Dice dialog v1 and Minus all key in template and long files
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@@ -66,33 +66,27 @@ Hooks.once("init", async function () {
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});
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Handlebars.registerHelper("localizeSkillCategory", function (skillName) {
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const key = "L5r5e.Skills." + skillName.charAt(0).toUpperCase() + skillName.slice(1) + ".Title";
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const key = "l5r5e.skills." + skillName.toLowerCase() + ".title";
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return game.i18n.localize(key);
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});
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Handlebars.registerHelper("localizeSkill", function (skillCategory, skillName) {
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const key =
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"L5r5e.Skills." +
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skillCategory.charAt(0).toUpperCase() +
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skillCategory.slice(1) +
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"." +
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skillName.charAt(0).toUpperCase() +
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skillName.slice(1);
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const key = "l5r5e.skills." + skillCategory.toLowerCase() + "." + skillName.toLowerCase();
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return game.i18n.localize(key);
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});
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Handlebars.registerHelper("localizeRing", function (ringName) {
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const key = "L5r5e.Rings." + ringName.charAt(0).toUpperCase() + ringName.slice(1);
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const key = "l5r5e.rings." + ringName.toLowerCase();
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return game.i18n.localize(key);
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});
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Handlebars.registerHelper("localizeRingTip", function (ringName) {
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const key = "L5r5e.Rings." + ringName.charAt(0).toUpperCase() + ringName.slice(1) + "Tip";
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const key = "l5r5e.rings." + ringName.toLowerCase() + "tip";
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return game.i18n.localize(key);
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});
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Handlebars.registerHelper("localizeStanceTip", function (ringName) {
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const key = "L5r5e.Conflict.Stances." + ringName.charAt(0).toUpperCase() + ringName.slice(1) + "Tip";
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const key = "l5r5e.conflict.stances." + ringName.toLowerCase() + "tip";
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return game.i18n.localize(key);
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});
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});
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