Working on Compatibility for FVTT v10
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@@ -145,7 +145,7 @@ export class TwentyQuestionsDialog extends FormApplication {
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const skillsListStep7 = this._getSkillZero(skillsList, skillsPoints, "step7.skill");
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const skillsListStep17 = this._getSkillZero(skillsList, skillsPoints, "step17.skill");
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return {
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...super.getData(options),
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...(await super.getData(options)),
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ringsList: game.l5r5e.HelpersL5r5e.getRingsList(),
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skillsList,
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skillsListStep7,
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@@ -260,20 +260,20 @@ export class TwentyQuestionsDialog extends FormApplication {
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// Get item
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const item = await game.l5r5e.HelpersL5r5e.getDragnDropTargetObject(event);
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if (item.documentName !== "Item" || !item) {
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console.warn(`L5R5E | Forbidden item for this drop zone ${type} : ${item.data.type}`);
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console.warn(`L5R5E | Forbidden item for this drop zone ${type} : ${item.type}`);
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return;
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}
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// Specific step18_heritage, all item/tech allowed
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if (stepKey === "step18.heritage_item") {
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type = item.data.type;
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type = item.type;
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}
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if (
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(type !== "item" && item.data.type !== type) ||
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(type === "item" && !["item", "weapon", "armor"].includes(item.data.type))
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(type !== "item" && item.type !== type) ||
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(type === "item" && !["item", "weapon", "armor"].includes(item.type))
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) {
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console.warn(`L5R5E | Forbidden item for this drop zone ${type} : ${item.data.type}`);
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console.warn(`L5R5E | Forbidden item for this drop zone ${type} : ${item.type}`);
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return;
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}
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@@ -284,13 +284,13 @@ export class TwentyQuestionsDialog extends FormApplication {
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case "technique":
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// School Ability
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if (stepKey === "step3.school_ability") {
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if (item.data.data.technique_type !== "school_ability") {
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if (item.system.technique_type !== "school_ability") {
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console.warn(
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`L5R5E | This technique is not a school ability : ${item.data.data.technique_type}`
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`L5R5E | This technique is not a school ability : ${item.system.technique_type}`
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);
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return;
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}
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} else if (!this.object.data.step3.allowed_techniques?.[item.data.data.technique_type]) {
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} else if (!this.object.data.step3.allowed_techniques?.[item.system.technique_type]) {
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// Tech not allowed
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ui.notifications.info(game.i18n.localize("l5r5e.techniques.not_allowed"));
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return;
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@@ -300,38 +300,38 @@ export class TwentyQuestionsDialog extends FormApplication {
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case "peculiarity":
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switch (stepKey) {
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case "step9.distinction":
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if (item.data.data.peculiarity_type !== "distinction") {
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console.warn("L5R5E | Wrong type", item.data.data.peculiarity_type);
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if (item.system.peculiarity_type !== "distinction") {
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console.warn("L5R5E | Wrong type", item.system.peculiarity_type);
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return;
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}
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break;
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case "step10.adversity":
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if (item.data.data.peculiarity_type !== "adversity") {
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console.warn("L5R5E | Wrong type", item.data.data.peculiarity_type);
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if (item.system.peculiarity_type !== "adversity") {
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console.warn("L5R5E | Wrong type", item.system.peculiarity_type);
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return;
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}
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break;
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case "step11.passion":
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if (item.data.data.peculiarity_type !== "passion") {
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console.warn("L5R5E | Wrong type", item.data.data.peculiarity_type);
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if (item.system.peculiarity_type !== "passion") {
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console.warn("L5R5E | Wrong type", item.system.peculiarity_type);
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return;
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}
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break;
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case "step12.anxiety":
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if (item.data.data.peculiarity_type !== "anxiety") {
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console.warn("L5R5E | Wrong type", item.data.data.peculiarity_type);
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if (item.system.peculiarity_type !== "anxiety") {
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console.warn("L5R5E | Wrong type", item.system.peculiarity_type);
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return;
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}
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break;
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case "step13.advantage":
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if (!["distinction", "passion"].includes(item.data.data.peculiarity_type)) {
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console.warn("L5R5E | Wrong type", item.data.data.peculiarity_type);
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if (!["distinction", "passion"].includes(item.system.peculiarity_type)) {
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console.warn("L5R5E | Wrong type", item.system.peculiarity_type);
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return;
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}
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break;
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case "step13.disadvantage":
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if (!["adversity", "anxiety"].includes(item.data.data.peculiarity_type)) {
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console.warn("L5R5E | Wrong type", item.data.data.peculiarity_type);
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if (!["adversity", "anxiety"].includes(item.system.peculiarity_type)) {
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console.warn("L5R5E | Wrong type", item.system.peculiarity_type);
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return;
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}
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break;
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@@ -391,9 +391,9 @@ export class TwentyQuestionsDialog extends FormApplication {
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this.summary = this.object.validateForm();
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// Store this form datas in actor
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this.actor.data.data.twenty_questions = this.object.data;
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this.actor.system.twenty_questions = this.object.data;
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await this.actor.update({
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data: {
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system: {
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template: formData["template"],
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twenty_questions: this.object.data,
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},
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