FVTT v11 Compatibility
- Added CONFIG.l5r5e.namespace - Fix new labels for Types - Fix Effects - Fix TokenData : actorData->delta
This commit is contained in:
3
.gitattributes
vendored
3
.gitattributes
vendored
@@ -1,3 +1,6 @@
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# Make .db files keep LF ending as Foundry rewrite in this format
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# Make .db files keep LF ending as Foundry rewrite in this format
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*.db text eol=lf
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*.db text eol=lf
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*.json text eol=lf
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*.json text eol=lf
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# Foundry pack v11 as binaries
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system/packs/*/** binary
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3
.gitignore
vendored
3
.gitignore
vendored
@@ -10,3 +10,6 @@ node_modules
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# Foundry Lock files
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# Foundry Lock files
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system/l5r5e.lock
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system/l5r5e.lock
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# v11 db files (will be added later)
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system/packs/*/**
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12
CHANGELOG.md
12
CHANGELOG.md
@@ -1,6 +1,16 @@
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# Changelog
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# Changelog
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Date format : day/month/year
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Date format : day/month/year
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## 1.10.0 - 11/06/2023 - FoundryVTT v11 Compatibility
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__! Be certain to carefully back up any critical user data before installing this update !__
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- Updated the System to FoundryVTT v11.
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- GM Monitor :
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- Added ability to add unlinked token to GM monitor. Drag and drop from actor's toolbar, or select tokens in scene and click on "Add selected tokens".
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- Now automatically switch to the corresponding type of the dropped character (Army/Character).
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- Using the new `packFolders` in system manifest.
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- System compendiums are now in folders for more readability with others modules/worlds compendiums (ex: `L5R5e System` > `Techniques` > `Techniques Kata`).
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- Please note this is only by default, and you are free to move or rename it after the initial loading.
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## 1.9.6 - 14/05/2023 - Bragma's QoL
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## 1.9.6 - 14/05/2023 - Bragma's QoL
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All these changes are thanks to Bragma.
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All these changes are thanks to Bragma.
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- Added effects panel to both pc and npc (!26).
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- Added effects panel to both pc and npc (!26).
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@@ -24,7 +34,7 @@ All these changes are thanks to Bragma.
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## 1.9.1 - 08/09/2022 - Advancements Bugfixes
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## 1.9.1 - 08/09/2022 - Advancements Bugfixes
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- Fix for advancements fail to add new items ("_id" readonly error. see #42).
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- Fix for advancements fail to add new items ("_id" readonly error. see #42).
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## 1.9.0 - 01/09/2022 - Foundry v10 Compatibility
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## 1.9.0 - 01/09/2022 - FoundryVTT v10 Compatibility
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__! Be certain to carefully back up any critical user data before installing this update !__
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__! Be certain to carefully back up any critical user data before installing this update !__
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- Updated the System to FoundryVTT v10.
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- Updated the System to FoundryVTT v10.
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- Updated the initiative behaviour, he now open the DicePicker for PC and Adversaries locally or remotely.
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- Updated the initiative behaviour, he now open the DicePicker for PC and Adversaries locally or remotely.
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@@ -1,8 +1,9 @@
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# Legend of the Five Rings (5th Edition) authorized by [Edge Studio](https://edge-studio.net/)
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# Legend of the Five Rings (5th Edition) authorized by [Edge Studio](https://edge-studio.net/)
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|

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[](https://ko-fi.com/vlyan)
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[](https://ko-fi.com/vlyan)
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[](https://foundryvtt.com/)
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[](https://foundryvtt.com/)
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[](https://forge-vtt.com/bazaar#package=l5r5e)
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[](https://forge-vtt.com/bazaar#package=l5r5e)
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[](https://www.foundryvtt-hub.com/package/l5r5e/)
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[](https://www.foundryvtt-hub.com/package/l5r5e/)
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[](https://www.foundryvtt-hub.com/package/l5r5e/)
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[](https://www.foundryvtt-hub.com/package/l5r5e/)
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@@ -19,28 +19,30 @@
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"Hint": "Add 'Specificity' technique type to serve as a catch-all."
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"Hint": "Add 'Specificity' technique type to serve as a catch-all."
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}
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}
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},
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},
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"ACTOR": {
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"TYPES": {
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"TypeCharacter": "Player Character",
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"Actor": {
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"TypeNpc": "Non-Player Character",
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"character": "Player Character",
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"TypeArmy": "Army"
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"npc": "Non-Player Character",
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},
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"army": "Army"
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"ITEM": {
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},
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"TypeItem": "Item",
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"Item": {
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"TypeArmor": "Armor",
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"item": "Item",
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"TypeWeapon": "Weapon",
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"armor": "Armor",
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"TypeTechnique": "Technique",
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"weapon": "Weapon",
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"TypeProperty": "Property",
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"technique": "Technique",
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"TypePeculiarity": "Peculiarity",
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"property": "Property",
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"TypeAdvancement": "Advancement",
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"peculiarity": "Peculiarity",
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"TypeTitle": "Title",
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"advancement": "Advancement",
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"TypeBond": "Bond",
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"title": "Title",
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"TypeSignature_scroll": "Signature Scroll",
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"bond": "Bond",
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"TypeItem_pattern": "Item Pattern",
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"signature_scroll": "Signature Scroll",
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"TypeArmy_fortification": "Fortification",
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"item_pattern": "Item Pattern",
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"TypeArmy_cohort": "Cohort"
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"army_fortification": "Fortification",
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},
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"army_cohort": "Cohort"
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"JOURNAL": {
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},
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"TypeJournal": "Journal"
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"Journal": {
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"journal": "Journal"
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}
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},
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},
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"l5r5e": {
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"l5r5e": {
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"global": {
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"global": {
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@@ -173,6 +175,7 @@
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"monitor": {
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"monitor": {
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"title": "GM Monitor",
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"title": "GM Monitor",
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"switch_view": "Switch View",
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"switch_view": "Switch View",
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"add_selected_tokens": "Add selected tokens",
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"honor_glory_status": "H/G/S",
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"honor_glory_status": "H/G/S",
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"focus_vigilance": "Foc./Vig.",
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"focus_vigilance": "Foc./Vig.",
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"mouse_control": "Right click +1, left: -1, middle: reset to 0"
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"mouse_control": "Right click +1, left: -1, middle: reset to 0"
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@@ -19,28 +19,30 @@
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"Hint": "Add 'Specificity' technique type to serve as a catch-all."
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"Hint": "Add 'Specificity' technique type to serve as a catch-all."
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}
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}
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},
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},
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"ACTOR": {
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"TYPES": {
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"TypeCharacter": "Personaje jugador",
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"Actor": {
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"TypeNpc": "Personaje no jugador",
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"character": "Personaje jugador",
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"TypeArmy": "Ejército"
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"npc": "Personaje no jugador",
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},
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"army": "Ejército"
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"ITEM": {
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},
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"TypeItem": "Objeto",
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"Item": {
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"TypeArmor": "Armadura",
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"item": "Objeto",
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"TypeWeapon": "Arma",
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"armor": "Armadura",
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"TypeTechnique": "Técnica",
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"weapon": "Arma",
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"TypeProperty": "Propiedad",
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"technique": "Técnica",
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"TypePeculiarity": "Peculiaridad",
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"property": "Propiedad",
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"TypeAdvancement": "Mejora",
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"peculiarity": "Peculiaridad",
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"TypeTitle": "Título",
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"advancement": "Mejora",
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"TypeBond": "Vínculo",
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"title": "Título",
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"TypeSignature_scroll": "Pergamino especial",
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"bond": "Vínculo",
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"TypeItem_pattern": "Patrón de objeto",
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"signature_scroll": "Pergamino especial",
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"TypeArmy_fortification": "Fortificación",
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"item_pattern": "Patrón de objeto",
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"TypeArmy_cohort": "Cohorte"
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"army_fortification": "Fortificación",
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},
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"army_cohort": "Cohorte"
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"JOURNAL": {
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},
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"TypeJournal": "Diario"
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"Journal": {
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"journal": "Diario"
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}
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},
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},
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"l5r5e": {
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"l5r5e": {
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"global": {
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"global": {
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@@ -173,6 +175,7 @@
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"monitor": {
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"monitor": {
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"title": "Pantalla del DJ",
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"title": "Pantalla del DJ",
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"switch_view": "Cambiar vista",
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"switch_view": "Cambiar vista",
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"add_selected_tokens": "Add selected tokens",
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"honor_glory_status": "H/G/E",
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"honor_glory_status": "H/G/E",
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"focus_vigilance": "Con./Ale.",
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"focus_vigilance": "Con./Ale.",
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"mouse_control": "Right click +1, left: -1, middle: reset to 0"
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"mouse_control": "Right click +1, left: -1, middle: reset to 0"
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"Hint": "Ajoute un type de technique 'Particularités' pour servir de fourre-tout."
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"Hint": "Ajoute un type de technique 'Particularités' pour servir de fourre-tout."
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}
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}
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},
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},
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"ACTOR": {
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"TYPES": {
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"TypeCharacter": "Personnage Joueur",
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"Actor": {
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"TypeNpc": "Personnage non Joueur",
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"character": "Personnage Joueur",
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"TypeArmy": "Armée"
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"npc": "Personnage non Joueur",
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},
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"army": "Armée"
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"ITEM": {
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},
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"TypeItem": "Objet",
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"Item": {
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"TypeArmor": "Armure",
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"item": "Objet",
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"TypeWeapon": "Arme",
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"armor": "Armure",
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"TypeTechnique": "Technique",
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"weapon": "Arme",
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"TypeProperty": "Propriété",
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"technique": "Technique",
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"TypePeculiarity": "Particularité",
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"property": "Propriété",
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"TypeAdvancement": "Progression",
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"peculiarity": "Particularité",
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"TypeTitle": "Titre",
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"advancement": "Progression",
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"TypeBond": "Lien",
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"title": "Titre",
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"TypeSignature_scroll": "Rouleau de marque",
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"bond": "Lien",
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"TypeItem_pattern": "Procédé de fabrication",
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"signature_scroll": "Rouleau de marque",
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"TypeArmy_fortification": "Fortification",
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"item_pattern": "Procédé de fabrication",
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"TypeArmy_cohort": "Régiment"
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"army_fortification": "Fortification",
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},
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"army_cohort": "Régiment"
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"JOURNAL": {
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},
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"TypeJournal": "Journal"
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"Journal": {
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"journal": "Journal"
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}
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},
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},
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"l5r5e": {
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"l5r5e": {
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"global": {
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"global": {
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@@ -95,7 +97,7 @@
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"void": "Vide"
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"void": "Vide"
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},
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},
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"sheets": {
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"sheets": {
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"narrative": "Mode Narratif",
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"narrative": "Narratif",
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"experience": "Expérience",
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"experience": "Expérience",
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"family": "Famille",
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"family": "Famille",
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"region": "Région",
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"region": "Région",
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@@ -173,6 +175,7 @@
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"monitor": {
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"monitor": {
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"title": "GM Monitor",
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"title": "GM Monitor",
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"switch_view": "Switch View",
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"switch_view": "Switch View",
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"add_selected_tokens": "Ajouter les tokens sélectionnés",
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"honor_glory_status": "H/G/S",
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"honor_glory_status": "H/G/S",
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"focus_vigilance": "Att./Vig.",
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"focus_vigilance": "Att./Vig.",
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"mouse_control": "Click Droit +1, Gauche: -1, Milieu: Remise à 0"
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"mouse_control": "Click Droit +1, Gauche: -1, Milieu: Remise à 0"
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@@ -19,28 +19,30 @@
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"Hint": "Aggiunge il tipo 'Speciale' come termine generale."
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"Hint": "Aggiunge il tipo 'Speciale' come termine generale."
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}
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}
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},
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},
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"ACTOR": {
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"TYPES": {
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"TypeCharacter": "Personaggio Giocante",
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"Actor": {
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"TypeNpc": "Personaggio Non Giocante",
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"character": "Personaggio Giocante",
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"TypeArmy": "Esercito"
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"npc": "Personaggio Non Giocante",
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},
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"army": "Esercito"
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"ITEM": {
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},
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"TypeItem": "Oggetto",
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"Item": {
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"TypeArmor": "Armatura",
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"item": "Oggetto",
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"TypeWeapon": "Arma",
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"armor": "Armatura",
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"TypeTechnique": "Tecnica",
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"weapon": "Arma",
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"TypeProperty": "Proprietà",
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"technique": "Tecnica",
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"TypePeculiarity": "Peculiarità",
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"property": "Proprietà",
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"TypeAdvancement": "Avanzamento",
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"peculiarity": "Peculiarità",
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"TypeTitle": "Titolo",
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"advancement": "Avanzamento",
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"TypeBond": "Legame",
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"title": "Titolo",
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"TypeSignature_scroll": "Signature Scroll",
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"bond": "Legame",
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"TypeItem_pattern": "Item Pattern",
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"signature_scroll": "Signature Scroll",
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"TypeArmy_fortification": "Fortezza",
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"item_pattern": "Item Pattern",
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"TypeArmy_cohort": "Coorte"
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"army_fortification": "Fortezza",
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},
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"army_cohort": "Coorte"
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"JOURNAL": {
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},
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"TypeJournal": "Diario"
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"Journal": {
|
||||||
|
"journal": "Diario"
|
||||||
|
}
|
||||||
},
|
},
|
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"l5r5e": {
|
"l5r5e": {
|
||||||
"global": {
|
"global": {
|
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@@ -173,6 +175,7 @@
|
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"monitor": {
|
"monitor": {
|
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"title": "Schermo del GM",
|
"title": "Schermo del GM",
|
||||||
"switch_view": "Cambia vista",
|
"switch_view": "Cambia vista",
|
||||||
|
"add_selected_tokens": "Add selected tokens",
|
||||||
"honor_glory_status": "O/G/S",
|
"honor_glory_status": "O/G/S",
|
||||||
"focus_vigilance": "Foc./Vig.",
|
"focus_vigilance": "Foc./Vig.",
|
||||||
"mouse_control": "Click destro +1, sinistro: -1, centrale: resetta a 0"
|
"mouse_control": "Click destro +1, sinistro: -1, centrale: resetta a 0"
|
||||||
|
|||||||
@@ -5,5 +5,5 @@
|
|||||||
{"_id":"dz61B4h3iJwOC0Ob","name":"Draw 5 Ujik names","type":"script","author":"Rv52pj6itbOX14wX","img":"systems/l5r5e/assets/icons/actors/character.svg","scope":"global","command":"game.l5r5e.HelpersL5r5e.drawManyFromPack(\"l5r5e.core-name-tables\", \"d9lU98NE8G2YuN48\", 5);","folder":null,"sort":0,"permission":{"default":0},"flags":{}}
|
{"_id":"dz61B4h3iJwOC0Ob","name":"Draw 5 Ujik names","type":"script","author":"Rv52pj6itbOX14wX","img":"systems/l5r5e/assets/icons/actors/character.svg","scope":"global","command":"game.l5r5e.HelpersL5r5e.drawManyFromPack(\"l5r5e.core-name-tables\", \"d9lU98NE8G2YuN48\", 5);","folder":null,"sort":0,"permission":{"default":0},"flags":{}}
|
||||||
{"_id":"ed0HRLOWSKm6YTUS","name":"Draw 5 Japanese names (male)","type":"script","author":"Rv52pj6itbOX14wX","img":"systems/l5r5e/assets/icons/actors/traditional-japanese-man.svg","scope":"global","command":"game.l5r5e.HelpersL5r5e.drawManyFromPack(\"l5r5e.core-name-tables\", \"L5RCoreTblJpNamM\", 5);","folder":null,"sort":0,"permission":{"default":0},"flags":{}}
|
{"_id":"ed0HRLOWSKm6YTUS","name":"Draw 5 Japanese names (male)","type":"script","author":"Rv52pj6itbOX14wX","img":"systems/l5r5e/assets/icons/actors/traditional-japanese-man.svg","scope":"global","command":"game.l5r5e.HelpersL5r5e.drawManyFromPack(\"l5r5e.core-name-tables\", \"L5RCoreTblJpNamM\", 5);","folder":null,"sort":0,"permission":{"default":0},"flags":{}}
|
||||||
{"_id":"fk2naBrDnz8ZAVHR","name":"Draw 5 Japanese names (female)","type":"script","author":"Rv52pj6itbOX14wX","img":"systems/l5r5e/assets/icons/actors/traditional-japanese-woman.svg","scope":"global","command":"game.l5r5e.HelpersL5r5e.drawManyFromPack(\"l5r5e.core-name-tables\", \"L5RCoreTblJpNamF\", 5);","folder":null,"sort":0,"permission":{"default":0},"flags":{}}
|
{"_id":"fk2naBrDnz8ZAVHR","name":"Draw 5 Japanese names (female)","type":"script","author":"Rv52pj6itbOX14wX","img":"systems/l5r5e/assets/icons/actors/traditional-japanese-woman.svg","scope":"global","command":"game.l5r5e.HelpersL5r5e.drawManyFromPack(\"l5r5e.core-name-tables\", \"L5RCoreTblJpNamF\", 5);","folder":null,"sort":0,"permission":{"default":0},"flags":{}}
|
||||||
{"_id":"ggs1eiqkfVWlm5JM","name":"Draw Names Dialog","type":"script","author":"Rv52pj6itbOX14wX","img":"systems/l5r5e/assets/icons/actors/army.svg","scope":"global","command":"const pack = \"l5r5e.core-name-tables\";\nconst comp = await game.packs.get(pack);\nif (!comp) { console.log(`L5R5E | Pack not found[${pack}]`); return; }\nawait comp.getDocuments();\n\nlet radioTablesHtml = \"\";\ncomp.index.forEach(obj => { radioTablesHtml += `<label><input type=\"radio\" id=\"${obj._id}\" name=\"tableName\" value=\"${obj.name}\" ${radioTablesHtml === \"\" ? 'checked' : ''}> ${obj.name}</label>`; });\n\nnew Dialog({\n title: \"L5R5E Draw Names\",\n content: `\n <form class=\"noflex\" autocomplete=\"off\">\n <div class=\"form-group\">\n <label>${game.i18n.localize('DOCUMENT.RollTable')}:</label>\n <div class=\"form-fields\" style=\"flex-direction: column;align-items: flex-start\">\n ${radioTablesHtml}\n </div>\n </div>\n <hr>\n <div class=\"form-group\">\n <label><i class=\"d6\"></i> ${game.i18n.localize('l5r5e.sheets.quantity')}:</label>\n <div class=\"form-fields\">\n <input type=\"number\" name=\"drawNumber\" value=\"5\" min=\"0\" max=\"99\"/>\n </div>\n </div>\n </form>\n `,\n buttons: {\n no: {\n icon: \"<i class='fas fa-times'></i>\",\n label: game.i18n.localize('Cancel')\n },\n yes: {\n icon: \"<i class='fas fa-check'></i>\",\n label: game.i18n.localize('TABLE.Roll'),\n callback: (html) => {\n const tableName = html.find('input[name=\"tableName\"]:checked')[0]?.value || null;\n const drawNumber = html.find('input[name=\"drawNumber\"]')[0]?.value || null;\n if (!tableName || !drawNumber || drawNumber < 1) {return;}\n game.l5r5e.HelpersL5r5e.drawManyFromPack(pack, tableName, drawNumber);\n }\n },\n },\n default: \"no\"\n}).render(true);","folder":null,"sort":0,"permission":{"default":0},"flags":{}}
|
{"_id":"ggs1eiqkfVWlm5JM","name":"Draw Names Dialog","type":"script","author":"Rv52pj6itbOX14wX","img":"systems/l5r5e/assets/icons/actors/army.svg","scope":"global","command":"const pack = \"l5r5e.core-name-tables\";\nconst comp = await game.packs.get(pack);\nif (!comp) { console.log(`L5R5E | Macro | Pack not found[${pack}]`); return; }\nawait comp.getDocuments();\n\nlet radioTablesHtml = \"\";\ncomp.index.forEach(obj => { radioTablesHtml += `<label><input type=\"radio\" id=\"${obj._id}\" name=\"tableName\" value=\"${obj.name}\" ${radioTablesHtml === \"\" ? 'checked' : ''}> ${obj.name}</label>`; });\n\nnew Dialog({\n title: \"L5R5E Draw Names\",\n content: `\n <form class=\"noflex\" autocomplete=\"off\">\n <div class=\"form-group\">\n <label>${game.i18n.localize('DOCUMENT.RollTable')}:</label>\n <div class=\"form-fields\" style=\"flex-direction: column;align-items: flex-start\">\n ${radioTablesHtml}\n </div>\n </div>\n <hr>\n <div class=\"form-group\">\n <label><i class=\"d6\"></i> ${game.i18n.localize('l5r5e.sheets.quantity')}:</label>\n <div class=\"form-fields\">\n <input type=\"number\" name=\"drawNumber\" value=\"5\" min=\"0\" max=\"99\"/>\n </div>\n </div>\n </form>\n `,\n buttons: {\n no: {\n icon: \"<i class='fas fa-times'></i>\",\n label: game.i18n.localize('Cancel')\n },\n yes: {\n icon: \"<i class='fas fa-check'></i>\",\n label: game.i18n.localize('TABLE.Roll'),\n callback: (html) => {\n const tableName = html.find('input[name=\"tableName\"]:checked')[0]?.value || null;\n const drawNumber = html.find('input[name=\"drawNumber\"]')[0]?.value || null;\n if (!tableName || !drawNumber || drawNumber < 1) {return;}\n game.l5r5e.HelpersL5r5e.drawManyFromPack(pack, tableName, drawNumber);\n }\n },\n },\n default: \"no\"\n}).render(true);","folder":null,"sort":0,"permission":{"default":0},"flags":{}}
|
||||||
{"_id":"hpfDGUS48dA2pkUB","name":"Open Character Sheet (linked actor)","type":"script","author":"Rv52pj6itbOX14wX","img":"systems/l5r5e/assets/icons/actors/character.svg","scope":"global","command":"game.user.character?.sheet.render(true);","folder":null,"sort":0,"permission":{"default":0},"flags":{}}
|
{"_id":"hpfDGUS48dA2pkUB","name":"Open Character Sheet (linked actor)","type":"script","author":"Rv52pj6itbOX14wX","img":"systems/l5r5e/assets/icons/actors/character.svg","scope":"global","command":"game.user.character?.sheet.render(true);","folder":null,"sort":0,"permission":{"default":0},"flags":{}}
|
||||||
|
|||||||
@@ -120,7 +120,7 @@ export class ActorL5r5e extends Actor {
|
|||||||
// Now using updateDocuments
|
// Now using updateDocuments
|
||||||
return Actor.updateDocuments([docData], context).then(() => {
|
return Actor.updateDocuments([docData], context).then(() => {
|
||||||
// Notify the "Gm Monitor" if this actor is watched
|
// Notify the "Gm Monitor" if this actor is watched
|
||||||
if (game.settings.get("l5r5e", "gm-monitor-actors").find((e) => e === this.id)) {
|
if (game.settings.get(CONFIG.l5r5e.namespace, "gm-monitor-actors").some((uuid) => uuid === this.uuid)) {
|
||||||
game.l5r5e.HelpersL5r5e.refreshLocalAndSocket("l5r5e-gm-monitor");
|
game.l5r5e.HelpersL5r5e.refreshLocalAndSocket("l5r5e-gm-monitor");
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@@ -337,9 +337,9 @@ export class ActorL5r5e extends Actor {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const cfg = {
|
const cfg = {
|
||||||
character: game.settings.get("l5r5e", "initiative-prepared-character"),
|
character: game.settings.get(CONFIG.l5r5e.namespace, "initiative-prepared-character"),
|
||||||
adversary: game.settings.get("l5r5e", "initiative-prepared-adversary"),
|
adversary: game.settings.get(CONFIG.l5r5e.namespace, "initiative-prepared-adversary"),
|
||||||
minion: game.settings.get("l5r5e", "initiative-prepared-minion"),
|
minion: game.settings.get(CONFIG.l5r5e.namespace, "initiative-prepared-minion"),
|
||||||
};
|
};
|
||||||
|
|
||||||
// Prepared is a boolean or if null we get the info in the actor
|
// Prepared is a boolean or if null we get the info in the actor
|
||||||
|
|||||||
@@ -161,7 +161,7 @@ export class ArmySheetL5r5e extends BaseSheetL5r5e {
|
|||||||
if (!item || item.documentName !== "Item" || !["army_cohort", "army_fortification"].includes(item.type)) {
|
if (!item || item.documentName !== "Item" || !["army_cohort", "army_fortification"].includes(item.type)) {
|
||||||
// actor dual trigger...
|
// actor dual trigger...
|
||||||
if (item?.documentName !== "Actor") {
|
if (item?.documentName !== "Actor") {
|
||||||
console.warn("L5R5E | Characters items are not allowed", item?.type, item);
|
console.warn("L5R5E | AS | Characters items are not allowed", item?.type, item);
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -221,7 +221,7 @@ export class ArmySheetL5r5e extends BaseSheetL5r5e {
|
|||||||
*/
|
*/
|
||||||
async _updateLinkedActorData(type, actor, isInit = false) {
|
async _updateLinkedActorData(type, actor, isInit = false) {
|
||||||
if (!actor || actor.documentName !== "Actor" || !actor.isCharacterType) {
|
if (!actor || actor.documentName !== "Actor" || !actor.isCharacterType) {
|
||||||
console.warn("L5R5E | Wrong actor type", actor?.type, actor);
|
console.warn("L5R5E | AS | Wrong actor type", actor?.type, actor);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -252,7 +252,7 @@ export class ArmySheetL5r5e extends BaseSheetL5r5e {
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
console.warn("L5R5E | Unknown type", type);
|
console.warn("L5R5E | AS | Unknown type", type);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
return this.actor.update(actorData);
|
return this.actor.update(actorData);
|
||||||
@@ -276,7 +276,7 @@ export class ArmySheetL5r5e extends BaseSheetL5r5e {
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
console.warn("L5R5E | Unknown type", type);
|
console.warn("L5R5E | AS | Unknown type", type);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
return this.actor.update({ system: actorData });
|
return this.actor.update({ system: actorData });
|
||||||
@@ -323,7 +323,7 @@ export class ArmySheetL5r5e extends BaseSheetL5r5e {
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
console.warn("L5R5E | Unsupported type", type);
|
console.warn("L5R5E | AS | Unsupported type", type);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -49,7 +49,7 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
|||||||
|
|
||||||
// Build the list order
|
// Build the list order
|
||||||
Array.from(CONFIG.l5r5e.techniques)
|
Array.from(CONFIG.l5r5e.techniques)
|
||||||
.filter(([id, cfg]) => cfg.type !== "custom" || game.settings.get("l5r5e", "techniques-customs"))
|
.filter(([id, cfg]) => cfg.type !== "custom" || game.settings.get(CONFIG.l5r5e.namespace, "techniques-customs"))
|
||||||
.forEach(([id, cfg]) => {
|
.forEach(([id, cfg]) => {
|
||||||
out[id] = [];
|
out[id] = [];
|
||||||
});
|
});
|
||||||
@@ -60,7 +60,7 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
|||||||
case "technique":
|
case "technique":
|
||||||
if (!out[item.system.technique_type]) {
|
if (!out[item.system.technique_type]) {
|
||||||
console.warn(
|
console.warn(
|
||||||
`L5R5E | Empty or unknown technique type[${item.system.technique_type}] forced to "kata" in item id[${item._id}], name[${item.name}]`
|
`L5R5E | BCS | Empty or unknown technique type[${item.system.technique_type}] forced to "kata" in item id[${item._id}], name[${item.name}]`
|
||||||
);
|
);
|
||||||
item.system.technique_type = "kata";
|
item.system.technique_type = "kata";
|
||||||
}
|
}
|
||||||
@@ -73,7 +73,7 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
|||||||
if (embedItem.type === "technique") {
|
if (embedItem.type === "technique") {
|
||||||
if (!out[embedItem.system.technique_type]) {
|
if (!out[embedItem.system.technique_type]) {
|
||||||
console.warn(
|
console.warn(
|
||||||
`L5R5E | Empty or unknown technique type[${embedItem.system.technique_type}] forced to "kata" in item id[${id}], name[${embedItem.name}], parent: id[${item._id}], name[${item.name}]`
|
`L5R5E | BCS | Empty or unknown technique type[${embedItem.system.technique_type}] forced to "kata" in item id[${id}], name[${embedItem.name}], parent: id[${item._id}], name[${item.name}]`
|
||||||
);
|
);
|
||||||
embedItem.system.technique_type = "kata";
|
embedItem.system.technique_type = "kata";
|
||||||
}
|
}
|
||||||
@@ -135,14 +135,14 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
|||||||
async _onDrop(event) {
|
async _onDrop(event) {
|
||||||
// *** Everything below here is only needed if the sheet is editable ***
|
// *** Everything below here is only needed if the sheet is editable ***
|
||||||
if (!this.isEditable || this.actor.system.soft_locked) {
|
if (!this.isEditable || this.actor.system.soft_locked) {
|
||||||
console.log("L5R5E | This sheet is not editable");
|
console.log("L5R5E | BCS | This sheet is not editable");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check item type and subtype
|
// Check item type and subtype
|
||||||
const item = await game.l5r5e.HelpersL5r5e.getDragnDropTargetObject(event);
|
const item = await game.l5r5e.HelpersL5r5e.getDragnDropTargetObject(event);
|
||||||
if (!item || !["Item", "JournalEntry"].includes(item.documentName) || item.type === "property") {
|
if (!item || !["Item", "JournalEntry"].includes(item.documentName) || item.type === "property") {
|
||||||
console.log(`L5R5E | Wrong subtype ${item?.type}`, item);
|
console.log(`L5R5E | BCS | Wrong subtype ${item?.type}`, item);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -150,7 +150,7 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
|||||||
if (item.documentName === "JournalEntry") {
|
if (item.documentName === "JournalEntry") {
|
||||||
// npc does not have this
|
// npc does not have this
|
||||||
if (!this.actor.system.identity?.school_curriculum_journal) {
|
if (!this.actor.system.identity?.school_curriculum_journal) {
|
||||||
console.log("L5R5E | NPC won't go to school :'(");
|
console.log("L5R5E | BCS | NPC won't go to school :'(");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
this.actor.system.identity.school_curriculum_journal = {
|
this.actor.system.identity.school_curriculum_journal = {
|
||||||
@@ -180,7 +180,7 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
|||||||
return embedItem._id === item._id;
|
return embedItem._id === item._id;
|
||||||
})
|
})
|
||||||
) {
|
) {
|
||||||
console.log("L5R5E | This element has been ignored because it already exists in this actor", item.uuid);
|
console.log("L5R5E | BCS | This element has been ignored because it already exists in this actor", item.uuid);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -207,7 +207,7 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
|||||||
switch (itemData.type) {
|
switch (itemData.type) {
|
||||||
case "army_cohort":
|
case "army_cohort":
|
||||||
case "army_fortification":
|
case "army_fortification":
|
||||||
console.warn("L5R5E | Army items are not allowed", item?.type, item);
|
console.warn("L5R5E | BCS | Army items are not allowed", item?.type, item);
|
||||||
return;
|
return;
|
||||||
|
|
||||||
case "advancement":
|
case "advancement":
|
||||||
@@ -354,7 +354,7 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
|||||||
|
|
||||||
const created = await this.actor.createEmbeddedDocuments("Item", [
|
const created = await this.actor.createEmbeddedDocuments("Item", [
|
||||||
{
|
{
|
||||||
name: game.i18n.localize(`ITEM.Type${type.capitalize()}`),
|
name: game.i18n.localize(`TYPES.Item.${type.toLowerCase()}`),
|
||||||
type: type,
|
type: type,
|
||||||
img: `${CONFIG.l5r5e.paths.assets}icons/items/${type}.svg`,
|
img: `${CONFIG.l5r5e.paths.assets}icons/items/${type}.svg`,
|
||||||
},
|
},
|
||||||
@@ -556,7 +556,7 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
console.warn("L5R5E | Unsupported type", type);
|
console.warn("L5R5E | BCS | Unsupported type", type);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -182,7 +182,7 @@ export class BaseSheetL5r5e extends ActorSheet {
|
|||||||
|
|
||||||
const created = await this.actor.createEmbeddedDocuments("Item", [
|
const created = await this.actor.createEmbeddedDocuments("Item", [
|
||||||
{
|
{
|
||||||
name: game.i18n.localize(`ITEM.Type${type.capitalize()}`),
|
name: game.i18n.localize(`TYPES.Item.${type.toLowerCase()}`),
|
||||||
type: type,
|
type: type,
|
||||||
img: `${CONFIG.l5r5e.paths.assets}icons/items/${type}.svg`,
|
img: `${CONFIG.l5r5e.paths.assets}icons/items/${type}.svg`,
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -90,7 +90,7 @@ export class CharacterGenerator {
|
|||||||
static async _getItemFromPack(packName, id = null) {
|
static async _getItemFromPack(packName, id = null) {
|
||||||
const comp = await game.packs.get(packName);
|
const comp = await game.packs.get(packName);
|
||||||
if (!comp) {
|
if (!comp) {
|
||||||
console.log(`L5R5E | Pack not found[${packName}]`);
|
console.log(`L5R5E | CG | Pack not found[${packName}]`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
let document;
|
let document;
|
||||||
|
|||||||
@@ -104,19 +104,19 @@ export class TwentyQuestionsDialog extends FormApplication {
|
|||||||
new DragDrop({
|
new DragDrop({
|
||||||
dragSelector: ".item",
|
dragSelector: ".item",
|
||||||
dropSelector: ".items",
|
dropSelector: ".items",
|
||||||
permissions: { dragstart: this._canDragStart.bind(this), drop: this._canDragDrop.bind(this) },
|
permissions: { dragstart: this.isEditable, drop: this.isEditable },
|
||||||
callbacks: { dragstart: this._onDragStart.bind(this), drop: this._onDropItem.bind(this, "item") },
|
callbacks: { dragstart: this._onDragStart.bind(this), drop: this._onDropItem.bind(this, "item") },
|
||||||
}),
|
}),
|
||||||
new DragDrop({
|
new DragDrop({
|
||||||
dragSelector: ".technique",
|
dragSelector: ".technique",
|
||||||
dropSelector: ".techniques",
|
dropSelector: ".techniques",
|
||||||
permissions: { dragstart: this._canDragStart.bind(this), drop: this._canDragDrop.bind(this) },
|
permissions: { dragstart: this.isEditable, drop: this.isEditable },
|
||||||
callbacks: { dragstart: this._onDragStart.bind(this), drop: this._onDropItem.bind(this, "technique") },
|
callbacks: { dragstart: this._onDragStart.bind(this), drop: this._onDropItem.bind(this, "technique") },
|
||||||
}),
|
}),
|
||||||
new DragDrop({
|
new DragDrop({
|
||||||
dragSelector: ".peculiarity",
|
dragSelector: ".peculiarity",
|
||||||
dropSelector: ".peculiarities",
|
dropSelector: ".peculiarities",
|
||||||
permissions: { dragstart: this._canDragStart.bind(this), drop: this._canDragDrop.bind(this) },
|
permissions: { dragstart: this.isEditable, drop: this.isEditable },
|
||||||
callbacks: {
|
callbacks: {
|
||||||
dragstart: this._onDragStart.bind(this),
|
dragstart: this._onDragStart.bind(this),
|
||||||
drop: this._onDropItem.bind(this, "peculiarity"),
|
drop: this._onDropItem.bind(this, "peculiarity"),
|
||||||
@@ -125,7 +125,7 @@ export class TwentyQuestionsDialog extends FormApplication {
|
|||||||
new DragDrop({
|
new DragDrop({
|
||||||
dragSelector: ".bond",
|
dragSelector: ".bond",
|
||||||
dropSelector: ".bonds",
|
dropSelector: ".bonds",
|
||||||
permissions: { dragstart: this._canDragStart.bind(this), drop: this._canDragDrop.bind(this) },
|
permissions: { dragstart: this.isEditable, drop: this.isEditable },
|
||||||
callbacks: {
|
callbacks: {
|
||||||
dragstart: this._onDragStart.bind(this),
|
dragstart: this._onDragStart.bind(this),
|
||||||
drop: this._onDropItem.bind(this, "bond"),
|
drop: this._onDropItem.bind(this, "bond"),
|
||||||
@@ -253,14 +253,14 @@ export class TwentyQuestionsDialog extends FormApplication {
|
|||||||
}
|
}
|
||||||
const stepKey = $(event.target).data("step");
|
const stepKey = $(event.target).data("step");
|
||||||
if (!stepKey) {
|
if (!stepKey) {
|
||||||
console.warn("L5R5E | Event stepKey is undefined");
|
console.warn("L5R5E | 20Q | Event stepKey is undefined");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
try {
|
try {
|
||||||
// Get item
|
// Get item
|
||||||
const item = await game.l5r5e.HelpersL5r5e.getDragnDropTargetObject(event);
|
const item = await game.l5r5e.HelpersL5r5e.getDragnDropTargetObject(event);
|
||||||
if (item.documentName !== "Item" || !item) {
|
if (item.documentName !== "Item" || !item) {
|
||||||
console.warn(`L5R5E | Forbidden item for this drop zone ${type} : ${item.type}`);
|
console.warn(`L5R5E | 20Q | Forbidden item for this drop zone ${type} : ${item.type}`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -273,7 +273,7 @@ export class TwentyQuestionsDialog extends FormApplication {
|
|||||||
(type !== "item" && item.type !== type) ||
|
(type !== "item" && item.type !== type) ||
|
||||||
(type === "item" && !["item", "weapon", "armor"].includes(item.type))
|
(type === "item" && !["item", "weapon", "armor"].includes(item.type))
|
||||||
) {
|
) {
|
||||||
console.warn(`L5R5E | Forbidden item for this drop zone ${type} : ${item.type}`);
|
console.warn(`L5R5E | 20Q | Forbidden item for this drop zone ${type} : ${item.type}`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -286,7 +286,7 @@ export class TwentyQuestionsDialog extends FormApplication {
|
|||||||
if (stepKey === "step3.school_ability") {
|
if (stepKey === "step3.school_ability") {
|
||||||
if (item.system.technique_type !== "school_ability") {
|
if (item.system.technique_type !== "school_ability") {
|
||||||
console.warn(
|
console.warn(
|
||||||
`L5R5E | This technique is not a school ability : ${item.system.technique_type}`
|
`L5R5E | 20Q | This technique is not a school ability : ${item.system.technique_type}`
|
||||||
);
|
);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -301,37 +301,37 @@ export class TwentyQuestionsDialog extends FormApplication {
|
|||||||
switch (stepKey) {
|
switch (stepKey) {
|
||||||
case "step9.distinction":
|
case "step9.distinction":
|
||||||
if (item.system.peculiarity_type !== "distinction") {
|
if (item.system.peculiarity_type !== "distinction") {
|
||||||
console.warn("L5R5E | Wrong type", item.system.peculiarity_type);
|
console.warn(`L5R5E | 20Q | Wrong type given "${item.system.peculiarity_type}" instead of "distinction"`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "step10.adversity":
|
case "step10.adversity":
|
||||||
if (item.system.peculiarity_type !== "adversity") {
|
if (item.system.peculiarity_type !== "adversity") {
|
||||||
console.warn("L5R5E | Wrong type", item.system.peculiarity_type);
|
console.warn(`L5R5E | 20Q | Wrong type given "${item.system.peculiarity_type}" instead of "adversity"`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "step11.passion":
|
case "step11.passion":
|
||||||
if (item.system.peculiarity_type !== "passion") {
|
if (item.system.peculiarity_type !== "passion") {
|
||||||
console.warn("L5R5E | Wrong type", item.system.peculiarity_type);
|
console.warn(`L5R5E | 20Q | Wrong type given "${item.system.peculiarity_type}" instead of "passion"`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "step12.anxiety":
|
case "step12.anxiety":
|
||||||
if (item.system.peculiarity_type !== "anxiety") {
|
if (item.system.peculiarity_type !== "anxiety") {
|
||||||
console.warn("L5R5E | Wrong type", item.system.peculiarity_type);
|
console.warn(`L5R5E | 20Q | Wrong type given "${item.system.peculiarity_type}" instead of "anxiety"`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "step13.advantage":
|
case "step13.advantage":
|
||||||
if (!["distinction", "passion"].includes(item.system.peculiarity_type)) {
|
if (!["distinction", "passion"].includes(item.system.peculiarity_type)) {
|
||||||
console.warn("L5R5E | Wrong type", item.system.peculiarity_type);
|
console.warn(`L5R5E | 20Q | Wrong type given "${item.system.peculiarity_type}" instead of "distinction" or "passion"`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "step13.disadvantage":
|
case "step13.disadvantage":
|
||||||
if (!["adversity", "anxiety"].includes(item.system.peculiarity_type)) {
|
if (!["adversity", "anxiety"].includes(item.system.peculiarity_type)) {
|
||||||
console.warn("L5R5E | Wrong type", item.system.peculiarity_type);
|
console.warn(`L5R5E | 20Q | Wrong type given "${item.system.peculiarity_type}" instead of "adversity" or "anxiety"`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@@ -344,7 +344,7 @@ export class TwentyQuestionsDialog extends FormApplication {
|
|||||||
|
|
||||||
this.submit();
|
this.submit();
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
console.warn("L5R5E | ", err);
|
console.warn("L5R5E | 20Q | ", err);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -430,7 +430,7 @@ export class TwentyQuestionsDialog extends FormApplication {
|
|||||||
}
|
}
|
||||||
const item = await game.l5r5e.HelpersL5r5e.getObjectGameOrPack({ id: id, type: "Item" });
|
const item = await game.l5r5e.HelpersL5r5e.getObjectGameOrPack({ id: id, type: "Item" });
|
||||||
if (!item) {
|
if (!item) {
|
||||||
console.warn(`L5R5E | Unknown item id[${id}]`);
|
console.warn(`L5R5E | 20Q | Unknown item id[${id}]`);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
newStep.push(id);
|
newStep.push(id);
|
||||||
|
|||||||
@@ -24,14 +24,14 @@ export class CombatL5r5e extends Combat {
|
|||||||
|
|
||||||
// Get global modifiers
|
// Get global modifiers
|
||||||
const cfg = {
|
const cfg = {
|
||||||
difficulty: game.settings.get("l5r5e", "initiative-difficulty-value"),
|
difficulty: game.settings.get(CONFIG.l5r5e.namespace, "initiative-difficulty-value"),
|
||||||
difficultyHidden: game.settings.get("l5r5e", "initiative-difficulty-hidden"),
|
difficultyHidden: game.settings.get(CONFIG.l5r5e.namespace, "initiative-difficulty-hidden"),
|
||||||
};
|
};
|
||||||
|
|
||||||
// SkillId from DicePicker or global
|
// SkillId from DicePicker or global
|
||||||
const skillId = messageOptions.skillId
|
const skillId = messageOptions.skillId
|
||||||
? messageOptions.skillId
|
? messageOptions.skillId
|
||||||
: CONFIG.l5r5e.initiativeSkills[game.settings.get("l5r5e", "initiative-encounter")];
|
: CONFIG.l5r5e.initiativeSkills[game.settings.get(CONFIG.l5r5e.namespace, "initiative-encounter")];
|
||||||
const skillCat = CONFIG.l5r5e.skills.get(skillId);
|
const skillCat = CONFIG.l5r5e.skills.get(skillId);
|
||||||
|
|
||||||
// Get score for each combatant
|
// Get score for each combatant
|
||||||
|
|||||||
@@ -1,7 +1,8 @@
|
|||||||
export const L5R5E = {
|
export const L5R5E = {
|
||||||
|
namespace: "l5r5e",
|
||||||
paths: {
|
paths: {
|
||||||
assets: `systems/l5r5e/assets/`,
|
assets: "systems/l5r5e/assets/",
|
||||||
templates: `systems/l5r5e/templates/`,
|
templates: "systems/l5r5e/templates/",
|
||||||
},
|
},
|
||||||
money: [50, 10],
|
money: [50, 10],
|
||||||
stances: ["earth", "air", "water", "fire", "void"],
|
stances: ["earth", "air", "water", "fire", "void"],
|
||||||
|
|||||||
@@ -176,7 +176,7 @@ export class DicePickerDialog extends FormApplication {
|
|||||||
|
|
||||||
// Difficulty
|
// Difficulty
|
||||||
if (!options.difficulty || !this.parseDifficulty(options.difficulty)) {
|
if (!options.difficulty || !this.parseDifficulty(options.difficulty)) {
|
||||||
this.difficulty = game.settings.get("l5r5e", "initiative-difficulty-value");
|
this.difficulty = game.settings.get(CONFIG.l5r5e.namespace, "initiative-difficulty-value");
|
||||||
}
|
}
|
||||||
|
|
||||||
// DifficultyHidden
|
// DifficultyHidden
|
||||||
@@ -201,7 +201,7 @@ export class DicePickerDialog extends FormApplication {
|
|||||||
*/
|
*/
|
||||||
async refresh() {
|
async refresh() {
|
||||||
if (this._difficultyHiddenIsLock.option) {
|
if (this._difficultyHiddenIsLock.option) {
|
||||||
this.difficulty = game.settings.get("l5r5e", "initiative-difficulty-value");
|
this.difficulty = game.settings.get(CONFIG.l5r5e.namespace, "initiative-difficulty-value");
|
||||||
this.difficultyHidden = false;
|
this.difficultyHidden = false;
|
||||||
}
|
}
|
||||||
this.render(false);
|
this.render(false);
|
||||||
@@ -246,11 +246,8 @@ export class DicePickerDialog extends FormApplication {
|
|||||||
if (!targetToken) {
|
if (!targetToken) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!(targetToken instanceof TokenDocument) || !targetToken.isOwner) {
|
if (!(targetToken instanceof TokenDocument)) {
|
||||||
console.warn(
|
console.warn("L5R5E | DP | target rejected : Not a valid TokenDocument instance", targetToken);
|
||||||
"L5R5E | DP | target rejected : Not a valid TokenDocument instance or permission was denied",
|
|
||||||
targetToken
|
|
||||||
);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
this._target = targetToken;
|
this._target = targetToken;
|
||||||
@@ -363,7 +360,7 @@ export class DicePickerDialog extends FormApplication {
|
|||||||
*/
|
*/
|
||||||
set difficultyHidden(isHidden) {
|
set difficultyHidden(isHidden) {
|
||||||
// If GM hide, then player choice don't matter
|
// If GM hide, then player choice don't matter
|
||||||
this._difficultyHiddenIsLock.gm = game.settings.get("l5r5e", "initiative-difficulty-hidden");
|
this._difficultyHiddenIsLock.gm = game.settings.get(CONFIG.l5r5e.namespace, "initiative-difficulty-hidden");
|
||||||
if (this._difficultyHiddenIsLock.gm || this._difficultyHiddenIsLock.option) {
|
if (this._difficultyHiddenIsLock.gm || this._difficultyHiddenIsLock.option) {
|
||||||
isHidden = true;
|
isHidden = true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -196,21 +196,12 @@ export class RollnKeepDialog extends FormApplication {
|
|||||||
new DragDrop({
|
new DragDrop({
|
||||||
dragSelector: ".dice.draggable",
|
dragSelector: ".dice.draggable",
|
||||||
dropSelector: ".dropbox",
|
dropSelector: ".dropbox",
|
||||||
permissions: { dragstart: this._canDragStart.bind(this), drop: this._canDragDrop.bind(this) },
|
permissions: { dragstart: this.isEditable, drop: this.isEditable },
|
||||||
callbacks: { dragstart: this._onDragStart.bind(this), drop: this._onDropItem.bind(this) },
|
callbacks: { dragstart: this._onDragStart.bind(this), drop: this._onDropItem.bind(this) },
|
||||||
}),
|
}),
|
||||||
];
|
];
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Define whether a user is able to begin a dragstart workflow for a given drag selector
|
|
||||||
* @param selector The candidate HTML selector for dragging
|
|
||||||
* @return Can the current user drag this selector?
|
|
||||||
*/
|
|
||||||
_canDragStart(selector) {
|
|
||||||
return this.options.editable;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Callback actions which occur at the beginning of a drag start workflow.
|
* Callback actions which occur at the beginning of a drag start workflow.
|
||||||
* @param {DragEvent} event The originating DragEvent
|
* @param {DragEvent} event The originating DragEvent
|
||||||
@@ -683,7 +674,7 @@ export class RollnKeepDialog extends FormApplication {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Delete old chat message related to this series
|
// Delete old chat message related to this series
|
||||||
if (game.settings.get("l5r5e", "rnk-deleteOldMessage")) {
|
if (game.settings.get(CONFIG.l5r5e.namespace, "rnk-deleteOldMessage")) {
|
||||||
if (game.user.isFirstGM) {
|
if (game.user.isFirstGM) {
|
||||||
const message = game.messages.get(msgOldId);
|
const message = game.messages.get(msgOldId);
|
||||||
if (message) {
|
if (message) {
|
||||||
|
|||||||
@@ -42,7 +42,7 @@ export class GmMonitor extends FormApplication {
|
|||||||
buttons.unshift({
|
buttons.unshift({
|
||||||
label: game.i18n.localize("l5r5e.gm.monitor.switch_view"),
|
label: game.i18n.localize("l5r5e.gm.monitor.switch_view"),
|
||||||
class: "switch-view",
|
class: "switch-view",
|
||||||
icon: "fas fa-users",
|
icon: "fas fa-repeat",
|
||||||
onclick: () =>
|
onclick: () =>
|
||||||
game.l5r5e.HelpersL5r5e.debounce(
|
game.l5r5e.HelpersL5r5e.debounce(
|
||||||
"SwitchView-" + this.object.id,
|
"SwitchView-" + this.object.id,
|
||||||
@@ -50,7 +50,21 @@ export class GmMonitor extends FormApplication {
|
|||||||
this.object.view = this.object.view === "armies" ? "characters" : "armies";
|
this.object.view = this.object.view === "armies" ? "characters" : "armies";
|
||||||
this.render(false);
|
this.render(false);
|
||||||
},
|
},
|
||||||
1000,
|
500,
|
||||||
|
true
|
||||||
|
)(),
|
||||||
|
});
|
||||||
|
|
||||||
|
// Add selected tokens
|
||||||
|
buttons.unshift({
|
||||||
|
label: game.i18n.localize("l5r5e.gm.monitor.add_selected_tokens"),
|
||||||
|
class: "add-selected-token",
|
||||||
|
icon: "fas fa-users",
|
||||||
|
onclick: () =>
|
||||||
|
game.l5r5e.HelpersL5r5e.debounce(
|
||||||
|
"AddSelectedToken-" + this.object.id,
|
||||||
|
() => this.#addSelectedTokens(),
|
||||||
|
500,
|
||||||
true
|
true
|
||||||
)(),
|
)(),
|
||||||
});
|
});
|
||||||
@@ -84,11 +98,19 @@ export class GmMonitor extends FormApplication {
|
|||||||
*/
|
*/
|
||||||
_initialize() {
|
_initialize() {
|
||||||
let actors;
|
let actors;
|
||||||
const ids = game.settings.get("l5r5e", "gm-monitor-actors");
|
const uuidList = game.settings.get(CONFIG.l5r5e.namespace, "gm-monitor-actors");
|
||||||
|
if (uuidList.length > 0) {
|
||||||
|
// Get actors from stored uuids
|
||||||
|
actors = uuidList
|
||||||
|
.map(uuid => {
|
||||||
|
const doc = fromUuidSync(uuid);
|
||||||
|
if (doc instanceof TokenDocument) {
|
||||||
|
return doc.actor;
|
||||||
|
}
|
||||||
|
return doc;
|
||||||
|
})
|
||||||
|
.filter(a => !!a); // skip null
|
||||||
|
|
||||||
if (ids.length > 0) {
|
|
||||||
// get actors with stored ids
|
|
||||||
actors = game.actors.filter((e) => ids.includes(e.id));
|
|
||||||
} else {
|
} else {
|
||||||
// If empty add pc with owner
|
// If empty add pc with owner
|
||||||
actors = game.actors.filter((actor) => actor.type === "character" && actor.hasPlayerOwnerActive);
|
actors = game.actors.filter((actor) => actor.type === "character" && actor.hasPlayerOwnerActive);
|
||||||
@@ -103,6 +125,27 @@ export class GmMonitor extends FormApplication {
|
|||||||
this.object.actors = actors;
|
this.object.actors = actors;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Add selected token on monitor if not already present
|
||||||
|
*/
|
||||||
|
#addSelectedTokens() {
|
||||||
|
if (canvas.tokens.controlled.length > 0) {
|
||||||
|
const actors2Add = canvas.tokens.controlled
|
||||||
|
.map(t => t.actor)
|
||||||
|
.filter(t => !!t && !this.object.actors.find((a) => a.uuid === t.uuid));
|
||||||
|
|
||||||
|
if (actors2Add.length < 1) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
this.object.actors = [
|
||||||
|
...this.object.actors,
|
||||||
|
...actors2Add
|
||||||
|
];
|
||||||
|
this._saveActorsIds().then(() => this.render(false));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Prevent non GM to render this windows
|
* Prevent non GM to render this windows
|
||||||
* @override
|
* @override
|
||||||
@@ -161,11 +204,11 @@ export class GmMonitor extends FormApplication {
|
|||||||
return $(event.currentTarget).data("text");
|
return $(event.currentTarget).data("text");
|
||||||
}
|
}
|
||||||
|
|
||||||
const id = $(event.currentTarget).data("actor-id");
|
const uuid = $(event.currentTarget).data("actor-uuid");
|
||||||
if (!id) {
|
if (!uuid) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const actor = this.object.actors.find((e) => e.id === id);
|
const actor = this.object.actors.find((a) => a.uuid === uuid);
|
||||||
if (!actor) {
|
if (!actor) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -201,11 +244,14 @@ export class GmMonitor extends FormApplication {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
const actor = game.actors.find((a) => a.uuid === data.uuid);
|
const actor = fromUuidSync(data.uuid);
|
||||||
if (!actor) {
|
if (!actor) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Switch view to current character type
|
||||||
|
this.object.view = actor.isArmy ? "armies" : "characters";
|
||||||
|
|
||||||
this.object.actors.push(actor);
|
this.object.actors.push(actor);
|
||||||
|
|
||||||
return this._saveActorsIds();
|
return this._saveActorsIds();
|
||||||
@@ -218,9 +264,9 @@ export class GmMonitor extends FormApplication {
|
|||||||
*/
|
*/
|
||||||
async _saveActorsIds() {
|
async _saveActorsIds() {
|
||||||
return game.settings.set(
|
return game.settings.set(
|
||||||
"l5r5e",
|
CONFIG.l5r5e.namespace,
|
||||||
"gm-monitor-actors",
|
"gm-monitor-actors",
|
||||||
this.object.actors.map((e) => e.id)
|
this.object.actors.map((a) => a.uuid)
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -234,12 +280,12 @@ export class GmMonitor extends FormApplication {
|
|||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
event.stopPropagation();
|
event.stopPropagation();
|
||||||
|
|
||||||
const id = $(event.currentTarget).data("actor-id");
|
const uuid = $(event.currentTarget).data("actor-uuid");
|
||||||
if (!id) {
|
if (!uuid) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.object.actors = this.object.actors.filter((e) => e.id !== id);
|
this.object.actors = this.object.actors.filter((a) => a.uuid !== uuid);
|
||||||
|
|
||||||
return this._saveActorsIds();
|
return this._saveActorsIds();
|
||||||
}
|
}
|
||||||
@@ -256,17 +302,17 @@ export class GmMonitor extends FormApplication {
|
|||||||
|
|
||||||
const type = $(event.currentTarget).data("type");
|
const type = $(event.currentTarget).data("type");
|
||||||
if (!type) {
|
if (!type) {
|
||||||
console.warn("L5R5E | type not set", type);
|
console.warn("L5R5E | GMM | type not set", type);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const id = $(event.currentTarget).data("actor-id");
|
const uuid = $(event.currentTarget).data("actor-uuid");
|
||||||
if (!id) {
|
if (!uuid) {
|
||||||
console.warn("L5R5E | actor id not set", type);
|
console.warn("L5R5E | GMM | actor uuid not set", type);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const actor = game.actors.get(id);
|
const actor = fromUuidSync(uuid);
|
||||||
if (!actor) {
|
if (!actor) {
|
||||||
console.warn("L5R5E | Actor not found", type);
|
console.warn("L5R5E | GMM | Actor not found", type);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -323,7 +369,7 @@ export class GmMonitor extends FormApplication {
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
console.warn("L5R5E | Unsupported type", type);
|
console.warn("L5R5E | GMM | Unsupported type", type);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (!foundry.utils.isEmpty(updateData)) {
|
if (!foundry.utils.isEmpty(updateData)) {
|
||||||
|
|||||||
@@ -55,8 +55,8 @@ export class GmToolbox extends FormApplication {
|
|||||||
*/
|
*/
|
||||||
_initialize() {
|
_initialize() {
|
||||||
this.object = {
|
this.object = {
|
||||||
difficulty: game.settings.get("l5r5e", "initiative-difficulty-value"),
|
difficulty: game.settings.get(CONFIG.l5r5e.namespace, "initiative-difficulty-value"),
|
||||||
difficultyHidden: game.settings.get("l5r5e", "initiative-difficulty-hidden"),
|
difficultyHidden: game.settings.get(CONFIG.l5r5e.namespace, "initiative-difficulty-hidden"),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -128,7 +128,7 @@ export class GmToolbox extends FormApplication {
|
|||||||
event.stopPropagation();
|
event.stopPropagation();
|
||||||
this.object.difficultyHidden = !this.object.difficultyHidden;
|
this.object.difficultyHidden = !this.object.difficultyHidden;
|
||||||
game.settings
|
game.settings
|
||||||
.set("l5r5e", "initiative-difficulty-hidden", this.object.difficultyHidden)
|
.set(CONFIG.l5r5e.namespace, "initiative-difficulty-hidden", this.object.difficultyHidden)
|
||||||
.then(() => this.submit());
|
.then(() => this.submit());
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -150,7 +150,7 @@ export class GmToolbox extends FormApplication {
|
|||||||
this.object.difficulty = Math.max(0, this.object.difficulty - 1);
|
this.object.difficulty = Math.max(0, this.object.difficulty - 1);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
game.settings.set("l5r5e", "initiative-difficulty-value", this.object.difficulty).then(() => this.submit());
|
game.settings.set(CONFIG.l5r5e.namespace, "initiative-difficulty-value", this.object.difficulty).then(() => this.submit());
|
||||||
});
|
});
|
||||||
|
|
||||||
// Scene End, Sleep, Void Pts
|
// Scene End, Sleep, Void Pts
|
||||||
|
|||||||
@@ -195,7 +195,7 @@ export class HelpersL5r5e {
|
|||||||
document.prepareData();
|
document.prepareData();
|
||||||
}
|
}
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
console.warn("L5R5E | ", err);
|
console.warn("L5R5E | Helpers | ", err);
|
||||||
}
|
}
|
||||||
return document;
|
return document;
|
||||||
}
|
}
|
||||||
@@ -227,7 +227,7 @@ export class HelpersL5r5e {
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
console.log(`L5R5E | createObjectFromCompendium - Unmanaged type ${type}`);
|
console.log(`L5R5E | Helpers | createObjectFromCompendium - Unmanaged type ${type}`);
|
||||||
break;
|
break;
|
||||||
} // swi
|
} // swi
|
||||||
|
|
||||||
@@ -251,7 +251,7 @@ export class HelpersL5r5e {
|
|||||||
if (gameProp) {
|
if (gameProp) {
|
||||||
return { id: gameProp.id, name: gameProp.name };
|
return { id: gameProp.id, name: gameProp.name };
|
||||||
} else {
|
} else {
|
||||||
console.warn(`L5R5E | Unknown property id[${property.id}]`);
|
console.warn(`L5R5E | Helpers | Unknown property id[${property.id}]`);
|
||||||
}
|
}
|
||||||
return property;
|
return property;
|
||||||
})
|
})
|
||||||
@@ -741,14 +741,14 @@ export class HelpersL5r5e {
|
|||||||
static async drawManyFromPack(pack, tableName, retrieve = 5, opt = { rollMode: "selfroll" }) {
|
static async drawManyFromPack(pack, tableName, retrieve = 5, opt = { rollMode: "selfroll" }) {
|
||||||
const comp = await game.packs.get(pack);
|
const comp = await game.packs.get(pack);
|
||||||
if (!comp) {
|
if (!comp) {
|
||||||
console.log(`L5R5E | Pack not found[${pack}]`);
|
console.log(`L5R5E | Helpers | Pack not found[${pack}]`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
await comp.getDocuments();
|
await comp.getDocuments();
|
||||||
|
|
||||||
const table = await (/^[a-zA-Z0-9]{16}$/.test(tableName) ? comp.get(tableName) : comp.getName(tableName));
|
const table = await (/^[a-zA-Z0-9]{16}$/.test(tableName) ? comp.get(tableName) : comp.getName(tableName));
|
||||||
if (!table) {
|
if (!table) {
|
||||||
console.log(`L5R5E | Table not found[${tableName}]`, comp, table);
|
console.log(`L5R5E | Helpers | Table not found[${tableName}]`, comp, table);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
return await table.drawMany(retrieve, opt);
|
return await table.drawMany(retrieve, opt);
|
||||||
@@ -852,7 +852,7 @@ export class HelpersL5r5e {
|
|||||||
)}`;
|
)}`;
|
||||||
|
|
||||||
choiceDiv.addEventListener("click", (clickEvent) => {
|
choiceDiv.addEventListener("click", (clickEvent) => {
|
||||||
const selectedIndex = clickEvent.target.attributes["data-id"].value;
|
const selectedIndex = clickEvent.target.attributes["data-id"]?.value;
|
||||||
if (!list[selectedIndex]) {
|
if (!list[selectedIndex]) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -95,14 +95,10 @@ export default class HooksL5r5e {
|
|||||||
case "settings":
|
case "settings":
|
||||||
// Add Changelog link
|
// Add Changelog link
|
||||||
html.find("#game-details .system").append(
|
html.find("#game-details .system").append(
|
||||||
`<p><a href="${game.system.changelog}" target="_blank">Changelog</a>` +
|
`<span><a href="${game.system.changelog}" target="_blank">Changelog</a>`
|
||||||
` <a href="${game.i18n.localize(
|
+ ` <a href="${game.i18n.localize("l5r5e.settings.wiki.link")}" target="_blank">${game.i18n.localize("l5r5e.settings.wiki.title")}</a>`
|
||||||
"l5r5e.settings.wiki.link"
|
+ ` <a href="${game.i18n.localize("l5r5e.settings.custom-compendiums.link")}" target="_blank">${game.i18n.localize("l5r5e.settings.custom-compendiums.title")}</a>`
|
||||||
)}" target="_blank">${game.i18n.localize("l5r5e.settings.wiki.title")}</a>` +
|
+ `</span>`
|
||||||
` <a href="${game.i18n.localize(
|
|
||||||
"l5r5e.settings.custom-compendiums.link"
|
|
||||||
)}" target="_blank">${game.i18n.localize("l5r5e.settings.custom-compendiums.title")}</a>` +
|
|
||||||
`</p>`
|
|
||||||
);
|
);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -158,14 +154,14 @@ export default class HooksL5r5e {
|
|||||||
// *** Conf ***
|
// *** Conf ***
|
||||||
const encounterTypeList = Object.keys(CONFIG.l5r5e.initiativeSkills);
|
const encounterTypeList = Object.keys(CONFIG.l5r5e.initiativeSkills);
|
||||||
const prepared = {
|
const prepared = {
|
||||||
character: game.settings.get("l5r5e", "initiative-prepared-character"),
|
character: game.settings.get(CONFIG.l5r5e.namespace, "initiative-prepared-character"),
|
||||||
adversary: game.settings.get("l5r5e", "initiative-prepared-adversary"),
|
adversary: game.settings.get(CONFIG.l5r5e.namespace, "initiative-prepared-adversary"),
|
||||||
minion: game.settings.get("l5r5e", "initiative-prepared-minion"),
|
minion: game.settings.get(CONFIG.l5r5e.namespace, "initiative-prepared-minion"),
|
||||||
};
|
};
|
||||||
|
|
||||||
// *** Template ***
|
// *** Template ***
|
||||||
const tpl = await renderTemplate(`${CONFIG.l5r5e.paths.templates}gm/combat-tracker-bar.html`, {
|
const tpl = await renderTemplate(`${CONFIG.l5r5e.paths.templates}gm/combat-tracker-bar.html`, {
|
||||||
encounterType: game.settings.get("l5r5e", "initiative-encounter"),
|
encounterType: game.settings.get(CONFIG.l5r5e.namespace, "initiative-encounter"),
|
||||||
encounterTypeList,
|
encounterTypeList,
|
||||||
prepared,
|
prepared,
|
||||||
});
|
});
|
||||||
@@ -186,7 +182,7 @@ export default class HooksL5r5e {
|
|||||||
if (!encounterTypeList.includes(encounter)) {
|
if (!encounterTypeList.includes(encounter)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
game.settings.set("l5r5e", "initiative-encounter", encounter);
|
game.settings.set(CONFIG.l5r5e.namespace, "initiative-encounter", encounter);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find(".prepared-control").on("mousedown", (event) => {
|
html.find(".prepared-control").on("mousedown", (event) => {
|
||||||
@@ -202,7 +198,7 @@ export default class HooksL5r5e {
|
|||||||
true: rev ? "actor" : "false",
|
true: rev ? "actor" : "false",
|
||||||
actor: rev ? "false" : "true",
|
actor: rev ? "false" : "true",
|
||||||
};
|
};
|
||||||
game.settings.set("l5r5e", `initiative-prepared-${preparedId}`, nextValue[prepared[preparedId]]);
|
game.settings.set(CONFIG.l5r5e.namespace, `initiative-prepared-${preparedId}`, nextValue[prepared[preparedId]]);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -43,16 +43,13 @@ export class ItemL5r5e extends Item {
|
|||||||
* TODO probably useless if we can add "items" in metadata.embedded, but no clue how to.
|
* TODO probably useless if we can add "items" in metadata.embedded, but no clue how to.
|
||||||
*
|
*
|
||||||
* @param {string} embeddedName The name of the embedded Document type
|
* @param {string} embeddedName The name of the embedded Document type
|
||||||
* @return {Collection} The Collection instance of embedded Documents of the requested type
|
* @return {DocumentCollection} The Collection instance of embedded Documents of the requested type
|
||||||
*/
|
*/
|
||||||
getEmbeddedCollection(embeddedName) {
|
getEmbeddedCollection(embeddedName) {
|
||||||
const collectionName = embeddedName === "Item" ? "items" : this.constructor.metadata.embedded[embeddedName];
|
if (embeddedName === "Item") {
|
||||||
if (!collectionName) {
|
return this.items;
|
||||||
throw new Error(
|
|
||||||
`${embeddedName} is not a valid embedded Document within the ${this.documentName} Document`
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
return this[collectionName];
|
return super.getEmbeddedCollection(embeddedName);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -82,7 +79,7 @@ export class ItemL5r5e extends Item {
|
|||||||
// **** Embed Items, need to get the parents ****
|
// **** Embed Items, need to get the parents ****
|
||||||
const parentItem = this.getItemFromParentId();
|
const parentItem = this.getItemFromParentId();
|
||||||
if (!parentItem) {
|
if (!parentItem) {
|
||||||
console.warn(`L5R5E | Embed parentItem not found`);
|
console.warn(`L5R5E | Helpers | Embed parentItem not found`);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -198,7 +195,7 @@ export class ItemL5r5e extends Item {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Add a Embed Item
|
* Add an Embed Item
|
||||||
* @param {ItemL5r5e} item Object to add
|
* @param {ItemL5r5e} item Object to add
|
||||||
* @param {boolean} save if we save in db or not (used internally)
|
* @param {boolean} save if we save in db or not (used internally)
|
||||||
* @param {boolean} newId if we change the id
|
* @param {boolean} newId if we change the id
|
||||||
@@ -249,7 +246,7 @@ export class ItemL5r5e extends Item {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Update a Embed Item
|
* Update an Embed Item
|
||||||
* @param {ItemL5r5e} item Object to add
|
* @param {ItemL5r5e} item Object to add
|
||||||
* @param {boolean} save if we save in db or not (used internally)
|
* @param {boolean} save if we save in db or not (used internally)
|
||||||
* @return {Promise<string>}
|
* @return {Promise<string>}
|
||||||
|
|||||||
@@ -111,7 +111,7 @@ export class ArmyCohortSheetL5r5e extends ItemSheetL5r5e {
|
|||||||
*/
|
*/
|
||||||
async _updateLinkedActorData(actor) {
|
async _updateLinkedActorData(actor) {
|
||||||
if (!actor || actor.documentName !== "Actor" || !actor.isCharacterType) {
|
if (!actor || actor.documentName !== "Actor" || !actor.isCharacterType) {
|
||||||
console.warn("L5R5E | Wrong actor type", actor?.type, actor);
|
console.warn("L5R5E | Army Cohort | Wrong actor type", actor?.type, actor);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -101,7 +101,7 @@ export class BaseItemSheetL5r5e extends ItemSheet {
|
|||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
event.stopPropagation();
|
event.stopPropagation();
|
||||||
const itemId = $(event.currentTarget).data("item-id");
|
const itemId = $(event.currentTarget).data("item-id");
|
||||||
console.warn("L5R5E | TODO ItemSheetL5r5e._addSubItem()", itemId); // TODO _addSubItem Currently not used, title override it
|
console.warn("L5R5E | BIS | TODO ItemSheetL5r5e._addSubItem()", itemId); // TODO _addSubItem Currently not used, title override it
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -51,7 +51,7 @@ export class ItemSheetL5r5e extends BaseItemSheetL5r5e {
|
|||||||
props.push({ id: gameProp.id, name: gameProp.name });
|
props.push({ id: gameProp.id, name: gameProp.name });
|
||||||
} else {
|
} else {
|
||||||
// Item not found
|
// Item not found
|
||||||
console.warn(`L5R5E | Unknown property id[${property.id}], name[${property.name}]`);
|
console.warn(`L5R5E | IS | Unknown property id[${property.id}], name[${property.name}]`);
|
||||||
sheetData.data.propertiesList.push({
|
sheetData.data.propertiesList.push({
|
||||||
id: property.id,
|
id: property.id,
|
||||||
name: property.name,
|
name: property.name,
|
||||||
@@ -87,11 +87,13 @@ export class ItemSheetL5r5e extends BaseItemSheetL5r5e {
|
|||||||
* @return {DragDrop[]} An array of DragDrop handlers
|
* @return {DragDrop[]} An array of DragDrop handlers
|
||||||
*/
|
*/
|
||||||
_createDragDropHandlers() {
|
_createDragDropHandlers() {
|
||||||
|
// "this.isEditable" fail for tooltips (undefined "this.document")
|
||||||
|
const isEditable = this.options.editable;
|
||||||
return [
|
return [
|
||||||
new DragDrop({
|
new DragDrop({
|
||||||
dragSelector: ".property",
|
dragSelector: ".property",
|
||||||
dropSelector: null,
|
dropSelector: null,
|
||||||
permissions: { dragstart: this._canDragStart.bind(this), drop: this._canDragDrop.bind(this) },
|
permissions: { dragstart: isEditable, drop: isEditable },
|
||||||
callbacks: { dragstart: this._onDragStart.bind(this), drop: this._onDrop.bind(this) },
|
callbacks: { dragstart: this._onDragStart.bind(this), drop: this._onDrop.bind(this) },
|
||||||
}),
|
}),
|
||||||
];
|
];
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ export class TechniqueSheetL5r5e extends ItemSheetL5r5e {
|
|||||||
|
|
||||||
// List all available techniques type
|
// List all available techniques type
|
||||||
const types = ["core", "school", "title"];
|
const types = ["core", "school", "title"];
|
||||||
if (game.settings.get("l5r5e", "techniques-customs")) {
|
if (game.settings.get(CONFIG.l5r5e.namespace, "techniques-customs")) {
|
||||||
types.push("custom");
|
types.push("custom");
|
||||||
}
|
}
|
||||||
sheetData.data.techniquesList = game.l5r5e.HelpersL5r5e.getTechniquesList({ types });
|
sheetData.data.techniquesList = game.l5r5e.HelpersL5r5e.getTechniquesList({ types });
|
||||||
|
|||||||
@@ -116,7 +116,7 @@ export class TitleSheetL5r5e extends ItemSheetL5r5e {
|
|||||||
// Create the new Item
|
// Create the new Item
|
||||||
const itemId = await this.document.addEmbedItem(
|
const itemId = await this.document.addEmbedItem(
|
||||||
new game.l5r5e.ItemL5r5e({
|
new game.l5r5e.ItemL5r5e({
|
||||||
name: game.i18n.localize(`ITEM.Type${selectedType.capitalize()}`),
|
name: game.i18n.localize(`TYPES.Item.${selectedType.toLowerCase()}`),
|
||||||
type: selectedType,
|
type: selectedType,
|
||||||
img: `${CONFIG.l5r5e.paths.assets}icons/items/${selectedType}.svg`,
|
img: `${CONFIG.l5r5e.paths.assets}icons/items/${selectedType}.svg`,
|
||||||
})
|
})
|
||||||
|
|||||||
@@ -109,94 +109,94 @@ Hooks.once("init", async () => {
|
|||||||
// ***** Register custom sheets *****
|
// ***** Register custom sheets *****
|
||||||
// Actors
|
// Actors
|
||||||
Actors.unregisterSheet("core", ActorSheet);
|
Actors.unregisterSheet("core", ActorSheet);
|
||||||
Actors.registerSheet("l5r5e", CharacterSheetL5r5e, {
|
Actors.registerSheet(L5R5E.namespace, CharacterSheetL5r5e, {
|
||||||
types: ["character"],
|
types: ["character"],
|
||||||
label: "ACTOR.TypeCharacter",
|
label: "TYPES.Actor.character",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Actors.registerSheet("l5r5e", NpcSheetL5r5e, {
|
Actors.registerSheet(L5R5E.namespace, NpcSheetL5r5e, {
|
||||||
types: ["npc"],
|
types: ["npc"],
|
||||||
label: "ACTOR.TypeNpc",
|
label: "TYPES.Actor.npc",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Actors.registerSheet("l5r5e", ArmySheetL5r5e, {
|
Actors.registerSheet(L5R5E.namespace, ArmySheetL5r5e, {
|
||||||
types: ["army"],
|
types: ["army"],
|
||||||
label: "ACTOR.TypeArmy",
|
label: "TYPES.Actor.army",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
|
|
||||||
// Items
|
// Items
|
||||||
Items.unregisterSheet("core", ItemSheet);
|
Items.unregisterSheet("core", ItemSheet);
|
||||||
Items.registerSheet("l5r5e", ItemSheetL5r5e, {
|
Items.registerSheet(L5R5E.namespace, ItemSheetL5r5e, {
|
||||||
types: ["item"],
|
types: ["item"],
|
||||||
label: "ITEM.TypeItem",
|
label: "TYPES.Item.item",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Items.registerSheet("l5r5e", ArmorSheetL5r5e, {
|
Items.registerSheet(L5R5E.namespace, ArmorSheetL5r5e, {
|
||||||
types: ["armor"],
|
types: ["armor"],
|
||||||
label: "ITEM.TypeArmor",
|
label: "TYPES.Item.armor",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Items.registerSheet("l5r5e", WeaponSheetL5r5e, {
|
Items.registerSheet(L5R5E.namespace, WeaponSheetL5r5e, {
|
||||||
types: ["weapon"],
|
types: ["weapon"],
|
||||||
label: "ITEM.TypeWeapon",
|
label: "TYPES.Item.weapon",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Items.registerSheet("l5r5e", TechniqueSheetL5r5e, {
|
Items.registerSheet(L5R5E.namespace, TechniqueSheetL5r5e, {
|
||||||
types: ["technique"],
|
types: ["technique"],
|
||||||
label: "ITEM.TypeTechnique",
|
label: "TYPES.Item.technique",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Items.registerSheet("l5r5e", PropertySheetL5r5e, {
|
Items.registerSheet(L5R5E.namespace, PropertySheetL5r5e, {
|
||||||
types: ["property"],
|
types: ["property"],
|
||||||
label: "ITEM.TypeProperty",
|
label: "TYPES.Item.property",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Items.registerSheet("l5r5e", PeculiaritySheetL5r5e, {
|
Items.registerSheet(L5R5E.namespace, PeculiaritySheetL5r5e, {
|
||||||
types: ["peculiarity"],
|
types: ["peculiarity"],
|
||||||
label: "ITEM.TypePeculiarity",
|
label: "TYPES.Item.peculiarity",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Items.registerSheet("l5r5e", AdvancementSheetL5r5e, {
|
Items.registerSheet(L5R5E.namespace, AdvancementSheetL5r5e, {
|
||||||
types: ["advancement"],
|
types: ["advancement"],
|
||||||
label: "ITEM.TypeAdvancement",
|
label: "TYPES.Item.advancement",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Items.registerSheet("l5r5e", TitleSheetL5r5e, {
|
Items.registerSheet(L5R5E.namespace, TitleSheetL5r5e, {
|
||||||
types: ["title"],
|
types: ["title"],
|
||||||
label: "ITEM.TypeTitle",
|
label: "TYPES.Item.title",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Items.registerSheet("l5r5e", BondSheetL5r5e, {
|
Items.registerSheet(L5R5E.namespace, BondSheetL5r5e, {
|
||||||
types: ["bond"],
|
types: ["bond"],
|
||||||
label: "ITEM.TypeBond",
|
label: "TYPES.Item.bond",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Items.registerSheet("l5r5e", SignatureScrollSheetL5r5e, {
|
Items.registerSheet(L5R5E.namespace, SignatureScrollSheetL5r5e, {
|
||||||
types: ["signature_scroll"],
|
types: ["signature_scroll"],
|
||||||
label: "ITEM.TypeSignature_scroll",
|
label: "TYPES.Item.signature_scroll",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Items.registerSheet("l5r5e", ItemPatternSheetL5r5e, {
|
Items.registerSheet(L5R5E.namespace, ItemPatternSheetL5r5e, {
|
||||||
types: ["item_pattern"],
|
types: ["item_pattern"],
|
||||||
label: "ITEM.TypeItem_pattern",
|
label: "TYPES.Item.item_pattern",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Items.registerSheet("l5r5e", ArmyCohortSheetL5r5e, {
|
Items.registerSheet(L5R5E.namespace, ArmyCohortSheetL5r5e, {
|
||||||
types: ["army_cohort"],
|
types: ["army_cohort"],
|
||||||
label: "ITEM.TypeArmy_cohort",
|
label: "TYPES.Item.army_cohort",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
Items.registerSheet("l5r5e", ArmyFortificationSheetL5r5e, {
|
Items.registerSheet(L5R5E.namespace, ArmyFortificationSheetL5r5e, {
|
||||||
types: ["army_fortification"],
|
types: ["army_fortification"],
|
||||||
label: "ITEM.TypeArmy_fortification",
|
label: "TYPES.Item.army_fortification",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
|
|
||||||
// Journal
|
// Journal
|
||||||
Journal.unregisterSheet("core", JournalSheet);
|
Journal.unregisterSheet("core", JournalSheet);
|
||||||
Journal.registerSheet("l5r5e", BaseJournalSheetL5r5e, {
|
Journal.registerSheet(L5R5E.namespace, BaseJournalSheetL5r5e, {
|
||||||
label: "JOURNAL.TypeJournal",
|
label: "TYPES.Journal.journal",
|
||||||
makeDefault: true,
|
makeDefault: true,
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -208,7 +208,7 @@ Hooks.once("init", async () => {
|
|||||||
|
|
||||||
// Override the default Token _drawBar function to allow fatigue bar reversing.
|
// Override the default Token _drawBar function to allow fatigue bar reversing.
|
||||||
Token.prototype._drawBar = function (number, bar, data) {
|
Token.prototype._drawBar = function (number, bar, data) {
|
||||||
const reverseBar = data.attribute === "fatigue" && game.settings.get("l5r5e", "token-reverseFatigueBar");
|
const reverseBar = data.attribute === "fatigue" && game.settings.get(L5R5E.namespace, "token-reverseFatigueBar");
|
||||||
|
|
||||||
// Bar value
|
// Bar value
|
||||||
const pct = Math.clamped(Number(data.value), 0, data.max) / data.max;
|
const pct = Math.clamped(Number(data.value), 0, data.max) / data.max;
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ export class MigrationL5r5e {
|
|||||||
* @return {boolean}
|
* @return {boolean}
|
||||||
*/
|
*/
|
||||||
static needUpdate(version) {
|
static needUpdate(version) {
|
||||||
const currentVersion = game.settings.get("l5r5e", "systemMigrationVersion");
|
const currentVersion = game.settings.get(CONFIG.l5r5e.namespace, "systemMigrationVersion");
|
||||||
return !currentVersion || foundry.utils.isNewerVersion(version, currentVersion);
|
return !currentVersion || foundry.utils.isNewerVersion(version, currentVersion);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -44,11 +44,11 @@ export class MigrationL5r5e {
|
|||||||
try {
|
try {
|
||||||
const updateData = MigrationL5r5e._migrateActorData(actor, options);
|
const updateData = MigrationL5r5e._migrateActorData(actor, options);
|
||||||
if (!foundry.utils.isEmpty(updateData)) {
|
if (!foundry.utils.isEmpty(updateData)) {
|
||||||
console.log(`L5R5E | Migrating Actor document ${actor.name}[${actor._id}]`);
|
console.log(`L5R5E | Migration | Migrating Actor document ${actor.name}[${actor._id}]`);
|
||||||
await actor.update(updateData);
|
await actor.update(updateData);
|
||||||
}
|
}
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
err.message = `L5R5E | Failed L5R5e system migration for Actor ${actor.name}[${actor._id}]: ${err.message}`;
|
err.message = `L5R5E | Migration | Failed L5R5e system migration for Actor ${actor.name}[${actor._id}]: ${err.message}`;
|
||||||
console.error(err);
|
console.error(err);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -58,11 +58,11 @@ export class MigrationL5r5e {
|
|||||||
try {
|
try {
|
||||||
const updateData = MigrationL5r5e._migrateItemData(item, options);
|
const updateData = MigrationL5r5e._migrateItemData(item, options);
|
||||||
if (!foundry.utils.isEmpty(updateData)) {
|
if (!foundry.utils.isEmpty(updateData)) {
|
||||||
console.log(`L5R5E | Migrating Item document ${item.name}[${item._id}]`);
|
console.log(`L5R5E | Migration | Migrating Item document ${item.name}[${item._id}]`);
|
||||||
await item.update(updateData);
|
await item.update(updateData);
|
||||||
}
|
}
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
err.message = `L5R5E | Failed L5R5e system migration for Item ${item.name}[${item._id}]: ${err.message}`;
|
err.message = `L5R5E | Migration | Failed L5R5e system migration for Item ${item.name}[${item._id}]: ${err.message}`;
|
||||||
console.error(err);
|
console.error(err);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -72,14 +72,14 @@ export class MigrationL5r5e {
|
|||||||
try {
|
try {
|
||||||
const updateData = MigrationL5r5e._migrateSceneData(scene, options);
|
const updateData = MigrationL5r5e._migrateSceneData(scene, options);
|
||||||
if (!foundry.utils.isEmpty(updateData)) {
|
if (!foundry.utils.isEmpty(updateData)) {
|
||||||
console.log(`L5R5E | Migrating Scene document ${scene.name}[${scene._id}]`);
|
console.log(`L5R5E | Migration | Migrating Scene document ${scene.name}[${scene._id}]`);
|
||||||
await scene.update(updateData);
|
await scene.update(updateData);
|
||||||
// If we do not do this, then synthetic token actors remain in cache
|
// If we do not do this, then synthetic token actors remain in cache
|
||||||
// with the un-updated actorData.
|
// with the un-updated actorData.
|
||||||
scene.tokens.contents.forEach((t) => (t._actor = null));
|
scene.tokens.contents.forEach((t) => (t._actor = null));
|
||||||
}
|
}
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
err.message = `L5R5E | Failed L5R5e system migration for Scene ${scene.name}[${scene._id}]: ${err.message}`;
|
err.message = `L5R5E | Migration | Failed L5R5e system migration for Scene ${scene.name}[${scene._id}]: ${err.message}`;
|
||||||
console.error(err);
|
console.error(err);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -104,16 +104,16 @@ export class MigrationL5r5e {
|
|||||||
}
|
}
|
||||||
// Save all the modified entries at once
|
// Save all the modified entries at once
|
||||||
if (updatedChatList.length > 0) {
|
if (updatedChatList.length > 0) {
|
||||||
console.log(`L5R5E | Migrating ${updatedChatList.length} ChatMessage documents`);
|
console.log(`L5R5E | Migration | Migrating ${updatedChatList.length} ChatMessage documents`);
|
||||||
await ChatMessage.updateDocuments(updatedChatList);
|
await ChatMessage.updateDocuments(updatedChatList);
|
||||||
}
|
}
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
err.message = `L5R5E | Failed L5R5e system migration for ChatMessage`;
|
err.message = `L5R5E | Migration | Failed L5R5e system migration for ChatMessage`;
|
||||||
console.error(err);
|
console.error(err);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Set the migration as complete
|
// Set the migration as complete
|
||||||
await game.settings.set("l5r5e", "systemMigrationVersion", game.system.version);
|
await game.settings.set(CONFIG.l5r5e.namespace, "systemMigrationVersion", game.system.version);
|
||||||
ui.notifications.info(`L5R5e System Migration to version ${game.system.version} completed!`, {
|
ui.notifications.info(`L5R5e System Migration to version ${game.system.version} completed!`, {
|
||||||
permanent: true,
|
permanent: true,
|
||||||
});
|
});
|
||||||
@@ -160,9 +160,7 @@ export class MigrationL5r5e {
|
|||||||
updateData["_id"] = doc._id;
|
updateData["_id"] = doc._id;
|
||||||
updateDatasList.push(updateData);
|
updateDatasList.push(updateData);
|
||||||
|
|
||||||
console.log(
|
console.log(`L5R5E | Migration | Migrating ${docType} document ${doc.name}[${doc._id}] in Compendium ${pack.collection}`);
|
||||||
`L5R5E | Migrating ${docType} document ${doc.name}[${doc._id}] in Compendium ${pack.collection}`
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Save the modified entries
|
// Save the modified entries
|
||||||
@@ -171,13 +169,13 @@ export class MigrationL5r5e {
|
|||||||
}
|
}
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
// Handle migration failures
|
// Handle migration failures
|
||||||
err.message = `L5R5E | Failed system migration for documents ${docType} in pack ${pack.collection}: ${err.message}`;
|
err.message = `L5R5E | Migration | Failed system migration for documents ${docType} in pack ${pack.collection}: ${err.message}`;
|
||||||
console.error(err);
|
console.error(err);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Apply the original locked status for the pack
|
// Apply the original locked status for the pack
|
||||||
await pack.configure({ locked: wasLocked });
|
await pack.configure({ locked: wasLocked });
|
||||||
console.log(`L5R5E | Migrated all ${docType} contents from Compendium ${pack.collection}`);
|
console.log(`L5R5E | Migration | Migrated all ${docType} contents from Compendium ${pack.collection}`);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -191,12 +189,12 @@ export class MigrationL5r5e {
|
|||||||
const tokens = scene.tokens.map((token) => {
|
const tokens = scene.tokens.map((token) => {
|
||||||
const t = token.toJSON();
|
const t = token.toJSON();
|
||||||
if (!t.actorId || t.actorLink) {
|
if (!t.actorId || t.actorLink) {
|
||||||
t.actorData = {};
|
t.delta = {};
|
||||||
} else if (!game.actors.has(t.actorId)) {
|
} else if (!game.actors.has(t.actorId)) {
|
||||||
t.actorId = null;
|
t.actorId = null;
|
||||||
t.actorData = {};
|
t.delta = {};
|
||||||
} else if (!t.actorLink) {
|
} else if (!t.actorLink) {
|
||||||
const actorData = foundry.utils.duplicate(t.actorData);
|
const actorData = foundry.utils.duplicate(t.delta);
|
||||||
actorData.type = token.actor?.type;
|
actorData.type = token.actor?.type;
|
||||||
const update = MigrationL5r5e._migrateActorData(actorData, options);
|
const update = MigrationL5r5e._migrateActorData(actorData, options);
|
||||||
["items", "effects"].forEach((embeddedName) => {
|
["items", "effects"].forEach((embeddedName) => {
|
||||||
@@ -204,7 +202,7 @@ export class MigrationL5r5e {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const updates = new Map(update[embeddedName].map((u) => [u._id, u]));
|
const updates = new Map(update[embeddedName].map((u) => [u._id, u]));
|
||||||
t.actorData[embeddedName].forEach((original) => {
|
t.delta[embeddedName].forEach((original) => {
|
||||||
const update = updates.get(original._id);
|
const update = updates.get(original._id);
|
||||||
if (update) {
|
if (update) {
|
||||||
foundry.utils.mergeObject(original, update);
|
foundry.utils.mergeObject(original, update);
|
||||||
@@ -213,7 +211,7 @@ export class MigrationL5r5e {
|
|||||||
delete update[embeddedName];
|
delete update[embeddedName];
|
||||||
});
|
});
|
||||||
|
|
||||||
foundry.utils.mergeObject(t.actorData, update);
|
foundry.utils.mergeObject(t.delta, update);
|
||||||
}
|
}
|
||||||
return t;
|
return t;
|
||||||
});
|
});
|
||||||
@@ -223,7 +221,7 @@ export class MigrationL5r5e {
|
|||||||
/**
|
/**
|
||||||
* Migrate a single Actor document to incorporate latest data model changes
|
* Migrate a single Actor document to incorporate latest data model changes
|
||||||
* Return an Object of updateData to be applied
|
* Return an Object of updateData to be applied
|
||||||
* @param {ActorL5r5e|Object} actor The actor, or the TokenDocument.actorData to Update
|
* @param {ActorL5r5e|Object} actor The actor, or the TokenDocument.delta to Update
|
||||||
* @param options
|
* @param options
|
||||||
* @return {Object} The updateData to apply
|
* @return {Object} The updateData to apply
|
||||||
*/
|
*/
|
||||||
|
|||||||
@@ -5,7 +5,7 @@ export const RegisterSettings = function () {
|
|||||||
/* ------------------------------------ */
|
/* ------------------------------------ */
|
||||||
/* User settings */
|
/* User settings */
|
||||||
/* ------------------------------------ */
|
/* ------------------------------------ */
|
||||||
game.settings.register("l5r5e", "rnk-deleteOldMessage", {
|
game.settings.register(CONFIG.l5r5e.namespace, "rnk-deleteOldMessage", {
|
||||||
name: "SETTINGS.RollNKeep.DeleteOldMessage",
|
name: "SETTINGS.RollNKeep.DeleteOldMessage",
|
||||||
hint: "SETTINGS.RollNKeep.DeleteOldMessageHint",
|
hint: "SETTINGS.RollNKeep.DeleteOldMessageHint",
|
||||||
scope: "world",
|
scope: "world",
|
||||||
@@ -13,7 +13,7 @@ export const RegisterSettings = function () {
|
|||||||
default: true,
|
default: true,
|
||||||
type: Boolean,
|
type: Boolean,
|
||||||
});
|
});
|
||||||
game.settings.register("l5r5e", "initiative-setTn1OnTypeChange", {
|
game.settings.register(CONFIG.l5r5e.namespace, "initiative-setTn1OnTypeChange", {
|
||||||
name: "SETTINGS.Initiative.SetTn1OnTypeChange",
|
name: "SETTINGS.Initiative.SetTn1OnTypeChange",
|
||||||
hint: "SETTINGS.Initiative.SetTn1OnTypeChangeHint",
|
hint: "SETTINGS.Initiative.SetTn1OnTypeChangeHint",
|
||||||
scope: "world",
|
scope: "world",
|
||||||
@@ -21,14 +21,14 @@ export const RegisterSettings = function () {
|
|||||||
type: Boolean,
|
type: Boolean,
|
||||||
default: true,
|
default: true,
|
||||||
});
|
});
|
||||||
game.settings.register("l5r5e", "token-reverseFatigueBar", {
|
game.settings.register(CONFIG.l5r5e.namespace, "token-reverseFatigueBar", {
|
||||||
name: "SETTINGS.ReverseFatigueBar",
|
name: "SETTINGS.ReverseFatigueBar",
|
||||||
scope: "world",
|
scope: "world",
|
||||||
config: true,
|
config: true,
|
||||||
type: Boolean,
|
type: Boolean,
|
||||||
default: false,
|
default: false,
|
||||||
});
|
});
|
||||||
game.settings.register("l5r5e", "techniques-customs", {
|
game.settings.register(CONFIG.l5r5e.namespace, "techniques-customs", {
|
||||||
name: "SETTINGS.CustomTechniques.Title",
|
name: "SETTINGS.CustomTechniques.Title",
|
||||||
hint: "SETTINGS.CustomTechniques.Hint",
|
hint: "SETTINGS.CustomTechniques.Hint",
|
||||||
scope: "world",
|
scope: "world",
|
||||||
@@ -40,7 +40,7 @@ export const RegisterSettings = function () {
|
|||||||
/* ------------------------------------ */
|
/* ------------------------------------ */
|
||||||
/* Update */
|
/* Update */
|
||||||
/* ------------------------------------ */
|
/* ------------------------------------ */
|
||||||
game.settings.register("l5r5e", "systemMigrationVersion", {
|
game.settings.register(CONFIG.l5r5e.namespace, "systemMigrationVersion", {
|
||||||
name: "System Migration Version",
|
name: "System Migration Version",
|
||||||
scope: "world",
|
scope: "world",
|
||||||
config: false,
|
config: false,
|
||||||
@@ -51,7 +51,7 @@ export const RegisterSettings = function () {
|
|||||||
/* ------------------------------------ */
|
/* ------------------------------------ */
|
||||||
/* Initiative Roll Dialog (GM only) */
|
/* Initiative Roll Dialog (GM only) */
|
||||||
/* ------------------------------------ */
|
/* ------------------------------------ */
|
||||||
game.settings.register("l5r5e", "initiative-difficulty-hidden", {
|
game.settings.register(CONFIG.l5r5e.namespace, "initiative-difficulty-hidden", {
|
||||||
name: "Initiative difficulty is hidden",
|
name: "Initiative difficulty is hidden",
|
||||||
scope: "world",
|
scope: "world",
|
||||||
config: false,
|
config: false,
|
||||||
@@ -59,7 +59,7 @@ export const RegisterSettings = function () {
|
|||||||
default: false,
|
default: false,
|
||||||
onChange: () => game.l5r5e.HelpersL5r5e.notifyDifficultyChange(),
|
onChange: () => game.l5r5e.HelpersL5r5e.notifyDifficultyChange(),
|
||||||
});
|
});
|
||||||
game.settings.register("l5r5e", "initiative-difficulty-value", {
|
game.settings.register(CONFIG.l5r5e.namespace, "initiative-difficulty-value", {
|
||||||
name: "Initiative difficulty value",
|
name: "Initiative difficulty value",
|
||||||
scope: "world",
|
scope: "world",
|
||||||
config: false,
|
config: false,
|
||||||
@@ -67,20 +67,20 @@ export const RegisterSettings = function () {
|
|||||||
default: 2,
|
default: 2,
|
||||||
onChange: () => game.l5r5e.HelpersL5r5e.notifyDifficultyChange(),
|
onChange: () => game.l5r5e.HelpersL5r5e.notifyDifficultyChange(),
|
||||||
});
|
});
|
||||||
game.settings.register("l5r5e", "initiative-encounter", {
|
game.settings.register(CONFIG.l5r5e.namespace, "initiative-encounter", {
|
||||||
name: "Initiative encounter type",
|
name: "Initiative encounter type",
|
||||||
scope: "world",
|
scope: "world",
|
||||||
config: false,
|
config: false,
|
||||||
type: String,
|
type: String,
|
||||||
default: "skirmish",
|
default: "skirmish",
|
||||||
onChange: () => {
|
onChange: () => {
|
||||||
if (game.settings.get("l5r5e", "initiative-setTn1OnTypeChange")) {
|
if (game.settings.get(CONFIG.l5r5e.namespace, "initiative-setTn1OnTypeChange")) {
|
||||||
game.settings.set("l5r5e", "initiative-difficulty-value", 1);
|
game.settings.set(CONFIG.l5r5e.namespace, "initiative-difficulty-value", 1);
|
||||||
}
|
}
|
||||||
ui.combat.render(true);
|
ui.combat.render(true);
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
game.settings.register("l5r5e", "initiative-prepared-character", {
|
game.settings.register(CONFIG.l5r5e.namespace, "initiative-prepared-character", {
|
||||||
name: "Initiative PC prepared or not",
|
name: "Initiative PC prepared or not",
|
||||||
scope: "world",
|
scope: "world",
|
||||||
config: false,
|
config: false,
|
||||||
@@ -91,7 +91,7 @@ export const RegisterSettings = function () {
|
|||||||
ui.combat.render(true);
|
ui.combat.render(true);
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
game.settings.register("l5r5e", "initiative-prepared-adversary", {
|
game.settings.register(CONFIG.l5r5e.namespace, "initiative-prepared-adversary", {
|
||||||
name: "Initiative NPC adversary are prepared or not",
|
name: "Initiative NPC adversary are prepared or not",
|
||||||
scope: "world",
|
scope: "world",
|
||||||
config: false,
|
config: false,
|
||||||
@@ -102,7 +102,7 @@ export const RegisterSettings = function () {
|
|||||||
ui.combat.render(true);
|
ui.combat.render(true);
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
game.settings.register("l5r5e", "initiative-prepared-minion", {
|
game.settings.register(CONFIG.l5r5e.namespace, "initiative-prepared-minion", {
|
||||||
name: "Initiative NPC minion are prepared or not",
|
name: "Initiative NPC minion are prepared or not",
|
||||||
scope: "world",
|
scope: "world",
|
||||||
config: false,
|
config: false,
|
||||||
@@ -117,7 +117,7 @@ export const RegisterSettings = function () {
|
|||||||
/* ------------------------------------ */
|
/* ------------------------------------ */
|
||||||
/* GM Monitor windows (GM only) */
|
/* GM Monitor windows (GM only) */
|
||||||
/* ------------------------------------ */
|
/* ------------------------------------ */
|
||||||
game.settings.register("l5r5e", "gm-monitor-actors", {
|
game.settings.register(CONFIG.l5r5e.namespace, "gm-monitor-actors", {
|
||||||
name: "Gm Monitor",
|
name: "Gm Monitor",
|
||||||
scope: "world",
|
scope: "world",
|
||||||
config: false,
|
config: false,
|
||||||
|
|||||||
@@ -34,7 +34,7 @@ export class SocketHandlerL5r5e {
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
console.warn(new Error("L5R5E | This socket event is not supported"), payload);
|
console.warn(new Error("L5R5E | SH | This socket event is not supported"), payload);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@@ -54,7 +54,7 @@ export class SocketHandlerL5r5e {
|
|||||||
_onDeleteChatMessage(payload) {
|
_onDeleteChatMessage(payload) {
|
||||||
// Only delete the message if the user is a GM (otherwise it has no real effect)
|
// Only delete the message if the user is a GM (otherwise it has no real effect)
|
||||||
// Currently only used in RnK
|
// Currently only used in RnK
|
||||||
if (!game.user.isFirstGM || !game.settings.get("l5r5e", "rnk-deleteOldMessage")) {
|
if (!game.user.isFirstGM || !game.settings.get(CONFIG.l5r5e.namespace, "rnk-deleteOldMessage")) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
game.messages.get(payload.messageId)?.delete();
|
game.messages.get(payload.messageId)?.delete();
|
||||||
@@ -118,27 +118,27 @@ export class SocketHandlerL5r5e {
|
|||||||
* }
|
* }
|
||||||
* });
|
* });
|
||||||
*
|
*
|
||||||
* @param {User[]} users Users list to trigger the DP (will be reduce to id for network perf.)
|
* @param {User[]} users Users list to trigger the DP (will be reduced to id for network perf.)
|
||||||
* @param {Actor[]} actors Actors list to trigger the DP (will be reduce to uuid for network perf.)
|
* @param {Actor[]} actors Actors list to trigger the DP (will be reduced to uuid for network perf.)
|
||||||
* @param {Object} dpOptions Any DicePickerDialog.options
|
* @param {Object} dpOptions Any DicePickerDialog.options
|
||||||
*/
|
*/
|
||||||
openDicePicker({ users = [], actors = [], dpOptions = {} }) {
|
openDicePicker({ users = [], actors = [], dpOptions = {} }) {
|
||||||
// At least one user or one actor
|
// At least one user or one actor
|
||||||
if (foundry.utils.isEmpty(users) && foundry.utils.isEmpty(actors)) {
|
if (foundry.utils.isEmpty(users) && foundry.utils.isEmpty(actors)) {
|
||||||
console.error("L5R5E | openDicePicker - 'users' and 'actors' are both empty, use at least one.");
|
console.error("L5R5E | SH | openDicePicker - 'users' and 'actors' are both empty, use at least one.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
// Fail if dpOptions.actor* provided
|
// Fail if dpOptions.actor* provided
|
||||||
if (!foundry.utils.isEmpty(dpOptions?.actorName)) {
|
if (!foundry.utils.isEmpty(dpOptions?.actorName)) {
|
||||||
console.error("L5R5E | openDicePicker - Do not use 'dpOptions.actorName', use 'actors' list instead.");
|
console.error("L5R5E | SH | openDicePicker - Do not use 'dpOptions.actorName', use 'actors' list instead.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!foundry.utils.isEmpty(dpOptions?.actorId)) {
|
if (!foundry.utils.isEmpty(dpOptions?.actorId)) {
|
||||||
console.error("L5R5E | openDicePicker - Do not use 'dpOptions.actorId', use 'actors' list instead.");
|
console.error("L5R5E | SH | openDicePicker - Do not use 'dpOptions.actorId', use 'actors' list instead.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!foundry.utils.isEmpty(dpOptions?.actor)) {
|
if (!foundry.utils.isEmpty(dpOptions?.actor)) {
|
||||||
console.error("L5R5E | openDicePicker - Do not use 'dpOptions.actor', use 'actors' list instead.");
|
console.error("L5R5E | SH | openDicePicker - Do not use 'dpOptions.actor', use 'actors' list instead.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
File diff suppressed because one or more lines are too long
@@ -14,6 +14,10 @@ button {
|
|||||||
.system {
|
.system {
|
||||||
overflow: auto;
|
overflow: auto;
|
||||||
border-bottom: 1px solid var(--color-border-light-highlight);
|
border-bottom: 1px solid var(--color-border-light-highlight);
|
||||||
|
|
||||||
|
.system-title {
|
||||||
|
white-space: break-spaces;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -7,11 +7,11 @@
|
|||||||
"changelog": "https://gitlab.com/teaml5r/l5r5e/-/blob/master/CHANGELOG.md",
|
"changelog": "https://gitlab.com/teaml5r/l5r5e/-/blob/master/CHANGELOG.md",
|
||||||
"license": "https://gitlab.com/teaml5r/l5r5e/-/blob/master/LICENSE.md",
|
"license": "https://gitlab.com/teaml5r/l5r5e/-/blob/master/LICENSE.md",
|
||||||
"manifest": "https://gitlab.com/teaml5r/l5r5e/-/raw/master/system/system.json",
|
"manifest": "https://gitlab.com/teaml5r/l5r5e/-/raw/master/system/system.json",
|
||||||
"download": "https://gitlab.com/teaml5r/l5r5e/-/jobs/artifacts/v1.9.6/raw/l5r5e.zip?job=build",
|
"download": "https://gitlab.com/teaml5r/l5r5e/-/jobs/artifacts/v1.10.0/raw/l5r5e.zip?job=build",
|
||||||
"version": "1.9.6",
|
"version": "1.10.0",
|
||||||
"compatibility": {
|
"compatibility": {
|
||||||
"minimum": 10,
|
"minimum": 11,
|
||||||
"verified": "10.291"
|
"verified": "11.301"
|
||||||
},
|
},
|
||||||
"manifestPlusVersion": "1.2.0",
|
"manifestPlusVersion": "1.2.0",
|
||||||
"socket": true,
|
"socket": true,
|
||||||
@@ -33,8 +33,87 @@
|
|||||||
],
|
],
|
||||||
"background": "systems/l5r5e/assets/l5r-header.webp",
|
"background": "systems/l5r5e/assets/l5r-header.webp",
|
||||||
"scripts": [],
|
"scripts": [],
|
||||||
"esmodules": ["./scripts/main-l5r5e.js"],
|
"esmodules": [
|
||||||
"styles": ["./styles/l5r5e.css"],
|
"./scripts/main-l5r5e.js"
|
||||||
|
],
|
||||||
|
"styles": [
|
||||||
|
"./styles/l5r5e.css"
|
||||||
|
],
|
||||||
|
"packFolders": [
|
||||||
|
{
|
||||||
|
"name": "L5R5e System",
|
||||||
|
"color": "#9a0909",
|
||||||
|
"sorting": "m",
|
||||||
|
"folders": [
|
||||||
|
{
|
||||||
|
"name": "Character related",
|
||||||
|
"color": "#019806",
|
||||||
|
"sorting": "m",
|
||||||
|
"packs": [
|
||||||
|
"core-peculiarities-distinctions",
|
||||||
|
"core-peculiarities-passions",
|
||||||
|
"core-peculiarities-adversities",
|
||||||
|
"core-peculiarities-anxieties",
|
||||||
|
"core-bonds",
|
||||||
|
"core-titles",
|
||||||
|
"core-journal-school-curriculum",
|
||||||
|
"core-journal-great-clans-presentation"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Techniques",
|
||||||
|
"color": "#4b1eb3",
|
||||||
|
"sorting": "m",
|
||||||
|
"packs": [
|
||||||
|
"core-techniques-kata",
|
||||||
|
"core-techniques-kiho",
|
||||||
|
"core-techniques-inversions",
|
||||||
|
"core-techniques-invocations",
|
||||||
|
"core-techniques-rituals",
|
||||||
|
"core-techniques-shuji",
|
||||||
|
"core-techniques-maho",
|
||||||
|
"core-techniques-ninjutsu",
|
||||||
|
"core-techniques-mantra",
|
||||||
|
"core-techniques-school",
|
||||||
|
"core-techniques-mastery"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Objects related",
|
||||||
|
"color": "#0985ae",
|
||||||
|
"sorting": "m",
|
||||||
|
"packs": [
|
||||||
|
"core-properties",
|
||||||
|
"core-item-patterns",
|
||||||
|
"core-items",
|
||||||
|
"core-armors",
|
||||||
|
"core-weapons",
|
||||||
|
"core-signature-scrolls",
|
||||||
|
"core-celestial-implement-boons"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Helpers",
|
||||||
|
"color": "#6b3d1f",
|
||||||
|
"sorting": "m",
|
||||||
|
"packs": [
|
||||||
|
"core-journal-conditions",
|
||||||
|
"core-journal-terrain-qualities",
|
||||||
|
"core-journal-opportunities"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "Tools",
|
||||||
|
"color": "#834949",
|
||||||
|
"sorting": "m",
|
||||||
|
"packs": [
|
||||||
|
"core-name-tables",
|
||||||
|
"core-macros"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
],
|
||||||
"packs": [
|
"packs": [
|
||||||
{
|
{
|
||||||
"name": "core-properties",
|
"name": "core-properties",
|
||||||
|
|||||||
@@ -52,7 +52,7 @@
|
|||||||
<section class="sheet-body">
|
<section class="sheet-body">
|
||||||
{{!-- Sheet Tab Navigation --}}
|
{{!-- Sheet Tab Navigation --}}
|
||||||
<nav class="sheet-tabs tabs" data-group="primary">
|
<nav class="sheet-tabs tabs" data-group="primary">
|
||||||
<a class="item" data-tab="army">{{localize 'ACTOR.TypeArmy'}}</a>
|
<a class="item" data-tab="army">{{localize 'TYPES.Actor.army'}}</a>
|
||||||
<a class="item" data-tab="cohort">{{localize 'l5r5e.army.cohort.tab'}}</a>
|
<a class="item" data-tab="cohort">{{localize 'l5r5e.army.cohort.tab'}}</a>
|
||||||
<a class="item" data-tab="fortification">{{localize 'l5r5e.army.fortification.tab'}}</a>
|
<a class="item" data-tab="fortification">{{localize 'l5r5e.army.fortification.tab'}}</a>
|
||||||
<a class="item" data-tab="others">{{localize 'l5r5e.sheets.notes'}}</a>
|
<a class="item" data-tab="others">{{localize 'l5r5e.sheets.notes'}}</a>
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
<ul class="effects">
|
<ul class="effects">
|
||||||
{{#each actor.effects as |effect|}}
|
{{#each actor.effects as |effect|}}
|
||||||
<li class="effect-container" title="{{label}}">
|
<li class="effect-container" title="{{name}}">
|
||||||
<div class="effect-icon" style="background-image: url({{effect.icon}})"></div>
|
<div class="effect-icon" style="background-image: url({{effect.icon}})"></div>
|
||||||
<div class="effect-name"><label>{{label}}</label></div>
|
<div class="effect-name"><label>{{name}}</label></div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</ul>
|
</ul>
|
||||||
|
|||||||
@@ -1,8 +1,8 @@
|
|||||||
<ul class="effects">
|
<ul class="effects">
|
||||||
{{#each actor.effects as |effect|}}
|
{{#each actor.effects as |effect|}}
|
||||||
<li class="effect-container" title="{{label}}">
|
<li class="effect-container" title="{{name}}">
|
||||||
<div class="effect-icon" style="background-image: url({{effect.icon}})"></div>
|
<div class="effect-icon" style="background-image: url({{effect.icon}})"></div>
|
||||||
<div class="effect-name"><label>{{label}}</label></div>
|
<div class="effect-name"><label>{{name}}</label></div>
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</ul>
|
</ul>
|
||||||
|
|||||||
@@ -26,17 +26,17 @@
|
|||||||
{{#if actor.system.attitude}}<p>({{actor.system.attitude}})</p>{{/if}}
|
{{#if actor.system.attitude}}<p>({{actor.system.attitude}})</p>{{/if}}
|
||||||
</td>
|
</td>
|
||||||
<td>
|
<td>
|
||||||
<a data-actor-id="{{actor.id}}" data-type="stance" class="actor-modify-control">
|
<a data-actor-uuid="{{actor.uuid}}" data-type="stance" class="actor-modify-control">
|
||||||
<i data-type="text" data-text="<h2>{{localize 'l5r5e.conflict.stance'}} ({{localizeRing actor.system.stance}} - {{lookup actor.system.rings actor.system.stance}})</h2>{{localizeStanceTip actor.system.stance}}" class="i_{{actor.system.stance}} actor-infos-control"></i>
|
<i data-type="text" data-text="<h2>{{localize 'l5r5e.conflict.stance'}} ({{localizeRing actor.system.stance}} - {{lookup actor.system.rings actor.system.stance}})</h2>{{localizeStanceTip actor.system.stance}}" class="i_{{actor.system.stance}} actor-infos-control"></i>
|
||||||
</a>
|
</a>
|
||||||
</td>
|
</td>
|
||||||
<td>
|
<td>
|
||||||
<a data-actor-id="{{actor.id}}" data-type="prepared" class="actor-modify-control">
|
<a data-actor-uuid="{{actor.uuid}}" data-type="prepared" class="actor-modify-control">
|
||||||
<i data-type="text" data-text="<h2>{{localize 'l5r5e.conflict.initiative.title'}} : {{localize (localize 'l5r5e.conflict.initiative.prepared_{value}' value=actor.isPrepared)}}</h2>" class="fa fas prepared-icon-{{actor.isPrepared}} {{#ifCond actor.isPrepared '==' 'false'}}badvalue{{/ifCond}} actor-infos-control"></i>
|
<i data-type="text" data-text="<h2>{{localize 'l5r5e.conflict.initiative.title'}} : {{localize (localize 'l5r5e.conflict.initiative.prepared_{value}' value=actor.isPrepared)}}</h2>" class="fa fas prepared-icon-{{actor.isPrepared}} {{#ifCond actor.isPrepared '==' 'false'}}badvalue{{/ifCond}} actor-infos-control"></i>
|
||||||
</a>
|
</a>
|
||||||
</td>
|
</td>
|
||||||
<td>{{#if actor.haveWeaponEquipped}}<i data-type="weapons" data-actor-id="{{actor.id}}" class="fas fa-fan actor-infos-control {{#if actor.haveWeaponReadied}}badvalue{{/if}}"></i>{{/if}}</td>
|
<td>{{#if actor.haveWeaponEquipped}}<i data-type="weapons" data-actor-uuid="{{actor.uuid}}" class="fas fa-fan actor-infos-control {{#if actor.haveWeaponReadied}}badvalue{{/if}}"></i>{{/if}}</td>
|
||||||
<td>{{#if actor.haveArmorEquipped}}<i data-type="armors" data-actor-id="{{actor.id}}" class="fas fa-user-shield actor-infos-control"></i>{{/if}}</td>
|
<td>{{#if actor.haveArmorEquipped}}<i data-type="armors" data-actor-uuid="{{actor.uuid}}" class="fas fa-user-shield actor-infos-control"></i>{{/if}}</td>
|
||||||
<td>
|
<td>
|
||||||
<p>
|
<p>
|
||||||
{{#if actor.system.identity.school_rank}}
|
{{#if actor.system.identity.school_rank}}
|
||||||
@@ -56,13 +56,13 @@
|
|||||||
</p>
|
</p>
|
||||||
</td>
|
</td>
|
||||||
<td>
|
<td>
|
||||||
<a title="{{localize 'l5r5e.gm.monitor.mouse_control'}}" data-actor-id="{{actor.id}}" data-type="fatigue" class="actor-modify-control">
|
<a title="{{localize 'l5r5e.gm.monitor.mouse_control'}}" data-actor-uuid="{{actor.uuid}}" data-type="fatigue" class="actor-modify-control">
|
||||||
<span class="{{#ifCond actor.system.fatigue.value '>' actor.system.fatigue.max}}badvalue{{/ifCond}}">{{actor.system.fatigue.value}}</span>
|
<span class="{{#ifCond actor.system.fatigue.value '>' actor.system.fatigue.max}}badvalue{{/ifCond}}">{{actor.system.fatigue.value}}</span>
|
||||||
/ {{actor.system.fatigue.max}}
|
/ {{actor.system.fatigue.max}}
|
||||||
</a>
|
</a>
|
||||||
</td>
|
</td>
|
||||||
<td>
|
<td>
|
||||||
<a title="{{localize 'l5r5e.gm.monitor.mouse_control'}}" data-actor-id="{{actor.id}}" data-type="strife" class="actor-modify-control">
|
<a title="{{localize 'l5r5e.gm.monitor.mouse_control'}}" data-actor-uuid="{{actor.uuid}}" data-type="strife" class="actor-modify-control">
|
||||||
<span class="{{#ifCond actor.system.strife.value '>' actor.system.strife.max}}badvalue{{/ifCond}}">{{actor.system.strife.value}}</span>
|
<span class="{{#ifCond actor.system.strife.value '>' actor.system.strife.max}}badvalue{{/ifCond}}">{{actor.system.strife.value}}</span>
|
||||||
/ {{actor.system.strife.max}}
|
/ {{actor.system.strife.max}}
|
||||||
</a>
|
</a>
|
||||||
@@ -72,13 +72,13 @@
|
|||||||
/ {{#if actor.system.is_compromised}}<span class="badvalue">1</span>{{else}}{{actor.system.vigilance}}{{/if}}
|
/ {{#if actor.system.is_compromised}}<span class="badvalue">1</span>{{else}}{{actor.system.vigilance}}{{/if}}
|
||||||
</td>
|
</td>
|
||||||
<td>
|
<td>
|
||||||
<a title="{{localize 'l5r5e.gm.monitor.mouse_control'}}" data-actor-id="{{actor.id}}" data-type="void_points" class="actor-modify-control">
|
<a title="{{localize 'l5r5e.gm.monitor.mouse_control'}}" data-actor-uuid="{{actor.uuid}}" data-type="void_points" class="actor-modify-control">
|
||||||
{{actor.system.void_points.value}}
|
{{actor.system.void_points.value}}
|
||||||
/ {{actor.system.void_points.max}}
|
/ {{actor.system.void_points.max}}
|
||||||
</a>
|
</a>
|
||||||
</td>
|
</td>
|
||||||
<td><i data-actor-id="{{actor.id}}" data-type="global" class="fas fa-question-circle actor-infos-control"></i></td>
|
<td><i data-actor-uuid="{{actor.uuid}}" data-type="global" class="fas fa-question-circle actor-infos-control"></i></td>
|
||||||
<td><span data-actor-id="{{actor.id}}" class="actor-remove-control pointer" title="{{localize 'Delete'}}"><i class="fas fa-trash"></i></span></td>
|
<td><span data-actor-uuid="{{actor.uuid}}" class="actor-remove-control pointer" title="{{localize 'Delete'}}"><i class="fas fa-trash"></i></span></td>
|
||||||
</tr>
|
</tr>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</tbody>
|
</tbody>
|
||||||
@@ -109,13 +109,13 @@
|
|||||||
{{/if}}
|
{{/if}}
|
||||||
</td>
|
</td>
|
||||||
<td>
|
<td>
|
||||||
<a title="{{localize 'l5r5e.gm.monitor.mouse_control'}}" data-actor-id="{{actor.id}}" data-type="casualties" class="actor-modify-control">
|
<a title="{{localize 'l5r5e.gm.monitor.mouse_control'}}" data-actor-uuid="{{actor.uuid}}" data-type="casualties" class="actor-modify-control">
|
||||||
<span class="{{#ifCond actor.system.battle_readiness.casualties_strength.value '>' actor.system.battle_readiness.casualties_strength.max}}badvalue{{/ifCond}}">{{actor.system.battle_readiness.casualties_strength.value}}</span>
|
<span class="{{#ifCond actor.system.battle_readiness.casualties_strength.value '>' actor.system.battle_readiness.casualties_strength.max}}badvalue{{/ifCond}}">{{actor.system.battle_readiness.casualties_strength.value}}</span>
|
||||||
/ {{actor.system.battle_readiness.casualties_strength.max}}
|
/ {{actor.system.battle_readiness.casualties_strength.max}}
|
||||||
</a>
|
</a>
|
||||||
</td>
|
</td>
|
||||||
<td>
|
<td>
|
||||||
<a title="{{localize 'l5r5e.gm.monitor.mouse_control'}}" data-actor-id="{{actor.id}}" data-type="panic" class="actor-modify-control">
|
<a title="{{localize 'l5r5e.gm.monitor.mouse_control'}}" data-actor-uuid="{{actor.uuid}}" data-type="panic" class="actor-modify-control">
|
||||||
<span class="{{#ifCond actor.system.battle_readiness.panic_discipline.value '>' actor.system.battle_readiness.panic_discipline.max}}badvalue{{/ifCond}}">{{actor.system.battle_readiness.panic_discipline.value}}</span>
|
<span class="{{#ifCond actor.system.battle_readiness.panic_discipline.value '>' actor.system.battle_readiness.panic_discipline.max}}badvalue{{/ifCond}}">{{actor.system.battle_readiness.panic_discipline.value}}</span>
|
||||||
/ {{actor.system.battle_readiness.panic_discipline.max}}
|
/ {{actor.system.battle_readiness.panic_discipline.max}}
|
||||||
</a>
|
</a>
|
||||||
@@ -131,8 +131,8 @@
|
|||||||
/ <span class="{{#ifCond actor.system.commander_standing.glory '>' 64}}goodvalue{{/ifCond}}{{#ifCond actor.system.commander_standing.glory '<' 20}}badvalue{{/ifCond}}">{{actor.system.commander_standing.glory}}</span>
|
/ <span class="{{#ifCond actor.system.commander_standing.glory '>' 64}}goodvalue{{/ifCond}}{{#ifCond actor.system.commander_standing.glory '<' 20}}badvalue{{/ifCond}}">{{actor.system.commander_standing.glory}}</span>
|
||||||
/ {{actor.system.commander_standing.status}}
|
/ {{actor.system.commander_standing.status}}
|
||||||
</td>
|
</td>
|
||||||
<td><i data-actor-id="{{actor.id}}" data-type="global" class="fas fa-question-circle actor-infos-control"></i></td>
|
<td><i data-actor-uuid="{{actor.uuid}}" data-type="global" class="fas fa-question-circle actor-infos-control"></i></td>
|
||||||
<td><span data-actor-id="{{actor.id}}" class="actor-remove-control pointer" title="{{localize 'Delete'}}"><i class="fas fa-trash"></i></span></td>
|
<td><span data-actor-uuid="{{actor.uuid}}" class="actor-remove-control pointer" title="{{localize 'Delete'}}"><i class="fas fa-trash"></i></span></td>
|
||||||
</tr>
|
</tr>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</tbody>
|
</tbody>
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
<section>
|
<section>
|
||||||
<h2>{{localize 'ACTOR.TypeArmy'}}</h2>
|
<h2>{{localize 'TYPES.Actor.army'}}</h2>
|
||||||
<ul>
|
<ul>
|
||||||
{{!-- warlord --}}
|
{{!-- warlord --}}
|
||||||
<li><b>{{localize 'l5r5e.army.allies_backers'}}</b> : {{actorData.system.allies_backers}}</li>
|
<li><b>{{localize 'l5r5e.army.allies_backers'}}</b> : {{actorData.system.allies_backers}}</li>
|
||||||
|
|||||||
Reference in New Issue
Block a user