Dice dialog v1 and Minus all key in template and long files

This commit is contained in:
Vlyan
2020-12-10 13:51:18 +01:00
parent 1d3ec4c274
commit ca69a8f182
25 changed files with 538 additions and 507 deletions

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@@ -22,155 +22,155 @@
"SIMPLE.NotifyInitFormulaUpdated": "Initiative formula was updated to:",
"SIMPLE.NotifyInitFormulaInvalid": "Initiative formula was invalid:",
"L5r5e": {
"Rings": {
"Title": "Rings",
"Earth": "Earth",
"Air": "Air",
"Water": "Water",
"Fire": "Fire",
"Void": "Void"
"l5r5e": {
"rings": {
"title": "Rings",
"earth": "Earth",
"air": "Air",
"water": "Water",
"fire": "Fire",
"void": "Void"
},
"Narrative": "Narrative",
"Experience": "Experience",
"Clan": "Clan",
"Family": "Family",
"School": "School",
"SchoolRank": "Rank",
"Roles": "Roles",
"Distinctions": "Distinctions",
"DistinctionsTip": "Reroll up to two dice of your choice when a distinction helps you on a check.",
"Adversities": "Adversities",
"AdversitiesTip": "Reroll two dice containing Success or Explosive Success symbols when an adversity hinders you on a check. If you fail, gain 1 Void point.",
"Anxieties": "Anxieties",
"AnxietiesTip": "After performing a check related to your anxiety, receive 3 strife. Then, gain 1 Void point (limit once per scene).",
"Passions": "Passions",
"PassionsTip": "After performing a check related to your passion, remove 3 strife.",
"Personality": "Personality",
"Max": "Max",
"Current": "Current",
"Quantity": "Quantity",
"Weight": "Weight",
"Damage": "Damage",
"Range": "Range",
"Properties": "Properties",
"Weapons": "Weapons",
"Items": "Items",
"Feats": "Feats",
"Skill": "Skill",
"Level": "Level",
"Approaches": "Approaches",
"FeatPlaceholderName": "New Feat",
"Notes": "Notes",
"Inventory": "Inventory",
"Rank": "Rank",
"Name": "Name",
"SocialStanding": {
"Title": "Social Standing",
"Honor": "Honor",
"Glory": "Glory",
"Status": "Status",
"Ninjo": "Ninjo",
"Giri": "Giri",
"SocialTitles": "Titles"
"narrative": "Narrative",
"experience": "Experience",
"clan": "Clan",
"family": "Family",
"school": "School",
"schoolrank": "Rank",
"roles": "Roles",
"distinctions": "Distinctions",
"distinctionstip": "Reroll up to two dice of your choice when a distinction helps you on a check.",
"adversities": "Adversities",
"adversitiestip": "Reroll two dice containing Success or Explosive Success symbols when an adversity hinders you on a check. If you fail, gain 1 Void point.",
"anxieties": "Anxieties",
"anxietiestip": "After performing a check related to your anxiety, receive 3 strife. Then, gain 1 Void point (limit once per scene).",
"passions": "Passions",
"passionstip": "After performing a check related to your passion, remove 3 strife.",
"personality": "Personality",
"max": "Max",
"current": "Current",
"quantity": "Quantity",
"weight": "Weight",
"damage": "Damage",
"range": "Range",
"properties": "Properties",
"weapons": "Weapons",
"items": "Items",
"feats": "Feats",
"skill": "Skill",
"level": "Level",
"approaches": "Approaches",
"featplaceholdername": "New Feat",
"notes": "Notes",
"inventory": "Inventory",
"rank": "Rank",
"name": "Name",
"socialstanding": {
"title": "Social Standing",
"honor": "Honor",
"glory": "Glory",
"status": "Status",
"ninjo": "Ninjo",
"giri": "Giri",
"socialtitles": "Titles"
},
"Skills": {
"Title": "Skills",
"Artisan": {
"Title": "Artisan",
"Aesthetics": "Aesthetics",
"Composition": "Composition",
"skills": {
"title": "Skills",
"artisan": {
"title": "Artisan",
"aesthetics": "Aesthetics",
"composition": "Composition",
"Design": "Design",
"Smithing": "Smithing",
"Air": "Refine",
"Earth": "Restore",
"Fire": "Invent",
"Water": "Adapt",
"Void": "Attune"
"smithing": "Smithing",
"air": "Refine",
"earth": "Restore",
"fire": "Invent",
"water": "Adapt",
"void": "Attune"
},
"Martial": {
"Title": "Martial",
"Fitness": "Fitness",
"Melee": "Martial Arts [Melee]",
"Ranged": "Martial Arts [Melee]",
"Unarmed": "Martial Arts [Unarmed]",
"Meditation": "Meditation",
"Tactics": "Tactics",
"Air": "Feint",
"Earth": "Withstand",
"Fire": "Overwelm",
"Water": "Shift",
"Void": "Sacrifice"
"martial": {
"title": "Martial",
"fitness": "Fitness",
"melee": "Martial Arts [Melee]",
"ranged": "Martial Arts [Melee]",
"unarmed": "Martial Arts [Unarmed]",
"meditation": "Meditation",
"tactics": "Tactics",
"air": "Feint",
"earth": "Withstand",
"fire": "Overwelm",
"water": "Shift",
"void": "Sacrifice"
},
"Scholar": {
"Title": "Scholar",
"Culture": "Culture",
"Government": "Government",
"Medicine": "Medicine",
"Sentiment": "Sentiment",
"Theology": "Theology",
"Air": "Analyze",
"Earth": "Recall",
"Fire": "Theorize",
"Water": "Survey",
"Void": "Sense"
"scholar": {
"title": "Scholar",
"culture": "Culture",
"government": "Government",
"medicine": "Medicine",
"sentiment": "Sentiment",
"theology": "Theology",
"air": "Analyze",
"earth": "Recall",
"fire": "Theorize",
"water": "Survey",
"void": "Sense"
},
"Social": {
"Title": "Social",
"Command": "Command",
"Courtesy": "Courtesy",
"Games": "Games",
"Performance": "Performance",
"Air": "Trick",
"Earth": "Reason",
"Fire": "Incite",
"Water": "Charm",
"Void": "Enlighten"
"social": {
"title": "Social",
"command": "Command",
"courtesy": "Courtesy",
"games": "Games",
"performance": "Performance",
"air": "Trick",
"earth": "Reason",
"fire": "Incite",
"water": "Charm",
"void": "Enlighten"
},
"Trade": {
"Title": "Trade",
"Commerce": "Commerce",
"Labor": "Labor",
"Seafaring": "Seafaring",
"Skulduggery": "Skulduggery",
"Survival": "Survival",
"Air": "Con",
"Earth": "Produce",
"Fire": "Innovate",
"Water": "Exchange",
"Void": "Subsist"
"trade": {
"title": "Trade",
"commerce": "Commerce",
"labor": "Labor",
"seafaring": "Seafaring",
"skulduggery": "Skulduggery",
"survival": "Survival",
"air": "Con",
"earth": "Produce",
"fire": "Innovate",
"water": "Exchange",
"void": "Subsist"
}
},
"Attributes": {
"Title": "Attributes",
"Endurance": "Endurance",
"EnduranceTip": "(Earth + Fire) x2",
"Composure": "Composure",
"ComposureTip": "(Earth + Water) x2",
"Focus": "Focus",
"FocusTip": "Air + Fire",
"Vigilante": "Vigilante",
"VigilanteTip": "(Air + Water) /2",
"VoidPoints": "Void Points",
"Fatigue": "Fatigue",
"Strife": "Strife"
"attributes": {
"title": "Attributes",
"endurance": "Endurance",
"endurancetip": "(Earth + Fire) x2",
"composure": "Composure",
"composuretip": "(Earth + Water) x2",
"focus": "Focus",
"focustip": "Air + Fire",
"vigilante": "Vigilante",
"vigilantetip": "(Air + Water) /2",
"voidpoints": "Void Points",
"fatigue": "Fatigue",
"strife": "Strife"
},
"Conflict": {
"Title": "Conflict",
"Stance": "Stance",
"Stances": {
"AirTip": "+1 to TN of Attack and Scheme checks targeting you (+2 at rank 4+).",
"EarthTip": "Others cannot spend Opportunity to inflict critical strikes or conditions on you.",
"FireTip": "If you succeed, +1 bonus success per Strife symbol.",
"WaterTip": "Perform a second action on your turn that does not require a check or share a type with first action.",
"VoidTip": "You do not receive strife from Strife symbols on checks."
"conflict": {
"title": "Conflict",
"stance": "Stance",
"stances": {
"airtip": "+1 to TN of Attack and Scheme checks targeting you (+2 at rank 4+).",
"earthtip": "Others cannot spend Opportunity to inflict critical strikes or conditions on you.",
"firetip": "If you succeed, +1 bonus success per Strife symbol.",
"watertip": "Perform a second action on your turn that does not require a check or share a type with first action.",
"voidtip": "You do not receive strife from Strife symbols on checks."
}
},
"XP": {
"Total": "Total",
"Spent": "Used",
"Saved": "Saved",
"Adquisitions": "Adquisitions"
"xp": {
"total": "Total",
"spent": "Used",
"saved": "Saved",
"acquisitions": "Adquisitions"
}
}
}