Added a parameter "force" for system migration (dev tools)
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@@ -23,7 +23,7 @@ export default class HooksL5r5e {
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static async ready() {
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// Migration stuff
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if (game.l5r5e.migrations.needUpdate(game.l5r5e.migrations.NEEDED_VERSION)) {
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game.l5r5e.migrations.migrateWorld();
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game.l5r5e.migrations.migrateWorld({ force: false });
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}
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// For some reasons, not always really ready, so wait a little
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