Add Actor Sheet first design

This commit is contained in:
Mandar
2020-12-09 19:10:12 +01:00
parent 0331ba2854
commit d9a082ec66
67 changed files with 719 additions and 527 deletions

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@@ -1,6 +1,7 @@
{
"I18N.LANGUAGE": "English",
"I18N.MAINTAINERS": ["Team L5R"],
"HEXA.COLOR" : "Enter a hexadecimal color (such as #FFFFFF).",
"IC.BG.COLOR": "IC Background Color",
"IC.TEXT.COLOR": "IC Text Color",
@@ -12,8 +13,7 @@
"OTHER.TEXT.COLOR": "Other Text Color",
"DEF.CHAT.PREF": "Default Chat Prefix",
"SPE.CHAT.PREF": "If specified, this string will be prefixed to all chat messages that are not already commands (such as /emote.)",
"SETTINGS.SimpleMacroShorthandN": "Shortened Macro Syntax",
"SETTINGS.SimpleMacroShorthandL": "Enable a shortened macro syntax which allows referencing attributes directly, for example @str instead of @attributes.str.value. Disable this setting if you need the ability to reference the full attribute model, for example @attributes.str.label.",
"SETTINGS.SimpleInitFormulaN": "Initiative Formula",
@@ -21,6 +21,7 @@
"SIMPLE.NotifyInitFormulaUpdated": "Initiative formula was updated to:",
"SIMPLE.NotifyInitFormulaInvalid": "Initiative formula was invalid:",
"L5r5e": {
"Rings": {
"Title": "Rings",
@@ -75,7 +76,7 @@
},
"Skills": {
"Title": "Skills",
"artisan": {
"Artisan": {
"Title": "Artisan",
"Aesthetics": "Aesthetics",
"Composition": "Composition",
@@ -87,7 +88,7 @@
"Water": "Adapt",
"Void": "Attune"
},
"martial": {
"Martial": {
"Title": "Martial",
"Fitness": "Fitness",
"Melee": "Martial Arts [Melee]",
@@ -101,7 +102,7 @@
"Water": "Shift",
"Void": "Sacrifice"
},
"scholar": {
"Scholar": {
"Title": "Scholar",
"Culture": "Culture",
"Government": "Government",
@@ -114,7 +115,7 @@
"Water": "Survey",
"Void": "Sense"
},
"social": {
"Social": {
"Title": "Social",
"Command": "Command",
"Courtesy": "Courtesy",
@@ -126,7 +127,7 @@
"Water": "Charm",
"Void": "Enlighten"
},
"trade": {
"Trade": {
"Title": "Trade",
"Commerce": "Commerce",
"Labor": "Labor",
@@ -140,8 +141,8 @@
"Void": "Subsist"
}
},
"Conflict": {
"Title": "Conflict",
"Attributes": {
"Title": "Attributes",
"Endurance": "Endurance",
"EnduranceTip": "(Earth + Fire) x2",
"Composure": "Composure",
@@ -151,9 +152,12 @@
"Vigilante": "Vigilante",
"VigilanteTip": "(Air + Water) /2",
"VoidPoints": "Void Points",
"Stance": "Stance",
"Fatigue": "Fatigue",
"Strife": "Strife",
"Strife": "Strife"
},
"Conflict": {
"Title": "Conflict",
"Stance": "Stance",
"Stances": {
"AirTip": "+1 to TN of Attack and Scheme checks targeting you (+2 at rank 4+).",
"EarthTip": "Others cannot spend Opportunity to inflict critical strikes or conditions on you.",

175
system/lang/es-es.json Normal file
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@@ -0,0 +1,175 @@
{
"I18N.LANGUAGE": "Español",
"I18N.MAINTAINERS": ["Team L5R"],
"HEXA.COLOR" : "Introduzca un color hexadecimal (como #FFFFFF)",
"IC.BG.COLOR": "Color de fondo en el gato",
"IC.TEXT.COLOR": "Color del texto en el chat",
"EMOTE.BG.COLOR": "Color de fondo de los Emotes",
"EMOTE.TEXT.COLOR": "Color del texto de los Emotes",
"ROLL.BG.COLOR": "Color de fondo de la tirada",
"ROLL.TEXT.COLOR": "Color del texto de la tirada",
"OTHER.BG.COLOR": "Otro color de fondo",
"OTHER.TEXT.COLOR": "Otro color de texto",
"DEF.CHAT.PREF": "Prefijo del chat por defecto",
"SPE.CHAT.PREF": "Si está configurado, la cadena será prefijada para todos los mensajes de chat que no sean ya comandos (como /emote.)",
"SETTINGS.SimpleMacroShorthandN": "Macro sintaxis acortada",
"SETTINGS.SimpleMacroShorthandL": "Habilitar una sintaxis de macro abreviada que permita referenciar directamente los atributos, por ejemplo @str en lugar de @attributes.str.value. Deshabilitar esta configuración si se necesita la capacidad de referenciar el modelo de atributos completo, por ejemplo @attributes.str.label",
"SETTINGS.SimpleInitFormulaN": "Fórmula de iniciativa",
"SETTINGS.SimpleInitFormulaL": "Introduzca una fórmula de iniciativa, como d20+@dex",
"SIMPLE.NotifyInitFormulaUpdated": "La fórmula de la iniciativa fue actualizada a:",
"SIMPLE.NotifyInitFormulaInvalid": "La fórmula de la iniciativa fue inválida:",
"L5r5e": {
"Rings": {
"Title": "Anillos",
"Earth": "Tierra",
"Air": "Aire",
"water": "Agua",
"Fire": "Fuego",
"Void": "Vacío"
},
"Narrative": "Narrativa",
"Experience": "Experiencia",
"Clan": "Clan",
"Family": "Familia",
"School": "Escuela",
"SchoolRank": "Rango",
"Roles": "Funciones",
"Distinctions": "Distinciones",
"DistinctionsTip": "Puedes volver a lanzar hasta dos dados si una distición te ayuda en la tirada.",
"Adversities": "Adversidades",
"AdversitiesTip": "Vuelve a lanzar dos dados con Éxito o Éxito relanzable si una adversidad influye en tu tirada. Si fallas, ganas 1 punto de vacío.",
"Anxieties": "Ansiedades",
"AnxietiesTip": "Tras realizar una tirada relacionada con tu ansiedad, recibes 3 puntos de Conflicto. Luego ganas 1 punto de vacío (limitado a 1 por escena).",
"Passions": "Pasiones",
"PassionsTip": "Después de efectuar una tirada relacionada con tu pasión, descarta tres puntos de Conflicto.",
"Personality": "Personalidad",
"Max": "Max",
"Current": "Actuales",
"Quantity": "Cantidad",
"Weight": "Peso",
"Damage": "Daño",
"Range": "Rango",
"Properties": "Propiedades",
"Weapons": "Armas",
"Items": "Equipo",
"Feats": "Rasgos",
"Skill": "Habilidad",
"Level": "Nivel",
"Approaches": "Planteamientos",
"FeatPlaceholderName": "Nuevo Rasgo",
"Notes": "Notas",
"Inventory": "Inventario",
"Rank": "Rango",
"Name": "Nombre",
"SocialStanding": {
"Title": "Posición Social",
"Honor": "Honor",
"Glory": "Gloria",
"Status": "Estatus",
"Ninjo": "Ninjo",
"Giri": "Giri",
"SocialTitles": "Títulos"
},
"Skills": {
"Title": "Habilidades",
"Artisan": {
"Title": "Artesanales",
"Aesthetics": "Estética",
"Composition": "Composición",
"Design": "Diseño",
"Smithing": "Herrería",
"Air": "Refinar",
"Earth": "Restaurar",
"Fire": "Inventar",
"Water": "Adaptar",
"Void": "Sintonizar"
},
"Martial": {
"Title": "Marciales",
"Fitness": "Aptitud Física",
"Melee": "Cuerpo a Cuerpo",
"Ranged": "A distancia",
"Unarmed": "Sin armas",
"Meditation": "Meditación",
"Tactics": "Tácticas",
"Air": "Amagar",
"Earth": "Resistir",
"Fire": "Abrumar",
"Water": "Alterar",
"Void": "Sacrificarse"
},
"scholar": {
"Title": "Académicas",
"Culture": "Cultura",
"Government": "Gobierno",
"Medicine": "Medicina",
"Sentiment": "Sentimiento",
"Theology": "Teología",
"Air": "Analizar",
"Earth": "Recordar",
"Fire": "Teorizar",
"Water": "Examinar",
"Void": "Percibir"
},
"social": {
"Title": "Sociales",
"Command": "Mando",
"Courtesy": "Cortesía",
"Games": "Pasatiempos",
"Performance": "Interpretación",
"Air": "Engañar",
"Earth": "Razonar",
"Fire": "Incitar",
"Water": "Encandilar",
"Void": "Iluminar"
},
"trade": {
"Title": "Mercantiles",
"Commerce": "Comercio",
"Labor": "Trabajo manual",
"Seafaring": "Navegación",
"Skulduggery": "Actividad criminal",
"Survival": "Supervivencia",
"Air": "Estafar",
"Earth": "Producir",
"Fire": "Idear",
"Water": "Intercambiar",
"Void": "Subsistir"
}
},
"Conflict": {
"Endurance": "Aguante",
"EnduranceTip": "(Tierra + Fuego) x2",
"Composure": "Compostura",
"ComposureTip": "(Tierra + Agua) x2",
"Focus": "Concentración",
"FocusTip": "Aire + Fuego",
"Vigilante": "Alerta",
"VigilanteTip": "(Aire + Agua) /2",
"VoidPoints": "P. Vacío",
"Fatigue": "Fatiga",
"Strife": "Conflicto"
},
"Attributes": {
"Title": "Enfrentamiento",
"Stance": "Actitud",
"Stances": {
"AirTip": "+1 al NO de las tiradas de ataque y maquinación que te tengan como objetivo (+2 a rango 4+).",
"EarthTip": "Oponentes no pueden gastar Oportunidad para causarte impactos críticos ni estados.",
"FireTip": "Si tienes éxito, +1 éxito adicional por cada símbolo de Conflicto.",
"WaterTip": "Efectúa una segunda acción durante tu turno que no requiera tirada ni comparta tipo con tu primera acción.",
"VoidTip": "No acumulas Conflicto de los símbolos de Conflicto de tus tiradas."
}
},
"XP": {
"Total": "Total",
"Spent": "Usada",
"Saved": "Restante",
"Adquisitions": "Adquisiciones"
}
}
}

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@@ -14,14 +14,14 @@
"DEF.CHAT.PREF": "Préfixe de Chat par défaut",
"SPE.CHAT.PREF": "Si renseignée, la chaîne sera préfixée pour tous les messages de chat qui ne sont pas déjà des commandes (comme /emote.)",
"SETTINGS.SimpleMacroShorthandN": "Shortened Macro Syntax",
"SETTINGS.SimpleMacroShorthandL": "Enable a shortened macro syntax which allows referencing attributes directly, for example @str instead of @attributes.str.value. Disable this setting if you need the ability to reference the full attribute model, for example @attributes.str.label.",
"SETTINGS.SimpleInitFormulaN": "Initiative Formula",
"SETTINGS.SimpleInitFormulaL": "Enter an initiative formula, such as d20+@dex",
"SIMPLE.NotifyInitFormulaUpdated": "Initiative formula was updated to:",
"SIMPLE.NotifyInitFormulaInvalid": "Initiative formula was invalid:",
"SETTINGS.SimpleMacroShorthandN": "Macro syntaxe abrégée",
"SETTINGS.SimpleMacroShorthandL": "Activer une syntaxe de macro raccourcie qui permet de référencer directement les attributs, par exemple @str au lieu de @attributes.str.value. Désactivez ce paramètre si vous avez besoin de pouvoir référencer le modèle d'attribut complet, par exemple @attributes.str.label",
"SETTINGS.SimpleInitFormulaN": "Formule d'initiative",
"SETTINGS.SimpleInitFormulaL": "Entrez une formule d'initiative, telle que d20+@dex",
"SIMPLE.NotifyInitFormulaUpdated": "La formule de l'initiative a été mise à jour pour :",
"SIMPLE.NotifyInitFormulaInvalid": "La formule d'initiative suivante n'est pas valable :",
"L5r5e": {
"Rings": {
"Title": "Anneaux",
@@ -76,7 +76,7 @@
},
"Skills": {
"Title": "Compétences",
"artisan": {
"Artisan": {
"Title": "Artisanales",
"Aesthetics": "Esthétique",
"Composition": "Composition",
@@ -88,7 +88,7 @@
"Water": "Adapter",
"Void": "Sharmoniser"
},
"martial": {
"Martial": {
"Title": "Martiales",
"Fitness": "Forme",
"Melee": "Arts martiaux (corps à corps)",
@@ -102,7 +102,7 @@
"Water": "Détourner",
"Void": "Lâcher prise"
},
"scholar": {
"Scholar": {
"Title": "Savantes",
"Culture": "Culture",
"Government": "Gouvernement",
@@ -115,7 +115,7 @@
"Water": "Observer",
"Void": "Ressentir"
},
"social": {
"Social": {
"Title": "Sociales",
"Command": "Commandement",
"Courtesy": "Courtoisie",
@@ -127,7 +127,7 @@
"Water": "Charmer",
"Void": "Illuminer"
},
"trade": {
"Trade": {
"Title": "Professionnelles",
"Commerce": "Commerce",
"Labor": "Travail manuel",
@@ -141,8 +141,8 @@
"Void": "Subsister"
}
},
"Conflict": {
"Title": "Conflit",
"Attributes": {
"Title": "Attributs",
"Endurance": "Endurance",
"EnduranceTip": "(Terre + Feu) x2",
"Composure": "Sang Froid",
@@ -152,9 +152,12 @@
"Vigilante": "Vigilance",
"VigilanteTip": "(Air + Eau) /2",
"VoidPoints": "Points de Vide",
"Stance": "Posture",
"Fatigue": "Fatigue",
"Strife": "Conflit",
"Strife": "Conflit"
},
"Conflict": {
"Title": "Conflit",
"Stance": "Posture",
"Stances": {
"AirTip": "Augmentez de 1 le ND des tests d'Attaque et de Manipulation dont vous êtes la cible. Si votre rang d'école est au moins égal à 4, augmentez le ND de 2 au lieu de 1.",
"EarthTip": "Quand vous êtes la cible d'un test d'Attaque ou de Manipulation, votre adversaire ne peut pas dépenser d'Aubaine pour vous infliger des coups critiques ou des états.",