more tooltips and color for "Gm Monitor"

This commit is contained in:
Vlyan
2021-08-14 13:17:17 +02:00
parent c426e457ff
commit f4de1e9fc8
11 changed files with 219 additions and 117 deletions

View File

@@ -2,8 +2,10 @@
<table>
<thead>
<th class="img"></th>
<th class="stance"></th>
<th class="name">{{localize 'l5r5e.name'}}</th>
<th class="stance"><i class="i_fire"></i></th>
<th class="weapon"><i class="fas fa-fan"></i></th>
<th class="armor"><i class="fas fa-user-shield"></i></th>
<th class="rank"><i class="i_bushi"></i> / <i class="i_courtier"></i></th>
<th class="social">{{localize 'l5r5e.gm_monitor.honor_glory_status'}}</th>
<th class="fatigue">{{localize 'l5r5e.attributes.fatigue'}}</th>
@@ -17,11 +19,13 @@
{{#each data.actors as |actor|}}
<tr>
<td><img class="profile actor-profile" title="{{actor.name}}" src="{{actor.img}}"></td>
<td><i class="{{actor.data.data.stance}} i_{{actor.data.data.stance}}"></i></td>
<td>
<a data-actor-id="{{actor.id}}" class="actor-sheet-control">{{actor.name}}</a>
{{#if actor.data.data.attitude}}<br>({{actor.data.data.attitude}}){{/if}}
</td>
<td><i data-type="text" data-text="<h2>{{localize 'l5r5e.conflict.stance'}} ({{localizeRing actor.data.data.stance}})</h2>{{localizeStanceTip actor.data.data.stance}}" class="i_{{actor.data.data.stance}} actor-infos-control"></i></td>
<td>{{#if actor.haveWeaponEquipped}}<i data-type="weapons" data-actor-id="{{actor.id}}" class="fas fa-fan actor-infos-control {{#if actor.haveWeaponReadied}}badvalue{{/if}}"></i>{{/if}}</td>
<td>{{#if actor.haveArmorEquipped}}<i data-type="armors" data-actor-id="{{actor.id}}" class="fas fa-user-shield actor-infos-control"></i>{{/if}}</td>
<td>
{{#if actor.data.data.identity.school_rank}}
{{actor.data.data.identity.school_rank}}
@@ -30,15 +34,27 @@
{{/if}}
</td>
<td>
{{actor.data.data.social.honor}} / {{actor.data.data.social.glory}} / {{actor.data.data.social.status}}
<span class="{{#ifCond actor.data.data.social.honor '>' 64}}goodvalue{{/ifCond}}{{#ifCond actor.data.data.social.honor '<' 30}}badvalue{{/ifCond}}">{{actor.data.data.social.honor}}</span>
/ <span class="{{#ifCond actor.data.data.social.glory '>' 64}}goodvalue{{/ifCond}}{{#ifCond actor.data.data.social.glory '<' 20}}badvalue{{/ifCond}}">{{actor.data.data.social.glory}}</span>
/ {{actor.data.data.social.status}}
</td>
<td><span class="{{#ifCond actor.data.data.fatigue.value '>' actor.data.data.fatigue.max}}overvalue{{/ifCond}}">{{actor.data.data.fatigue.value}}</span> / {{actor.data.data.fatigue.max}}</td>
<td><span class="{{#ifCond actor.data.data.strife.value '>' actor.data.data.strife.max}}overvalue{{/ifCond}}">{{actor.data.data.strife.value}}</span> / {{actor.data.data.strife.max}}</td>
<td>
{{actor.data.data.focus}} / {{#if actor.data.data.is_compromised}}<span class="overvalue">1</span>{{else}}{{actor.data.data.vigilance}}{{/if}}
<span class="{{#ifCond actor.data.data.fatigue.value '>' actor.data.data.fatigue.max}}badvalue{{/ifCond}}">{{actor.data.data.fatigue.value}}</span>
/ {{actor.data.data.fatigue.max}}
</td>
<td>{{actor.data.data.void_points.value}} / {{actor.data.data.void_points.max}}</td>
<td><i data-actor-id="{{actor.id}}" class="fas fa-question-circle actor-infos-control"></i></td>
<td>
<span class="{{#ifCond actor.data.data.strife.value '>' actor.data.data.strife.max}}badvalue{{/ifCond}}">{{actor.data.data.strife.value}}</span>
/ {{actor.data.data.strife.max}}
</td>
<td>
{{actor.data.data.focus}}
/ {{#if actor.data.data.is_compromised}}<span class="badvalue">1</span>{{else}}{{actor.data.data.vigilance}}{{/if}}
</td>
<td>
{{actor.data.data.void_points.value}}
/ {{actor.data.data.void_points.max}}
</td>
<td><i data-actor-id="{{actor.id}}" data-type="global" class="fas fa-question-circle actor-infos-control"></i></td>
<td><span data-actor-id="{{actor.id}}" class="actor-remove-control pointer" title="{{localize 'Delete'}}"><i class="fas fa-trash"></i></span></td>
</tr>
{{/each}}

View File

@@ -0,0 +1,9 @@
{{!-- Equipped Armors --}}
<h2>{{localize 'l5r5e.armors.title'}}</h2>
<section>
<ul>
{{#each armors as |armor|}}
<li>{{{armor}}}</li>
{{/each}}
</ul>
</section>

View File

@@ -11,9 +11,5 @@
{{!-- Peculiarities --}}
<li><b>{{localize 'l5r5e.social.npc.advantages'}}</b> : {{advantages}}</li>
<li><b>{{localize 'l5r5e.social.npc.disadvantages'}}</b> : {{disadvantages}}</li>
{{!-- Equipped Armors & Weapons --}}
<li><b>{{localize 'l5r5e.armors.title'}}</b> : {{{armors}}}</li>
<li><b>{{localize 'l5r5e.weapons.title'}}</b> : {{{weapons}}}</li>
</ul>
</section>

View File

@@ -0,0 +1,21 @@
{{#if readied}}
<h2>{{localize 'l5r5e.weapons.readied'}}</h2>
<section>
<ul>
{{#each readied as |weapon|}}
<li>{{{weapon}}}</li>
{{/each}}
</ul>
</section>
{{/if}}
{{#if sheathed}}
<h2>{{localize 'l5r5e.weapons.sheathed'}}</h2>
<section>
<ul>
{{#each sheathed as |weapon|}}
<li>{{{weapon}}}</li>
{{/each}}
</ul>
</section>
{{/if}}