Create first design of the ring + bg sheet + add icons and update item

This commit is contained in:
Mandar
2020-12-08 02:00:27 +01:00
parent 1eab485fef
commit ced74a911b
39 changed files with 488 additions and 153 deletions

View File

@@ -3,6 +3,10 @@ import { RegisterSettings } from './settings.js';
import { PreloadTemplates } from './preloadTemplates.js';
import { ActorL5r5e } from "./actor-l5r5e.js";
import { ActorSheetL5r5e } from './sheets/actor-sheet.js';
import { ItemL5r5e } from './items/item.js';
import { ItemSheetL5r5e } from './items/item-sheet.js';
import { WeaponSheetL5r5e } from './items/weapon-sheet.js';
import { FeatSheetL5r5e } from './items/feat-sheet.js';
// Import Dice Types
@@ -15,6 +19,7 @@ Hooks.once('init', async function() {
// Assign custom classes and constants here
CONFIG.Actor.entityClass = ActorL5r5e;
CONFIG.Actor.sheetClasses = ActorSheetL5r5e;
CONFIG.Item.entityClass = ItemL5r5e;
// Register custom system settings
RegisterSettings();
@@ -27,6 +32,12 @@ Hooks.once('init', async function() {
Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet("l5r5e", ActorSheetL5r5e, { types: ["character"], makeDefault: true });
// Items sheet
Items.unregisterSheet("core", ItemSheet);
Items.registerSheet("l5r5e", ItemSheetL5r5e, { types: ["item"], makeDefault: true });
Items.registerSheet("l5r5e", WeaponSheetL5r5e, { types: ["weapon"], makeDefault: true });
Items.registerSheet("l5r5e", FeatSheetL5r5e, { types: ["feat"], makeDefault: true });
Handlebars.registerHelper('localizeSkillCategory', function(skillName) {
const key = 'L5r5e.Skills.' + skillName + '.Title';
return game.i18n.localize(key);