Fix prepared settings bugs ("null" -> "actor")
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@@ -337,7 +337,7 @@ export class ActorL5r5e extends Actor {
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// Prepared is a boolean or if null we get the info in the actor
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let isPrepared = this.isCharacter ? cfg.character : cfg[this.system.type];
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if (isPrepared === "null") {
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if (isPrepared === "actor") {
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isPrepared = this.system.prepared ? "true" : "false";
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}
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