test soft lock
This commit is contained in:
@@ -31,6 +31,9 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
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// Split Items by types
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sheetData.data.splitItemsList = this._splitItems(sheetData);
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// Shortcut for some tests
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sheetData.data.editable_not_soft_locked = sheetData.editable && !sheetData.data.data.soft_locked;
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return sheetData;
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}
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@@ -2,6 +2,9 @@
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"Actor": {
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"types": ["character", "npc", "army"],
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"templates": {
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"softlock": {
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"soft_locked": false
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},
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"identity": {
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"identity": {
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"clan": "",
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@@ -115,7 +118,7 @@
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}
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},
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"character": {
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"templates": ["identity", "rings", "social", "skills", "techniques", "conflict", "advancement"],
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"templates": ["softlock", "identity", "rings", "social", "skills", "techniques", "conflict", "advancement"],
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"template": "core",
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"twenty_questions": {},
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"zeni": 0
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@@ -3,7 +3,7 @@
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<header class="sheet-header">
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<img class="profile-img dragndrop-actor-id pointer" src="{{data.img}}" data-edit="img" data-actor-id="{{actor.id}}" draggable="true" title="{{data.name}}"/>
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<div class="header-fields identity-wrapper">
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<h1 class="charname"><input name="name" type="text" value="{{data.name}}" placeholder="Name"/></h1>
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<h1 class="charname"><input name="name" type="text" value="{{data.name}}" placeholder="Name" {{^if data.editable_not_soft_locked}}disabled{{/if}}/></h1>
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{{> 'systems/l5r5e/templates/actors/character/identity.html'}}
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</div>
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<div class="header-fields">
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@@ -29,7 +29,7 @@
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<article class="tab skills" data-group="primary" data-tab="skills">
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<ul class="skills-wrapper">
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{{#each data.data.skills as |category id|}}
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{{> 'systems/l5r5e/templates/actors/character/category.html' category=category categoryId=id}}
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{{> 'systems/l5r5e/templates/actors/character/category.html' category=category categoryId=id data=../data}}
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{{/each}}
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</ul>
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{{> 'systems/l5r5e/templates/actors/character/techniques.html'}}
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@@ -2,7 +2,7 @@
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<h4 class="section-header">{{localizeSkill categoryId 'title'}}</h4>
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<ul class="skill-category-skills-list">
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{{#each category as |skill id|}}
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{{> 'systems/l5r5e/templates/actors/character/skill.html' categoryId=../categoryId skill=skill skillId=id}}
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{{> 'systems/l5r5e/templates/actors/character/skill.html' categoryId=../categoryId skill=skill skillId=id data=../data}}
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{{/each}}
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</ul>
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<ul class="skill-category-ring-actions">
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@@ -6,7 +6,7 @@
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{{else}}
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{{localize 'l5r5e.clan'}}
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{{/ifCond}}
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<input type="text" name="data.identity.clan" value="{{data.data.identity.clan}}"/>
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<input type="text" name="data.identity.clan" value="{{data.data.identity.clan}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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<li>
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@@ -16,25 +16,25 @@
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{{else}}
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{{localize 'l5r5e.family'}}
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{{/ifCond}}
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<input type="text" name="data.identity.family" value="{{data.data.identity.family}}"/>
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<input type="text" name="data.identity.family" value="{{data.data.identity.family}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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<li>
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<label class="attribute-label">
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{{localize 'l5r5e.schoolrank'}}
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<input type="number" name="data.identity.school_rank" value="{{data.data.identity.school_rank}}" class="select-on-focus" data-dtype="Number" min="0" placeholder="1"/>
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<input type="number" name="data.identity.school_rank" value="{{data.data.identity.school_rank}}" class="select-on-focus" data-dtype="Number" min="0" placeholder="1" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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<li>
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<label class="attribute-label">
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{{localize 'l5r5e.school'}}
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<input type="text" name="data.identity.school" value="{{data.data.identity.school}}"/>
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<input type="text" name="data.identity.school" value="{{data.data.identity.school}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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<li>
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<label class="attribute-label">
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{{localize 'l5r5e.roles'}}
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<input type="text" name="data.identity.roles" value="{{data.data.identity.roles}}"/>
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<input type="text" name="data.identity.roles" value="{{data.data.identity.roles}}" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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</ul>
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@@ -2,7 +2,7 @@
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<legend class="section-header">{{localize 'l5r5e.money.title'}}</legend>
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<label>
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{{localize 'l5r5e.money.koku'}}
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<input name="data.money.koku" type="number" value="{{data.data.money.koku}}" data-dtype="Number" min="0" placeholder="0"/>
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<input name="data.money.koku" type="number" value="{{data.data.money.koku}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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<span class="money-buttons">
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<i class="money-control pointer-choice fa fa-plus-square" data-type="koku" data-value="1"></i>
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<i class="money-control pointer-choice fa fa-minus-square" data-type="koku" data-value="-1"></i>
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@@ -10,7 +10,7 @@
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</label>
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<label>
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{{localize 'l5r5e.money.bu'}}
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<input name="data.money.bu" type="number" value="{{data.data.money.bu}}" data-dtype="Number" min="0" placeholder="0"/>
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<input name="data.money.bu" type="number" value="{{data.data.money.bu}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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<span class="money-buttons">
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<i class="money-control pointer-choice fa fa-plus-square" data-type="bu" data-value="1"></i>
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<i class="money-control pointer-choice fa fa-minus-square" data-type="bu" data-value="-1"></i>
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@@ -18,7 +18,7 @@
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</label>
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<label>
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{{localize 'l5r5e.money.zeni'}}
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<input name="data.money.zeni" type="number" value="{{data.data.money.zeni}}" data-dtype="Number" min="0" placeholder="0"/>
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<input name="data.money.zeni" type="number" value="{{data.data.money.zeni}}" data-dtype="Number" min="0" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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<span class="money-buttons">
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<i class="money-control pointer-choice fa fa-plus-square" data-type="zeni" data-value="1"></i>
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<i class="money-control pointer-choice fa fa-minus-square" data-type="zeni" data-value="-1"></i>
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@@ -34,14 +34,14 @@
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<fieldset>
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<legend class="text-block-header">
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{{localize 'l5r5e.advancements.item_pattern'}}
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{{#if options.editable}}
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{{#if data.editable_not_soft_locked}}
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<a data-item-type="item_pattern" class="item-pattern-control item-add" title="{{localize 'l5r5e.global.add'}}"><i class="fas fa-plus"></i></a>
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{{/if}}
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</legend>
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<ul class="item-list">
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{{#each actor.items as |pattern id|}}
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{{#ifCond pattern.data.type '==' 'item_pattern'}}
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{{> 'systems/l5r5e/templates/items/item-pattern/item-pattern-entry.html' pattern=pattern id=id editable=../options.editable}}
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{{> 'systems/l5r5e/templates/items/item-pattern/item-pattern-entry.html' pattern=pattern id=id editable=../data.editable_not_soft_locked}}
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{{/ifCond}}
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{{/each}}
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</ul>
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@@ -20,11 +20,11 @@
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<legend class="text-block-header">{{localize 'l5r5e.social.bushido_tenets.title'}}</legend>
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<label class="attribute-label">
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{{localize 'l5r5e.social.bushido_tenets.paramount'}}
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<textarea type="text" name="data.social.bushido_tenets.paramount">{{data.data.social.bushido_tenets.paramount}}</textarea>
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<textarea type="text" name="data.social.bushido_tenets.paramount" {{^if data.editable_not_soft_locked}}disabled{{/if}}>{{data.data.social.bushido_tenets.paramount}}</textarea>
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</label>
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<label class="attribute-label">
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{{localize 'l5r5e.social.bushido_tenets.less_significant'}}
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<textarea type="text" name="data.social.bushido_tenets.less_significant">{{data.data.social.bushido_tenets.less_significant}}</textarea>
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<textarea type="text" name="data.social.bushido_tenets.less_significant" {{^if data.editable_not_soft_locked}}disabled{{/if}}>{{data.data.social.bushido_tenets.less_significant}}</textarea>
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</label>
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</fieldset>
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</div>
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@@ -33,14 +33,14 @@
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<fieldset>
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<legend class="text-block-header">
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{{localize 'l5r5e.social.advantages'}}
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{{#if options.editable}}
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{{#if data.editable_not_soft_locked}}
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<a data-item-type="peculiarity" class="peculiarity-control item-add" title="{{localize 'l5r5e.global.add'}}"><i class="fas fa-plus"></i></a>
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{{/if}}
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</legend>
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<ul class="item-list">
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{{#each actor.items as |item id|}}
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{{#ifCond '["distinction","passion"]' 'includes' item.data.data.peculiarity_type}}
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{{> 'systems/l5r5e/templates/items/peculiarity/peculiarity-entry.html' peculiarity=item id=id editable=../options.editable}}
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{{> 'systems/l5r5e/templates/items/peculiarity/peculiarity-entry.html' peculiarity=item id=id editable=../data.editable_not_soft_locked}}
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{{/ifCond}}
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{{/each}}
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</ul>
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@@ -49,14 +49,14 @@
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<fieldset>
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<legend class="text-block-header">
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{{localize 'l5r5e.social.disadvantages'}}
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{{#if options.editable}}
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{{#if data.editable_not_soft_locked}}
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<a data-item-type="peculiarity" class="peculiarity-control item-add" title="{{localize 'l5r5e.global.add'}}"><i class="fas fa-plus"></i></a>
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{{/if}}
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</legend>
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<ul class="item-list">
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{{#each actor.items as |item id|}}
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{{#ifCond '["adversity","anxiety"]' 'includes' item.data.data.peculiarity_type}}
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{{> 'systems/l5r5e/templates/items/peculiarity/peculiarity-entry.html' peculiarity=item id=id editable=../options.editable}}
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{{> 'systems/l5r5e/templates/items/peculiarity/peculiarity-entry.html' peculiarity=item id=id editable=../data.editable_not_soft_locked}}
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{{/ifCond}}
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{{/each}}
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</ul>
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@@ -65,14 +65,14 @@
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<fieldset>
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<legend class="text-block-header">
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{{localize 'l5r5e.social.bonds' }}
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{{#if options.editable}}
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{{#if data.editable_not_soft_locked}}
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<a data-item-type="bond" class="bond-control item-add" title="{{localize 'l5r5e.global.add'}}"><i class="fas fa-plus"></i></a>
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{{/if}}
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</legend>
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<ul class="item-list">
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{{#each actor.items as |bond id|}}
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{{#ifCond bond.data.type '==' 'bond'}}
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{{> 'systems/l5r5e/templates/items/bond/bond-entry.html' bond=bond id=id editable=../options.editable}}
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{{> 'systems/l5r5e/templates/items/bond/bond-entry.html' bond=bond id=id editable=../data.editable_not_soft_locked}}
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{{/ifCond}}
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{{/each}}
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</ul>
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@@ -3,35 +3,35 @@
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<label class="earth">
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<i class="i_earth dice-picker rollable" data-ring="earth"></i>
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<strong>{{localizeRing 'earth'}}</strong>
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<input class="centered-input select-on-focus" type="number" name="data.rings.earth" value="{{data.data.rings.earth}}" data-dtype="Number" min="1" max="9" placeholder="0"/>
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<input class="centered-input select-on-focus" type="number" name="data.rings.earth" value="{{data.data.rings.earth}}" data-dtype="Number" min="1" max="9" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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<li id="air">
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<label class="air">
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<i class="i_air dice-picker rollable" data-ring="air"></i>
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<strong>{{localizeRing 'air'}}</strong>
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<input class="centered-input select-on-focus" type="number" name="data.rings.air" value="{{data.data.rings.air}}" data-dtype="Number" min="1" max="9" placeholder="0"/>
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<input class="centered-input select-on-focus" type="number" name="data.rings.air" value="{{data.data.rings.air}}" data-dtype="Number" min="1" max="9" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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<li id="water">
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<label class="water">
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<i class="i_water dice-picker rollable" data-ring="water"></i>
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<strong>{{localizeRing 'water'}}</strong>
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<input class="centered-input select-on-focus" type="number" name="data.rings.water" value="{{data.data.rings.water}}" data-dtype="Number" min="1" max="9" placeholder="0"/>
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<input class="centered-input select-on-focus" type="number" name="data.rings.water" value="{{data.data.rings.water}}" data-dtype="Number" min="1" max="9" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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<li id="fire">
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<label class="fire">
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<i class="i_fire dice-picker rollable" data-ring="fire"></i>
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<strong>{{localizeRing 'fire'}}</strong>
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<input class="centered-input select-on-focus" type="number" name="data.rings.fire" value="{{data.data.rings.fire}}" data-dtype="Number" min="1" max="9" placeholder="0"/>
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<input class="centered-input select-on-focus" type="number" name="data.rings.fire" value="{{data.data.rings.fire}}" data-dtype="Number" min="1" max="9" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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<li id="void">
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<label class="void">
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<i class="i_void dice-picker rollable" data-ring="void"></i>
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<strong>{{localizeRing 'void'}}</strong>
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<input class="centered-input select-on-focus" type="number" name="data.rings.void" value="{{data.data.rings.void}}" data-dtype="Number" min="1" max="9" placeholder="0"/>
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<input class="centered-input select-on-focus" type="number" name="data.rings.void" value="{{data.data.rings.void}}" data-dtype="Number" min="1" max="9" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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</ul>
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@@ -10,6 +10,7 @@
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min="0"
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max="9"
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placeholder="0"
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{{^if data.editable_not_soft_locked}}disabled{{/if}}
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/>
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</label>
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</li>
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@@ -2,19 +2,19 @@
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<li>
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<label class="attribute-label centered-input">
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<strong>{{localize 'l5r5e.social.honor'}}</strong>
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<input class="centered-input select-on-focus" type="number" name="data.social.honor" value="{{data.data.social.honor}}" data-dtype="Number" placeholder="0"/>
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<input class="centered-input select-on-focus" type="number" name="data.social.honor" value="{{data.data.social.honor}}" data-dtype="Number" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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<li>
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<label class="attribute-label centered-input">
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<strong>{{localize 'l5r5e.social.glory'}}</strong>
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<input class="centered-input select-on-focus" type="number" name="data.social.glory" value="{{data.data.social.glory}}" data-dtype="Number" placeholder="0"/>
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<input class="centered-input select-on-focus" type="number" name="data.social.glory" value="{{data.data.social.glory}}" data-dtype="Number" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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<li>
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<label class="attribute-label centered-input">
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<strong>{{localize 'l5r5e.social.status'}}</strong>
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<input class="centered-input select-on-focus" type="number" name="data.social.status" value="{{data.data.social.status}}" data-dtype="Number" placeholder="0"/>
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<input class="centered-input select-on-focus" type="number" name="data.social.status" value="{{data.data.social.status}}" data-dtype="Number" placeholder="0" {{^if data.editable_not_soft_locked}}disabled{{/if}}/>
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</label>
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</li>
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</ul>
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@@ -4,7 +4,7 @@
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<i>{{localize 'l5r5e.techniques.type'}}</i>
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{{#each data.techniquesList as |technique|}}
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<label>
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<input type="checkbox" name="data.techniques.{{technique.id}}" {{checked (lookup ../data.data.techniques technique.id)}} />
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<input type="checkbox" name="data.techniques.{{technique.id}}" {{checked (lookup ../data.data.techniques technique.id)}} {{^if ../data.editable_not_soft_locked}}disabled{{/if}} />
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{{technique.label}}
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</label>
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{{/each}}
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@@ -13,14 +13,14 @@
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{{#each data.splitTechniquesList as |list technique|}}
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<fieldset class="section-header flexrow">
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<legend class="technique-controls">
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{{localize (localize 'l5r5e.techniques.{technique}' technique=technique) }}
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{{#ifCond ../options.editable '&&' (lookup ../data.data.techniques technique)}}
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{{localize (localize 'l5r5e.techniques.{technique}' technique=technique)}}
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{{#ifCond ../data.editable_not_soft_locked '&&' (lookup ../data.data.techniques technique)}}
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<a data-item-type="technique" class="technique-control item-add" data-tech-type="{{technique}}" title="{{localize 'l5r5e.global.add'}}"><i class="fas fa-plus"></i></a>
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{{/ifCond}}
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</legend>
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<ul class="item-list">
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{{#each list as |item id|}}
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{{> 'systems/l5r5e/templates/items/technique/technique-entry.html' technique=item editable=../../options.editable}}
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{{> 'systems/l5r5e/templates/items/technique/technique-entry.html' technique=item editable=../../data.editable_not_soft_locked}}
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{{/each}}
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</ul>
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</fieldset>
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@@ -29,14 +29,14 @@
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<fieldset class="section-header flexrow">
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<legend class="text-block-header">
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{{localize 'l5r5e.advancements.signature_scroll' }}
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{{#if options.editable}}
|
||||
{{#if data.editable_not_soft_locked}}
|
||||
<a data-item-type="signature_scroll" class="signature-scroll-control item-add" title="{{localize 'l5r5e.global.add'}}"><i class="fas fa-plus"></i></a>
|
||||
{{/if}}
|
||||
</legend>
|
||||
<ul class="item-list">
|
||||
{{#each actor.items as |scroll id|}}
|
||||
{{#ifCond scroll.data.type '==' 'signature_scroll'}}
|
||||
{{> 'systems/l5r5e/templates/items/signature-scroll/signature-scroll-entry.html' scroll=scroll id=id editable=../options.editable}}
|
||||
{{> 'systems/l5r5e/templates/items/signature-scroll/signature-scroll-entry.html' scroll=scroll id=id editable=../data.editable_not_soft_locked}}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
<fieldset class="armors-content">
|
||||
<legend class="section-header">
|
||||
{{localize 'l5r5e.armors.title'}}
|
||||
{{#if options.editable}}
|
||||
{{#if data.editable_not_soft_locked}}
|
||||
<a data-item-type="armor" data-item-equipped="true" class="armor-control item-add" title="{{localize 'l5r5e.global.add'}}"><i class="fas fa-plus"></i></a>
|
||||
{{/if}}
|
||||
</legend>
|
||||
<ul class="item-list">
|
||||
{{#each actor.items as |item id|}}
|
||||
{{#ifCond (ifCond item.type '==' 'armor') '&&' (ifCond item.data.data.equipped '==' true)}}
|
||||
{{> 'systems/l5r5e/templates/items/armor/armor-entry.html' armor=item id=id editable=../options.editable }}
|
||||
{{> 'systems/l5r5e/templates/items/armor/armor-entry.html' armor=item id=id editable=../data.editable_not_soft_locked }}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
@@ -4,8 +4,10 @@
|
||||
<li class="item-name l5r5e-tooltip" data-item-id="{{item._id}}">{{item.name}} <sub>x{{item.data.quantity}}</sub></li>
|
||||
{{#if editable}}
|
||||
<li data-item-id="{{item._id}}" data-type="equipped" class="item-equip equip-readied-control" title="{{localize 'l5r5e.armors.equipped'}}"><i class="fas {{#if item.data.equipped}}fa-tshirt{{else}}fa-weight-hanging{{/if}}"></i></li>
|
||||
{{^if soft_locked}}
|
||||
<li data-item-id="{{item._id}}" class="item-edit" title="{{localize 'l5r5e.global.edit'}}"><i class="fas fa-edit"></i></li>
|
||||
<li data-item-id="{{item._id}}" class="item-delete" title="{{localize 'Delete'}}"><i class="fas fa-trash"></i></li>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
</ul>
|
||||
<ul class="item-properties">
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
{{#each data.splitItemsList as |cat type|}}
|
||||
<h3 class="toggle-on-click" data-toggle="inventory-item-list-{{type}}">
|
||||
{{localize (localize 'l5r5e.{type}s.title' type=type)}} ({{cat.length}})
|
||||
{{#if ../options.editable}}
|
||||
{{#if ../data.editable_not_soft_locked}}
|
||||
<a data-item-type="{{type}}" class="item-control item-add" title="{{localize 'l5r5e.global.add'}}"><i class="fas fa-plus"></i></a>
|
||||
{{/if}}
|
||||
</h3>
|
||||
<ul class="item-list inventory-item-list-{{type}}">
|
||||
{{#each cat as |item id|}}
|
||||
{{> 'systems/l5r5e/templates/items/item/item-entry.html' item=item id=id editable=../../options.editable}}
|
||||
{{> 'systems/l5r5e/templates/items/item/item-entry.html' item=item id=id editable=../../options.editable soft_locked=../../data.data.soft_locked}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{/each}}
|
||||
@@ -1,14 +1,14 @@
|
||||
<fieldset class="weapons-content">
|
||||
<legend class="section-header">
|
||||
{{localize 'l5r5e.weapons.title'}}
|
||||
{{#if options.editable}}
|
||||
{{#if data.editable_not_soft_locked}}
|
||||
<a data-item-type="weapon" data-item-equipped="true" class="weapon-control item-add" title="{{localize 'l5r5e.global.add'}}"><i class="fas fa-plus"></i></a>
|
||||
{{/if}}
|
||||
</legend>
|
||||
<ul class="item-list">
|
||||
{{#each actor.items as |item id|}}
|
||||
{{#ifCond (ifCond item.type '==' 'weapon') '&&' (ifCond item.data.data.equipped '==' true)}}
|
||||
{{> 'systems/l5r5e/templates/items/weapon/weapon-entry.html' weapon=item id=id editable=../options.editable}}
|
||||
{{> 'systems/l5r5e/templates/items/weapon/weapon-entry.html' weapon=item id=id editable=../data.editable_not_soft_locked}}
|
||||
{{/ifCond}}
|
||||
{{/each}}
|
||||
</ul>
|
||||
|
||||
Reference in New Issue
Block a user