Working on Compatibility for FVTT v10
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@@ -3,9 +3,9 @@
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<li class="item-img"><img src="{{weapon.img}}" title="{{weapon.name}}" width="32px" height="32px"/></li>
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<li class="item-name dice-picker l5r5e-tooltip" data-item-id="{{weapon.id}}" data-weapon-id="{{weapon.id}}">{{weapon.name}}</li>
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<li class="icon-stat-container">
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<i class="fas fa-arrows-alt-h" title="{{localize 'l5r5e.weapons.range'}}"> {{weapon.data.data.range}}</i>
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<i class="fas fa-tint" title="{{localize 'l5r5e.weapons.damage'}}"> {{weapon.data.data.damage}}</i>
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<i class="fas fa-skull" title="{{localize 'l5r5e.weapons.deadliness'}}"> {{weapon.data.data.deadliness}}</i>
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<i class="fas fa-arrows-alt-h" title="{{localize 'l5r5e.weapons.range'}}"> {{weapon.system.range}}</i>
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<i class="fas fa-tint" title="{{localize 'l5r5e.weapons.damage'}}"> {{weapon.system.damage}}</i>
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<i class="fas fa-skull" title="{{localize 'l5r5e.weapons.deadliness'}}"> {{weapon.system.deadliness}}</i>
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</li>
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{{#if editable}}
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<li data-item-id="{{weapon.id}}" class="item-edit" title="{{localize 'l5r5e.global.edit'}}"><i class="fas fa-edit"></i></li>
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@@ -14,9 +14,9 @@
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</ul>
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<ul class="item-properties">
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<li class="equip-readied-control" data-item-id="{{weapon.id}}" data-type="readied">
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<i class="i_readied fa{{^if weapon.data.data.readied}}r{{/if}} fa-check-circle" title="{{#if weapon.data.data.readied}}{{localize 'l5r5e.weapons.readied'}}{{else}}{{localize 'l5r5e.weapons.sheathed'}}{{/if}}"></i>
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<i class="i_readied fa{{^if weapon.system.readied}}r{{/if}} fa-check-circle" title="{{#if weapon.system.readied}}{{localize 'l5r5e.weapons.readied'}}{{else}}{{localize 'l5r5e.weapons.sheathed'}}{{/if}}"></i>
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</li>
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{{#each weapon.data.data.properties as |property|}}
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{{#each weapon.system.properties as |property|}}
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<li class="l5r5e-tooltip" data-property-id="{{property.id}}">{{{property.name}}}</li>
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{{/each}}
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</ul>
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@@ -8,22 +8,22 @@
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{{!-- attributes--}}
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<article class="attributes" data-group="primary" data-tab="description">
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<label class="attribute-value checkbox">
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<input type="checkbox" name="data.equipped" {{checked data.data.equipped}} />
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<input type="checkbox" name="system.equipped" {{checked data.system.equipped}} />
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{{localize 'l5r5e.weapons.sheathed'}}
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</label>
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<label class="attribute-value checkbox">
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<input type="checkbox" name="data.readied" {{checked data.data.readied}} />
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<input type="checkbox" name="system.readied" {{checked data.system.readied}} />
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{{localize 'l5r5e.weapons.readied'}}
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</label>
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{{> 'systems/l5r5e/templates/items/item/item-value.html'}}
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<label class="category">
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{{localize 'l5r5e.weapons.category'}}
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<input type="text" name="data.category" value="{{data.data.category}}" />
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<input type="text" name="system.category" value="{{data.system.category}}" />
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</label>
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<label class="skillType">
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{{localize 'l5r5e.skills.label'}}
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<select class="attribute-dtype" name="data.skill">
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{{#select data.data.skill}}
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<select class="attribute-dtype" name="system.skill">
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{{#select data.system.skill}}
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{{#each data.skills as |id cat|}}
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<option value="{{id}}">{{localizeSkillId id}}</option>
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{{/each}}
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@@ -34,26 +34,26 @@
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<legend class="text-block-header">{{localize 'l5r5e.weapons.stats'}}</legend>
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<label>
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{{localize 'l5r5e.weapons.range'}}
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<input class="select-on-focus" type="text" name="data.range" value="{{data.data.range}}" data-dtype="String" placeholder="0"/>
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<input class="select-on-focus" type="text" name="system.range" value="{{data.system.range}}" data-dtype="String" placeholder="0"/>
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</label>
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<label>
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{{localize 'l5r5e.weapons.damage'}}
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<input class="select-on-focus" type="number" name="data.damage" value="{{data.data.damage}}" data-dtype="Number" min="0" placeholder="0"/>
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<input class="select-on-focus" type="number" name="system.damage" value="{{data.system.damage}}" data-dtype="Number" min="0" placeholder="0"/>
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</label>
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<label>
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{{localize 'l5r5e.weapons.deadliness'}}
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<input class="select-on-focus" type="number" name="data.deadliness" value="{{data.data.deadliness}}" data-dtype="Number" min="0" placeholder="0"/>
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<input class="select-on-focus" type="number" name="system.deadliness" value="{{data.system.deadliness}}" data-dtype="Number" min="0" placeholder="0"/>
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</label>
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</fieldset>
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<fieldset class="stats">
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<legend class="text-block-header">{{localize 'l5r5e.weapons.grips'}}</legend>
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<label>
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{{localize 'l5r5e.weapons.1hand'}}
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<input class="grip" type="text" name="data.grip_1" value="{{data.data.grip_1}}" />
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<input class="grip" type="text" name="system.grip_1" value="{{data.system.grip_1}}" />
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</label>
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<label>
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{{localize 'l5r5e.weapons.2hand'}}
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<input class="grip" type="text" name="data.grip_2" value="{{data.data.grip_2}}" />
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<input class="grip" type="text" name="system.grip_2" value="{{data.system.grip_2}}" />
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</label>
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</fieldset>
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</article>
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@@ -1,58 +1,58 @@
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<div class="{{cssClass}}" data-actor-id="{{actor.data._id}}" data-item-id="{{data._id}}">
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<div class="{{cssClass}}" data-actor-id="{{actor._id}}" data-item-id="{{data._id}}">
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<header class="card-header">
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<h2 class="item-name"><img src="{{data.img}}" title="{{data.name}}" /> {{data.name}}</h2>
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</header>
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<section class="sheet-body">
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<ul>
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<li>
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<strong>{{localize 'l5r5e.weapons.sheathed'}}</strong> : {{localizeYesNo data.data.equipped}}
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<strong>{{localize 'l5r5e.weapons.sheathed'}}</strong> : {{localizeYesNo data.system.equipped}}
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</li>
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<li>
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<strong>{{localize 'l5r5e.weapons.readied'}}</strong> : {{localizeYesNo data.data.readied}}
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<strong>{{localize 'l5r5e.weapons.readied'}}</strong> : {{localizeYesNo data.system.readied}}
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</li>
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{{!--item-value--}}
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<li>
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<strong>{{localize 'l5r5e.sheets.quantity'}} </strong> : {{data.data.quantity}}
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<strong>{{localize 'l5r5e.sheets.quantity'}} </strong> : {{data.system.quantity}}
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</li>
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<li>
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<strong>{{localize 'l5r5e.sheets.weight'}}</strong> : {{data.data.weight}}
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<strong>{{localize 'l5r5e.sheets.weight'}}</strong> : {{data.system.weight}}
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</li>
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<li>
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<strong>{{localize 'l5r5e.sheets.rarity'}}</strong> : {{data.data.rarity}}
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<strong>{{localize 'l5r5e.sheets.rarity'}}</strong> : {{data.system.rarity}}
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</li>
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<li>
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<strong>{{localize 'l5r5e.sheets.value'}}</strong> : {{data.data.zeni}}
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<strong>{{localize 'l5r5e.sheets.value'}}</strong> : {{data.system.zeni}}
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</li>
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<li>
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<strong>{{localize 'l5r5e.weapons.category'}}</strong> : {{data.data.category}}
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<strong>{{localize 'l5r5e.weapons.category'}}</strong> : {{data.system.category}}
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</li>
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<li>
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<strong>{{localize 'l5r5e.skills.label'}}</strong> : {{localizeSkillId data.data.skill}}
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<strong>{{localize 'l5r5e.skills.label'}}</strong> : {{localizeSkillId data.system.skill}}
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</li>
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<li>
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<strong>{{localize 'l5r5e.weapons.range'}}</strong> : {{data.data.range}}
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<strong>{{localize 'l5r5e.weapons.range'}}</strong> : {{data.system.range}}
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</li>
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<li>
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<strong>{{localize 'l5r5e.weapons.damage'}}</strong> : {{data.data.damage}}
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<strong>{{localize 'l5r5e.weapons.damage'}}</strong> : {{data.system.damage}}
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</li>
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<li>
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<strong>{{localize 'l5r5e.weapons.deadliness'}}</strong> : {{data.data.deadliness}}
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<strong>{{localize 'l5r5e.weapons.deadliness'}}</strong> : {{data.system.deadliness}}
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</li>
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<li>
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<strong>{{localize 'l5r5e.weapons.1hand'}}</strong> : {{data.data.grip_1}}
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<strong>{{localize 'l5r5e.weapons.1hand'}}</strong> : {{data.system.grip_1}}
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</li>
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<li>
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<strong>{{localize 'l5r5e.weapons.2hand'}}</strong> : {{data.data.grip_2}}
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<strong>{{localize 'l5r5e.weapons.2hand'}}</strong> : {{data.system.grip_2}}
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</li>
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</ul>
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{{!--properties--}}
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<p>
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<strong>{{localize 'l5r5e.sheets.properties'}}</strong> :
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{{#each data.data.properties as |property idx|}}{{#ifCond idx '>' 0}}, {{/ifCond}}{{property.name}}{{/each}}
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{{#each data.system.properties as |property idx|}}{{#ifCond idx '>' 0}}, {{/ifCond}}{{property.name}}{{/each}}
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</p>
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{{!--item-infos--}}
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<p><strong>{{localize 'l5r5e.sheets.description'}}</strong> : {{{enrichHTML data.data.description}}}</p>
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<p><strong>{{localize 'l5r5e.sheets.book_reference'}}</strong> : {{data.data.book_reference}}</p>
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<p><strong>{{localize 'l5r5e.sheets.description'}}</strong> : {{{data.enrichedHtml.description}}}</p>
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<p><strong>{{localize 'l5r5e.sheets.book_reference'}}</strong> : {{data.system.book_reference}}</p>
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</section>
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</div>
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@@ -7,7 +7,7 @@
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</legend>
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<ul class="item-list">
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{{#each actor.items as |item id|}}
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{{#ifCond (ifCond item.type '==' 'weapon') '&&' (ifCond item.data.data.equipped '==' true)}}
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{{#ifCond (ifCond item.type '==' 'weapon') '&&' (ifCond item.system.equipped '==' true)}}
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{{> 'systems/l5r5e/templates/items/weapon/weapon-entry.html' weapon=item id=id editable=../data.editable_not_soft_locked}}
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{{/ifCond}}
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{{/each}}
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