Issue 69: Adding incremental buttons to honor, glory and status. Renaming...
This commit is contained in:
@@ -492,7 +492,10 @@
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"rarity_modifier": "Rarity modifier",
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"item_pattern": "Item Patterns",
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"signature_scroll": "Signature Scrolls",
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"school_curriculum_journal": "Drop curriculum's journal in sheet to link it"
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"school_curriculum_journal": "Drop curriculum's journal in sheet to link it",
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"warning": {
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"total_less_then_spent": "Total Experience is less then Used Experience."
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}
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},
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"character_types": {
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"character": "Player Character",
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@@ -492,7 +492,10 @@
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"rarity_modifier": "Modificador de rareza",
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"item_pattern": "Patrones de objetos",
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"signature_scroll": "Pergaminos espaciales",
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"school_curriculum_journal": "Arrastra el diario del programa en la hoja para vincularlo"
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"school_curriculum_journal": "Arrastra el diario del programa en la hoja para vincularlo",
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"warning": {
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"total_less_then_spent": "La experiencia total es menor que la experiencia utilizada."
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}
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},
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"character_types": {
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"character": "Personaje jugador",
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@@ -492,7 +492,10 @@
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"rarity_modifier": "Modificateur de rareté",
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"item_pattern": "Procédés de fabrication",
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"signature_scroll": "Rouleaux de marque",
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"school_curriculum_journal": "Déposer un journal de Cursus dans la feuille pour le lier"
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"school_curriculum_journal": "Déposer un journal de Cursus dans la feuille pour le lier",
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"warning": {
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"total_less_then_spent": "L'expérience totale est inférieure à l'expérience utilisée."
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}
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},
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"character_types": {
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"character": "Personnage Joueur",
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@@ -492,7 +492,10 @@
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"rarity_modifier": "Modificatore rarità",
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"item_pattern": "Item Patterns",
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"signature_scroll": "Signature Scrolls",
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"school_curriculum_journal": "Trascina il diario del curriculum sulla scheda per collegarlo"
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"school_curriculum_journal": "Trascina il diario del curriculum sulla scheda per collegarlo",
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"warning": {
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"total_less_then_spent": "L'esperienza totale è inferiore all'esperienza utilizzata."
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}
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},
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"character_types": {
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"character": "Personaggio giocante",
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@@ -624,6 +624,36 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
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});
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break;
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case "honor":
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await this.actor.update({
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system: {
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social: {
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honor: Math.max(0, this.actor.system.social.honor + mod),
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},
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},
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});
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break;
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case "glory":
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await this.actor.update({
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system: {
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social: {
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glory: Math.max(0, this.actor.system.social.glory + mod),
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},
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},
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});
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break;
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case "status":
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await this.actor.update({
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system: {
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social: {
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status: Math.max(0, this.actor.system.social.status + mod),
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},
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},
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});
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break;
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default:
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console.warn("L5R5E | BCS | Unsupported type", type);
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break;
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@@ -56,6 +56,9 @@ export class CharacterSheetL5r5e extends BaseCharacterSheetL5r5e {
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// Split Others advancements, and calculate xp spent and add it to total
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this._prepareOthersAdvancement(sheetData);
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// Update spent_xp to actor
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this.actor.system.xp_spent = sheetData.data.system.xp_spent;
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// Total
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sheetData.data.system.xp_saved = Math.floor(
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parseInt(sheetData.data.system.xp_total) - parseInt(sheetData.data.system.xp_spent)
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@@ -114,6 +117,9 @@ export class CharacterSheetL5r5e extends BaseCharacterSheetL5r5e {
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// Money +/-
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html.find(".money-control").on("click", this._modifyMoney.bind(this));
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// XP +/-
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html.find(".xp-control").on("click", this._modifyXP.bind(this));
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// Advancements Tab to current rank onload
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// TODO class "Active" Bug on load, dunno why :/
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this._tabs
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@@ -285,6 +291,35 @@ export class CharacterSheetL5r5e extends BaseCharacterSheetL5r5e {
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this.render(false);
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}
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/**
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* Add or Subtract XP (+/- buttons)
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* @param {Event} event
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* @private
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*/
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async _modifyXP(event) {
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event.preventDefault();
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event.stopPropagation();
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const elmt = $(event.currentTarget);
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let mod = elmt.data("value");
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if (!mod) {
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return;
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}
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const new_xp_total = Math.max(0, this.actor.system.xp_total + mod);
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this.actor.update({
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system: {
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xp_total: new_xp_total,
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},
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});
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if(this.actor.system.xp_spent > new_xp_total) {
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ui.notifications.warn("l5r5e.advancements.warning.total_less_then_spent", { localize: true })
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}
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this.render(false);
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}
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/**
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* Add +1 to actor school rank
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* @param {Event} event
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File diff suppressed because one or more lines are too long
@@ -10,8 +10,6 @@
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.readiness {
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flex: 0 0 100%;
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display: flex;
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flex-wrap: wrap;
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ul {
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display: flex;
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@@ -21,15 +19,20 @@
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li {
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flex: 25%;
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display: inline-grid;
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display: flex;
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flex-direction: column;
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align-items: center;
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position: relative;
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.attributes-buttons {
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position: relative;
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line-height: 13px;
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top: 0.3rem;
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right: 1.2rem;
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width: 12px;
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.increment-control {
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position: absolute;
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right: -0.70rem;
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top: 15%;
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display: flex;
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flex-direction: column;
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gap:0.1rem;
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line-height: 1;
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}
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strong {
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@@ -40,14 +43,19 @@
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}
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label {
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flex: 100%;
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position: relative;
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display: flex;
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align-items: center;
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justify-content: center;
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}
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input {
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background: transparent;
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border: 0 none;
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text-align: center;
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margin: 0.3rem 1.6rem 0 1.5rem;
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margin: 0;
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padding: 0;
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width: 2rem;
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}
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&:after {
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@@ -55,8 +63,6 @@
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width: 2rem;
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height: 2rem;
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position: absolute;
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right: calc(50% - 0.9rem);
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top: 0.1rem;
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background: transparent url("../assets/icons/circle.svg") no-repeat 0 0;
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background-size: contain;
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opacity: 0.25;
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@@ -64,9 +70,6 @@
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}
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&:nth-child(1) {
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input {
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margin: 0.3rem 1rem 0 1.5rem;
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}
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&:after {
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transform: rotate(0deg);
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}
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@@ -79,9 +82,6 @@
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}
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&:nth-child(3) {
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input {
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margin: 0.3rem 1rem 0 1.5rem;
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}
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&:after {
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transform: rotate(180deg);
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}
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@@ -326,7 +326,7 @@
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margin: 0.25rem 0;
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flex-direction: row-reverse;
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strong {
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flex: 0 0 calc(100% - 3.5rem);
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flex: 0 0 calc(100% - 4.5rem);
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}
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input {
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flex: 0 0 3rem;
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@@ -444,7 +444,7 @@
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width: 3.5rem;
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}
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}
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.attributes-buttons {
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.increment-control {
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line-height: 13px;
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position: relative;
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top: 0.2rem;
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@@ -751,12 +751,22 @@
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flex: calc(100% / 3);
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padding: 0.5rem;
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font-size: 0.85rem;
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align-items: center;
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input {
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margin-left: 0.5rem;
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}
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}
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.xp-buttons,
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.money-buttons {
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line-height: 13px;
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padding-left: 0.3em;
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}
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.increment-control {
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display: flex;
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flex-direction: column;
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align-items: center;
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padding-left: 0.2rem;
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flex: none;
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}
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}
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@@ -13,9 +13,9 @@
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<div class="readiness">
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<ul>
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<li>
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<label class="attribute-label-casualties">
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<label class="attribute-label casualties">
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<input name="system.battle_readiness.casualties_strength.value" type="number" value="{{data.system.battle_readiness.casualties_strength.value}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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<span class="attributes-buttons">
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<span class="increment-control casualties">
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<i class="addsub-control pointer-choice fa fa-plus-square" data-type="casualties" data-value="1"></i>
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<i class="addsub-control pointer-choice fa fa-minus-square" data-type="casualties" data-value="-1"></i>
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</span>
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@@ -23,15 +23,15 @@
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<strong>{{localize 'l5r5e.army.battle_readiness.casualties'}}</strong>
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</li>
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<li>
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<label class="attribute-label-strength">
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<label class="attribute-label strength">
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<input name="system.battle_readiness.casualties_strength.max" type="number" value="{{data.system.battle_readiness.casualties_strength.max}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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<strong>{{localize 'l5r5e.army.battle_readiness.strength'}}</strong>
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</li>
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<li>
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<label class="attribute-label-panic">
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<label class="attribute-label panic">
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<input name="system.battle_readiness.panic_discipline.value" type="number" value="{{data.system.battle_readiness.panic_discipline.value}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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<span class="attributes-buttons">
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<span class="increment-control panic">
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<i class="addsub-control pointer-choice fa fa-plus-square" data-type="panic" data-value="1"></i>
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<i class="addsub-control pointer-choice fa fa-minus-square" data-type="panic" data-value="-1"></i>
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</span>
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@@ -39,7 +39,7 @@
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<strong>{{localize 'l5r5e.army.battle_readiness.panic'}}</strong>
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</li>
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<li>
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<label class="attribute-label-discipline">
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<label class="attribute-label discipline">
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<input name="system.battle_readiness.panic_discipline.max" type="number" value="{{data.system.battle_readiness.panic_discipline.max}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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<strong>{{localize 'l5r5e.army.battle_readiness.discipline'}}</strong>
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@@ -7,7 +7,7 @@
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<label class="attribute-label">
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<strong>{{localize 'l5r5e.attributes.fatigue'}}</strong>
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<input class="centered-input select-on-focus" type="number" name="system.fatigue.value" value="{{data.system.fatigue.value}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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<span class="attributes-buttons">
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<span class="increment-control fatigue">
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<i class="addsub-control pointer-choice fa fa-plus-square" data-type="fatigue" data-value="1"></i>
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<i class="addsub-control pointer-choice fa fa-minus-square" data-type="fatigue" data-value="-1"></i>
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</span>
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@@ -22,7 +22,7 @@
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<label class="attribute-label">
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<strong>{{localize 'l5r5e.attributes.strife'}}</strong>
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<input class="centered-input select-on-focus" type="number" name="system.strife.value" value="{{data.system.strife.value}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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<span class="attributes-buttons">
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<span class="increment-control strife">
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<i class="addsub-control pointer-choice fa fa-plus-square" data-type="strife" data-value="1"></i>
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<i class="addsub-control pointer-choice fa fa-minus-square" data-type="strife" data-value="-1"></i>
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</span>
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@@ -3,6 +3,10 @@
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<label class="attribute-label">
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{{localize 'l5r5e.advancements.total'}}
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<input class="centered-input select-on-focus" type="number" name="system.xp_total" value="{{data.system.xp_total}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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<span class="increment-control xp">
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<i class="xp-control pointer-choice fa fa-plus-square" data-type="xp" data-value="1"></i>
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<i class="xp-control pointer-choice fa fa-minus-square" data-type="xp" data-value="-1"></i>
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</span>
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</label>
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<label class="attribute-label">
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{{localize 'l5r5e.advancements.spent'}}
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@@ -1,25 +1,25 @@
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<fieldset class="money money-wrapper">
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<legend class="section-header">{{localize 'l5r5e.money.title'}}</legend>
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<label>
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<label class="attribute-label money">
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{{localize 'l5r5e.money.koku'}}
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<input name="system.money.koku" type="number" value="{{data.system.money.koku}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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<span class="money-buttons">
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<span class="increment-control money">
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<i class="money-control pointer-choice fa fa-plus-square" data-type="koku" data-value="1"></i>
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<i class="money-control pointer-choice fa fa-minus-square" data-type="koku" data-value="-1"></i>
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</span>
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</label>
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<label>
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<label class="attribute-label money">
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{{localize 'l5r5e.money.bu'}}
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<input name="system.money.bu" type="number" value="{{data.system.money.bu}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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<span class="money-buttons">
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<span class="increment-control money">
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<i class="money-control pointer-choice fa fa-plus-square" data-type="bu" data-value="1"></i>
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<i class="money-control pointer-choice fa fa-minus-square" data-type="bu" data-value="-1"></i>
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</span>
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</label>
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<label>
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<label class="attribute-label money">
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{{localize 'l5r5e.money.zeni'}}
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<input name="system.money.zeni" type="number" value="{{data.system.money.zeni}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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<span class="money-buttons">
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<span class="increment-control money">
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<i class="money-control pointer-choice fa fa-plus-square" data-type="zeni" data-value="1"></i>
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<i class="money-control pointer-choice fa fa-minus-square" data-type="zeni" data-value="-1"></i>
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</span>
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@@ -2,18 +2,30 @@
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<li>
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<label class="attribute-label centered-input">
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<strong>{{localize 'l5r5e.social.honor'}}</strong>
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<span class="increment-control honor">
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<i class="addsub-control pointer-choice fa fa-plus-square" data-type="honor" data-value="1"></i>
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<i class="addsub-control pointer-choice fa fa-minus-square" data-type="honor" data-value="-1"></i>
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</span>
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<input class="centered-input select-on-focus" type="number" name="system.social.honor" value="{{data.system.social.honor}}" data-dtype="Number" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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<li>
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<label class="attribute-label centered-input">
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<strong>{{localize 'l5r5e.social.glory'}}</strong>
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<span class="increment-control glory">
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<i class="addsub-control pointer-choice fa fa-plus-square" data-type="glory" data-value="1"></i>
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<i class="addsub-control pointer-choice fa fa-minus-square" data-type="glory" data-value="-1"></i>
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</span>
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<input class="centered-input select-on-focus" type="number" name="system.social.glory" value="{{data.system.social.glory}}" data-dtype="Number" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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<li>
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<label class="attribute-label centered-input">
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<strong>{{localize 'l5r5e.social.status'}}</strong>
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<span class="increment-control status">
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<i class="addsub-control pointer-choice fa fa-plus-square" data-type="status" data-value="1"></i>
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<i class="addsub-control pointer-choice fa fa-minus-square" data-type="status" data-value="-1"></i>
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</span>
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<input class="centered-input select-on-focus" type="number" name="system.social.status" value="{{data.system.social.status}}" data-dtype="Number" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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@@ -7,7 +7,7 @@
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<label class="attribute-label">
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<strong>{{localize 'l5r5e.attributes.fatigue'}}</strong>
|
||||
<input class="centered-input select-on-focus" type="number" name="system.fatigue.value" value="{{data.system.fatigue.value}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
|
||||
<span class="attributes-buttons">
|
||||
<span class="increment-control fatigue">
|
||||
<i class="addsub-control pointer-choice fa fa-plus-square" data-type="fatigue" data-value="1"></i>
|
||||
<i class="addsub-control pointer-choice fa fa-minus-square" data-type="fatigue" data-value="-1"></i>
|
||||
</span>
|
||||
@@ -22,7 +22,7 @@
|
||||
<label class="attribute-label">
|
||||
<strong>{{localize 'l5r5e.attributes.strife'}}</strong>
|
||||
<input class="centered-input select-on-focus" type="number" name="system.strife.value" value="{{data.system.strife.value}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
|
||||
<span class="attributes-buttons">
|
||||
<span class="increment-control strife">
|
||||
<i class="addsub-control pointer-choice fa fa-plus-square" data-type="strife" data-value="1"></i>
|
||||
<i class="addsub-control pointer-choice fa fa-minus-square" data-type="strife" data-value="-1"></i>
|
||||
</span>
|
||||
|
||||
@@ -2,18 +2,30 @@
|
||||
<li>
|
||||
<label class="attribute-label centered-input">
|
||||
<strong>{{localize 'l5r5e.social.honor'}}</strong>
|
||||
<span class="increment-control honor">
|
||||
<i class="addsub-control pointer-choice fa fa-plus-square" data-type="honor" data-value="1"></i>
|
||||
<i class="addsub-control pointer-choice fa fa-minus-square" data-type="honor" data-value="-1"></i>
|
||||
</span>
|
||||
<input class="centered-input select-on-focus" type="number" name="system.social.honor" value="{{data.system.social.honor}}" data-dtype="Number" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
|
||||
</label>
|
||||
</li>
|
||||
<li>
|
||||
<label class="attribute-label centered-input">
|
||||
<strong>{{localize 'l5r5e.social.glory'}}</strong>
|
||||
<span class="increment-control glory">
|
||||
<i class="addsub-control pointer-choice fa fa-plus-square" data-type="glory" data-value="1"></i>
|
||||
<i class="addsub-control pointer-choice fa fa-minus-square" data-type="glory" data-value="-1"></i>
|
||||
</span>
|
||||
<input class="centered-input select-on-focus" type="number" name="system.social.glory" value="{{data.system.social.glory}}" data-dtype="Number" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
|
||||
</label>
|
||||
</li>
|
||||
<li>
|
||||
<label class="attribute-label centered-input">
|
||||
<strong>{{localize 'l5r5e.social.status'}}</strong>
|
||||
<span class="increment-control status">
|
||||
<i class="addsub-control pointer-choice fa fa-plus-square" data-type="status" data-value="1"></i>
|
||||
<i class="addsub-control pointer-choice fa fa-minus-square" data-type="status" data-value="-1"></i>
|
||||
</span>
|
||||
<input class="centered-input select-on-focus" type="number" name="system.social.status" value="{{data.system.social.status}}" data-dtype="Number" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
|
||||
</label>
|
||||
</li>
|
||||
|
||||
Reference in New Issue
Block a user