Vlyan
29ba2549b9
Fix Title update AND bought_at_rank...
2021-06-03 23:17:51 +02:00
Vlyan
232ced27fb
Fix for the "bought_at_rank" value when an Item was on dropped on a sheet.
2021-06-03 18:41:09 +02:00
Vlyan
b1a1430114
Added a commonListeners in helper to avoid repetitions
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Added a "compendium-link" listener class to open compendium folder in JournalEntries
2021-06-02 15:05:50 +02:00
Vlyan
5c1f2fdbd9
Fix specificity always displayed in skill tab.
2021-05-29 19:02:05 +02:00
Vlyan
64ca1abd8b
- Fix on self item dropped in own sheet: do not add qty
2021-05-29 13:34:47 +02:00
Vlyan
1ec3b5700d
-Item embed items generate new ids on drop in actor
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-Ignore the drop of already owned item in same sheet
2021-05-28 10:37:37 +02:00
Vlyan
b883689b63
Added a "description" field on the PC/NPC sheet, displayed in limited view
2021-05-26 13:55:39 +02:00
Vlyan
fcb3f2b58d
Working on 0.8.x
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- Xp spent curriculum/total for titles
2021-05-25 17:08:49 +02:00
Vlyan
286ee72c9f
Working on 0.8.x
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- Advancement bonus management for onDrop and delete
2021-05-22 23:33:24 +02:00
Vlyan
f8afea9513
Working on 0.8.x
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- Showing titles (title_ability) in techniques pc/npc
2021-05-22 23:12:54 +02:00
Vlyan
90ccfd1d68
Working on 0.8.x
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- Finished the dialog for add new item on title and other advancements
- some documentation update
2021-05-22 22:10:54 +02:00
Vlyan
53f04e6cef
Working on 0.8.x
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- Title's Advancements are now reflected on actor
- Migration update
2021-05-22 17:20:17 +02:00
Vlyan
4f9b72c63f
Working on 0.8.x
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- Working on title
- Added property update/delete for item patterns
2021-05-21 14:12:14 +02:00
Vlyan
4350ea25ee
Working on 0.8.x
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- some fix for 0.8.3, and working on titles
2021-05-13 13:07:27 +02:00
Vlyan
cda02bd8c7
Working on 0.8.x
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- NPC with all ring on strengths/weaknesses (CSS TODO).
- Removed Custom tech "Links" as they are in fact "Bonds" and need more work.
- Added Bonds, SignatureScroll, ItemPatterns and working on titles
2021-05-09 14:43:46 +02:00
Vlyan
0bef6afc66
Working on 0.8.x
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- NPC with all ring on strengths/weaknesses (CSS TODO).
- Removed Custom tech "Links" as they are in fact "Bonds" and need more work.
2021-05-04 19:19:11 +02:00
Vlyan
93cfe5bb86
Working on 0.8.x
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-dot separator in settings
-mergeObject ns
-added a option to enable/disable custom techs
-removed "foundry-pc-types" as it was absolutely obsolete
-fixed some roll errors (_rolled -> _evaluated)
2021-04-30 17:20:34 +02:00
Vlyan
b6f3d42fa2
Working on 0.8.x - Character sheets related
2021-04-24 17:16:52 +02:00
Vlyan
cb0696f662
Split Items by category in actor sheet (pc & npc) for better readability
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Fix actor fromData
2021-02-13 14:31:12 +01:00
Vlyan
db5d5b62aa
Better management for School Techniques
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Gray color for hidden TN result in chat
Removed unused "techniques.list" props in template
2021-02-13 13:23:02 +01:00
Vlyan
8a22706ad2
Split techniques in actor sheet for better readability
2021-02-09 12:16:15 +01:00
Vlyan
45ae96724e
Add confirm on item deletion
2021-02-03 11:44:22 +01:00
Vlyan
d88d985575
20q Disable the generate button once clicked
2021-02-02 15:32:03 +01:00
Vlyan
e542dd390b
Click on rings in the PC/PNC sheet now open the DicePicker
2021-02-02 12:28:14 +01:00
Vlyan
5ea1268cbe
Minion can switch prepared state...
2021-01-24 18:52:39 +01:00
Vlyan
740d5cd8a6
Disallow drop on non editable sheet
2021-01-24 14:54:47 +01:00
Vlyan
46b5618257
Quick weapon link to DP on conflict sheet
2021-01-23 14:52:09 +01:00
Vlyan
2cdce21407
Added "inversion" tech type
2021-01-23 14:01:32 +01:00
Vlyan
acbb12333e
Added System migration stuff
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Some reorganisation
2021-01-20 12:38:50 +01:00
Vlyan
8fbf7f9005
Use of toggleClass
2021-01-19 20:18:15 +01:00
Vlyan
23db7ed2c2
Xp not in curriculum are now rounded up (down before)
2021-01-19 10:11:04 +01:00
Vlyan
cbd5af8d02
Added a visual indicator for equipped / readied
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Now only equipped armor / weapon will show in conflict tab, and all armors/weapons now show in inventory tab
2021-01-17 17:47:42 +01:00
Vlyan
27e88be49d
Initiative rework, with some broken css
2021-01-15 20:14:50 +01:00
Vlyan
58a4e71b32
Working on initiative, and now TN is global with GM tool
2021-01-14 21:55:42 +01:00
Vlyan
991c65b105
20Q added step 7 and 17 no point rule
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Fix for skill errors
2021-01-11 22:33:04 +01:00
Vlyan
e30e5d02a6
Seamless update for 20Q (deleted refresh button)
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Fix for error css
Some start for roll n keep
2021-01-10 21:12:36 +01:00
Vlyan
5449d4a4de
Pass for number and focus on click
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Fix on base-sheet for npc and school
2021-01-07 18:09:22 +01:00
Vlyan
6524c9b2af
Xp, added some parseInt
2021-01-07 18:07:39 +01:00
Vlyan
058c064196
Fix for babele and properties
2021-01-07 18:07:39 +01:00
Vlyan
2f3e89d82c
20Q : Scroll on top on next button
2021-01-07 13:43:04 +01:00
Vlyan
321654f731
20Q better refresh, stay in same tab
2021-01-07 10:58:43 +01:00
Vlyan
0a1750de30
Fix for Q13: "skill and disadv" OR "adv"
2021-01-06 10:57:46 +01:00
Vlyan
c474015e5c
Added some text for 20Q 2dn dice
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Minors fixes
2021-01-05 18:51:04 +01:00
Vlyan
6ef4dd3bde
Stop some missing propagation
2021-01-05 17:49:38 +01:00
Vlyan
1a292feee2
Added next bt in 20Q
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Disable roll button if no dice selected
2021-01-05 11:46:07 +01:00
Vlyan
4977b029ec
20Q added step18 status, honor and glory for modifier
2021-01-04 22:24:31 +01:00
Vlyan
0bcfb699c0
Add roll to global game var
2021-01-04 15:58:23 +01:00
Vlyan
ca9dbc1f24
Added a icon for "void point used" in chat log
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Better workflow for DicePicker
2021-01-04 13:54:49 +01:00
Vlyan
404509a998
Fix for 20Q: constructCache only once
2021-01-04 11:24:45 +01:00
Vlyan
bafa0fb995
Fix for rounded vigilance (now ceil instead of floor)
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Fix for symbol replaced once
Added 20Q 2nd die skill or tech/item...
2021-01-03 18:12:54 +01:00