Explosives are things like Dynamite; the dice have Explosions on them :)
Fixed some typos, updated a few words to match the exact words from the English text...
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@@ -76,9 +76,9 @@
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"rarity": "Rarity",
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"chatdices": {
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"successes": "Successes",
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"explosives": "Explosives",
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"explosives": "Explosions",
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"opportunities": "Opportunities",
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"strives": "Strives",
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"strives": "Strife",
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"difficulty": "TN",
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"difficulty_hidden": "TN ???",
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"dicepicker": "Dice Picker",
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@@ -100,7 +100,7 @@
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"reroll_drop_here": "Re-roll",
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"reroll_chat": "Re-rolled dice",
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"keep_drop_here": "Keep",
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"keep_chat": "New roll from a exploding dice",
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"keep_chat": "New roll from an exploding die",
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"bt_validate": "Finalize"
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},
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"max": "Max",
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@@ -123,7 +123,7 @@
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"armors": {
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"title": "Armors",
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"title_new": "New Armor",
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"type": "Defence",
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"type": "Resistances",
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"physical": "physical",
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"supernatural": "supernatural",
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"equipped": "Equipped"
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@@ -180,7 +180,7 @@
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"ninjo": "Ninjo",
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"giri": "Giri",
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"titles": "Titles",
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"attitude": "attitude:",
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"attitude": "Demeanor:",
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"advantages": "Distinctions and Passions",
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"disadvantages": "Adversities and Anxieties",
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"npc": {
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@@ -274,9 +274,9 @@
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"stance": "Stance",
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"stances": {
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"airtip": "+1 to TN of Attack and Scheme checks targeting you (+2 at rank 4+).",
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"earthtip": "Others cannot spend Opportunity to inflict critical strikes or conditions on you.",
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"firetip": "If you succeed, +1 bonus success per Strife symbol.",
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"watertip": "Perform a second action on your turn that does not require a check or share a type with first action.",
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"earthtip": "Others cannot spend Opportunity to inflict critical hits or conditions on you.",
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"firetip": "If you succeed, +1 bonus success per Strife symbol on kept dice.",
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"watertip": "Perform a second action on your turn that does not require a check or share a type with the first action.",
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"voidtip": "You do not receive strife from Strife symbols on checks."
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},
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"initiative": {
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@@ -288,7 +288,7 @@
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"prepared_true": "Prepared",
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"prepared_false": "Surprised",
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"prepared_null": "Defined in the character sheet (default)",
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"already_set": "Your initiative has already been drawn"
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"already_set": "Your initiative has already been determined"
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}
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},
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"advancements": {
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@@ -368,7 +368,7 @@
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"passion": "Passion (1)",
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"q12": "12. What concern, fear, or foible troubles your character the most? (p. 93)",
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"anxiety": "Anxiety (1)",
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"q13": "13. Who has your character learned the most from during their life (p. 93)",
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"q13": "13. Who has your character learned the most from during their life? (p. 93)",
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"disadvantage": "Disadvantage (1)",
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"advantage": "Advantage (1)"
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},
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@@ -396,7 +396,7 @@
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"q20": "20. How should your character die? (p. 95)",
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"summary": "Summary",
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"generchar": "Generate the character",
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"generchar_disclaimer": "Warning, this will erase character's current datas !",
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"generchar_disclaimer": "Warning, this will erase character's current data!",
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"generchar_errors": "Clear errors before continuing!"
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}
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}
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