Style for Stance, dice difficulty, initiative
This commit is contained in:
@@ -146,14 +146,20 @@ export default class HooksL5r5e {
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const content = await app.getContent();
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content.forEach((item) => {
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const tags = [];
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if (item.data.data.rank) {
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tags.push("<i>" + game.i18n.localize("l5r5e.rank") + " " + item.data.data.rank + "</i>");
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if (!item.data.data.ring) {
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tags.push(`<i>`);
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}
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if (item.data.data.ring) {
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tags.push(`<i class="i_${item.data.data.ring}"></i>`);
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tags.push(`<i class="i_${item.data.data.ring}">`);
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}
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if (!item.data.data.rank) {
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tags.push(`</i>`);
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}
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if (item.data.data.rank) {
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tags.push(game.i18n.localize("l5r5e.rank") + " " + item.data.data.rank + "</i>");
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}
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if (tags.length > 0) {
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html.find(`[data-entry-id='${item._id}']`).append(tags.join(" "));
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html.find(`[data-entry-id="${item._id}"]`).append(tags.join(" "));
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}
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});
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return false;
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File diff suppressed because one or more lines are too long
@@ -185,36 +185,56 @@
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}
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}
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.gm-tools-dialog {
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bottom: 10px;
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right: 5px;
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#l5r5e-gm-tools-dialog {
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bottom: 0;
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right: 0.5rem;
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display: flex;
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background-position: center;
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background-size: 100%;
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background: linear-gradient(
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$l5r5e-linear-gradient-second,
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$l5r5e-linear-gradient-second-dark,
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$l5r5e-linear-gradient-second
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);
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background-origin: padding-box;
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border: 1px solid rgb(195, 165, 130);
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background-origin: padding-box;
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border-image: url("../assets/ui/macro-button.webp") 10 repeat;
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border-image-width: 0.5rem;
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border-image-outset: 0px;
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.window-header {
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text-align: center;
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border-bottom: 1px solid rgb(195, 165, 130);
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h4 {
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font-family: $font-primary;
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text-transform: uppercase;
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letter-spacing: 0.15rem;
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}
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}
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.window-content {
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text-align: center;
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vertical-align: middle;
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background: transparent;
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color: $white-light;
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.gm-tools-container {
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flex: 1;
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display: flex;
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flex-flow: wrap;
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div {
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a {
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flex: 1;
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cursor: url("../assets/cursors/pointer.webp"), pointer;
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i {
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font-size: 3rem;
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line-height: 4rem;
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vertical-align: middle;
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}
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}
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.difficulty {
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font-size: 60px;
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}
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i {
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font-size: 60px;
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vertical-align: middle;
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flex: 1;
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font-size: 3rem;
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}
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}
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}
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// hide "search anywhere" draggable icon
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.window-draggable-handle {
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display: none;
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@@ -279,3 +279,15 @@ i.i_skill {
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height: 1rem;
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width: 1rem;
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}
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// Compendium
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.compendium {
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.item {
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i {
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font-family: $font-primary;
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&:before {
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font-family: $font-logoType;
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}
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}
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}
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}
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@@ -62,6 +62,29 @@ body {
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}
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}
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}
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// Compendium
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.compendium {
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.item {
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position: relative;
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i {
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float: right;
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line-height: 1rem;
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text-align: right;
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margin-right: 2rem;
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font-size: 0.75rem;
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color: rgba(240, 240, 225, 0.75);
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font-style: italic;
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flex: 0 0 auto;
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position: absolute;
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right: 0;
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text-shadow: 0 0 0 rgba(255, 255, 255, 0.1);
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&:before {
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margin: 0 0.25rem 0 0;
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font-style: normal;
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}
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}
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}
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}
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}
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&.sheet,
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&.npc,
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@@ -284,6 +307,7 @@ sup {
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font-variant: normal;
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text-rendering: auto;
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line-height: 1;
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width: 1.5rem;
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&-true:before {
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content: "\f06e";
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}
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@@ -568,14 +568,31 @@ button {
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h3 {
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font-size: 0.85rem;
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}
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ul {
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display: flex;
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color: $l5r5e-white;
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&.encounter {
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border-right: 1px solid $l5r5e-white-light;
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}
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li {
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flex: 1;
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cursor: url("../assets/cursors/pointer.webp"), pointer;
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}
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}
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.encounter {
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i {
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font-size: 23px;
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vertical-align: middle;
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&:hover {
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text-shadow: 0 0 8px $red;
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}
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}
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.active {
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color: $l5r5e-maho;
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&:hover {
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text-shadow: none;
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}
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}
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&-icon {
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@@ -12,7 +12,7 @@
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</fieldset>
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<fieldset class="stances-content flexrow">
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<legend class="section-header">{{ localize 'l5r5e.conflict.stance' }}</legend>
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<ul>
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<ul class="item-list">
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{{#each data.rings as |ringValue ringId|}}
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{{> 'systems/l5r5e/templates/actors/character/stance.html' stance=../data.stance ringId=ringId }}
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{{/each}}
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@@ -1,11 +1,6 @@
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<form class="l5r5e gm-tools-dialog" autocomplete="off">
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<div class="gm-tools-container">
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<div class="difficulty_hidden">
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<i class="fa fa-eye{{#if data.difficultyHidden}}-slash{{/if}}"></i>
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</div>
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<div class="difficulty">
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{{data.difficulty}}
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</div>
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</div>
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<p class="gm-tools-container">
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<a class="difficulty_hidden"><i class="fa fa-eye{{#if data.difficultyHidden}}-slash{{/if}}"></i></a>
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<strong class="difficulty">{{data.difficulty}}</strong>
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</p>
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</form>
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@@ -1,17 +1,16 @@
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<nav class="encounters flexrow" id="l5r5e_gm_combat_tracker_bar">
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<div class="encounter">
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<ul class="encounter">
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{{#each encounterTypeList}}
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<a class="encounter encounter-control" data-id="{{this}}">
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<i class="fa fas encounter-icon-{{this}}{{#ifCond this '==' ../encounterType}} active{{/ifCond}}" title="{{localize (localize 'l5r5e.conflict.initiative.{id}' id=this)}}"></i>
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</a>
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<li class="encounter encounter-control" data-id="{{this}}">
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<i class="fa fas encounter-icon-{{this}}{{#ifCond this '==' ../encounterType}} active{{/ifCond}}" title="{{localize (localize 'l5r5e.conflict.initiative.{id}' id=this)}}"></i>
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</li>
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{{/each}}
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</div>
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<div class="prepared">
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</ul>
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<ul class="prepared">
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{{#each prepared as |prepared charType|}}
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<a class="encounter prepared-control" data-id="{{charType}}">
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<i class="fa fas prepared-icon-{{prepared}} prepared-{{charType}}" title="{{localize (localize 'l5r5e.conflict.initiative.prepared_{value}' value=prepared)}} ({{localize (localize 'l5r5e.character_types.{type}' type=charType)}})"></i>
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</a>
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<li class="encounter prepared-control" data-id="{{charType}}">
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<i class="fa fas prepared-icon-{{prepared}} prepared-{{charType}}" title="{{localize (localize 'l5r5e.conflict.initiative.prepared_{value}' value=prepared)}} ({{localize (localize 'l5r5e.character_types.{type}' type=charType)}})"></i>
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</li>
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{{/each}}
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</div>
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</ul>
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</nav>
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