Added SoftLock on NPC sheet and +/- button to add or subtract Casualties and Panic.

This commit is contained in:
Vlyan
2022-01-21 18:03:57 +01:00
parent d6ee391ff5
commit ff413ed894
11 changed files with 103 additions and 28 deletions

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@@ -1,25 +1,33 @@
<form class="{{cssClass}}" data-lang="{{localize 'I18N.Language'}}" autocomplete="off">
{{!-- Sheet Header --}}
<header class="sheet-header">
<img class="profile-img dragndrop-actor-id pointer" src="{{data.img}}" data-edit="img" data-actor-id="{{actor.id}}" draggable="true" title="{{data.name}}"/>
<img class="profile-img dragndrop-actor-id pointer" src="{{data.img}}" {{#if data.editable_not_soft_locked}}data-edit="img"{{/if}} data-actor-id="{{actor.id}}" draggable="true" title="{{data.name}}"/>
<div class="header-fields identity-wrapper">
<h1 class="charname"><input name="name" type="text" value="{{data.name}}" placeholder="Name"/></h1>
<h1 class="charname"><input name="name" type="text" value="{{data.name}}" placeholder="Name" {{^if data.editable_not_soft_locked}}disabled{{/if}}/></h1>
<div class="readiness">
<ul>
<li>
<input name="data.battle_readiness.casualties_strength.value" type="number" value="{{data.data.battle_readiness.casualties_strength.value}}" />
<input name="data.battle_readiness.casualties_strength.value" type="number" value="{{data.data.battle_readiness.casualties_strength.value}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
<strong>{{localize 'l5r5e.army.battle_readiness.casualties'}}</strong>
<span class="attributes-buttons">
<i class="addsub-control pointer-choice fa fa-minus-square" data-type="casualties" data-value="-1"></i>
<i class="addsub-control pointer-choice fa fa-plus-square" data-type="casualties" data-value="1"></i>
</span>
</li>
<li>
<input name="data.battle_readiness.casualties_strength.max" type="number" value="{{data.data.battle_readiness.casualties_strength.max}}" />
<input name="data.battle_readiness.casualties_strength.max" type="number" value="{{data.data.battle_readiness.casualties_strength.max}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
<strong>{{localize 'l5r5e.army.battle_readiness.strength'}}</strong>
</li>
<li>
<input name="data.battle_readiness.panic_discipline.value" type="number" value="{{data.data.battle_readiness.panic_discipline.value}}" />
<input name="data.battle_readiness.panic_discipline.value" type="number" value="{{data.data.battle_readiness.panic_discipline.value}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
<strong>{{localize 'l5r5e.army.battle_readiness.panic'}}</strong>
<span class="attributes-buttons">
<i class="addsub-control pointer-choice fa fa-minus-square" data-type="panic" data-value="-1"></i>
<i class="addsub-control pointer-choice fa fa-plus-square" data-type="panic" data-value="1"></i>
</span>
</li>
<li>
<input name="data.battle_readiness.panic_discipline.max" type="number" value="{{data.data.battle_readiness.panic_discipline.max}}" />
<input name="data.battle_readiness.panic_discipline.max" type="number" value="{{data.data.battle_readiness.panic_discipline.max}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
<strong>{{localize 'l5r5e.army.battle_readiness.discipline'}}</strong>
</li>
</ul>

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@@ -1,58 +1,62 @@
<div class="header-fields warlord">
<fieldset>
<legend>{{^if data.data.warlord_actor_id}}<i class="fa fa-sign-in-alt" aria-hidden="true"></i> {{/if}}{{localize 'l5r5e.army.warlord'}}</legend>
<legend>{{#if data.editable_not_soft_locked}}{{^if data.data.warlord_actor_id}}<i class="fa fa-sign-in-alt" aria-hidden="true"></i> {{/if}}{{/if}}{{localize 'l5r5e.army.warlord'}}</legend>
<p class="warlord-name">
{{#if data.data.warlord_actor_id}}
<label>
<a data-actor-id="{{data.data.warlord_actor_id}}" class="open-sheet-actor-id">{{data.data.warlord}}</a>
{{#if data.editable_not_soft_locked}}
<span data-actor-id="{{actor.id}}" data-type="warlord" class="actor-remove-control pointer" title="{{localize 'Delete'}}"><i class="fas fa-trash"></i></span>
{{/if}}
</label>
{{else}}
<input name="data.warlord" type="text" value="{{data.data.warlord}}" />
<input name="data.warlord" type="text" value="{{data.data.warlord}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
{{/if}}
</p>
<p>
<strong>{{localize 'l5r5e.army.allies_backers'}}</strong>
<textarea type="text" name="data.allies_backers">{{data.data.allies_backers}}</textarea>
<textarea type="text" name="data.allies_backers" {{^if data.editable_not_soft_locked}}disabled{{/if}}>{{data.data.allies_backers}}</textarea>
</p>
<p>
<strong>{{localize 'l5r5e.army.purpose_mustering'}}</strong>
<textarea type="text" name="data.purpose_mustering">{{data.data.purpose_mustering}}</textarea>
<textarea type="text" name="data.purpose_mustering" {{^if data.editable_not_soft_locked}}disabled{{/if}}>{{data.data.purpose_mustering}}</textarea>
</p>
</fieldset>
</div>
<div class="header-fields commander">
<fieldset>
<legend>{{^if data.data.commander_actor_id}}<i class="fa fa-sign-in-alt" aria-hidden="true"></i> {{/if}}{{localize 'l5r5e.army.commander'}}</legend>
<legend>{{#if data.editable_not_soft_locked}}{{^if data.data.commander_actor_id}}<i class="fa fa-sign-in-alt" aria-hidden="true"></i> {{/if}}{{/if}}{{localize 'l5r5e.army.commander'}}</legend>
<div class="warlord-name">
{{#if data.data.commander_actor_id}}
<label>
<a data-actor-id="{{data.data.commander_actor_id}}" class="open-sheet-actor-id">{{data.data.commander}}</a>
{{#if data.editable_not_soft_locked}}
<span data-actor-id="{{actor.id}}" data-type="commander" class="actor-remove-control pointer" title="{{localize 'Delete'}}"><i class="fas fa-trash"></i></span>
{{/if}}
</label>
{{else}}
<input name="data.commander" type="text" value="{{data.data.commander}}" />
<input name="data.commander" type="text" value="{{data.data.commander}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
{{/if}}
</div>
<div class="standing">
<ul>
<li>
<strong>{{localize 'l5r5e.social.honor'}}</strong>
<input name="data.commander_standing.honor" type="number" value="{{data.data.commander_standing.honor}}" />
<input name="data.commander_standing.honor" type="number" value="{{data.data.commander_standing.honor}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
</li>
<li>
<strong>{{localize 'l5r5e.social.glory'}}</strong>
<input name="data.commander_standing.glory" type="number" value="{{data.data.commander_standing.glory}}" />
<input name="data.commander_standing.glory" type="number" value="{{data.data.commander_standing.glory}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
</li>
<li>
<strong>{{localize 'l5r5e.social.status'}}</strong>
<input name="data.commander_standing.status" type="number" value="{{data.data.commander_standing.status}}" />
<input name="data.commander_standing.status" type="number" value="{{data.data.commander_standing.status}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
</li>
</ul>
</div>
<label>
<strong>{{localize 'l5r5e.army.commander_abilities'}}</strong>
<textarea type="text" name="data.commander_abilities">{{data.data.commander_abilities}}</textarea>
<textarea type="text" name="data.commander_abilities" {{^if data.editable_not_soft_locked}}disabled{{/if}}>{{data.data.commander_abilities}}</textarea>
</label>
</fieldset>
<fieldset class="army-abilities">

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@@ -1,13 +1,13 @@
<fieldset class="cohort-content">
<legend class="section-header">
{{localize 'l5r5e.army.cohort.title'}}
{{#if options.editable}}
{{#if data.editable_not_soft_locked}}
<a data-item-type="army_cohort" class="army-cohort-control item-add" title="{{localize 'l5r5e.global.add'}}"><i class="fas fa-plus"></i></a>
{{/if}}
</legend>
<ul class="item-list">
{{#each data.splitItemsList.army_cohort as |item|}}
{{> 'systems/l5r5e/templates/items/army-cohort/army-cohort-entry.html' cohort=item editable=../options.editable}}
{{> 'systems/l5r5e/templates/items/army-cohort/army-cohort-entry.html' cohort=item editable=../data.editable_not_soft_locked}}
{{/each}}
</ul>
</fieldset>

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@@ -1,13 +1,13 @@
<fieldset class="fortification-content">
<legend class="section-header">
{{localize 'l5r5e.army.fortification.title'}}
{{#if options.editable}}
{{#if data.editable_not_soft_locked}}
<a data-item-type="army_fortification" class="army-fortification-control item-add" title="{{localize 'l5r5e.global.add'}}"><i class="fas fa-plus"></i></a>
{{/if}}
</legend>
<ul class="item-list">
{{#each data.splitItemsList.army_fortification as |item|}}
{{> 'systems/l5r5e/templates/items/army-fortification/army-fortification-entry.html' fortification=item editable=../options.editable}}
{{> 'systems/l5r5e/templates/items/army-fortification/army-fortification-entry.html' fortification=item editable=../data.editable_not_soft_locked}}
{{/each}}
</ul>
</fieldset>