":"Fields of Victory p.92"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/blessed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000095","name":"Banner of Amaterasu [Blessed Treasure]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"0","zeni":"0","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000014","name":"Sacred"}],"description":"","book_reference":"Fields of Victory p.92"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/blessed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000096","name":"The Claws of the Kitsu [Blessed Treasure]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"0","zeni":"0","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000014","name":"Sacred"}],"description":"","book_reference":"Fields of Victory p.92"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/blessed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000098","name":"Leadership Scrolls [Blessed Treasure]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"0","zeni":"0","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000014","name":"Sacred"}],"description":"","book_reference":"Fields of Victory p.92"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/blessed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000099","name":"The Anvil of Despair [Concealed Horror]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"3","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000009","name":"Forbidden"},{"id":"L5RCorePro000008","name":"Unholy"}],"description":"","book_reference":"Shadowlands p.111"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/cursed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000100","name":"The Black Pearls of Fu Leng [Concealed Horror]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000009","name":"Forbidden"},{"id":"L5RCorePro000008","name":"Unholy"}],"description":"","book_reference":"Shadowlands p.111"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/cursed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000101","name":"The Henge-Okurimono [Concealed Horror]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000009","name":"Forbidden"},{"id":"L5RCorePro000008","name":"Unholy"}],"description":"","book_reference":"Shadowlands p.111"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/cursed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000102","name":"The Porcelain Mask of Fu Leng [Concealed Horror]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000009","name":"Forbidden"},{"id":"L5RCorePro000008","name":"Unholy"}],"description":"","book_reference":"Shadowlands p.111"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/cursed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000103","name":"The Jade Cups of Taira [Blessed Treasure]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000014","name":"Sacred"},{"id":"L5RCorePro000015","name":"Durable"}],"description":"","book_reference":"Shadowlands p.112"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/blessed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000104","name":"Jade Petal Tea [Blessed Treasure]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000014","name":"Sacred"}],"description":"","book_reference":"Shadowlands p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/blessed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000105","name":"The blade with no name: Ancestral sword of the Dragon [Blessed Treasure]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000014","name":"Sacred"}],"description":"","book_reference":"Celestial Realms p.101"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/blessed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000106","name":"Obsidian Ink [Blessed Treasure]","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000014","name":"Sacred"}],"description":"","book_reference":"Shadowlands p.113"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/blessed.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000107","name":"Arrows","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"1","zeni":"0","properties":[],"description":"","book_reference":"Core Rulebook"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/item.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000108","name":"Arrows : Fire-Blossom","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"6","zeni":"5 Bu","properties":[],"description":"","book_reference":"Celestial Realms p.97"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/item.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000109","name":"Arrows : Hamaya","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"8","zeni":"1 Koku","properties":[],"description":"","book_reference":"Celestial Realms p.97"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/item.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000110","name":"Arrows : Soul-Star","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"8","zeni":"2 Koku","properties":[],"description":"","book_reference":"Celestial Realms p.97"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/item.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000111","name":"The horagai of Sacred Rains","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000010","name":"Resplendent"},{"id":"L5RCorePro000014","name":"Sacred"}],"description":"","book_reference":"Celestial Realms p.96"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/item.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000112","name":"Daikoku's Mallet","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000014","name":"Sacred"},{"id":"L5RCorePro000016","name":"Subtle"}],"description":"","book_reference":"Celestial Realms p.96"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/item.svg","effects":[]}
|
||||
{"_id":"L5RCoreIte000113","name":"Candles of the Moth","permission":{"default":0},"type":"item","data":{"equipped":false,"quantity":1,"weight":"0","rarity":"9","zeni":"10 Koku","properties":[{"id":"L5RCorePro000002","name":"Ceremonial"},{"id":"L5RCorePro000014","name":"Sacred"},{"id":"L5RCorePro000016","name":"Subtle"}],"description":"","book_reference":"Celestial Realms p.96"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/item.svg","effects":[]}
|
||||
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@@ -21,11 +21,11 @@
|
||||
{"_id":"L5RCorePro000021","name":"Yasunori Steel","permission":{"default":0},"type":"property","data":{"properties":[{"id":"L5RCorePro000002","name":"Ceremonial"},{"id":"L5RCorePro000006","name":"Cumbersome"},{"id":"L5RCorePro000010","name":"Resplendent"}],"description":"","book_reference":"Shadowlands p.109"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000022","name":"Akodo Pattern","permission":{"default":0},"type":"property","data":{"properties":[],"description":"","book_reference":"Fields of Victory p.93"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000023","name":"Burning Watter Pattern","permission":{"default":0},"type":"property","data":{"properties":[],"description":"","book_reference":"Fields of Victory p.93"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000024","name":"Concealment Pattern","permission":{"default":0},"type":"property","data":{"properties":[{"id":"L5RCorePro000002","name":"Ceremonial"},{"id":"L5RCorePro000010","name":"Resplendent"}],"description":"","book_reference":"Fields of Victory p.93"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000024","name":"Concealment Pattern","permission":{"default":0},"type":"property","data":{"properties":[],"description":"","book_reference":"Fields of Victory p.93"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000025","name":"Deadly Fangs Pattern","permission":{"default":0},"type":"property","data":{"properties":[],"description":"","book_reference":"Fields of Victory p.94"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000026","name":"Fearsome Snarl Pattern","permission":{"default":0},"type":"property","data":{"properties":[{"id":"L5RCorePro000005","name":"Concealable"}],"description":"","book_reference":"Fields of Victory p.94"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000027","name":"Ichirō Pattern","permission":{"default":0},"type":"property","data":{"properties":[{"id":"L5RCorePro000002","name":"Ceremonial"},{"id":"L5RCorePro000010","name":"Resplendent"}],"description":"","book_reference":"Fields of Victory p.94"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000028","name":"Mountain Silk Pattern","permission":{"default":0},"type":"property","data":{"properties":[{"id":"L5RCorePro000006","name":"Cumbersome"}],"description":"","book_reference":"Fields of Victory p.94"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000026","name":"Fearsome Snarl Pattern","permission":{"default":0},"type":"property","data":{"properties":[],"description":"","book_reference":"Fields of Victory p.94"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000027","name":"Ichirō Pattern","permission":{"default":0},"type":"property","data":{"properties":[],"description":"","book_reference":"Fields of Victory p.94"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000028","name":"Mountain Silk Pattern","permission":{"default":0},"type":"property","data":{"properties":[],"description":"","book_reference":"Fields of Victory p.94"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000029","name":"Screaming Fire Pattern","permission":{"default":0},"type":"property","data":{"properties":[],"description":"","book_reference":"Fields of Victory p.94"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000030","name":"Toriyama's Endurance Pattern","permission":{"default":0},"type":"property","data":{"properties":[],"description":"","book_reference":"Fields of Victory p.94"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
{"_id":"L5RCorePro000031","name":"Spirit of the Qamarist Pattern","permission":{"default":0},"type":"property","data":{"properties":[],"description":"","book_reference":"Path of Waves p.117"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/property.svg","effects":[]}
|
||||
|
||||
24
system/packs/core-skills.db
Normal file
24
system/packs/core-skills.db
Normal file
@@ -0,0 +1,24 @@
|
||||
{"_id":"L5RCoreSkl000001","name":"Composition","permission":{"default":0},"type":"skill","data":{"category":"artisan","description":"","book_reference":"Core Rulebook p.146","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"composition"}},"img":"icons/sundries/scrolls/scroll-symbol-circle-white.webp","effects":[]}
|
||||
{"_id":"L5RCoreSkl000002","name":"Aesthetics","permission":{"default":0},"type":"skill","data":{"category":"artisan","description":"","book_reference":"Core Rulebook p.146","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"aesthetics"}},"img":"systems/l5r5e/assets/icons/techs/kiho.svg","effects":[]}
|
||||
{"_id":"L5RCoreSkl000003","name":"Smithing","permission":{"default":0},"type":"skill","data":{"category":"artisan","description":"","book_reference":"Core Rulebook p.149","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"smithing"}},"img":"systems/l5r5e/assets/icons/items/item_pattern.svg","effects":[]}
|
||||
{"_id":"L5RCoreSkl000004","name":"Design","permission":{"default":0},"type":"skill","data":{"category":"artisan","description":"","book_reference":"Core Rulebook p.147","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"design"}},"img":"systems/l5r5e/assets/icons/items/keikogi.svg","effects":[]}
|
||||
{"_id":"L5RCoreSkl000005","name":"Martial Arts [Melee]","permission":{"default":0},"type":"skill","data":{"category":"martial","description":"","book_reference":"Core Rulebook p.162","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"melee"}},"img":"systems/l5r5e/assets/icons/weapons/katana.svg","effects":[]}
|
||||
{"_id":"L5RCoreSkl000006","name":"Martial Arts [Ranged]","permission":{"default":0},"type":"skill","data":{"category":"martial","description":"","book_reference":"Core Rulebook p.163","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"ranged"}},"img":"systems/l5r5e/assets/icons/weapons/crossbow.svg","effects":[]}
|
||||
{"_id":"L5RCoreSkl000007","name":"Martial Arts [Unarmed]","permission":{"default":0},"type":"skill","data":{"category":"martial","description":"","book_reference":"Core Rulebook p.164","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"unarmed"}},"img":"systems/l5r5e/assets/icons/weapons/unarmed.svg","effects":[]}
|
||||
{"_id":"L5RCoreSkl000008","name":"Fitness","permission":{"default":0},"type":"skill","data":{"category":"martial","description":"","book_reference":"Core Rulebook p.162","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"fitness"}},"img":"icons/skills/melee/maneuver-daggers-paired-orange.webp","effects":[]}
|
||||
{"_id":"L5RCoreSkl000009","name":"Meditation","permission":{"default":0},"type":"skill","data":{"category":"martial","description":"","book_reference":"Core Rulebook p.164","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"meditation"}},"img":"systems/l5r5e/assets/icons/techs/ritual.svg","effects":[]}
|
||||
{"_id":"L5RCoreSkl000010","name":"Tactics","permission":{"default":0},"type":"skill","data":{"category":"martial","description":"","book_reference":"Core Rulebook p.165","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"tactics"}},"img":"systems/l5r5e/assets/icons/items/armor.svg","effects":[]}
|
||||
{"_id":"L5RCoreSkl000011","name":"Commerce","permission":{"default":0},"type":"skill","data":{"category":"trade","description":"","book_reference":"Core Rulebook p.167","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"commerce"}},"img":"icons/skills/trades/baking-bread-rolls-green.webp","effects":[]}
|
||||
{"_id":"L5RCoreSkl000012","name":"Skulduggery","permission":{"default":0},"type":"skill","data":{"category":"trade","description":"","book_reference":"Core Rulebook p.168","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"skulduggery"}},"img":"icons/skills/social/intimidation-impressing.webp","effects":[]}
|
||||
{"_id":"L5RCoreSkl000013","name":"Seafaring","permission":{"default":0},"type":"skill","data":{"category":"trade","description":"","book_reference":"Core Rulebook p.168","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"seafaring"}},"img":"icons/skills/trades/profession-sailing-ship.webp","effects":[]}
|
||||
{"_id":"L5RCoreSkl000014","name":"Survival","permission":{"default":0},"type":"skill","data":{"category":"trade","description":"","book_reference":"Core Rulebook p.169","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"survival"}},"img":"icons/environment/wilderness/camp-improvised.webp","effects":[]}
|
||||
{"_id":"L5RCoreSkl000015","name":"Labor","permission":{"default":0},"type":"skill","data":{"category":"trade","description":"","book_reference":"Core Rulebook p.167","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"labor"}},"img":"icons/tools/hand/hammer-and-nail.webp","effects":[]}
|
||||
{"_id":"L5RCoreSkl000016","name":"Culture","permission":{"default":0},"type":"skill","data":{"category":"scholar","description":"","book_reference":"Core Rulebook p.156","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"culture"}},"img":"icons/sundries/documents/document-sealed-signatures-red.webp","effects":[]}
|
||||
{"_id":"L5RCoreSkl000017","name":"Government","permission":{"default":0},"type":"skill","data":{"category":"scholar","description":"","book_reference":"Core Rulebook p.156","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"government"}},"img":"systems/l5r5e/assets/icons/items/army_fortification.svg","effects":[]}
|
||||
{"_id":"L5RCoreSkl000018","name":"Medicine","permission":{"default":0},"type":"skill","data":{"category":"scholar","description":"","book_reference":"Core Rulebook p.157","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"medicine"}},"img":"icons/tools/laboratory/bowl-liquid-pink-yellow-green.webp","effects":[]}
|
||||
{"_id":"L5RCoreSkl000019","name":"Sentiment","permission":{"default":0},"type":"skill","data":{"category":"scholar","description":"","book_reference":"Core Rulebook p.158","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"sentiment"}},"img":"systems/l5r5e/assets/icons/actors/traditional-japanese-woman.svg","effects":[]}
|
||||
{"_id":"L5RCoreSkl000020","name":"Theology","permission":{"default":0},"type":"skill","data":{"category":"scholar","description":"","book_reference":"Core Rulebook p.158","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"theology"}},"img":"systems/l5r5e/assets/icons/items/blessed.svg","effects":[]}
|
||||
{"_id":"L5RCoreSkl000021","name":"Command","permission":{"default":0},"type":"skill","data":{"category":"social","description":"","book_reference":"Core Rulebook p.151","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"command"}},"img":"systems/l5r5e/assets/icons/items/army_cohort.svg","effects":[]}
|
||||
{"_id":"L5RCoreSkl000022","name":"Courtesy","permission":{"default":0},"type":"skill","data":{"category":"social","description":"","book_reference":"Core Rulebook p.152","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"courtesy"}},"img":"systems/l5r5e/assets/icons/social.svg","effects":[]}
|
||||
{"_id":"L5RCoreSkl000023","name":"Games","permission":{"default":0},"type":"skill","data":{"category":"social","description":"","book_reference":"Core Rulebook p.153","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"games"}},"img":"icons/sundries/gaming/dice-runed-tan.webp","effects":[]}
|
||||
{"_id":"L5RCoreSkl000024","name":"Performance","permission":{"default":0},"type":"skill","data":{"category":"social","description":"","book_reference":"Core Rulebook p.154","rank":0,"modifier":0},"sort":100001,"flags":{"l5r5e":{"skillCoreId":"performance"}},"img":"icons/environment/people/group.webp","effects":[]}
|
||||
@@ -22,9 +22,9 @@
|
||||
{"_id":"L5RCoreShu000022","name":"Dazzling Performance","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"3","bought_at_rank":0,"ring":"fire","skill":"","difficulty":"","technique_type":"shuji","xp_cost":"3","description":"","book_reference":"Core Rulebook p.218"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/shuji.svg","effects":[]}
|
||||
{"_id":"L5RCoreShu000023","name":"Truth Burns through Lies","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"1","bought_at_rank":0,"ring":"fire","skill":"","difficulty":"","technique_type":"shuji","xp_cost":"3","description":"","book_reference":"Core Rulebook p.219"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/shuji.svg","effects":[]}
|
||||
{"_id":"L5RCoreShu000024","name":"Sear the Wound","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"5","bought_at_rank":0,"ring":"fire","skill":"","difficulty":"","technique_type":"shuji","xp_cost":"3","description":"","book_reference":"Core Rulebook p.219"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/shuji.svg","effects":[]}
|
||||
{"_id":"L5RCoreShu000025","name":"Lightning Raid","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"fire","skill":"command,performance","difficulty":"3","technique_type":"shuji","xp_cost":"3","description":"","book_reference":"Core Rulebook p.218"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/shuji.svg","effects":[]}
|
||||
{"_id":"L5RCoreShu000025","name":"Lightning Raid","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"fire","skill":"command,performance","difficulty":"3","technique_type":"shuji","xp_cost":"3","description":"","book_reference":"Core Rulebook p.219"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/shuji.svg","effects":[]}
|
||||
{"_id":"L5RCoreShu000026","name":"Stirring the Embers","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"1","bought_at_rank":0,"ring":"fire","skill":"","difficulty":"","technique_type":"shuji","xp_cost":"3","description":"","book_reference":"Core Rulebook p.219"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/shuji.svg","effects":[]}
|
||||
{"_id":"L5RCoreShu000027","name":"Tributaries of Trade","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"water","skill":"commerce","difficulty":"1","technique_type":"shuji","xp_cost":"3","description":"","book_reference":"Core Rulebook p.221"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/shuji.svg","effects":[]}
|
||||
{"_id":"L5RCoreShu000027","name":"Tributaries of Trade","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"2","bought_at_rank":0,"ring":"water","skill":"commerce","difficulty":"1","technique_type":"shuji","xp_cost":"3","description":"","book_reference":"Core Rulebook"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/shuji.svg","effects":[]}
|
||||
{"_id":"L5RCoreShu000028","name":"All in Jest","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"1","bought_at_rank":0,"ring":"water","skill":"commerce,courtesy,performance","difficulty":"","technique_type":"shuji","xp_cost":"3","description":"","book_reference":"Core Rulebook p.220"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/shuji.svg","effects":[]}
|
||||
{"_id":"L5RCoreShu000029","name":"Buoyant Arrival","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"5","bought_at_rank":0,"ring":"water","skill":"courtesy","difficulty":"@T:vigilance|max(statusRank)","technique_type":"shuji","xp_cost":"3","description":"","book_reference":"Core Rulebook p.220"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/shuji.svg","effects":[]}
|
||||
{"_id":"L5RCoreShu000030","name":"Ebb and Flow","permission":{"default":0},"type":"technique","data":{"in_curriculum":false,"xp_used":0,"rank":"3","bought_at_rank":0,"ring":"water","skill":"courtesy,command,games","difficulty":"@T:vigilance","technique_type":"shuji","xp_cost":"3","description":"","book_reference":"Core Rulebook p.220"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/techs/shuji.svg","effects":[]}
|
||||
|
||||
@@ -1,48 +1,47 @@
|
||||
{"_id":"L5RCoreTit000001","name":"Emerald Magistrate","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"30","description":"<h2>Curriculum</h2><table><tr><td>Trade Skills</td><td>Skill Group</td></tr><tr><td>Fitness</td><td>Skill</td></tr><tr><td>Martial Arts [Choose One]</td><td>Skill</td></tr><tr><td>Performance</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1–2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000026\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000026\">(kata) Open-Hand Style</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000034\">(shuji) Shallow Waters</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Core Rulebook p.305"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000002","name":"Castellan","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Design</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000020\">(shuji) Rallying Cry</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000031\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000031\">(shuji) Slippery Maneuvers</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000011\">(shuji) Touchstone of Courage</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.128"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000003","name":"Covert Agent","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000005\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000005\">(ninjutsu) Artful Alibi</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000002\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000002\">(shuji) Cadence</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000006\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000006\">(ninjutsu) Cunning Distraction</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000012\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000012\">(ninjutsu) To Float or Sink</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000013\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000013\">(ninjutsu) What's Yours is Mine</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.128"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000004","name":"Dreaded Enforcer","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"40","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td>Skulduggery</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000007\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000007\">(ninjutsu) Deceitful Strike</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000008\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000008\">(ninjutsu) Like a Ghost</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000009\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000009\">(ninjutsu) Silent Elimination</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000011\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000011\">(ninjutsu) Stillness of Death</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.129"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000005","name":"Esteemed Negotiator","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"34","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Sentiment</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1–3 Earth Shūji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000013\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000013\">(ritual) The Ties that Bind</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000012\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000012\">(ritual) Treaty Signing</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.129"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000006","name":"Kenshinzen","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Sentiment</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1–5 Close Combat Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1–5 Void Shūji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000001\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000001\">(ritual) Tea Ceremony</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.130"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000007","name":"Kyuden Asako Shieldbearer","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"40","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Martial Arts [Melee]</td><td>Skill</td></tr><tr><td>Martial Arts [Ranged]</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td>Tactics</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1–3 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000004\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000004\">(ritual) Cleansing Rite</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.130"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000008","name":"Master Artisan","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"60","description":"<h2>Curriculum</h2><table><tr><td>Artisan Skills</td><td>Skill Group</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000043\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000043\">(shuji) All Arts Are One</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000011\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000011\">(ritual) Formal Tea Ceremony</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.130"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000009","name":"Winter Court Champion","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"16","description":"<h2>Curriculum</h2><table><tr><td>Artisan Skills</td><td>Skill Group</td></tr><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000003\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000003\">(shuji) Artisan’s Appraisal</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000011\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000011\">(ritual) Formal Tea Ceremony</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000052\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000052\">(shuji) Fun and Games</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000047\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000047\">(shuji) Offend the Sensibilities</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000050\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000050\">(shuji) Spiteful Loss</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.131"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000010","name":"Seven fold Palace Acolyte","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Trade Skills</td><td>Skill Group</td></tr><tr><td>Aesthetics</td><td>Skill</td></tr><tr><td>Design</td><td>Skill</td></tr><tr><td>Fitness</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td>Smithing</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000003\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000003\">(shuji) Artisan’s Appraisal</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.131"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000011","name":"The Damned","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000003\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000003\">(kata) Heartpiercing Strike</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000020\">(shuji) Rallying Cry</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Shadowlands p.128"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000012","name":"Harvester","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Smithing</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rank 1-2 Rituals</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000002\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000002\">(ninjutsu) Skulk</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Shadowlands p.128"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000013","name":"Twenty-Goblin Crab","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000021\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000021\">(kata) Thunderclap Strike</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000017\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000017\">(shuji) Stonewall Tactics</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Shadowlands p.128"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000014","name":"Witch Hunter","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"45","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Skulduggery</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-4 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rank 1-5 Rituals</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000012\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000012\">(shuji) Honest Assessment</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Shadowlands p.129"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000015","name":"Advisor","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Commerce</td><td>Skill</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Design</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000018\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000018\">(shuji) Fanning the Flames</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000008\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000008\">(shuji) Feigned Opening</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000017\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000017\">(shuji) Stonewall Tactics</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000016","name":"Daimyo","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>SKill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Tactics</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000037\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000037\">(shuji) Courtier’s Resolve</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000034\">(shuji) Shallow Waters</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000026\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000026\">(shuji) Stirring the Embers</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000017","name":"Spy","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Sentiment</td><td>Skill</td></tr><tr><td>Skulduggery</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-5 Air Shuji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000034\">(shuji) Shallow Waters</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000002\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000002\">(ninjutsu) Skulk</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000018","name":"Gunso","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-4 Kata</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000020\">(shuji) Rallying Cry</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000026\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000026\">(shuji) Stirring the Embers</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000011\">(shuji) Touchstone of Courage</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000019","name":"Clan Magistrate","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"30","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Fitness</td><td>Skill</td></tr><tr><td>Martial Arts [Melee]</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000029\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000029\">(kata) Coiling Serpent Style</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000006\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000006\">(shuji) Prey on the Weak</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000023\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000023\">(shuji) Truth Burns through Lies</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000020","name":"Monastic Acolyte","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Aesthetics</td><td>Skill</td></tr><tr><td>Composition</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000001\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000001\">(kiho) Cleansing Spirit</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000017\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000017\">(kiho) Ki Protection</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000022\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000022\">(kiho) Still the Elements</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000021","name":"Priest","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Composition</td><td>Skill</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rank 1-5 Rituals</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000014\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000014\">(shuji) Civility Foremost</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000041\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000041\">(shuji) Rouse the Soul</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000022","name":"Yojimbo","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td>Sentiment</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000023\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000023\">(kata) Iaijutsu Cut: Crossing Blade</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000022\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000022\">(kata) Iaijutsu Cut: Rising Blade</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000007\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000007\">(kata) Warrior’s Resolve</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000023","name":"Yoriki","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Martial Arts [Melee]</td><td>Skill</td></tr><tr><td>Skulduggery</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-3 Kata</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000018\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000018\">(shuji) Fanning the Flames</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000034\">(shuji) Shallow Waters</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000024","name":"Ashigaru","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000066\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000066\">(kata) Thicket's Embrace Style</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000031\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000031\">(shuji) Slippery Maneuvers</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.131"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000025","name":"Deathseeker","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"8","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Labor</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-3 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000038\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000038\">(shuji) A Samurai’s Fate</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000086\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000086\">(shuji) Moment of Glory</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.132"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000026","name":"Elemental Guard","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000027\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000027\">(ritual) Beseech Shiba's Calm</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000008\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000008\">(kata) Tactical Assessment</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000007\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000007\">(kata) Warrior’s Resolve</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.132"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000027","name":"Elemental Legionnaire","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td>Smithing</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-3 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000076\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000076\">(shuji) Great Anvil's Measure</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000086\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000086\">(shuji) Moment of Glory</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.133"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000001","name":"Emerald Magistrate","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"30","description":"<h2>Curriculum</h2><table><tr><td>Trade Skills</td><td>Skill Group</td></tr><tr><td>Fitness</td><td>Skill</td></tr><tr><td>Martial Arts [Choose One]</td><td>Skill</td></tr><tr><td>Performance</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1–2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000026\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000026\">(kata) Open-Hand Style</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000034\">(shuji) Shallow Waters</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Core Rulebook p.305"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000002","name":"Castellan","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Design</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000020\">(shuji) Rallying Cry</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000031\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000031\">(shuji) Slippery Maneuvers</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000011\">(shuji) Touchstone of Courage</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.128"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000003","name":"Covert Agent","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000005\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000005\">(ninjutsu) Artful Alibi</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000002\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000002\">(shuji) Cadence</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000006\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000006\">(ninjutsu) Cunning Distraction</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000012\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000012\">(ninjutsu) To Float or Sink</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000013\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000013\">(ninjutsu) What's Yours is Mine</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.128"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000004","name":"Dreaded Enforcer","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"40","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td>Skulduggery</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000007\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000007\">(ninjutsu) Deceitful Strike</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000008\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000008\">(ninjutsu) Like a Ghost</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000009\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000009\">(ninjutsu) Silent Elimination</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000011\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000011\">(ninjutsu) Stillness of Death</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.129"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000005","name":"Esteemed Negotiator","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"34","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Sentiment</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1–3 Earth Shūji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000013\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000013\">(ritual) The Ties that Bind</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000012\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000012\">(ritual) Treaty Signing</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.129"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000006","name":"Kenshinzen","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Sentiment</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1–5 Close Combat Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1–5 Void Shūji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000001\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000001\">(ritual) Tea Ceremony</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.130"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000007","name":"Kyuden Asako Shieldbearer","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"40","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Martial Arts [Melee]</td><td>Skill</td></tr><tr><td>Martial Arts [Ranged]</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td>Tactics</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1–3 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000004\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000004\">(ritual) Cleansing Rite</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.130"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000008","name":"Master Artisan","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"60","description":"<h2>Curriculum</h2><table><tr><td>Artisan Skills</td><td>Skill Group</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000043\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000043\">(shuji) All Arts Are One</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000011\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000011\">(ritual) Formal Tea Ceremony</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.130"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000009","name":"Winter Court Champion","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"16","description":"<h2>Curriculum</h2><table><tr><td>Artisan Skills</td><td>Skill Group</td></tr><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000003\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000003\">(shuji) Artisan’s Appraisal</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000011\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000011\">(ritual) Formal Tea Ceremony</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000052\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000052\">(shuji) Fun and Games</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000047\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000047\">(shuji) Offend the Sensibilities</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000050\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000050\">(shuji) Spiteful Loss</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.131"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000010","name":"Seven fold Palace Acolyte","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Trade Skills</td><td>Skill Group</td></tr><tr><td>Aesthetics</td><td>Skill</td></tr><tr><td>Design</td><td>Skill</td></tr><tr><td>Fitness</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td>Smithing</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000003\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000003\">(shuji) Artisan’s Appraisal</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Court of Stones p.131"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000011","name":"The Damned","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000003\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000003\">(kata) Heartpiercing Strike</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000020\">(shuji) Rallying Cry</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Shadowlands p.128"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000012","name":"Harvester","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Smithing</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rank 1-2 Rituals</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000002\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000002\">(ninjutsu) Skulk</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Shadowlands p.128"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000013","name":"Twenty-Goblin Crab","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000021\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000021\">(kata) Thunderclap Strike</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000017\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000017\">(shuji) Stonewall Tactics</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Shadowlands p.128"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000014","name":"Witch Hunter","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"45","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Skulduggery</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-4 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rank 1-5 Rituals</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000012\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000012\">(shuji) Honest Assessment</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Shadowlands p.129"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000015","name":"Advisor","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Commerce</td><td>Skill</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Design</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000018\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000018\">(shuji) Fanning the Flames</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000008\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000008\">(shuji) Feigned Opening</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000017\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000017\">(shuji) Stonewall Tactics</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000016","name":"Daimyo","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>SKill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Tactics</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000037\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000037\">(shuji) Courtier’s Resolve</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000034\">(shuji) Shallow Waters</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000026\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000026\">(shuji) Stirring the Embers</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000017","name":"Spy","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Sentiment</td><td>Skill</td></tr><tr><td>Skulduggery</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-5 Air Shuji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000034\">(shuji) Shallow Waters</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000002\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000002\">(ninjutsu) Skulk</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000018","name":"Gunso","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-4 Kata</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000020\">(shuji) Rallying Cry</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000026\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000026\">(shuji) Stirring the Embers</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000011\">(shuji) Touchstone of Courage</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000019","name":"Clan Magistrate","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"30","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Fitness</td><td>Skill</td></tr><tr><td>Martial Arts [Melee]</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000029\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000029\">(kata) Coiling Serpent Style</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000006\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000006\">(shuji) Prey on the Weak</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000023\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000023\">(shuji) Truth Burns through Lies</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000020","name":"Monastic Acolyte","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Aesthetics</td><td>Skill</td></tr><tr><td>Composition</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000001\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000001\">(kiho) Cleansing Spirit</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000017\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000017\">(kiho) Ki Protection</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000022\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000022\">(kiho) Still the Elements</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000021","name":"Priest","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Composition</td><td>Skill</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rank 1-5 Rituals</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000014\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000014\">(shuji) Civility Foremost</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000041\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000041\">(shuji) Rouse the Soul</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000022","name":"Yojimbo","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td>Sentiment</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000023\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000023\">(kata) Iaijutsu Cut: Crossing Blade</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000022\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000022\">(kata) Iaijutsu Cut: Rising Blade</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000007\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000007\">(kata) Warrior’s Resolve</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000023","name":"Yoriki","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Martial Arts [Melee]</td><td>Skill</td></tr><tr><td>Skulduggery</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-3 Kata</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000018\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000018\">(shuji) Fanning the Flames</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000034\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000034\">(shuji) Shallow Waters</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Emerald Empire"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000024","name":"Ashigaru","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000066\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000066\">(kata) Thicket's Embrace Style</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000031\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000031\">(shuji) Slippery Maneuvers</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.131"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000025","name":"Deathseeker","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"8","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Labor</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-3 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000038\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000038\">(shuji) A Samurai’s Fate</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000086\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000086\">(shuji) Moment of Glory</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.132"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000026","name":"Elemental Guard","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000027\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000027\">(ritual) Beseech Shiba's Calm</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000008\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000008\">(kata) Tactical Assessment</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000007\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000007\">(kata) Warrior’s Resolve</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.132"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000027","name":"Elemental Legionnaire","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td>Smithing</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-3 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000076\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000076\">(shuji) Great Anvil's Measure</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000086\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000086\">(shuji) Moment of Glory</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.133"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000028","name":"General","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"50","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rank 1-3 Rituals</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-4 Shuji</a> (prereq)</td><td>Tech. Grp.</td></tr></table>","book_reference":"Fields of Victory p.133"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000029","name":"Lion's Pride Warrior","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Sentiment</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-3 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000038\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000038\">(shuji) A Samurai’s Fate</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000085\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000085\">(shuji) Battle of No Escape</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.133"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000030","name":"Master Saboteur","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"40","description":"<h2>Curriculum</h2><table><tr><td>Trade Skills</td><td>Skill Group</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Martial Arts [Unarmed]</td><td>Skill</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-ninjutsu\">(ninjutsu) Rank 1-2 Ninjutsu</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000030\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000030\">(ritual) Imbue Thunder</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.Item.L5RCoreNin000018\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-type=\"Item\" data-id=\"L5RCoreNin000018\">(ninjutsu) Wreak Havoc</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.134"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000031","name":"Poet of War","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Composition</td><td>Skill</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Sentiment</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-2 Fire Shuji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000072\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000072\">(shuji) Borrowed Courage</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000082\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000082\">(shuji) Coursing March Chant</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.134"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000032","name":"Quartermaster","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Trade Skills</td><td>Skill Group</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Tactics</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-2 Air Shuji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-2 Water Shuji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000075\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000075\">(shuji) Fortress of Necessity</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.135"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000033","name":"Renowned Warrior","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"16","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Performance</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000003\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000003\">(kata) Heartpiercing Strike</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000079\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000079\">(shuji) Righteous Example</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.135"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000034","name":"Spirit Caller","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"38","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td>Performance</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rank 1-2 Rituals</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000010\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000010\">(shuji) Ancestry Unearthed</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000083\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000083\">(shuji) Preserve Strength</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.136"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000035","name":"Sumai Master","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"30","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Martial Arts [Unarmed]</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000026\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000026\">(ritual) Beseech Hida's MIght</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000065\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000065\">(kata) Fierce Badger Style</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.136"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000036","name":"Sword Saint","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Arts [Melee]</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td>Smithing</td><td>Skill</td></tr><tr><td>Tactics</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-5 Close Combat Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000006\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000006\">(kata) Soul Sunder</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000087\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000087\">(shuji) Victory Without a Sword</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.136"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000037","name":"War College Graduate","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-3 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-3 Shuji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000023\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000023\">(ritual) Beseech Akodo's Judgment</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.137"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000038","name":"In Service to a Lord","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000009\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000009\">(shuji) Wolf’s Proposal</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000066\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000066\">(shuji) Fluent Bargaining</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Path of Waves p.185"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000039","name":"Perfect Land Sect Member","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Fitness</td><td>Skill</td></tr><tr><td>Labor</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-2 Water Shuji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000070\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000070\">(shuji) Roar of Encouragement</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000020\">(shuji) Rallying Cry</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Path of Waves p.186"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000040","name":"Ghostlands Warrior","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000003\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000003\">(kiho) Earth Needs No Eyes</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000009\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000009\">(kata) Soaring Slice</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000018\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000018\">(ritual) Cleansing of Coral and Gold (Ivory Kingdoms Region)</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Path of Waves p.186"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000041","name":"Astradhari","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rank 1-3 Rituals</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-mantra.Item.L5RCoreMan000001\" data-pack=\"l5r5e.core-techniques-mantra\" data-type=\"Item\" data-id=\"L5RCoreMan000001\">(mantra) Summon Mantra : [One Implement]</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000011\">(shuji) Touchstone of Courage</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Path of Waves p.187"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000042","name":"Awakened Soul","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"44","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000038\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000038\">(kiho) Eternal Mind’s Gate</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000035\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000035\">(ritual) Trance of Lives Past</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Writ of the Wild p.142"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000029","name":"Lion's Pride Warrior","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Sentiment</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-3 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000038\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000038\">(shuji) A Samurai’s Fate</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000085\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000085\">(shuji) Battle of No Escape</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.133"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000030","name":"Master Saboteur","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"40","description":"<h2>Curriculum</h2><table><tr><td>Trade Skills</td><td>Skill Group</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Martial Arts [Unarmed]</td><td>Skill</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-ninjutsu\">(ninjutsu) Rank 1-2 Ninjutsu</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000030\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000030\">(ritual) Imbue Thunder</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-ninjutsu.L5RCoreNin000018\" data-pack=\"l5r5e.core-techniques-ninjutsu\" data-id=\"L5RCoreNin000018\">(ninjutsu) Wreak Havoc</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.134"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000031","name":"Poet of War","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"20","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Composition</td><td>Skill</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Sentiment</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-2 Fire Shuji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000072\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000072\">(shuji) Borrowed Courage</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000082\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000082\">(shuji) Coursing March Chant</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.134"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000032","name":"Quartermaster","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Trade Skills</td><td>Skill Group</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Tactics</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-2 Air Shuji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-2 Water Shuji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000075\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000075\">(shuji) Fortress of Necessity</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.135"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000033","name":"Renowned Warrior","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"16","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Performance</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000003\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000003\">(kata) Heartpiercing Strike</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000079\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000079\">(shuji) Righteous Example</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.135"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000034","name":"Spirit Caller","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"38","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td>Performance</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rank 1-2 Rituals</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000010\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000010\">(shuji) Ancestry Unearthed</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000083\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000083\">(shuji) Preserve Strength</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.136"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000035","name":"Sumai Master","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"30","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Martial Arts [Unarmed]</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000026\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000026\">(ritual) Beseech Hida's MIght</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000065\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000065\">(kata) Fierce Badger Style</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.136"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000036","name":"Sword Saint","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Arts [Melee]</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td>Smithing</td><td>Skill</td></tr><tr><td>Tactics</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-5 Close Combat Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000006\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000006\">(kata) Soul Sunder</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000087\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000087\">(shuji) Victory Without a Sword</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.136"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000037","name":"War College Graduate","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-3 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-3 Shuji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000023\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000023\">(ritual) Beseech Akodo's Judgment</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Fields of Victory p.137"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000038","name":"In Service to a Lord","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-kata\">(kata) Rank 1-2 Kata</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000009\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000009\">(shuji) Wolf’s Proposal</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000066\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000066\">(shuji) Fluent Bargaining</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Path of Waves p.185"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000039","name":"Perfect Land Sect Member","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Fitness</td><td>Skill</td></tr><tr><td>Labor</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-2 Water Shuji</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000070\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000070\">(shuji) Roar of Encouragement</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000020\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000020\">(shuji) Rallying Cry</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Path of Waves p.186"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000040","name":"Ghostlands Warrior","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Medicine</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000003\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000003\">(kiho) Earth Needs No Eyes</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000009\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000009\">(kata) Soaring Slice</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000018\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000018\">(ritual) Cleansing of Coral and Gold (Ivory Kingdoms Region)</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Path of Waves p.186"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000041","name":"Astradhari","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rank 1-3 Rituals</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-mantra.L5RCoreMan000001\" data-pack=\"l5r5e.core-techniques-mantra\" data-id=\"L5RCoreMan000001\">(mantra) Summon Mantra : [One Implement]</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000011\">(shuji) Touchstone of Courage</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Path of Waves p.187"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000042","name":"Awakened Soul","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"44","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000038\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000038\">(kiho) Eternal Mind’s Gate</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000035\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000035\">(ritual) Trance of Lives Past</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Writ of the Wild p.142"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000043","name":"Forester","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"24","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Sentiment</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-invocations\">(invocation) Rank 1-2 Earth & Water Invocations</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-shuji\">(shuji) Rank 1-3 Shūji</a> (prereq)</td><td>Tech. Grp.</td></tr></table>","book_reference":"Writ of the Wild p.142"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000044","name":"Temple Abbot","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000004\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000004\">(ritual) Cleansing Rite</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000025\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000025\">(kiho) Rejuvenating Breath</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.Item.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-type=\"Item\" data-id=\"L5RCoreShu000011\">(shuji) Touchstone of Courage</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Writ of the Wild p.143"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000045","name":"Yōkai Hunter","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.Item.L5RCoreKih000030\" data-pack=\"l5r5e.core-techniques-kiho\" data-type=\"Item\" data-id=\"L5RCoreKih000030\">(kiho) Blistering Retribution</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000070\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000070\">(kata) Swallow’s Dart Style</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.Item.L5RCoreKat000071\" data-pack=\"l5r5e.core-techniques-kata\" data-type=\"Item\" data-id=\"L5RCoreKat000071\">(kata) Tiger’s Lunge Style</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Writ of the Wild p.143"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000046","name":"Bond with a spirit","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"25","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Aesthetics</td><td>Skill</td></tr><tr><td>Games</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-invocations\">(invocation) Rank 1 Spirit's Elements Invocations</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000002\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000002\">(ritual) Commune with the Spirits</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000022\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000022\">(ritual) Blessing of Fertile Fields</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Celestial Realms p.140"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000047","name":"Moon cultist","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"30","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Composition</td><td>Skill</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Fitness</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-invocations\">(invocation) Rank 1-2 Water Invocations</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-invocations.Item.L5RCoreInv000052\" data-pack=\"l5r5e.core-techniques-invocations\" data-type=\"Item\" data-id=\"L5RCoreInv000052\">(invocation) Hands of the Tides</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-link=\"\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.Item.L5RCoreRit000010\" data-pack=\"l5r5e.core-techniques-rituals\" data-type=\"Item\" data-id=\"L5RCoreRit000010\">(ritual) Whispers to the Moon (Moon Cultist)</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Celestial Realms p.140"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000048","name":"Spirits hunter","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"12","description":"<h2>Curriculum</h2><table><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Government</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-rituals\">(ritual) Rank 1 Rituals</a> (prereq)</td><td>Tech. Grp.</td></tr></table>","book_reference":"Celestial Realms - Deathly Turns p.21"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000044","name":"Temple Abbot","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Social Skills</td><td>Skill Group</td></tr><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Culture</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td>Theology</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000004\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000004\">(ritual) Cleansing Rite</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000025\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000025\">(kiho) Rejuvenating Breath</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-shuji.L5RCoreShu000011\" data-pack=\"l5r5e.core-techniques-shuji\" data-id=\"L5RCoreShu000011\">(shuji) Touchstone of Courage</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Writ of the Wild p.143"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000045","name":"Yōkai Hunter","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"36","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Martial Skills</td><td>Skill Group</td></tr><tr><td>Command</td><td>Skill</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Survival</td><td>Skill</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kiho.L5RCoreKih000030\" data-pack=\"l5r5e.core-techniques-kiho\" data-id=\"L5RCoreKih000030\">(kiho) Blistering Retribution</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000070\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000070\">(kata) Swallow’s Dart Style</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-kata.L5RCoreKat000071\" data-pack=\"l5r5e.core-techniques-kata\" data-id=\"L5RCoreKat000071\">(kata) Tiger’s Lunge Style</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Writ of the Wild p.143"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000046","name":"Bond with a spirit","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"25","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Aesthetics</td><td>Skill</td></tr><tr><td>Games</td><td>Skill</td></tr><tr><td>Meditation</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-invocations\">(invocation) Rank 1 Spirit's Elements Invocations</a> (prereq)</td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000002\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000002\">(ritual) Commune with the Spirits</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000022\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000022\">(ritual) Blessing of Fertile Fields</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Celestial Realms p.140"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
{"_id":"L5RCoreTit000047","name":"Moon cultist","permission":{"default":0},"type":"title","data":{"in_curriculum":false,"xp_used":0,"rank":1,"bought_at_rank":0,"ring":"void","xp_cost":"30","description":"<h2>Curriculum</h2><table><tr><td>Scholar Skills</td><td>Skill Group</td></tr><tr><td>Composition</td><td>Skill</td></tr><tr><td>Courtesy</td><td>Skill</td></tr><tr><td>Fitness</td><td>Skill</td></tr><tr><td><a class=\"compendium-link\" data-pack=\"l5r5e.core-techniques-invocations\">(invocation) Rank 1-2 Water Invocations</a></td><td>Tech. Grp.</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-invocations.L5RCoreInv000052\" data-pack=\"l5r5e.core-techniques-invocations\" data-id=\"L5RCoreInv000052\">(invocation) Hands of the Tides</a> (prereq)</td><td>Technique</td></tr><tr><td><a class=\"entity-link content-link\" draggable=\"true\" data-uuid=\"Compendium.l5r5e.core-techniques-rituals.L5RCoreRit000010\" data-pack=\"l5r5e.core-techniques-rituals\" data-id=\"L5RCoreRit000010\">(ritual) Whispers to the Moon (Moon Cultist)</a> (prereq)</td><td>Technique</td></tr></table>","book_reference":"Celestial Realms p.140"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/items/title.svg","effects":[]}
|
||||
|
||||
@@ -103,4 +103,3 @@
|
||||
{"_id":"L5RCoreWea000103","name":"Kunshu: Ancestral sword of the hantei [Blessed Treasure]","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000002","name":"Ceremonial"},{"id":"L5RCorePro000010","name":"Resplendent"},{"id":"L5RCorePro000014","name":"Sacred"}],"category":"Swords","skill":"melee","readied":false,"range":"0-1","damage":"6","deadliness":"5","grip_1":"","grip_2":"Deadliness +1","description":"","book_reference":"Celestial Realms p.104"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/katana.svg","effects":[]}
|
||||
{"_id":"L5RCoreWea000104","name":"Mizutsumi [Blessed Treasure]","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000002","name":"Ceremonial"},{"id":"L5RCorePro000001","name":"Razor-Edged"},{"id":"L5RCorePro000014","name":"Sacred"}],"category":"Swords","skill":"melee","readied":false,"range":"1","damage":"4","deadliness":"5","grip_1":"","grip_2":"Deadliness +2","description":"","book_reference":"Celestial Realms - Deathly Turns p.19"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/katana.svg","effects":[]}
|
||||
{"_id":"L5RCoreWea000105","name":"The Five Akodo Daggers [Blessed Treasure]","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000005","name":"Concealable"},{"id":"L5RCorePro000015","name":"Durable"},{"id":"L5RCorePro000001","name":"Razor-Edged"},{"id":"L5RCorePro000014","name":"Sacred"}],"category":"Hand Weapons","skill":"melee","readied":false,"range":"","damage":"2","deadliness":"6","grip_1":"","grip_2":"Deadliness +2","description":"","book_reference":"Fields of Victory p.92"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/knife.svg","effects":[]}
|
||||
{"_id":"L5RCoreWea000106","name":"The blade with no name: Ancestral sword of the Dragon [Blessed Treasure]","permission":{"default":0},"type":"weapon","data":{"equipped":false,"quantity":1,"weight":"1","rarity":"10","zeni":"0","properties":[{"id":"L5RCorePro000014","name":"Sacred"}],"category":"Swords","skill":"melee","readied":false,"range":"","damage":"","deadliness":"","grip_1":"","grip_2":"","description":"","book_reference":"Celestial Realms p.100"},"sort":100001,"flags":{},"img":"systems/l5r5e/assets/icons/weapons/katana.svg","effects":[]}
|
||||
|
||||
@@ -16,10 +16,17 @@ export class ActorL5r5e extends Actor {
|
||||
docData.img = `${CONFIG.l5r5e.paths.assets}icons/actors/${docData.type}.svg`;
|
||||
}
|
||||
|
||||
// Only for new actors (New actor has no items, duplicates does)
|
||||
if (!docData.items) {
|
||||
// Some tweak on actors prototypeToken
|
||||
docData.prototypeToken = docData.prototypeToken || {};
|
||||
switch (docData.type) {
|
||||
case "character":
|
||||
// Load skills from core compendiums (only for pc character)
|
||||
docData.items = [];
|
||||
await ActorL5r5e.addSkillsFromDefaultList(docData);
|
||||
|
||||
// Set token properties
|
||||
foundry.utils.mergeObject(
|
||||
docData.prototypeToken,
|
||||
{
|
||||
@@ -73,9 +80,28 @@ export class ActorL5r5e extends Actor {
|
||||
);
|
||||
break;
|
||||
}
|
||||
}
|
||||
await super.create(docData, options);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add all the skills from compendiums to "items"
|
||||
*/
|
||||
static async addSkillsFromDefaultList(docData) {
|
||||
console.log(`L5R5E | Adding default skills to ${docData.name}`);
|
||||
|
||||
const skillList = await game.l5r5e.HelpersL5r5e.getSkillsItemsList();
|
||||
|
||||
skillList.forEach(item => {
|
||||
// Get the json data and replace the object id/rank
|
||||
const tmpData = item.toObject();
|
||||
tmpData._id = foundry.utils.randomID();
|
||||
tmpData.system.rank = 0;
|
||||
docData.items.push(tmpData);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Entity-specific actions that should occur when the Entity is updated
|
||||
* @override
|
||||
@@ -94,7 +120,7 @@ export class ActorL5r5e extends Actor {
|
||||
context.pack = this.pack;
|
||||
|
||||
// NPC switch between types : Linked actor for Adversary, unlinked for Minion
|
||||
if (!!docData["system.type"] && this.type === "npc" && docData["system.type"] !== this.system.type) {
|
||||
if (!!docData["system.type"] && this.isNpc && docData["system.type"] !== this.system.type) {
|
||||
docData["prototypeToken.actorLink"] = docData["system.type"] === "adversary";
|
||||
}
|
||||
|
||||
@@ -197,38 +223,51 @@ export class ActorL5r5e extends Actor {
|
||||
* @private
|
||||
*/
|
||||
async _updateActorFromAdvancement(item, isAdd) {
|
||||
if (item && item.type === "advancement") {
|
||||
const actor = foundry.utils.duplicate(this.system);
|
||||
if (!item || item.type !== "advancement") {
|
||||
return;
|
||||
}
|
||||
|
||||
const actorSystem = foundry.utils.duplicate(this.system);
|
||||
const itemData = item.system;
|
||||
if (itemData.advancement_type === "ring") {
|
||||
// Ring
|
||||
if (isAdd) {
|
||||
actor.rings[itemData.ring] = Math.min(9, actor.rings[itemData.ring] + 1);
|
||||
actorSystem.rings[itemData.ring] = Math.min(9, actorSystem.rings[itemData.ring] + 1);
|
||||
} else {
|
||||
actor.rings[itemData.ring] = Math.max(1, actor.rings[itemData.ring] - 1);
|
||||
}
|
||||
} else {
|
||||
// Skill
|
||||
const skillCatId = CONFIG.l5r5e.skills.get(itemData.skill);
|
||||
if (skillCatId) {
|
||||
if (isAdd) {
|
||||
actor.skills[skillCatId][itemData.skill] = Math.min(
|
||||
9,
|
||||
actor.skills[skillCatId][itemData.skill] + 1
|
||||
);
|
||||
} else {
|
||||
actor.skills[skillCatId][itemData.skill] = Math.max(
|
||||
0,
|
||||
actor.skills[skillCatId][itemData.skill] - 1
|
||||
);
|
||||
}
|
||||
}
|
||||
actorSystem.rings[itemData.ring] = Math.max(1, actorSystem.rings[itemData.ring] - 1);
|
||||
}
|
||||
|
||||
// Update Actor
|
||||
await this.update({
|
||||
system: foundry.utils.diffObject(this.system, actor),
|
||||
system: foundry.utils.diffObject(this.system, actorSystem),
|
||||
});
|
||||
|
||||
} else {
|
||||
// Skill
|
||||
let skillItem = await fromUuid(itemData.skill); // Skill itemUuid
|
||||
if (!skillItem) {
|
||||
console.warn("L5R5E | Unknown skill item uuid", itemData.skill);
|
||||
return;
|
||||
}
|
||||
// Out of actor item ?
|
||||
if (!skillItem.actor || skillItem.actor._id !== this._id) {
|
||||
const checkItem = this.items.getName(skillItem.name);
|
||||
if (checkItem) {
|
||||
skillItem = checkItem;
|
||||
} else {
|
||||
throw new Error(`Unable to find "${skillItem.name}" on this actor`);
|
||||
}
|
||||
}
|
||||
|
||||
const newRank = isAdd
|
||||
? Math.min(9, skillItem.system.rank + 1)
|
||||
: Math.max(0, skillItem.system.rank - 1);
|
||||
if (skillItem.system.rank === newRank) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Update Item
|
||||
await skillItem.update({ "system.rank": newRank });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -261,12 +300,20 @@ export class ActorL5r5e extends Actor {
|
||||
return this.type === "character";
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if this actor is a NPC
|
||||
* @return {boolean}
|
||||
*/
|
||||
get isNpc() {
|
||||
return this.type === "npc";
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if this actor is an Adversary
|
||||
* @return {boolean}
|
||||
*/
|
||||
get isAdversary() {
|
||||
return this.type === "npc" && this.system.type === "adversary";
|
||||
return this.isNpc && this.system.type === "adversary";
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -274,7 +321,7 @@ export class ActorL5r5e extends Actor {
|
||||
* @return {boolean}
|
||||
*/
|
||||
get isMinion() {
|
||||
return this.type === "npc" && this.system.type === "minion";
|
||||
return this.isNpc && this.system.type === "minion";
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -370,7 +417,7 @@ export class ActorL5r5e extends Actor {
|
||||
if (!this.isCharacterType) {
|
||||
return null;
|
||||
}
|
||||
return this.type === "npc" ? this.system.conflict_rank.social : this.system.identity.school_rank;
|
||||
return this.isNpc ? this.system.conflict_rank.social : this.system.identity.school_rank;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -381,6 +428,6 @@ export class ActorL5r5e extends Actor {
|
||||
if (!this.isCharacterType) {
|
||||
return null;
|
||||
}
|
||||
return this.type === "npc" ? this.system.conflict_rank.martial : this.system.identity.school_rank;
|
||||
return this.isNpc ? this.system.conflict_rank.martial : this.system.identity.school_rank;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -133,6 +133,7 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
||||
* @param {DragEvent} event
|
||||
*/
|
||||
async _onDrop(event) {
|
||||
try {
|
||||
// *** Everything below here is only needed if the sheet is editable ***
|
||||
if (!this.isEditable || this.actor.system.soft_locked) {
|
||||
console.log("L5R5E | BCS | This sheet is not editable");
|
||||
@@ -203,11 +204,6 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
||||
|
||||
let itemData = item.toObject(true);
|
||||
|
||||
// If from another actor, break the link
|
||||
if (itemData.system.parent_id !== null && itemData.system.parent_id.actor_id !== this.actor._id) {
|
||||
itemData.system.parent_id = null;
|
||||
}
|
||||
|
||||
// Item subtype specific
|
||||
switch (itemData.type) {
|
||||
case "army_cohort":
|
||||
@@ -216,7 +212,7 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
||||
return;
|
||||
|
||||
case "advancement":
|
||||
// Specific advancements, remove 1 to selected ring/skill
|
||||
// Specific advancements, add x to selected ring/skill
|
||||
await this.actor.addBonus(item);
|
||||
break;
|
||||
|
||||
@@ -235,6 +231,11 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
||||
itemData = item.toObject(true);
|
||||
break;
|
||||
|
||||
case "skill":
|
||||
itemData.system.rank = 0;
|
||||
itemData.system.modifier = 0;
|
||||
break;
|
||||
|
||||
case "technique":
|
||||
// School_ability and mastery_ability, allow only 1 per type
|
||||
if (CONFIG.l5r5e.techniques.get(itemData.system.technique_type)?.type === "school") {
|
||||
@@ -243,7 +244,7 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
||||
return e.type === "technique" && e.system.technique_type === itemData.system.technique_type;
|
||||
})
|
||||
) {
|
||||
ui.notifications.info("l5r5e.techniques.only_one", {localize: true});
|
||||
ui.notifications.info(game.i18n.localize("l5r5e.techniques.only_one"));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -252,10 +253,11 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
||||
itemData.system.xp_used = 0;
|
||||
itemData.system.in_curriculum = true;
|
||||
} else {
|
||||
// Informative message : Check if technique is allowed for this character
|
||||
if (!game.user.isGM && !this.actor.system.techniques[itemData.system.technique_type]) {
|
||||
ui.notifications.info("l5r5e.techniques.not_allowed", {localize: true});
|
||||
}
|
||||
// Check if technique is allowed for this character
|
||||
// if (!game.user.isGM && !this.actor.system.techniques[itemData.system.technique_type]) {
|
||||
// ui.notifications.info(game.i18n.localize("l5r5e.techniques.not_allowed"));
|
||||
// return;
|
||||
// }
|
||||
|
||||
// Verify cost
|
||||
itemData.system.xp_cost =
|
||||
@@ -272,6 +274,10 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
||||
|
||||
// Finally create the embed
|
||||
return this.actor.createEmbeddedDocuments("Item", [itemData]);
|
||||
|
||||
} catch (ex) {
|
||||
console.warn("L5R5E |", ex.message);
|
||||
}
|
||||
}
|
||||
|
||||
/** @inheritdoc */
|
||||
@@ -281,10 +287,12 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
||||
if (li.dataset.itemParentId && li.dataset.itemId) {
|
||||
const item = this.actor.items.get(li.dataset.itemParentId)?.items.get(li.dataset.itemId);
|
||||
if (item) {
|
||||
event.dataTransfer.setData("text/plain", JSON.stringify({
|
||||
const dragData = {
|
||||
type: "Item",
|
||||
uuid: item.uuid,
|
||||
}));
|
||||
data: foundry.utils.duplicate(item),
|
||||
};
|
||||
dragData.data.system.parent_id = null;
|
||||
event.dataTransfer.setData("text/plain", JSON.stringify(dragData));
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -627,11 +635,11 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
||||
|
||||
if (isInitiative) {
|
||||
if (!game.combat) {
|
||||
ui.notifications.warn("COMBAT.NoneActive", {localize: true});
|
||||
ui.notifications.warn(game.i18n.localize("COMBAT.NoneActive"));
|
||||
return;
|
||||
}
|
||||
if (!this.actor.canDoInitiativeRoll) {
|
||||
ui.notifications.error("l5r5e.conflict.initiative.already_set", {localize: true});
|
||||
ui.notifications.error(game.i18n.localize("l5r5e.conflict.initiative.already_set"));
|
||||
return;
|
||||
}
|
||||
// Minion specific
|
||||
|
||||
@@ -98,7 +98,7 @@ export class CharacterGeneratorDialog extends FormApplication {
|
||||
}));
|
||||
return {
|
||||
...(await super.getData(options)),
|
||||
isNpc: this.actor.type === "npc",
|
||||
isNpc: this.actor.isNpc,
|
||||
clanList: [{ id: "random", label: game.i18n.localize("l5r5e.global.random") }, ...clans],
|
||||
genderList: [
|
||||
{ id: "random", label: game.i18n.localize("l5r5e.global.random") },
|
||||
|
||||
@@ -292,7 +292,7 @@ export class CharacterGenerator {
|
||||
}
|
||||
) {
|
||||
const actorDatas = actor.system;
|
||||
const isNpc = actor.type === "npc";
|
||||
const isNpc = actor.isNpc;
|
||||
|
||||
// Need to set some required values
|
||||
this.data.age = actorDatas.identity.age || CharacterGenerator.genAge(this.data.avgRingsValue);
|
||||
|
||||
@@ -47,8 +47,11 @@ export class CharacterSheetL5r5e extends BaseCharacterSheetL5r5e {
|
||||
// Min rank = 1
|
||||
this.actor.system.identity.school_rank = Math.max(1, this.actor.system.identity.school_rank);
|
||||
|
||||
// Split Skills
|
||||
sheetData.data.skillCategories = game.l5r5e.HelpersL5r5e.splitSkillByCategory(sheetData.items);
|
||||
|
||||
// Split Money
|
||||
sheetData.data.system.money = this._zeniToMoney(this.actor.system.zeni);
|
||||
sheetData.data.money = this._zeniToMoney(this.actor.system.zeni);
|
||||
|
||||
// Split school advancements by rank, and calculate xp spent and add it to total
|
||||
this._prepareSchoolAdvancement(sheetData);
|
||||
@@ -86,7 +89,7 @@ export class CharacterSheetL5r5e extends BaseCharacterSheetL5r5e {
|
||||
html,
|
||||
"system.identity.family",
|
||||
CONFIG.l5r5e.families.get(
|
||||
Object.entries(game.l5r5e.HelpersL5r5e.getLocalizedRawObject("l5r5e.clans")).find(
|
||||
Object.entries(game.i18n.translations.l5r5e.clans).find(
|
||||
([k, v]) => v === this.actor.system.identity.clan
|
||||
)?.[0]
|
||||
)
|
||||
@@ -180,6 +183,12 @@ export class CharacterSheetL5r5e extends BaseCharacterSheetL5r5e {
|
||||
* @param formData
|
||||
*/
|
||||
_updateObject(event, formData) {
|
||||
// Update items ranks
|
||||
const formDataObj = foundry.utils.expandObject(formData);
|
||||
if (formDataObj.skillsValues) {
|
||||
this._updateItemsRank(foundry.utils.expandObject(formDataObj.skillsValues));
|
||||
}
|
||||
|
||||
// Clan tag trim if autocomplete in school name
|
||||
if (
|
||||
formData["autoCompleteListName"] === "system.identity.school" &&
|
||||
@@ -194,16 +203,12 @@ export class CharacterSheetL5r5e extends BaseCharacterSheetL5r5e {
|
||||
}
|
||||
|
||||
// Store money in Zeni
|
||||
if (formData["system.money.koku"] || formData["system.money.bu"] || formData["system.money.zeni"]) {
|
||||
if (formData["money.koku"] || formData["money.bu"] || formData["money.zeni"]) {
|
||||
formData["system.zeni"] = this._moneyToZeni(
|
||||
formData["system.money.koku"] || 0,
|
||||
formData["system.money.bu"] || 0,
|
||||
formData["system.money.zeni"] || 0
|
||||
formData["money.koku"] || 0,
|
||||
formData["money.bu"] || 0,
|
||||
formData["money.zeni"] || 0
|
||||
);
|
||||
// Remove fake money object
|
||||
delete formData["system.money.koku"];
|
||||
delete formData["system.money.bu"];
|
||||
delete formData["system.money.zeni"];
|
||||
}
|
||||
|
||||
// Save computed values
|
||||
@@ -219,6 +224,20 @@ export class CharacterSheetL5r5e extends BaseCharacterSheetL5r5e {
|
||||
return super._updateObject(event, formData);
|
||||
}
|
||||
|
||||
/**
|
||||
* Update embedded items ranks
|
||||
* @param {Object<String:String>} itemsValues items new values "ids: rank"
|
||||
*/
|
||||
_updateItemsRank(itemsValues) {
|
||||
Object.entries(itemsValues).forEach(([key, rank]) => {
|
||||
const item = this.actor.items.get(key);
|
||||
if (!item || item.system.rank === rank) {
|
||||
return;
|
||||
}
|
||||
item.update({ "system.rank": rank });
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert a sum in Zeni to Zeni, Bu and Koku
|
||||
* @param {number} zeni
|
||||
|
||||
@@ -150,10 +150,7 @@ export class TwentyQuestionsDialog extends FormApplication {
|
||||
skillsList,
|
||||
skillsListStep7,
|
||||
skillsListStep17,
|
||||
noHonorSkillsList: CONFIG.l5r5e.noHonorSkillsList.map(id => ({
|
||||
id,
|
||||
label: game.i18n.localize("l5r5e.skills." + CONFIG.l5r5e.skills.get(id.toLowerCase()) + "." + id.toLowerCase())
|
||||
})),
|
||||
noHonorSkillsList: ["commerce", "skulduggery", "medicine", "seafaring", "survival", "labor"],
|
||||
techniquesList: game.l5r5e.HelpersL5r5e.getTechniquesList({ displayInTypes: true }),
|
||||
data: this.object.data,
|
||||
cache: this.cache,
|
||||
@@ -221,7 +218,7 @@ export class TwentyQuestionsDialog extends FormApplication {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
$(event.currentTarget).prop("disabled", true);
|
||||
await this.object.toActor(this.actor, foundry.utils.flattenObject(this.cache));
|
||||
await this.object.toActor(this.actor, flattenObject(this.cache));
|
||||
await this.close({ submit: true, force: true });
|
||||
});
|
||||
|
||||
@@ -232,7 +229,7 @@ export class TwentyQuestionsDialog extends FormApplication {
|
||||
html,
|
||||
"step2.family",
|
||||
CONFIG.l5r5e.families.get(
|
||||
Object.entries(game.l5r5e.HelpersL5r5e.getLocalizedRawObject("l5r5e.clans")).find(
|
||||
Object.entries(game.i18n.translations.l5r5e.clans).find(
|
||||
([k, v]) => v === this.object.data.step1.clan
|
||||
)?.[0]
|
||||
)
|
||||
@@ -292,10 +289,11 @@ export class TwentyQuestionsDialog extends FormApplication {
|
||||
`L5R5E | 20Q | This technique is not a school ability : ${item.system.technique_type}`
|
||||
);
|
||||
return;
|
||||
} else if (!this.object.data.step3.allowed_techniques?.[item.system.technique_type]) {
|
||||
// Informative message : Tech not allowed
|
||||
ui.notifications.info("l5r5e.techniques.not_allowed", {localize: true});
|
||||
}
|
||||
// } else if (!this.object.data.step3.allowed_techniques?.[item.system.technique_type]) {
|
||||
// // Tech not allowed
|
||||
// ui.notifications.info(game.i18n.localize("l5r5e.techniques.not_allowed"));
|
||||
// return;
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@ export class CombatL5r5e extends Combat {
|
||||
const skillId = messageOptions.skillId
|
||||
? messageOptions.skillId
|
||||
: CONFIG.l5r5e.initiativeSkills[game.settings.get(CONFIG.l5r5e.namespace, "initiative-encounter")];
|
||||
const skillCat = CONFIG.l5r5e.skills.get(skillId);
|
||||
const skillCat = CONFIG.l5r5e.skills.get(skillId); // TODO refacto with skill items
|
||||
|
||||
// Get score for each combatant
|
||||
const networkActors = [];
|
||||
@@ -199,6 +199,6 @@ export class CombatL5r5e extends Combat {
|
||||
* @private
|
||||
*/
|
||||
static _getWeightByActorType(actor) {
|
||||
return actor.type === "npc" ? (actor.type === "minion" ? 3 : 2) : 1;
|
||||
return actor.isNpc ? (actor.type === "minion" ? 3 : 2) : 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ export const L5R5E = {
|
||||
money: [50, 10],
|
||||
stances: ["earth", "air", "water", "fire", "void"],
|
||||
roles: ["artisan", "bushi", "courtier", "monk", "sage", "shinobi", "shugenja"],
|
||||
skillCategories: ["artisan", "martial", "scholar", "social", "trade"],
|
||||
xp: {
|
||||
costPerRank: [0, 20, 24, 32, 44, 60],
|
||||
bondCostPerRank: [0, 3, 4, 6, 8, 10],
|
||||
@@ -23,7 +24,6 @@ export const L5R5E = {
|
||||
skirmish: "tactics",
|
||||
mass_battle: "command",
|
||||
},
|
||||
noHonorSkillsList: ["commerce", "skulduggery", "medicine", "seafaring", "survival", "labor"],
|
||||
};
|
||||
|
||||
// *** Techniques ***
|
||||
@@ -47,6 +47,7 @@ L5R5E.techniques.set("title_ability", { type: "title", displayInTypes: false });
|
||||
L5R5E.techniques.set("specificity", { type: "custom", displayInTypes: false });
|
||||
|
||||
// *** SkillId - CategoryId ***
|
||||
// Hardcoded skills are still required for compatibility (migration & olds worlds)
|
||||
L5R5E.skills = new Map();
|
||||
L5R5E.skills.set("aesthetics", "artisan");
|
||||
L5R5E.skills.set("composition", "artisan");
|
||||
|
||||
@@ -110,7 +110,7 @@ export class DicePickerDialog extends FormApplication {
|
||||
* ex: new game.l5r5e.DicePickerDialog({skillId: 'aesthetics', ringId: 'water', actor: game.user.character}).render(true);
|
||||
*
|
||||
* Options :
|
||||
* actor {Actor} Any `Actor` object instance. Ex : `game.user.character`, `canvas.tokens.controlled[0].actor`
|
||||
* actor {ActorL5r5e} Any `Actor` object instance. Ex : `game.user.character`, `canvas.tokens.controlled[0].actor`
|
||||
* actorId {string} This is the `id` not the `uuid` of an actor. Ex : "AbYgKrNwWeAxa9jT"
|
||||
* actorName {string} Careful this is case-sensitive. Ex : "Isawa Aki"
|
||||
* difficulty {number} `1` to `9`
|
||||
@@ -271,7 +271,8 @@ export class DicePickerDialog extends FormApplication {
|
||||
if (!skillsList) {
|
||||
return;
|
||||
}
|
||||
this.object.skill.list = this.parseSkillsList(skillsList);
|
||||
this.parseSkillsList(skillsList).then((list) => {
|
||||
this.object.skill.list = list;
|
||||
if (this.object.skill.list.length > 0) {
|
||||
// Set 1st skill
|
||||
if (this.useCategory) {
|
||||
@@ -284,6 +285,7 @@ export class DicePickerDialog extends FormApplication {
|
||||
this.object.skill.list = null;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -303,7 +305,7 @@ export class DicePickerDialog extends FormApplication {
|
||||
name: "",
|
||||
};
|
||||
|
||||
this.skillCatId = CONFIG.l5r5e.skills.get(skillId);
|
||||
this.skillCatId = CONFIG.l5r5e.skills.get(skillId); // TODO refacto with skill items
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -382,7 +384,7 @@ export class DicePickerDialog extends FormApplication {
|
||||
* @return {boolean}
|
||||
*/
|
||||
get useCategory() {
|
||||
return !!this._actor && this._actor.type === "npc";
|
||||
return !!this._actor && this._actor.isNpc;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -530,7 +532,7 @@ export class DicePickerDialog extends FormApplication {
|
||||
// If initiative roll, check if player already have
|
||||
if (this.object.isInitiativeRoll) {
|
||||
if (!game.combat) {
|
||||
ui.notifications.warn("COMBAT.NoneActive", {localize: true});
|
||||
ui.notifications.warn(game.i18n.localize("COMBAT.NoneActive"));
|
||||
return this.close();
|
||||
}
|
||||
|
||||
@@ -678,16 +680,16 @@ export class DicePickerDialog extends FormApplication {
|
||||
name = name + " - " + this.object.skill.name;
|
||||
}
|
||||
|
||||
const command = `new game.l5r5e.DicePickerDialog(${JSON.stringify(params)}).render(true);`;
|
||||
let command = `new game.l5r5e.DicePickerDialog(${JSON.stringify(params)}).render(true);`;
|
||||
|
||||
let macro = game.macros.contents.find((m) => m.name === name && m.command === command && m.isAuthor);
|
||||
let macro = game.macros.contents.find((m) => m.name === name && m.command === command);
|
||||
if (!macro) {
|
||||
macro = await Macro.create({
|
||||
name,
|
||||
name: name,
|
||||
type: "script",
|
||||
scope: "actor",
|
||||
command,
|
||||
img: this._actor?.img || "systems/l5r5e/assets/dices/default/ring_et.svg",
|
||||
scope: "global",
|
||||
command: command,
|
||||
img: this._actor?.img ? this._actor.img : "systems/l5r5e/assets/dices/default/ring_et.svg",
|
||||
});
|
||||
}
|
||||
|
||||
@@ -830,10 +832,10 @@ export class DicePickerDialog extends FormApplication {
|
||||
* NPC : shrink to category names
|
||||
*
|
||||
* @param {string} skillList
|
||||
* @return {string[]}
|
||||
* @returns {Promise<{id: *, label: string}[]>}
|
||||
*/
|
||||
parseSkillsList(skillList) {
|
||||
const categories = game.l5r5e.HelpersL5r5e.getCategoriesSkillsList();
|
||||
async parseSkillsList(skillList) {
|
||||
const categories = await game.l5r5e.HelpersL5r5e.getCategoriesSkillsList();
|
||||
|
||||
// Sanitize and uniques values
|
||||
const unqSkillList = new Set();
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
/**
|
||||
* L5R5e Base Die
|
||||
*/
|
||||
export class L5rBaseDie extends foundry.dice.terms.DiceTerm {
|
||||
/** Need to be overridden */
|
||||
export class L5rBaseDie extends DiceTerm {
|
||||
/** Need to be override */
|
||||
static DENOMINATION = "";
|
||||
|
||||
/** Need to be overridden */
|
||||
/** Need to be override */
|
||||
static FACES = {};
|
||||
|
||||
/** @override */
|
||||
@@ -79,14 +79,14 @@ export class L5rBaseDie extends foundry.dice.terms.DiceTerm {
|
||||
* @return {L5rBaseDie} The evaluated RollTerm
|
||||
* @override
|
||||
*/
|
||||
async evaluate({ minimize = false, maximize = false } = {}) {
|
||||
async evaluate({ minimize = false, maximize = false, async = true } = {}) {
|
||||
if (this._evaluated) {
|
||||
throw new Error(`This ${this.constructor.name} has already been evaluated and is immutable`);
|
||||
}
|
||||
|
||||
// Roll the initial number of dice
|
||||
for (let n = 1; n <= this.number; n++) {
|
||||
await this.roll({ minimize, maximize });
|
||||
await this.roll({ minimize, maximize, async });
|
||||
}
|
||||
|
||||
// Apply modifiers
|
||||
|
||||
@@ -91,7 +91,7 @@ export class RollnKeepDialog extends FormApplication {
|
||||
* @return {boolean}
|
||||
*/
|
||||
get isOwner() {
|
||||
return this._message?.isAuthor || this.messageRoll?.l5r5e.actor?.isOwner || this._message?.isOwner || false;
|
||||
return this._message?.isAuthor || this.messageRoll.l5r5e.actor?.isOwner || this._message?.isOwner || false;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -145,7 +145,7 @@ export class RollnKeepDialog extends FormApplication {
|
||||
}
|
||||
|
||||
// Get the roll
|
||||
this.roll = this.messageRoll;
|
||||
this.roll = game.l5r5e.RollL5r5e.fromData(this.messageRoll);
|
||||
|
||||
// Already history
|
||||
if (Array.isArray(this.roll.l5r5e.history)) {
|
||||
|
||||
@@ -80,7 +80,7 @@ export class RollL5r5e extends Roll {
|
||||
* Execute the Roll, replacing dice and evaluating the total result
|
||||
* @override
|
||||
**/
|
||||
async evaluate({ minimize = false, maximize = false } = {}) {
|
||||
async evaluate({ minimize = false, maximize = false, async = true } = {}) {
|
||||
if (this._evaluated) {
|
||||
throw new Error("This Roll object has already been rolled.");
|
||||
}
|
||||
@@ -95,7 +95,7 @@ export class RollL5r5e extends Roll {
|
||||
this._total = 0;
|
||||
|
||||
// Roll
|
||||
await super.evaluate({ minimize, maximize });
|
||||
await super.evaluate({ minimize, maximize, async });
|
||||
this._evaluated = true;
|
||||
|
||||
// Save initial formula
|
||||
@@ -132,7 +132,7 @@ export class RollL5r5e extends Roll {
|
||||
|
||||
// Store final outputs
|
||||
this.l5r5e.dicesTypes.std = this.dice.some(
|
||||
(term) => term instanceof foundry.dice.terms.DiceTerm && !(term instanceof game.l5r5e.L5rBaseDie)
|
||||
(term) => term instanceof DiceTerm && !(term instanceof game.l5r5e.L5rBaseDie)
|
||||
); // ignore math symbols
|
||||
this.l5r5e.dicesTypes.l5r = this.dice.some((term) => term instanceof game.l5r5e.L5rBaseDie);
|
||||
summary.totalBonus = Math.max(0, summary.totalSuccess - this.l5r5e.difficulty);
|
||||
@@ -327,7 +327,7 @@ export class RollL5r5e extends Roll {
|
||||
* This function can either create the ChatMessage directly, or return the data object that will be used to create.
|
||||
* @override
|
||||
*/
|
||||
async toMessage(messageData = {}, { rollMode = null } = {}) {
|
||||
async toMessage(messageData = {}, { rollMode = null, create = true } = {}) {
|
||||
// Perform the roll, if it has not yet been rolled
|
||||
if (!this._evaluated) {
|
||||
await this.evaluate();
|
||||
@@ -346,6 +346,7 @@ export class RollL5r5e extends Roll {
|
||||
messageData = foundry.utils.mergeObject(
|
||||
{
|
||||
user: game.user.id,
|
||||
type: CONST.CHAT_MESSAGE_TYPES.ROLL,
|
||||
content,
|
||||
sound: CONFIG.sounds.dice,
|
||||
speaker: {
|
||||
@@ -356,11 +357,12 @@ export class RollL5r5e extends Roll {
|
||||
},
|
||||
messageData
|
||||
);
|
||||
messageData.rolls = [this];
|
||||
messageData.roll = this;
|
||||
|
||||
// Either create the message or just return the chat data
|
||||
return ChatMessage.implementation.create(messageData, {
|
||||
rollMode: rMode,
|
||||
temporary: !create,
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -113,7 +113,7 @@ export class GmMonitor extends FormApplication {
|
||||
|
||||
} else {
|
||||
// If empty add pc with owner
|
||||
actors = game.actors.filter((actor) => actor.type === "character" && actor.hasPlayerOwnerActive);
|
||||
actors = game.actors.filter((actor) => actor.isCharacter && actor.hasPlayerOwnerActive);
|
||||
this._saveActorsIds();
|
||||
}
|
||||
|
||||
|
||||
@@ -64,6 +64,12 @@ export const RegisterHandlebars = function () {
|
||||
return objects.join("");
|
||||
});
|
||||
|
||||
// Make the sum of values
|
||||
Handlebars.registerHelper('sum', function(...nb) {
|
||||
nb.pop(); // remove this function call
|
||||
return nb.reduce((acc, n) => acc + Number(n ?? 0), 0);
|
||||
});
|
||||
|
||||
// Add a setter
|
||||
Handlebars.registerHelper("setVar", function (varName, varValue, options) {
|
||||
options.data.root[varName] = varValue;
|
||||
|
||||
@@ -50,7 +50,7 @@ export class HelpDialog extends FormApplication {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
const name = $(event.currentTarget).data("type");
|
||||
ui.notifications.info(`l5r5e.logo.${name}.info`, {localize: true});
|
||||
ui.notifications.info(game.i18n.localize(`l5r5e.logo.${name}.info`));
|
||||
window.open(game.i18n.localize(`l5r5e.logo.${name}.link`), "_blank");
|
||||
});
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
export class HelpersL5r5e {
|
||||
/**
|
||||
* Get Rings/Element for List / Select
|
||||
* @param {Actor|null} actor
|
||||
* @param {ActorL5r5e|null} actor
|
||||
* @return {{id: string, label: *, value}[]}
|
||||
*/
|
||||
static getRingsList(actor = null) {
|
||||
@@ -15,12 +15,83 @@ export class HelpersL5r5e {
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the default skill list for settings
|
||||
* @returns {string[]}
|
||||
*/
|
||||
static getDefaultSkillsUuidFromPack() {
|
||||
return Array.from({length: 24}, (_, i) => "Compendium.l5r5e.core-skills.L5RCoreSkl" + ('' +(i + 1)).padStart(6, "0"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the skill items list for this actor or from the default (settings)
|
||||
* @param {ActorL5r5e} actor If actor provided, get the skills preferably from it
|
||||
* @returns {Promise<Item[]>}
|
||||
*/
|
||||
static async getSkillsItemsList(actor = null) {
|
||||
const skillList = [];
|
||||
|
||||
// If actor provided, get the skills preferably from it
|
||||
if (actor instanceof Actor && actor?.isCharacter) {
|
||||
actor.items
|
||||
.filter(item => item.type === "skill")
|
||||
.forEach(item => skillList.push(item))
|
||||
}
|
||||
|
||||
// Get the default list from settings
|
||||
let defaultList = game.settings.get(CONFIG.l5r5e.namespace, "defaultSkillsList") || [];
|
||||
|
||||
// If empty, refill with default values
|
||||
if (foundry.utils.isEmpty(defaultList)) {
|
||||
defaultList = HelpersL5r5e.getDefaultSkillsUuidFromPack();
|
||||
await game.settings.set(CONFIG.l5r5e.namespace, "defaultSkillsList", defaultList);
|
||||
}
|
||||
|
||||
defaultList = await Promise.all(defaultList.map(async uuid => await fromUuid(uuid)));
|
||||
|
||||
|
||||
// Merge the two list by name
|
||||
const namesList = skillList.map(item => item.name);
|
||||
defaultList.forEach(item => {
|
||||
if (item && !namesList.includes(item.name)) {
|
||||
skillList.push(item);
|
||||
}
|
||||
});
|
||||
|
||||
return skillList;
|
||||
}
|
||||
|
||||
/**
|
||||
* Split Skills item by categories, and sort them alphabetically
|
||||
* @param {Item[]} itemsList
|
||||
* @return {{catName: Item[]}}
|
||||
*/
|
||||
static splitSkillByCategory(itemsList) {
|
||||
const skill = CONFIG.l5r5e.skillCategories.reduce((acc,curr) => (acc[curr] = [], acc), {});
|
||||
|
||||
itemsList.forEach((item) => {
|
||||
if (item.type === "skill") {
|
||||
const cat = item.system.category ?? "artisan";
|
||||
skill[cat].push(item);
|
||||
}
|
||||
});
|
||||
|
||||
// Sort Items by name
|
||||
Object.values(skill).forEach(section => {
|
||||
section.sort((a, b) => a.name.localeCompare(b.name));
|
||||
});
|
||||
|
||||
return skill;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get Skills for List / Select with groups
|
||||
* @param {boolean} useGroup
|
||||
* @return {{cat: any, id: any, label: *}[]}
|
||||
*/
|
||||
static getSkillsList(useGroup = false) {
|
||||
console.warn('@deprecated hardcoded skills - helpers.getSkillsList() - Use getSkillsItemsList() + splitSkillByCategory() instead'); // TODO @deprecated hardcoded skills
|
||||
|
||||
if (!useGroup) {
|
||||
return Array.from(CONFIG.l5r5e.skills).map(([id, cat]) => ({
|
||||
id: id,
|
||||
@@ -45,17 +116,25 @@ export class HelpersL5r5e {
|
||||
|
||||
/**
|
||||
* Return Categories and Skill names in it
|
||||
* @return {Map}
|
||||
* @param {ActorL5r5e} actor If actor provided, get the skills preferably from it
|
||||
* @returns {Promise<Map>}
|
||||
*/
|
||||
static getCategoriesSkillsList() {
|
||||
return Array.from(CONFIG.l5r5e.skills).reduce((acc, [id, cat]) => {
|
||||
static async getCategoriesSkillsList(actor = null) {
|
||||
const skillList = await HelpersL5r5e.getSkillsItemsList(actor);
|
||||
const acc = new Map();
|
||||
|
||||
skillList.forEach((item) => {
|
||||
const id = item.name;
|
||||
const cat = item.system.category;
|
||||
|
||||
if (acc.has(cat)) {
|
||||
acc.set(cat, [...acc.get(cat), id]);
|
||||
} else {
|
||||
acc.set(cat, [id]);
|
||||
}
|
||||
});
|
||||
|
||||
return acc;
|
||||
}, new Map());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -84,7 +163,7 @@ export class HelpersL5r5e {
|
||||
* @return {string[]}
|
||||
*/
|
||||
static getLocalizedClansList() {
|
||||
return Object.entries(game.l5r5e.HelpersL5r5e.getLocalizedRawObject("l5r5e.clans"))
|
||||
return Object.entries(game.i18n.translations.l5r5e.clans)
|
||||
.filter(([k, v]) => !["title", "label"].includes(k))
|
||||
.map(([k, v]) => v);
|
||||
}
|
||||
@@ -101,20 +180,6 @@ export class HelpersL5r5e {
|
||||
return Array.from(comp.index).map((v) => v.name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the raw object from localization, with fallback if the selected language is unknown
|
||||
* @param {string} key
|
||||
* @returns {*}
|
||||
*/
|
||||
static getLocalizedRawObject(key) {
|
||||
let object = foundry.utils.getProperty(game.i18n.translations, key);
|
||||
if (!!object) {
|
||||
return object;
|
||||
}
|
||||
object = foundry.utils.getProperty(game.i18n._fallback, key);
|
||||
return object ?? key;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the list of Roles
|
||||
* @return {string[]}
|
||||
@@ -198,8 +263,8 @@ export class HelpersL5r5e {
|
||||
// Final
|
||||
if (document) {
|
||||
// Flag the source GUID
|
||||
if (document.uuid && !document._stats?.compendiumSource) {
|
||||
document.updateSource({ "_stats.compendiumSource": document.uuid });
|
||||
if (document.uuid && !document.pack && !document.getFlag("core", "sourceId")) {
|
||||
document.updateSource({ "flags.core.sourceId": document.uuid });
|
||||
}
|
||||
|
||||
// Care to infinite loop in properties
|
||||
@@ -311,6 +376,8 @@ export class HelpersL5r5e {
|
||||
static getPackNameForCoreItem(documentId) {
|
||||
const core = new Map();
|
||||
|
||||
core.set("Skl", "l5r5e.core-skills");
|
||||
|
||||
core.set("Arm", "l5r5e.core-armors");
|
||||
core.set("Bon", "l5r5e.core-bonds");
|
||||
core.set("Boo", "l5r5e.core-celestial-implement-boons");
|
||||
@@ -457,7 +524,7 @@ export class HelpersL5r5e {
|
||||
/**
|
||||
* Subscribe to common events from the sheet.
|
||||
* @param {jQuery} html HTML content of the sheet.
|
||||
* @param {Actor} actor Actor Object
|
||||
* @param {ActorL5r5e} actor Actor Object
|
||||
*/
|
||||
static commonListeners(html, actor = null) {
|
||||
// Toggle
|
||||
@@ -581,12 +648,15 @@ export class HelpersL5r5e {
|
||||
static async getEmbedItemByEvent(event, actor) {
|
||||
const current = $(event.currentTarget);
|
||||
const itemId = current.data("item-id");
|
||||
const itemUuid = current.data("item-uuid");
|
||||
const propertyId = current.data("property-id");
|
||||
const itemParentId = current.data("item-parent-id");
|
||||
|
||||
let item;
|
||||
if (propertyId) {
|
||||
item = await HelpersL5r5e.getObjectGameOrPack({ id: propertyId, type: "Item" });
|
||||
} else if (itemUuid) {
|
||||
item = await fromUuid(itemUuid);
|
||||
} else if (itemParentId) {
|
||||
// Embed Item
|
||||
let parentItem;
|
||||
@@ -628,11 +698,8 @@ export class HelpersL5r5e {
|
||||
|
||||
// Create the link
|
||||
let link = null;
|
||||
if (!document.actor && HelpersL5r5e.isLinkValid(document.link)) {
|
||||
link = document.link;
|
||||
}
|
||||
if (!link && document._stats?.compendiumSource) {
|
||||
link = document._stats.compendiumSource.replace(/(\w+)\.(.+)/, "@$1[$2]");
|
||||
if (document.flags.core?.sourceId) {
|
||||
link = document.flags.core?.sourceId.replace(/(\w+)\.(.+)/, "@$1[$2]");
|
||||
if (!HelpersL5r5e.isLinkValid(link)) {
|
||||
link = null;
|
||||
}
|
||||
@@ -643,6 +710,12 @@ export class HelpersL5r5e {
|
||||
link = null;
|
||||
}
|
||||
}
|
||||
if (!link && !document.actor) {
|
||||
link = document.link;
|
||||
if (!HelpersL5r5e.isLinkValid(link)) {
|
||||
link = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Send to Chat
|
||||
return ChatMessage.create({
|
||||
@@ -655,12 +728,36 @@ export class HelpersL5r5e {
|
||||
* @param {string} link
|
||||
* @return {boolean}
|
||||
*/
|
||||
static async isLinkValid(link) {
|
||||
static isLinkValid(link) {
|
||||
const [type, target] = link.replace(/@(\w+)\[([^\]]+)\].*/, "$1|$2").split("|");
|
||||
const document = await fromUuid((type === 'UUID' ? target : `${type}.${target}`));
|
||||
|
||||
// Get a matched World document
|
||||
// "@Item[L5RCoreIte000042]{Amigasa}"
|
||||
if (CONST.DOCUMENT_TYPES.includes(type)) {
|
||||
const collection = game.collections.get(type);
|
||||
const document = /^[a-zA-Z0-9]{16}$/.test(target) ? collection.get(target) : collection.getName(target);
|
||||
return !!document;
|
||||
}
|
||||
|
||||
// Get a matched Compendium entity
|
||||
// "@Compendium[l5r5e.core-peculiarities-distinctions.L5RCoreDis000002]{Ambidextrie}"
|
||||
if (type === "Compendium") {
|
||||
// Get the linked Entity
|
||||
const [scope, packName, id] = target.split(".");
|
||||
const pack = game.packs.get(`${scope}.${packName}`);
|
||||
if (!pack) {
|
||||
return false;
|
||||
}
|
||||
// If the pack is indexed, check, if not assume it's ok
|
||||
if (pack.index.size) {
|
||||
const index = pack.index.find((i) => i._id === id || i.name === id);
|
||||
return !!index;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the RollMode for this ChatData
|
||||
* @param {object} chatData
|
||||
@@ -692,27 +789,29 @@ export class HelpersL5r5e {
|
||||
* @return {(function(...[*]=): void)|*}
|
||||
*/
|
||||
static debounce(id, callback, timeout = 500, leading = false) {
|
||||
if (!this.debounce.timeId) {
|
||||
this.debounce.timeId = {};
|
||||
/* eslint-disable no-undef */
|
||||
if (!debounce.timeId) {
|
||||
debounce.timeId = {};
|
||||
}
|
||||
return (...args) => {
|
||||
if (leading) {
|
||||
// callback will be executed only at the first debounced-function call
|
||||
if (!this.debounce.timeId[id]) {
|
||||
if (!debounce.timeId[id]) {
|
||||
callback.apply(this, args);
|
||||
}
|
||||
clearTimeout(this.debounce.timeId[id]);
|
||||
this.debounce.timeId[id] = setTimeout(() => {
|
||||
this.debounce.timeId[id] = undefined;
|
||||
clearTimeout(debounce.timeId[id]);
|
||||
debounce.timeId[id] = setTimeout(() => {
|
||||
debounce.timeId[id] = undefined;
|
||||
}, timeout);
|
||||
} else {
|
||||
// callback will only be executed `delay` milliseconds after the last debounced-function call
|
||||
clearTimeout(this.debounce.timeId[id]);
|
||||
this.debounce.timeId[id] = setTimeout(() => {
|
||||
clearTimeout(debounce.timeId[id]);
|
||||
debounce.timeId[id] = setTimeout(() => {
|
||||
callback.apply(this, args);
|
||||
}, timeout);
|
||||
}
|
||||
};
|
||||
/* eslint-enable no-undef */
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -724,7 +823,7 @@ export class HelpersL5r5e {
|
||||
* @return {Promise<{RollTableDraw}>} The drawn results
|
||||
*/
|
||||
static async drawManyFromPack(pack, tableName, retrieve = 5, opt = { rollMode: "selfroll" }) {
|
||||
const comp = await game.packs.get(pack);
|
||||
const comp = game.packs.get(pack);
|
||||
if (!comp) {
|
||||
console.log(`L5R5E | Helpers | Pack not found[${pack}]`);
|
||||
return;
|
||||
@@ -739,6 +838,23 @@ export class HelpersL5r5e {
|
||||
return await table.drawMany(retrieve, opt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Load all compendium data from his id
|
||||
*
|
||||
* @param {String} compendium
|
||||
* @param {Function} filter
|
||||
* @returns {Promise<Item[]>}
|
||||
*/
|
||||
static async loadCompendium(compendium, filter = item => true) {
|
||||
const pack = game.packs.get(compendium);
|
||||
if (!pack) {
|
||||
console.log(`L5R5E | Pack not found[${compendium}]`);
|
||||
return;
|
||||
}
|
||||
const data = (await pack.getDocuments()) ?? [];
|
||||
return data.filter(filter);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the string simplified for comparaison
|
||||
* @param {string} str
|
||||
|
||||
@@ -5,10 +5,10 @@ export default class HooksL5r5e {
|
||||
static setup() {
|
||||
// Enable embed Babele compendiums only if custom compendium is not found or disabled
|
||||
if (
|
||||
game.babele &&
|
||||
game.babele.modules.every((module) => module.module !== game.settings.get(CONFIG.l5r5e.namespace, "custom-compendium-name"))
|
||||
typeof Babele !== "undefined" &&
|
||||
Babele.get().modules.every((module) => module.module !== game.settings.get(CONFIG.l5r5e.namespace, "custom-compendium-name"))
|
||||
) {
|
||||
game.babele.setSystemTranslationsDir("babele"); // Since Babele v2.0.7
|
||||
Babele.get().setSystemTranslationsDir("babele"); // Since Babele v2.0.7
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,11 +28,11 @@ export default class HooksL5r5e {
|
||||
game.l5r5e.migrations.migrateWorld({ force: false }).then();
|
||||
}
|
||||
|
||||
// Taken from dnd5 : Wait to register hotbar drop hook on ready so that modules could register earlier if they want to
|
||||
Hooks.on("hotbarDrop", (bar, data, slot) => {
|
||||
if (data.type === "Item") {
|
||||
HooksL5r5e.#createItemMacro(data, slot);
|
||||
return false;
|
||||
// Prepare values are sometimes null
|
||||
["character", "adversary", "minion"].forEach(preparedId => {
|
||||
const prepVal = game.settings.get(CONFIG.l5r5e.namespace, `initiative-prepared-${preparedId}`);
|
||||
if (prepVal === null || prepVal === "null") {
|
||||
game.settings.set(CONFIG.l5r5e.namespace, `initiative-prepared-${preparedId}`, "actor");
|
||||
}
|
||||
});
|
||||
|
||||
@@ -84,7 +84,9 @@ export default class HooksL5r5e {
|
||||
skillsList: "artisan,martial,scholar,social,trade",
|
||||
},
|
||||
});
|
||||
ui.notifications.info("l5r5e.dice.dicepicker.gm_request_dp_to_players", {localize: true});
|
||||
ui.notifications.info(
|
||||
game.i18n.localize("l5r5e.dice.dicepicker.gm_request_dp_to_players")
|
||||
);
|
||||
},
|
||||
3000,
|
||||
true
|
||||
@@ -319,35 +321,4 @@ export default class HooksL5r5e {
|
||||
context.blind = true;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt to create a macro from the dropped data. Will use an existing macro if one exists.
|
||||
* @param {object} dropData The dropped data
|
||||
* @param {number} slot The hotbar slot to use
|
||||
* @returns {Promise}
|
||||
*/
|
||||
static async #createItemMacro(dropData, slot) {
|
||||
const itemData = await Item.implementation.fromDropData(dropData);
|
||||
if (!itemData) {
|
||||
console.log("L5R5E | HK | Fail to get itemData", dropData);
|
||||
return null;
|
||||
}
|
||||
|
||||
const macroData = {
|
||||
type: "script",
|
||||
scope: "actor",
|
||||
name: (itemData.actor?.name ? `${itemData.actor?.name} : ` : '') + itemData.name,
|
||||
img: itemData.img,
|
||||
command: `await Hotbar.toggleDocumentSheet("${itemData.uuid}")`,
|
||||
};
|
||||
|
||||
// Assign the macro to the hotbar
|
||||
const macro = game.macros.find((m) =>
|
||||
m.name === macroData.name
|
||||
&& m.command === macroData.command
|
||||
&& m.isAuthor
|
||||
) || await Macro.create(macroData);
|
||||
|
||||
await game.user.assignHotbarMacro(macro, slot);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ export class ItemL5r5e extends Item {
|
||||
|
||||
/**
|
||||
* Return the linked Actor instance if any (current or embed)
|
||||
* @return {Actor|null}
|
||||
* @return {ActorL5r5e|null}
|
||||
*/
|
||||
get actor() {
|
||||
return super.actor || game.actors.get(this.system.parent_id?.actor_id) || null;
|
||||
@@ -58,8 +58,12 @@ export class ItemL5r5e extends Item {
|
||||
*/
|
||||
static async create(data, context = {}) {
|
||||
if (data.img === undefined) {
|
||||
if (data.type === 'technique') {
|
||||
data.img = `${CONFIG.l5r5e.paths.assets}icons/techs/kata.svg`;
|
||||
} else {
|
||||
data.img = `${CONFIG.l5r5e.paths.assets}icons/items/${data.type}.svg`;
|
||||
}
|
||||
}
|
||||
return super.create(data, context);
|
||||
}
|
||||
|
||||
@@ -235,7 +239,11 @@ export class ItemL5r5e extends Item {
|
||||
if (addBonusToActor) {
|
||||
const actor = this.actor;
|
||||
if (item instanceof Item && actor instanceof Actor) {
|
||||
actor.addBonus(item);
|
||||
try {
|
||||
await actor.addBonus(item);
|
||||
} catch (ex) {
|
||||
console.warn("L5R5E |", ex.message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -7,17 +7,16 @@ export class AdvancementSheetL5r5e extends ItemSheetL5r5e {
|
||||
/**
|
||||
* Sub Types of advancements
|
||||
*/
|
||||
static types = [
|
||||
{ id: "ring", label: "l5r5e.rings.label" },
|
||||
{ id: "skill", label: "l5r5e.skills.label" },
|
||||
// others have theirs own xp count
|
||||
];
|
||||
static types = { ring: "l5r5e.rings.label", skill: "l5r5e.skills.label" }; // others have theirs own xp count
|
||||
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "advancement"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/advancement/advancement-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
|
||||
@@ -25,7 +24,7 @@ export class AdvancementSheetL5r5e extends ItemSheetL5r5e {
|
||||
const sheetData = await super.getData(options);
|
||||
|
||||
sheetData.data.subTypesList = AdvancementSheetL5r5e.types;
|
||||
sheetData.data.skillsList = game.l5r5e.HelpersL5r5e.getSkillsList(true);
|
||||
sheetData.data.skillsList = game.l5r5e.HelpersL5r5e.splitSkillByCategory(await game.l5r5e.HelpersL5r5e.getSkillsItemsList(this.actor));
|
||||
|
||||
return sheetData;
|
||||
}
|
||||
@@ -47,33 +46,29 @@ export class AdvancementSheetL5r5e extends ItemSheetL5r5e {
|
||||
const currentSkill = this.object.system.skill;
|
||||
|
||||
html.find("#advancement_type").on("change", (event) => {
|
||||
const targetEvt = $(event.target);
|
||||
targetEvt.prop("disabled", true);
|
||||
|
||||
if (targetEvt.val() === "skill") {
|
||||
$(event.target).prop("disabled", true);
|
||||
if ($(event.target).val() === "skill") {
|
||||
this._updateChoice({ ring: currentRing }, { skill: currentSkill }).then(
|
||||
targetEvt.prop("disabled", false)
|
||||
$(event.target).prop("disabled", false)
|
||||
);
|
||||
} else if (targetEvt.val() === "ring") {
|
||||
} else {
|
||||
this._updateChoice({ skill: currentSkill }, { ring: currentRing }).then(
|
||||
targetEvt.prop("disabled", false)
|
||||
$(event.target).prop("disabled", false)
|
||||
);
|
||||
}
|
||||
});
|
||||
|
||||
html.find("#advancement_ring").on("change", (event) => {
|
||||
const targetEvt = $(event.target);
|
||||
targetEvt.prop("disabled", true);
|
||||
this._updateChoice({ ring: currentRing }, { ring: targetEvt.val() }).then(
|
||||
targetEvt.prop("disabled", false)
|
||||
$(event.target).prop("disabled", true);
|
||||
this._updateChoice({ ring: currentRing }, { ring: $(event.target).val() }).then(
|
||||
$(event.target).prop("disabled", false)
|
||||
);
|
||||
});
|
||||
|
||||
html.find("#advancement_skill").on("change", (event) => {
|
||||
const targetEvt = $(event.target);
|
||||
targetEvt.prop("disabled", true);
|
||||
this._updateChoice({ skill: currentSkill }, { skill: targetEvt.val() }).then(
|
||||
targetEvt.prop("disabled", false)
|
||||
$(event.target).prop("disabled", true);
|
||||
this._updateChoice({ skill: currentSkill }, { skill: $(event.target).val() }).then(
|
||||
$(event.target).prop("disabled", false)
|
||||
);
|
||||
});
|
||||
}
|
||||
@@ -87,33 +82,45 @@ export class AdvancementSheetL5r5e extends ItemSheetL5r5e {
|
||||
let name = this.object.name;
|
||||
let img = this.object.img;
|
||||
|
||||
const getLocalItemByUuid = async (uuid) => {
|
||||
const item = await fromUuid(uuid);
|
||||
if (!item) {
|
||||
return null;
|
||||
}
|
||||
if (item?.actor?._id === this.actor._id) {
|
||||
return item;
|
||||
}
|
||||
return this.items.getName(item.name);
|
||||
}
|
||||
const skillItemNew = newChoice.skill ? (await getLocalItemByUuid(newChoice.skill)) : null;
|
||||
const skillItemOld = oldChoice.skill ? (await getLocalItemByUuid(oldChoice.skill)) : null;
|
||||
|
||||
// Modify image to reflect choice
|
||||
if (newChoice.ring) {
|
||||
name = game.i18n.localize(`l5r5e.rings.${newChoice.ring}`) + "+1";
|
||||
img = `systems/l5r5e/assets/icons/rings/${newChoice.ring}.svg`;
|
||||
} else if (newChoice.skill) {
|
||||
name =
|
||||
game.i18n.localize(`l5r5e.skills.${CONFIG.l5r5e.skills.get(newChoice.skill)}.${newChoice.skill}`) +
|
||||
"+1";
|
||||
|
||||
} else if (newChoice.skill && skillItemNew) {
|
||||
name = skillItemNew.name +"+1";
|
||||
img = `systems/l5r5e/assets/dices/default/skill_blank.svg`;
|
||||
}
|
||||
|
||||
// Object embed in actor ?
|
||||
const actor = this.document.actor;
|
||||
if (actor) {
|
||||
if (newChoice.skill && !skillItemNew.actor) {
|
||||
ui.notifications.warn(`Unable to find "${skillItemNew?.name}" on this actor`);
|
||||
return;
|
||||
}
|
||||
|
||||
const actorData = foundry.utils.duplicate(actor.system);
|
||||
let skillCatId = null;
|
||||
|
||||
// Old choices
|
||||
if (oldChoice.ring) {
|
||||
actorData.rings[oldChoice.ring] = Math.max(1, actorData.rings[oldChoice.ring] - 1);
|
||||
}
|
||||
if (oldChoice.skill) {
|
||||
skillCatId = CONFIG.l5r5e.skills.get(oldChoice.skill);
|
||||
actorData.skills[skillCatId][oldChoice.skill] = Math.max(
|
||||
0,
|
||||
actorData.skills[skillCatId][oldChoice.skill] - 1
|
||||
);
|
||||
if (oldChoice.skill && skillItemOld) {
|
||||
await skillItemOld.update({ "system.rank": Math.max(0, skillItemOld.system.rank - 1) });
|
||||
}
|
||||
|
||||
// new choices
|
||||
@@ -124,15 +131,11 @@ export class AdvancementSheetL5r5e extends ItemSheetL5r5e {
|
||||
game.i18n.localize(`l5r5e.rings.${newChoice.ring}`) +
|
||||
` +1 (${actorData.rings[newChoice.ring] - 1} -> ${actorData.rings[newChoice.ring]})`;
|
||||
}
|
||||
if (newChoice.skill) {
|
||||
skillCatId = CONFIG.l5r5e.skills.get(newChoice.skill);
|
||||
actorData.skills[skillCatId][newChoice.skill] = actorData.skills[skillCatId][newChoice.skill] + 1;
|
||||
xp_used = actorData.skills[skillCatId][newChoice.skill] * CONFIG.l5r5e.xp.skillCostMultiplier;
|
||||
name =
|
||||
game.i18n.localize(`l5r5e.skills.${skillCatId}.${newChoice.skill}`) +
|
||||
` +1 (${actorData.skills[skillCatId][newChoice.skill] - 1} -> ${
|
||||
actorData.skills[skillCatId][newChoice.skill]
|
||||
})`;
|
||||
if (newChoice.skill && skillItemNew) {
|
||||
const newRank = Math.min(9, skillItemNew.system.rank + 1);
|
||||
await skillItemNew.update({ "system.rank": newRank });
|
||||
xp_used = newRank * CONFIG.l5r5e.xp.skillCostMultiplier;
|
||||
name = `${skillItemNew.name} +1 (${newRank - 1} -> ${newRank})`;
|
||||
}
|
||||
|
||||
// Update Actor
|
||||
@@ -146,8 +149,11 @@ export class AdvancementSheetL5r5e extends ItemSheetL5r5e {
|
||||
name: name,
|
||||
img: img,
|
||||
system: {
|
||||
xp_used: xp_used,
|
||||
xp_used,
|
||||
},
|
||||
});
|
||||
|
||||
// Re render
|
||||
this.render(false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,9 @@ export class ArmorSheetL5r5e extends ItemSheetL5r5e {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "armor"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/armor/armor-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,8 @@ export class ArmyCohortSheetL5r5e extends ItemSheetL5r5e {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "army-cohort"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/army-cohort/army-cohort-sheet.html",
|
||||
width: 520,
|
||||
height: 520,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "infos" }],
|
||||
dragDrop: [{ dragSelector: ".item", dropSelector: null }],
|
||||
});
|
||||
|
||||
@@ -9,6 +9,9 @@ export class ArmyFortificationSheetL5r5e extends ItemSheetL5r5e {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "army-fortification"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/army-fortification/army-fortification-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ export class BaseItemSheetL5r5e extends ItemSheet {
|
||||
classes: ["l5r5e", "sheet", "item"],
|
||||
//template: CONFIG.l5r5e.paths.templates + "items/item/item-sheet.html",
|
||||
width: 520,
|
||||
height: game.settings.get(CONFIG.l5r5e.namespace, "custom-items-windows-height") || 800,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
|
||||
@@ -9,6 +9,9 @@ export class BondSheetL5r5e extends ItemSheetL5r5e {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "bond"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/bond/bond-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,9 @@ export class ItemPatternSheetL5r5e extends ItemSheetL5r5e {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "item-pattern"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/item-pattern/item-pattern-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -10,6 +10,9 @@ export class ItemSheetL5r5e extends BaseItemSheetL5r5e {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "item"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/item/item-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -15,6 +15,9 @@ export class PeculiaritySheetL5r5e extends ItemSheetL5r5e {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "peculiarity"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/peculiarity/peculiarity-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,9 @@ export class PropertySheetL5r5e extends ItemSheetL5r5e {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "property"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/property/property-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,9 @@ export class SignatureScrollSheetL5r5e extends ItemSheetL5r5e {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "signature-scroll"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/signature-scroll/signature-scroll-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
28
system/scripts/items/skill-sheet.js
Normal file
28
system/scripts/items/skill-sheet.js
Normal file
@@ -0,0 +1,28 @@
|
||||
import { ItemSheetL5r5e } from "./item-sheet.js";
|
||||
|
||||
/**
|
||||
* @extends {ItemSheet}
|
||||
*/
|
||||
export class SkillSheetL5r5e extends ItemSheetL5r5e {
|
||||
/** @override */
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "skill"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/skill/skill-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* @return {Object|Promise}
|
||||
*/
|
||||
async getData(options = {}) {
|
||||
const sheetData = await super.getData(options);
|
||||
|
||||
sheetData.data.SkillCategoriesList = CONFIG.l5r5e.skillCategories;
|
||||
|
||||
return sheetData;
|
||||
}
|
||||
}
|
||||
@@ -9,6 +9,9 @@ export class TechniqueSheetL5r5e extends ItemSheetL5r5e {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "technique"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/technique/technique-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
|
||||
@@ -26,7 +29,7 @@ export class TechniqueSheetL5r5e extends ItemSheetL5r5e {
|
||||
// Sanitize Difficulty and Skill list
|
||||
sheetData.data.system.difficulty = TechniqueSheetL5r5e.formatDifficulty(sheetData.data.system.difficulty);
|
||||
sheetData.data.system.skill = TechniqueSheetL5r5e.translateSkillsList(
|
||||
TechniqueSheetL5r5e.formatSkillList(sheetData.data.system.skill.split(",")),
|
||||
await TechniqueSheetL5r5e.formatSkillList(sheetData.data.system.skill.split(",")),
|
||||
false
|
||||
).join(", ");
|
||||
|
||||
@@ -51,9 +54,9 @@ export class TechniqueSheetL5r5e extends ItemSheetL5r5e {
|
||||
|
||||
// Sanitize Difficulty and Skill list
|
||||
formData["system.difficulty"] = TechniqueSheetL5r5e.formatDifficulty(formData["system.difficulty"]);
|
||||
formData["system.skill"] = TechniqueSheetL5r5e.formatSkillList(
|
||||
formData["system.skill"] = (await TechniqueSheetL5r5e.formatSkillList(
|
||||
TechniqueSheetL5r5e.translateSkillsList(formData["system.skill"].split(","), true)
|
||||
).join(",");
|
||||
)).join(",");
|
||||
|
||||
return super._updateObject(event, formData);
|
||||
}
|
||||
@@ -140,13 +143,13 @@ export class TechniqueSheetL5r5e extends ItemSheetL5r5e {
|
||||
/**
|
||||
* Sanitize the technique skill list
|
||||
* @param {string[]} skillList
|
||||
* @return {string[]}
|
||||
* @returns {Promise<string|*[]>}
|
||||
*/
|
||||
static formatSkillList(skillList) {
|
||||
static async formatSkillList(skillList) {
|
||||
if (!skillList) {
|
||||
return "";
|
||||
}
|
||||
const categories = game.l5r5e.HelpersL5r5e.getCategoriesSkillsList();
|
||||
const categories = await game.l5r5e.HelpersL5r5e.getCategoriesSkillsList(this.actor);
|
||||
|
||||
// List categories
|
||||
const unqCatList = new Set();
|
||||
@@ -157,18 +160,6 @@ export class TechniqueSheetL5r5e extends ItemSheetL5r5e {
|
||||
}
|
||||
});
|
||||
|
||||
// List skill (not include in cat)
|
||||
const unqSkillList = new Set();
|
||||
skillList.forEach((s) => {
|
||||
s = s?.trim();
|
||||
if (!!s && CONFIG.l5r5e.skills.has(s)) {
|
||||
const cat = CONFIG.l5r5e.skills.get(s);
|
||||
if (!unqCatList.has(cat)) {
|
||||
unqSkillList.add(s);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
return [...unqCatList, ...unqSkillList];
|
||||
return [...unqCatList];
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,9 @@ export class TitleSheetL5r5e extends ItemSheetL5r5e {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "title"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/title/title-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -9,19 +9,21 @@ export class WeaponSheetL5r5e extends ItemSheetL5r5e {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
classes: ["l5r5e", "sheet", "weapon"],
|
||||
template: CONFIG.l5r5e.paths.templates + "items/weapon/weapon-sheet.html",
|
||||
width: 520,
|
||||
height: 480,
|
||||
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
|
||||
});
|
||||
}
|
||||
|
||||
async getData(options = {}) {
|
||||
const sheetData = await super.getData(options);
|
||||
const categories = await game.l5r5e.HelpersL5r5e.getCategoriesSkillsList(this.actor);
|
||||
console.log(categories);
|
||||
|
||||
// Martial skills only
|
||||
sheetData.data.skills = Array.from(CONFIG.l5r5e.skills)
|
||||
.filter(([id, cat]) => cat === "martial")
|
||||
.map(([id, cat]) => ({
|
||||
id,
|
||||
label: "l5r5e.skills." + cat.toLowerCase() + "." + id.toLowerCase(),
|
||||
}));
|
||||
.map(([id, cat]) => id);
|
||||
|
||||
return sheetData;
|
||||
}
|
||||
|
||||
@@ -23,6 +23,7 @@ import { CombatL5r5e } from "./combat.js";
|
||||
// Items
|
||||
import { ItemL5r5e } from "./item.js";
|
||||
import { ItemSheetL5r5e } from "./items/item-sheet.js";
|
||||
import { SkillSheetL5r5e } from "./items/skill-sheet.js";
|
||||
import { ArmorSheetL5r5e } from "./items/armor-sheet.js";
|
||||
import { WeaponSheetL5r5e } from "./items/weapon-sheet.js";
|
||||
import { TechniqueSheetL5r5e } from "./items/technique-sheet.js";
|
||||
@@ -43,6 +44,7 @@ import { MigrationL5r5e } from "./migration.js";
|
||||
import { GmToolbox } from "./gm/gm-toolbox.js";
|
||||
import { GmMonitor } from "./gm/gm-monitor.js";
|
||||
import { Storage } from "./storage.js";
|
||||
import { DefaultSkillsDialogL5r5e } from "./settings/default-skills-dialog.js";
|
||||
|
||||
/* ------------------------------------ */
|
||||
/* Initialize system */
|
||||
@@ -92,6 +94,7 @@ Hooks.once("init", async () => {
|
||||
GmToolbox,
|
||||
GmMonitor,
|
||||
HelpDialog,
|
||||
DefaultSkillsDialogL5r5e,
|
||||
storage: new Storage(),
|
||||
sockets: new SocketHandlerL5r5e(),
|
||||
migrations: MigrationL5r5e,
|
||||
@@ -132,6 +135,11 @@ Hooks.once("init", async () => {
|
||||
label: "TYPES.Item.item",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet(L5R5E.namespace, SkillSheetL5r5e, {
|
||||
types: ["skill"],
|
||||
label: "ITEM.TypeSkill",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet(L5R5E.namespace, ArmorSheetL5r5e, {
|
||||
types: ["armor"],
|
||||
label: "TYPES.Item.armor",
|
||||
@@ -208,11 +216,10 @@ Hooks.once("init", async () => {
|
||||
|
||||
// Override the default Token _drawBar function to allow fatigue bar reversing.
|
||||
Token.prototype._drawBar = function (number, bar, data) {
|
||||
const barSettings = game.settings.get(L5R5E.namespace, "token-reverse-token-bars");
|
||||
const reverseBar = barSettings === 'both' || barSettings === data.attribute;
|
||||
const reverseBar = data.attribute === "fatigue" && game.settings.get(L5R5E.namespace, "token-reverseFatigueBar");
|
||||
|
||||
// Bar value
|
||||
const pct = Math.clamp(Number(data.value), 0, data.max) / data.max;
|
||||
const pct = Math.clamped(Number(data.value), 0, data.max) / data.max;
|
||||
|
||||
// Modify color
|
||||
let color = number === 0 ? [pct / 1.2, 1 - pct, 0] : [0.5 * pct, 0.7 * pct, 0.5 + pct / 2];
|
||||
|
||||
@@ -6,7 +6,7 @@ export class MigrationL5r5e {
|
||||
* Minimum Version needed for migration stuff to trigger
|
||||
* @type {string}
|
||||
*/
|
||||
static NEEDED_VERSION = "1.3.0";
|
||||
static NEEDED_VERSION = "2.0.0";
|
||||
|
||||
/**
|
||||
* Return true if the version need some updates
|
||||
@@ -28,6 +28,11 @@ export class MigrationL5r5e {
|
||||
return;
|
||||
}
|
||||
|
||||
// Wait for translation to load
|
||||
if (!options.force && typeof Babele !== "undefined") {
|
||||
await new Promise((r) => setTimeout(r, 5000));
|
||||
}
|
||||
|
||||
// if (MigrationL5r5e.needUpdate("1.3.0")) {
|
||||
// ChatMessage.create({"content": "<strong>L5R5E v1.3.0 :</strong><br>"});
|
||||
// }
|
||||
@@ -42,7 +47,7 @@ export class MigrationL5r5e {
|
||||
// Migrate World Actors
|
||||
for (let actor of game.actors.contents) {
|
||||
try {
|
||||
const updateData = MigrationL5r5e._migrateActorData(actor, options);
|
||||
const updateData = await MigrationL5r5e._migrateActorData(actor, options);
|
||||
if (!foundry.utils.isEmpty(updateData)) {
|
||||
console.log(`L5R5E | Migration | Migrating Actor document ${actor.name}[${actor._id}]`);
|
||||
await actor.update(updateData);
|
||||
@@ -225,7 +230,7 @@ export class MigrationL5r5e {
|
||||
* @param options
|
||||
* @return {Object} The updateData to apply
|
||||
*/
|
||||
static _migrateActorData(actor, options = { force: false }) {
|
||||
static async _migrateActorData(actor, options = { force: false }) {
|
||||
const updateData = {};
|
||||
const system = actor.system;
|
||||
|
||||
@@ -243,7 +248,7 @@ export class MigrationL5r5e {
|
||||
}
|
||||
|
||||
// NPC are now without autostats, we need to save the value
|
||||
if (actor.type === "npc") {
|
||||
if (actor.isNpc) {
|
||||
if (system.endurance < 1) {
|
||||
updateData["system.endurance"] = (Number(system.rings.earth) + Number(system.rings.fire)) * 2;
|
||||
updateData["system.composure"] = (Number(system.rings.earth) + Number(system.rings.water)) * 2;
|
||||
@@ -264,7 +269,7 @@ export class MigrationL5r5e {
|
||||
}
|
||||
|
||||
// NPC have now more than a Strength and a Weakness
|
||||
if (actor.type === "npc" && system.rings_affinities?.strength) {
|
||||
if (actor.isNpc && system.rings_affinities?.strength) {
|
||||
const aff = system.rings_affinities;
|
||||
updateData["system.rings_affinities." + aff.strength.ring] = aff.strength.value;
|
||||
updateData["system.rings_affinities." + aff.weakness.ring] = aff.weakness.value;
|
||||
@@ -276,6 +281,29 @@ export class MigrationL5r5e {
|
||||
}
|
||||
// ***** End of 1.3.0 *****
|
||||
|
||||
// ***** Start of 2.0.0 *****
|
||||
if (options?.force || MigrationL5r5e.needUpdate("2.0.0")) {
|
||||
// Only PC : Convert fixed skills to items list
|
||||
if (actor.isCharacter && Array.from(actor.items).every(i => i.type !== "skill")) {
|
||||
// Add skills items
|
||||
const update = {items: [], name: actor.name};
|
||||
await game.l5r5e.ActorL5r5e.addSkillsFromDefaultList(update);
|
||||
|
||||
// Set actor value
|
||||
update.items.forEach(item => {
|
||||
const skillId = item.flags?.l5r5e?.skillCoreId;
|
||||
const skillCatId = CONFIG.l5r5e.skills.get(skillId);
|
||||
const skillValue = system.skills[skillCatId][skillId];
|
||||
if (skillCatId && skillValue > 0) {
|
||||
item.system.rank = skillValue;
|
||||
}
|
||||
});
|
||||
|
||||
updateData.items = update.items;
|
||||
}
|
||||
}
|
||||
// ***** End of 2.0.0 *****
|
||||
|
||||
return updateData;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,7 +14,6 @@ export const PreloadTemplates = async function () {
|
||||
`${tpl}actors/character/narrative.html`,
|
||||
`${tpl}actors/character/rings.html`,
|
||||
`${tpl}actors/character/effects.html`,
|
||||
`${tpl}actors/character/skill.html`,
|
||||
`${tpl}actors/character/social.html`,
|
||||
`${tpl}actors/character/stance.html`,
|
||||
`${tpl}actors/character/techniques.html`,
|
||||
@@ -59,6 +58,9 @@ export const PreloadTemplates = async function () {
|
||||
`${tpl}items/property/properties.html`,
|
||||
`${tpl}items/property/property-entry.html`,
|
||||
`${tpl}items/property/property-sheet.html`,
|
||||
`${tpl}items/skill/skill-entry.html`,
|
||||
`${tpl}items/skill/skill-sheet.html`,
|
||||
`${tpl}items/skill/skill-text.html`,
|
||||
`${tpl}items/signature-scroll/signature-scroll-entry.html`,
|
||||
`${tpl}items/signature-scroll/signature-scroll-sheet.html`,
|
||||
`${tpl}items/signature-scroll/signature-scroll-text.html`,
|
||||
|
||||
@@ -7,6 +7,22 @@ export const RegisterSettings = function () {
|
||||
/* ------------------------------------ */
|
||||
/* User settings */
|
||||
/* ------------------------------------ */
|
||||
game.settings.registerMenu(CONFIG.l5r5e.namespace, "defaultSkillsListMenu", {
|
||||
name: "SETTINGS.DefaultSkillsList.Title",
|
||||
label: "SETTINGS.DefaultSkillsList.Label",
|
||||
hint: "SETTINGS.DefaultSkillsList.Hint",
|
||||
icon: "fas fa-bars",
|
||||
type: game.l5r5e.DefaultSkillsDialogL5r5e,
|
||||
restricted: true, // GameMaster only
|
||||
});
|
||||
game.settings.register(CONFIG.l5r5e.namespace, "defaultSkillsList", {
|
||||
name: "System Migration Version",
|
||||
scope: "world",
|
||||
config: false,
|
||||
type: Array,
|
||||
default: game.l5r5e.HelpersL5r5e.getDefaultSkillsUuidFromPack(),
|
||||
});
|
||||
|
||||
game.settings.register(CONFIG.l5r5e.namespace, "rnk-deleteOldMessage", {
|
||||
name: "SETTINGS.RollNKeep.DeleteOldMessage",
|
||||
hint: "SETTINGS.RollNKeep.DeleteOldMessageHint",
|
||||
@@ -23,6 +39,13 @@ export const RegisterSettings = function () {
|
||||
type: Boolean,
|
||||
default: true,
|
||||
});
|
||||
game.settings.register(CONFIG.l5r5e.namespace, "token-reverseFatigueBar", {
|
||||
name: "SETTINGS.ReverseFatigueBar",
|
||||
scope: "world",
|
||||
config: true,
|
||||
type: Boolean,
|
||||
default: false,
|
||||
});
|
||||
game.settings.register(CONFIG.l5r5e.namespace, "techniques-customs", {
|
||||
name: "SETTINGS.CustomTechniques.Title",
|
||||
hint: "SETTINGS.CustomTechniques.Hint",
|
||||
@@ -40,44 +63,12 @@ export const RegisterSettings = function () {
|
||||
type: String,
|
||||
default: "l5r5e-custom-compendiums",
|
||||
onChange: (name) => {
|
||||
if (game.babele && !game.babele.modules.find((module) => module.module === name)) {
|
||||
if (!Babele.get().modules.find((module) => module.module === name)) {
|
||||
ui.notifications.warn(game.i18n.format("SETTINGS.CustomCompendiumName.Notification", { name }), { permanent: true });
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
/* ------------------------------------ */
|
||||
/* Client preferences */
|
||||
/* ------------------------------------ */
|
||||
game.settings.register(CONFIG.l5r5e.namespace, "custom-items-windows-height", {
|
||||
name: "SETTINGS.CustomItemsHeight.Title",
|
||||
hint: "SETTINGS.CustomItemsHeight.Hint",
|
||||
scope: "client",
|
||||
config: true,
|
||||
requiresReload: true,
|
||||
type: Number,
|
||||
range: {
|
||||
min: 400,
|
||||
max: 2000,
|
||||
step: 50
|
||||
},
|
||||
default: 800,
|
||||
});
|
||||
game.settings.register(CONFIG.l5r5e.namespace, "token-reverse-token-bars", {
|
||||
name: "SETTINGS.ReverseTokenBars.Title",
|
||||
hint: "SETTINGS.ReverseTokenBars.Hint",
|
||||
scope: "client",
|
||||
config: true,
|
||||
default: "none",
|
||||
choices: {
|
||||
"none": "SETTINGS.ReverseTokenBars.None",
|
||||
"fatigue": "SETTINGS.ReverseTokenBars.Fatigue",
|
||||
"strife": "SETTINGS.ReverseTokenBars.Strife",
|
||||
"both": "SETTINGS.ReverseTokenBars.Both"
|
||||
},
|
||||
type: String,
|
||||
});
|
||||
|
||||
/* ------------------------------------ */
|
||||
/* Update */
|
||||
/* ------------------------------------ */
|
||||
|
||||
148
system/scripts/settings/default-skills-dialog.js
Normal file
148
system/scripts/settings/default-skills-dialog.js
Normal file
@@ -0,0 +1,148 @@
|
||||
/**
|
||||
* L5R Settings dialog for default skills list
|
||||
* @extends {FormApplication}
|
||||
*/
|
||||
export class DefaultSkillsDialogL5r5e extends FormApplication {
|
||||
/**
|
||||
* Key for skills list in Settings
|
||||
* @type {string}
|
||||
*/
|
||||
static skillsLisKey = "defaultSkillsList";
|
||||
|
||||
/**
|
||||
* Assign the default options
|
||||
* @override
|
||||
*/
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
id: "l5r5e-settings-default-skills-dialog",
|
||||
classes: ["l5r5e", "settings", "default-skills"],
|
||||
template: CONFIG.l5r5e.paths.templates + "settings/default-skills-dialog.html",
|
||||
title: game.i18n.localize("SETTINGS.DefaultSkillsList.Label"),
|
||||
width: 500,
|
||||
height: 680,
|
||||
resizable: true,
|
||||
closeOnSubmit: false,
|
||||
submitOnClose: false,
|
||||
submitOnChange: false,
|
||||
dragDrop: [{ dragSelector: ".item-list .item", dropSelector: null }],
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Prevent non GM to render this windows
|
||||
* @override
|
||||
*/
|
||||
render(force = false, options = {}) {
|
||||
if (!this.isEditable) {
|
||||
console.log("L5R5E | You don't have the rights to display this application");
|
||||
return false;
|
||||
}
|
||||
return super.render(force, options);
|
||||
}
|
||||
|
||||
/**
|
||||
* Is the Form Application currently editable?
|
||||
* @type {boolean}
|
||||
*/
|
||||
get isEditable() {
|
||||
return game.user.isGM;
|
||||
}
|
||||
|
||||
/**
|
||||
* Construct and return the data object used to render the HTML template for this form application.
|
||||
* @param options
|
||||
* @return {Object}
|
||||
*/
|
||||
async getData(options = null) {
|
||||
// Transform skills uuids to items by categories
|
||||
let skillList = await game.l5r5e.HelpersL5r5e.getSkillsItemsList();
|
||||
skillList = game.l5r5e.HelpersL5r5e.splitSkillByCategory(skillList);
|
||||
|
||||
return {
|
||||
...(await super.getData(options)),
|
||||
skillList,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle dropped data on the Actor sheet
|
||||
* @param {DragEvent} event
|
||||
*/
|
||||
async _onDrop(event) {
|
||||
// *** Everything below here is only needed if the sheet is editable ***
|
||||
if (!this.isEditable) {
|
||||
console.log("L5R5E | This sheet is not editable");
|
||||
return;
|
||||
}
|
||||
|
||||
// Check item type and subtype
|
||||
const item = await game.l5r5e.HelpersL5r5e.getDragnDropTargetObject(event);
|
||||
if (!item || item.documentName !== "Item" || item?.type !== "skill") {
|
||||
console.log(`L5R5E | Item dropped must be a Skill Item : ${item?.type}`, item);
|
||||
return;
|
||||
}
|
||||
|
||||
// EmbedItem actor item ?
|
||||
if (item.uuid.startsWith('Actor.')) {
|
||||
console.log("L5R5E | This element has been ignored because it's a EmbedItem actor item", item.uuid);
|
||||
return;
|
||||
}
|
||||
|
||||
const skillListUuids = game.settings.get(CONFIG.l5r5e.namespace, DefaultSkillsDialogL5r5e.skillsLisKey) || [];
|
||||
|
||||
// Dropped an item with same "id" as one owned
|
||||
if (skillListUuids.some((embedItem) => embedItem.uuid === item.uuid)) {
|
||||
console.log("L5R5E | This element has been ignored because it already exists", item.uuid);
|
||||
return;
|
||||
}
|
||||
|
||||
// Add the uuid and save
|
||||
skillListUuids.push(item.uuid);
|
||||
await game.settings.set(CONFIG.l5r5e.namespace, DefaultSkillsDialogL5r5e.skillsLisKey, skillListUuids);
|
||||
|
||||
// Refresh
|
||||
this.render(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Subscribe to events from the sheet.
|
||||
* @param {jQuery} html HTML content of the sheet.
|
||||
*/
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
// Commons
|
||||
game.l5r5e.HelpersL5r5e.commonListeners(html);
|
||||
|
||||
// *** Everything below here is only needed if the sheet is editable ***
|
||||
if (!this.isEditable) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Delete an item
|
||||
html.find(`.item-delete`).on("click", this._removeSkill.bind(this));
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove an item from it's uuid
|
||||
* @param {Event} event
|
||||
* @private
|
||||
*/
|
||||
async _removeSkill(event) {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
|
||||
const itemUuid = $(event.currentTarget).data("item-uuid");
|
||||
if (!itemUuid) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Remove and save
|
||||
const skillListUuids = game.settings.get(CONFIG.l5r5e.namespace, DefaultSkillsDialogL5r5e.skillsLisKey) || [];
|
||||
await game.settings.set(CONFIG.l5r5e.namespace, DefaultSkillsDialogL5r5e.skillsLisKey, skillListUuids.filter((uuid) => uuid !== itemUuid));
|
||||
|
||||
// Refresh
|
||||
this.render(false);
|
||||
}
|
||||
}
|
||||
File diff suppressed because one or more lines are too long
@@ -7,6 +7,8 @@
|
||||
.item {
|
||||
.item-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
.item-img {
|
||||
flex: 0 0 32px;
|
||||
padding-right: 0.25rem;
|
||||
@@ -110,6 +112,7 @@
|
||||
&.peculiarity,
|
||||
&.property,
|
||||
&.signature-scroll,
|
||||
&.skill,
|
||||
&.technique,
|
||||
&.title,
|
||||
&.weapon {
|
||||
@@ -356,6 +359,16 @@
|
||||
}
|
||||
}
|
||||
}
|
||||
&.skill {
|
||||
article {
|
||||
&.attributes {
|
||||
height: 4rem;
|
||||
}
|
||||
&.infos {
|
||||
height: calc(100% - 5rem);
|
||||
}
|
||||
}
|
||||
}
|
||||
&.weapon {
|
||||
article {
|
||||
&.attributes {
|
||||
|
||||
@@ -41,29 +41,63 @@
|
||||
);
|
||||
}
|
||||
ul {
|
||||
flex: 50%;
|
||||
padding: 0.25rem 0.5rem 0.25rem 0;
|
||||
flex: 100%;
|
||||
padding: 0 0.15rem;
|
||||
li {
|
||||
text-align: left;
|
||||
line-height: 2rem;
|
||||
margin: 0.25rem 0;
|
||||
&.skill {
|
||||
text-align: right;
|
||||
span {
|
||||
color: $l5r5e-black;
|
||||
&[data-skill="melee"],
|
||||
&[data-skill="ranged"],
|
||||
&[data-skill="unarmed"] {
|
||||
float: left;
|
||||
line-height: 1rem;
|
||||
width: calc(100% - 2rem);
|
||||
}
|
||||
&.skill-category-skills-list {
|
||||
img {
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
object-fit: contain;
|
||||
object-position: 50% 0;
|
||||
border: none;
|
||||
padding: 2px 0;
|
||||
}
|
||||
|
||||
input {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.item-header {
|
||||
flex: 4;
|
||||
align-items: center;
|
||||
|
||||
h4 {
|
||||
margin: 0;
|
||||
}
|
||||
.item-img {
|
||||
height: 32px;
|
||||
margin: 0;
|
||||
flex: 0 0 32px;
|
||||
}
|
||||
.item-rank {
|
||||
flex: 0 0 32px;
|
||||
text-align: center;
|
||||
}
|
||||
.item-edit,
|
||||
.item-delete {
|
||||
text-align: center;
|
||||
line-height: 1rem;
|
||||
font-size: 0.75rem;
|
||||
flex: 0 0 1rem;
|
||||
padding: 0 0.1rem;
|
||||
color: $black-light;
|
||||
}
|
||||
}
|
||||
}
|
||||
&.skill-category-ring-actions {
|
||||
padding: 0.25rem 0 0.25rem 0.5rem;
|
||||
border-top: 1px dashed $l5r5e-title;
|
||||
border-left: 1px solid $l5r5e-title;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
align-content: center;
|
||||
justify-content: space-evenly;
|
||||
}
|
||||
}
|
||||
input {
|
||||
|
||||
@@ -933,6 +933,41 @@ button {
|
||||
}
|
||||
}
|
||||
|
||||
#l5r5e-settings-default-skills-dialog {
|
||||
.item-header {
|
||||
align-items: center;
|
||||
|
||||
.item-img {
|
||||
flex: 0 0 32px;
|
||||
padding-right: 0.25rem;
|
||||
|
||||
img {
|
||||
border: 1px solid rgba(0, 0, 0, 0.1);
|
||||
}
|
||||
}
|
||||
|
||||
.item-name {
|
||||
flex: 1;
|
||||
font-size: 1rem;
|
||||
line-height: 1rem;
|
||||
color: $l5r5e-bold;
|
||||
}
|
||||
|
||||
.item-source {
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.item-delete {
|
||||
text-align: center;
|
||||
line-height: 1rem;
|
||||
font-size: 0.75rem;
|
||||
flex: 0 0 1rem;
|
||||
padding: 0 0.1rem;
|
||||
color: $black-light;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.autocomplete-wrapper {
|
||||
position: relative;
|
||||
display: inline-block;
|
||||
|
||||
@@ -7,13 +7,13 @@
|
||||
"changelog": "https://gitlab.com/teaml5r/l5r5e/-/blob/master/CHANGELOG.md",
|
||||
"license": "https://gitlab.com/teaml5r/l5r5e/-/blob/master/LICENSE.md",
|
||||
"manifest": "https://gitlab.com/teaml5r/l5r5e/-/raw/master/system/system.json",
|
||||
"download": "https://gitlab.com/teaml5r/l5r5e/-/jobs/artifacts/v1.12.2/raw/l5r5e.zip?job=build",
|
||||
"version": "1.12.2",
|
||||
"download": "https://gitlab.com/teaml5r/l5r5e/-/jobs/artifacts/v2.0.0/raw/l5r5e.zip?job=build",
|
||||
"version": "2.0.0",
|
||||
"compatibility": {
|
||||
"minimum": "12",
|
||||
"verified": "12",
|
||||
"maximum": "12"
|
||||
"minimum": 11,
|
||||
"verified": "11"
|
||||
},
|
||||
"manifestPlusVersion": "1.2.0",
|
||||
"socket": true,
|
||||
"authors": [
|
||||
{
|
||||
@@ -50,6 +50,7 @@
|
||||
"color": "#019806",
|
||||
"sorting": "m",
|
||||
"packs": [
|
||||
"core-skills",
|
||||
"core-peculiarities-distinctions",
|
||||
"core-peculiarities-passions",
|
||||
"core-peculiarities-adversities",
|
||||
@@ -115,6 +116,13 @@
|
||||
}
|
||||
],
|
||||
"packs": [
|
||||
{
|
||||
"name": "core-skills",
|
||||
"label": "Skills",
|
||||
"path": "packs/core-skills.db",
|
||||
"type": "Item",
|
||||
"system": "l5r5e"
|
||||
},
|
||||
{
|
||||
"name": "core-properties",
|
||||
"label": "Properties",
|
||||
|
||||
@@ -194,7 +194,8 @@
|
||||
"signature_scroll",
|
||||
"item_pattern",
|
||||
"army_cohort",
|
||||
"army_fortification"
|
||||
"army_fortification",
|
||||
"skill"
|
||||
],
|
||||
"templates": {
|
||||
"basics": {
|
||||
@@ -220,6 +221,12 @@
|
||||
"properties": []
|
||||
}
|
||||
},
|
||||
"skill": {
|
||||
"templates": ["basics"],
|
||||
"category": "artisan",
|
||||
"rank": 0,
|
||||
"modifier": 0
|
||||
},
|
||||
"item": {
|
||||
"templates": ["basics", "item"]
|
||||
},
|
||||
|
||||
@@ -127,7 +127,7 @@
|
||||
{{!-- items list --}}
|
||||
<h2>{{localize 'l5r5e.sheets.equipment'}}</h2>
|
||||
<ul>
|
||||
<li>{{localize 'l5r5e.money.title'}} : {{data.system.money.koku}} {{localize 'l5r5e.money.koku'}} / {{data.system.money.bu}} {{localize 'l5r5e.money.bu'}} / {{data.system.money.zeni}} {{localize 'l5r5e.money.zeni'}}</li>
|
||||
<li>{{localize 'l5r5e.money.title'}} : {{data.money.koku}} {{localize 'l5r5e.money.koku'}} / {{data.money.bu}} {{localize 'l5r5e.money.bu'}} / {{data.money.zeni}} {{localize 'l5r5e.money.zeni'}}</li>
|
||||
{{#each data.splitItemsList as |cat type|}}
|
||||
<li>
|
||||
<strong>{{localize (localize 'l5r5e.{type}s.title' type=type)}} ({{cat.length}})</strong>
|
||||
|
||||
@@ -4,7 +4,11 @@
|
||||
<label>{{localize 'l5r5e.clans.label'}}</label>
|
||||
<div class="form-fields">
|
||||
<select class="attribute-dtype" name="clan">
|
||||
{{selectOptions clanList selected=data.clan valueAttr='id' labelAttr='label'}}
|
||||
{{#select data.clan}}
|
||||
{{#each clanList as |value|}}
|
||||
<option value="{{value.id}}">{{value.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
@@ -12,7 +16,11 @@
|
||||
<label>{{localize 'l5r5e.social.gender.title'}}</label>
|
||||
<div class="form-fields">
|
||||
<select class="attribute-dtype" name="gender">
|
||||
{{selectOptions genderList selected=data.gender valueAttr='id' labelAttr='label'}}
|
||||
{{#select data.gender}}
|
||||
{{#each genderList as |value|}}
|
||||
<option value="{{value.id}}">{{value.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
@@ -46,8 +46,8 @@
|
||||
{{!-- Skills Tab --}}
|
||||
<article class="tab skills" data-group="primary" data-tab="skills">
|
||||
<ul class="skills-wrapper">
|
||||
{{#each data.system.skills as |category id|}} {{>
|
||||
'systems/l5r5e/templates/actors/character/category.html' category=category categoryId=id data=../data}}
|
||||
{{#each data.skillCategories as |itemsInCategory id|}}
|
||||
{{> 'systems/l5r5e/templates/actors/character/category.html' itemsInCategory=itemsInCategory categoryId=id data=../data}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{> 'systems/l5r5e/templates/actors/character/techniques.html'}}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
<li class="skill-category-wrapper skill-category-content">
|
||||
<h4 class="section-header toggle-on-click" data-toggle="toggle-skill-category-{{categoryId}}">{{localizeSkill categoryId 'title'}}</h4>
|
||||
<ul class="skill-category-skills-list toggle-skill-category-{{categoryId}} {{#ifCond data.storeInfos 'includes' (concat 'toggle-skill-category-' categoryId)}}toggle-hidden{{/ifCond}}">
|
||||
{{#each category as |skill id|}}
|
||||
{{> 'systems/l5r5e/templates/actors/character/skill.html' categoryId=../categoryId skill=skill skillId=id data=../data}}
|
||||
{{#each itemsInCategory as |skill|}}
|
||||
{{> 'systems/l5r5e/templates/items/skill/skill-entry.html' skill=skill data=../data}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
<ul class="skill-category-ring-actions toggle-skill-category-{{categoryId}} {{#ifCond data.storeInfos 'includes' (concat 'toggle-skill-category-' categoryId)}}toggle-hidden{{/ifCond}}">
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
<ul class="effects">
|
||||
{{#each actor.effects as |effect|}}
|
||||
<li class="effect-container" title="{{name}}">
|
||||
<div class="effect-icon" style="background-image: url({{effect.img}})"></div>
|
||||
<div class="effect-icon" style="background-image: url({{effect.icon}})"></div>
|
||||
<div class="effect-name"><label>{{name}}</label></div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
<legend class="section-header">{{localize 'l5r5e.money.title'}}</legend>
|
||||
<label>
|
||||
{{localize 'l5r5e.money.koku'}}
|
||||
<input name="system.money.koku" type="number" value="{{data.system.money.koku}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
|
||||
<input name="money.koku" type="number" value="{{data.money.koku}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
|
||||
<span class="money-buttons">
|
||||
<i class="money-control pointer-choice fa fa-plus-square" data-type="koku" data-value="1"></i>
|
||||
<i class="money-control pointer-choice fa fa-minus-square" data-type="koku" data-value="-1"></i>
|
||||
@@ -10,7 +10,7 @@
|
||||
</label>
|
||||
<label>
|
||||
{{localize 'l5r5e.money.bu'}}
|
||||
<input name="system.money.bu" type="number" value="{{data.system.money.bu}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
|
||||
<input name="money.bu" type="number" value="{{data.money.bu}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
|
||||
<span class="money-buttons">
|
||||
<i class="money-control pointer-choice fa fa-plus-square" data-type="bu" data-value="1"></i>
|
||||
<i class="money-control pointer-choice fa fa-minus-square" data-type="bu" data-value="-1"></i>
|
||||
@@ -18,7 +18,7 @@
|
||||
</label>
|
||||
<label>
|
||||
{{localize 'l5r5e.money.zeni'}}
|
||||
<input name="system.money.zeni" type="number" value="{{data.system.money.zeni}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
|
||||
<input name="money.zeni" type="number" value="{{data.money.zeni}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
|
||||
<span class="money-buttons">
|
||||
<i class="money-control pointer-choice fa fa-plus-square" data-type="zeni" data-value="1"></i>
|
||||
<i class="money-control pointer-choice fa fa-minus-square" data-type="zeni" data-value="-1"></i>
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
<li class="skill skill-wrapper">
|
||||
<label class="skill-content">
|
||||
<span class="dice-picker attribute-label rollable" data-skill="{{skillId}}">{{localizeSkill categoryId skillId}}</span>
|
||||
<input
|
||||
class="centered-input select-on-focus"
|
||||
type="number"
|
||||
name="system.skills.{{categoryId}}.{{skillId}}"
|
||||
value="{{skill}}"
|
||||
data-dtype="Number"
|
||||
min="0"
|
||||
max="9"
|
||||
placeholder="0"
|
||||
{{^if data.editable_not_soft_locked}}disabled{{/if}}
|
||||
/>
|
||||
</label>
|
||||
</li>
|
||||
@@ -1,7 +1,7 @@
|
||||
<ul class="effects">
|
||||
{{#each actor.effects as |effect|}}
|
||||
<li class="effect-container" title="{{name}}">
|
||||
<div class="effect-icon" style="background-image: url({{effect.img}})"></div>
|
||||
<div class="effect-icon" style="background-image: url({{effect.icon}})"></div>
|
||||
<div class="effect-name"><label>{{name}}</label></div>
|
||||
</li>
|
||||
{{/each}}
|
||||
|
||||
@@ -2,7 +2,11 @@
|
||||
{{!-- Npc Type (minion / adversary) --}}
|
||||
<li>
|
||||
<select class="attribute-dtype" name="system.type" {{^if data.editable_not_soft_locked}}disabled{{/if}}>
|
||||
{{selectOptions data.types selected=data.system.type valueAttr='id' labelAttr='label'}}
|
||||
{{#select data.system.type}}
|
||||
{{#each data.types as |t|}}
|
||||
<option value="{{t.id}}">{{t.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
||||
{{!-- Martial --}}
|
||||
|
||||
@@ -22,7 +22,11 @@
|
||||
<label>
|
||||
{{localize 'l5r5e.twenty_questions.part0.type'}}
|
||||
<select name="template" class="skill-select">
|
||||
{{selectOptions templates selected=data.template valueAttr='id' labelAttr='label'}}
|
||||
{{#select data.template}}
|
||||
{{#each templates as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
<br>
|
||||
@@ -42,8 +46,12 @@
|
||||
<label>
|
||||
{{localize 'l5r5e.twenty_questions.increase_ring1'}}
|
||||
<select name="step1.ring" class="ring-select">
|
||||
{{#select data.step1.ring}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_ring'}}</option>
|
||||
{{selectOptions ringsList selected=data.step1.ring valueAttr='id' labelAttr='label'}}
|
||||
{{#each ringsList as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
</td>
|
||||
@@ -51,12 +59,16 @@
|
||||
<label>
|
||||
{{localize 'l5r5e.twenty_questions.increase_skill1'}}
|
||||
<select name="step1.skill" class="skill-select">
|
||||
{{#select data.step1.skill}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#each skillsList as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.step1.skill valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
</td>
|
||||
@@ -82,27 +94,39 @@
|
||||
<td class="third">
|
||||
{{localize 'l5r5e.twenty_questions.increase_ring1'}}
|
||||
<select name="step2.ring" class="ring-select">
|
||||
{{#select data.step2.ring}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_ring'}}</option>
|
||||
{{selectOptions ringsList selected=data.step2.ring valueAttr='id' labelAttr='label'}}
|
||||
{{#each ringsList as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</td>
|
||||
<td class="third">
|
||||
{{localize 'l5r5e.twenty_questions.increase_skill2'}}
|
||||
<select name="step2.skill1" class="skill-select">
|
||||
{{#select data.step2.skill1}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#each skillsList as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.step2.skill1 valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<select name="step2.skill2" class="skill-select">
|
||||
{{#select data.step2.skill2}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#each skillsList as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.step2.skill2 valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</td>
|
||||
<td class="third">
|
||||
@@ -136,12 +160,20 @@
|
||||
<td class="fifty">
|
||||
{{localize 'l5r5e.twenty_questions.increase_ring2'}}
|
||||
<select name="step3.ring1" class="ring-select">
|
||||
{{#select data.step3.ring1}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_ring'}}</option>
|
||||
{{selectOptions ringsList selected=data.step3.ring1 valueAttr='id' labelAttr='label'}}
|
||||
{{#each ringsList as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<select name="step3.ring2" class="ring-select">
|
||||
{{#select data.step3.ring2}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_ring'}}</option>
|
||||
{{selectOptions ringsList selected=data.step3.ring2 valueAttr='id' labelAttr='label'}}
|
||||
{{#each ringsList as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{localize 'l5r5e.twenty_questions.part2.honor'}}
|
||||
<input type="number" name="step3.social_honor" min="0" max="100" value="{{data.step3.social_honor}}" data-dtype="Number" placeholder="0" />
|
||||
@@ -149,44 +181,64 @@
|
||||
<td class="fifty">
|
||||
{{localize 'l5r5e.twenty_questions.increase_skill3'}}
|
||||
<select name="step3.skill1" class="skill-select">
|
||||
{{#select data.step3.skill1}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#each skillsList as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.step3.skill1 valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<select name="step3.skill2" class="skill-select">
|
||||
{{#select data.step3.skill2}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#each skillsList as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.step3.skill2 valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<select name="step3.skill3" class="skill-select">
|
||||
{{#select data.step3.skill3}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#each skillsList as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.step3.skill3 valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<select name="step3.skill4" class="skill-select">
|
||||
{{#select data.step3.skill4}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#each skillsList as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.step3.skill4 valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<select name="step3.skill5" class="skill-select">
|
||||
{{#select data.step3.skill5}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#each skillsList as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.step3.skill5 valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</td>
|
||||
</tr>
|
||||
@@ -219,8 +271,12 @@
|
||||
<label>
|
||||
{{localize 'l5r5e.twenty_questions.increase_ring1'}}
|
||||
<select name="step4.ring" class="ring-select">
|
||||
{{#select data.step4.ring}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_ring'}}</option>
|
||||
{{selectOptions ringsList selected=data.step4.ring valueAttr='id' labelAttr='label'}}
|
||||
{{#each ringsList as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
<button class="next" name="next" type="button">{{localize 'l5r5e.twenty_questions.bt_next'}} <i class='fas fa-arrow-right'></i></button>
|
||||
@@ -248,12 +304,16 @@
|
||||
<td class="third">
|
||||
{{localize 'l5r5e.twenty_questions.increase_skill1'}}
|
||||
<select name="step7.skill" class="skill-select">
|
||||
{{#select data.step7.skill}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#each skillsListStep7 as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.step7.skill valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</td>
|
||||
<td class="or">
|
||||
@@ -272,8 +332,12 @@
|
||||
<td class="third">
|
||||
{{localize 'l5r5e.twenty_questions.increase_skill1'}}
|
||||
<select name="step8.skill" class="skill-select" {{#ifCond data.step8.item.length '>' 0}}disabled{{/ifCond}}>
|
||||
{{#select data.step8.skill}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{selectOptions noHonorSkillsList selected=data.step8.skill valueAttr='id' labelAttr='label'}}
|
||||
{{#each noHonorSkillsList as |skillId|}}
|
||||
<option value="{{skillId}}">{{localizeSkillId skillId}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</td>
|
||||
<td class="or">
|
||||
@@ -351,14 +415,18 @@
|
||||
{{localize 'l5r5e.twenty_questions.and'}}
|
||||
{{localize 'l5r5e.twenty_questions.increase_skill1'}}
|
||||
<select name="step13.skill" class="skill-select" {{#ifCond data.step13.advantage.length '>' 0}}disabled{{/ifCond}}>
|
||||
{{#select data.step13.skill}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#ifCond cache.step13.advantage.length '==' '0'}}
|
||||
{{#each skillsList as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.step13.skill valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/ifCond}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</td>
|
||||
<td class="or">
|
||||
@@ -410,12 +478,16 @@
|
||||
<label>
|
||||
{{localize 'l5r5e.twenty_questions.increase_skill1'}}
|
||||
<select name="step17.skill" class="skill-select">
|
||||
{{#select data.step17.skill}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#each skillsListStep17 as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.step17.skill valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
{{else}}
|
||||
@@ -466,12 +538,16 @@
|
||||
<td>
|
||||
{{localize 'l5r5e.twenty_questions.increase_skill1'}}
|
||||
<select name="step18.skill" class="skill-select">
|
||||
{{#select data.step18.skill}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#each skillsList as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.step18.skill valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{localize 'l5r5e.twenty_questions.part6.d10r2_drop_items'}}
|
||||
{{> 'systems/l5r5e/templates/actors/character/twenty-questions-item.html' itemsList=cache.step18.heritage_item stepName='step18.heritage_item' itemType='items' hideDndAt=1}}
|
||||
@@ -482,12 +558,16 @@
|
||||
<label>
|
||||
{{localize 'l5r5e.twenty_questions.increase_skill1'}}
|
||||
<select name="step17.skill" class="skill-select">
|
||||
{{#select data.step17.skill}}
|
||||
<option value="none">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#each skillsListStep17 as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.step17.skill valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
{{/ifCond}}
|
||||
|
||||
@@ -25,11 +25,13 @@
|
||||
<label>{{localizeSkill data.skill.cat 'title'}}</label>
|
||||
{{/if}}
|
||||
<select class="attribute-dtype" name="skill">
|
||||
{{#if useCategory}}
|
||||
{{selectOptions data.skill.list selected=data.skill.cat valueAttr='id' labelAttr='label'}}
|
||||
{{else}}
|
||||
{{selectOptions data.skill.list selected=data.skill.id valueAttr='id' labelAttr='label'}}
|
||||
{{/if}}
|
||||
{{#select data.skill.id}}
|
||||
{{#select data.skill.cat}}
|
||||
{{#each data.skill.list as |item|}}
|
||||
<option value="{{item.id}}">{{item.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{else}}
|
||||
<label>{{localizeSkill data.skill.cat 'title'}}</label>
|
||||
|
||||
@@ -8,23 +8,35 @@
|
||||
{{!-- Attributes Tab --}}
|
||||
<article class="attributes" data-group="primary" data-tab="attributes">
|
||||
<select name="system.advancement_type" id="advancement_type">
|
||||
{{selectOptions data.subTypesList selected=data.system.advancement_type valueAttr='id' labelAttr='label' localize=true}}
|
||||
{{#select data.system.advancement_type}}
|
||||
{{#each data.subTypesList as |label type|}}
|
||||
<option value="{{type}}">{{localize label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
|
||||
{{#ifCond data.system.advancement_type '==' 'ring'}}
|
||||
<select name="system.ring" id="advancement_ring">
|
||||
{{selectOptions data.ringsList selected=data.system.ring valueAttr='id' labelAttr='label'}}
|
||||
{{#select data.system.ring}}
|
||||
{{#each data.ringsList as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{/ifCond}}
|
||||
|
||||
{{#ifCond data.system.advancement_type '==' 'skill'}}
|
||||
<select name="system.skill" id="advancement_skill">
|
||||
<option value="">{{localize 'l5r5e.twenty_questions.choose_one_skill'}}</option>
|
||||
{{#select data.system.skill}}
|
||||
{{#each data.skillsList as |skills catId|}}
|
||||
<optgroup label="{{localizeSkill catId 'title'}}">
|
||||
{{selectOptions skills selected=../data.system.skill valueAttr='id' labelAttr='label'}}
|
||||
{{#each skills as |obj|}}
|
||||
<option value="{{obj.uuid}}">{{obj.name}}</option>
|
||||
{{/each}}
|
||||
</optgroup>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{/ifCond}}
|
||||
<label class="cursus attribute-value checkbox">
|
||||
|
||||
@@ -8,10 +8,18 @@
|
||||
{{!-- Attributes Tab --}}
|
||||
<article class="attributes" data-group="primary" data-tab="attributes">
|
||||
<select name="system.ring">
|
||||
{{selectOptions data.ringsList selected=data.system.ring valueAttr='id' labelAttr='label'}}
|
||||
{{#select data.system.ring}}
|
||||
{{#each data.ringsList as |obj|}}
|
||||
<option value="{{obj.id}}">{{obj.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<select class="attribute" name="system.peculiarity_type">
|
||||
{{selectOptions data.subTypesList selected=data.system.peculiarity_type valueAttr='id' labelAttr='label'}}
|
||||
{{#select data.system.peculiarity_type}}
|
||||
{{#each data.subTypesList as |type|}}
|
||||
<option value="{{type.id}}">{{type.label}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
<label class="cursus attribute-value checkbox">
|
||||
<input type="checkbox" name="system.in_curriculum" {{checked data.system.in_curriculum}} />
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user