Template and raw sheet for npc

This commit is contained in:
Vlyan
2020-12-13 16:28:25 +01:00
parent 903229c25b
commit ec2acf1648
14 changed files with 352 additions and 48 deletions

View File

@@ -4,11 +4,8 @@ import { L5rBaseDie } from "./dietype/l5r-base-die.js";
* Roll for L5R5e
*/
export class RollL5r5e extends Roll {
static CHAT_TEMPLATE = "systems/l5r5e/templates/dice/chat-roll.html";
static TOOLTIP_TEMPLATE = "systems/l5r5e/templates/dice/tooltip.html";
// static CHAT_TEMPLATE = `${CONFIG.L5r5e.pathTemplates}dice/chat-roll.html`;
// static TOOLTIP_TEMPLATE = `${CONFIG.L5r5e.pathTemplates}dice/tooltip.html`;
static CHAT_TEMPLATE = "dice/chat-roll.html";
static TOOLTIP_TEMPLATE = "dice/tooltip.html";
constructor(...args) {
super(...args);
@@ -175,7 +172,7 @@ export class RollL5r5e extends Roll {
displaySummary: contexte?.from !== "render",
};
return renderTemplate(this.constructor.TOOLTIP_TEMPLATE, { chatData });
return renderTemplate(CONFIG.L5r5e.paths.templates + this.constructor.TOOLTIP_TEMPLATE, { chatData });
}
/**
@@ -187,7 +184,7 @@ export class RollL5r5e extends Roll {
{
user: game.user._id,
flavor: null,
template: this.constructor.CHAT_TEMPLATE,
template: CONFIG.L5r5e.paths.templates + this.constructor.CHAT_TEMPLATE,
blind: false,
},
chatOptions