Fix for rounded vigilance (now ceil instead of floor)

Fix for symbol replaced once
Added 20Q 2nd die skill or tech/item...
This commit is contained in:
Vlyan
2021-01-03 18:12:54 +01:00
parent 791a98eb3c
commit bafa0fb995
12 changed files with 77 additions and 26 deletions

View File

@@ -79,7 +79,7 @@ export class ActorL5r5e extends Actor {
data.endurance = (Number(data.rings.earth) + Number(data.rings.fire)) * 2;
data.composure = (Number(data.rings.earth) + Number(data.rings.water)) * 2;
data.focus = Number(data.rings.air) + Number(data.rings.fire);
data.vigilante = Math.floor((Number(data.rings.air) + Number(data.rings.water)) / 2);
data.vigilance = Math.ceil((Number(data.rings.air) + Number(data.rings.water)) / 2);
// Attributes bars
data.void_points.max = data.rings.void;