added pre version of a wiki
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wiki/users/basic-usage.md
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wiki/users/basic-usage.md
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# Basic usage and filling sheets
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Mostly all the interactions are done with drag-n-drop.
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## Creating a Character (PC)
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Go in actor tab, and create a new `character`.
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> TODO
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wiki/users/custom-compendiums.md
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wiki/users/custom-compendiums.md
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# Custom Compendiums
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Never directly edit the system compendiums.
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They will be erased anytime you update the system.
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The better options to keep the links between items and properties for exemple, is to fill a custom compendium using babel.
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This way, the system compendiums will be overridden by this module.
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You will need to manually download the following module, and edit json files.
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Please follow the instructions on :
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> https://gitlab.com/teaml5r/l5r5e-custom-compendiums
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wiki/users/dice.md
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wiki/users/dice.md
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# Dice Rolling
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> TODO
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wiki/users/img/symbols.png
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wiki/users/install.md
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wiki/users/install.md
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# Installation
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## System Installation
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### With Search (recommended)
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1. Open FoundryVTT.
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2. In the `Game Systems` tab, clic `Install system`.
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3. Search `L5R`, on the line `Legend of the Five Rings (5th Edition)`, clic `Install`.
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### With the manifest
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1. Open FoundryVTT.
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2. In the `Game Systems` tab, clic `Install system`.
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3. Copy this link and use it in the `Manifest URL`, then clic `Install`.
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> https://gitlab.com/teaml5r/l5r5e/-/raw/master/system/system.json
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## Modules
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L5R do not required a lot of module, i highly encourage you to start with a small number of it.
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Some modules require others library/module, you need to install them to allow the primary module work.
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Nothing fancy, just accept when FoundryVTT prompt you to download or activate the dependencies.
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### Some recommended modules
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| Module name | Notes |
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|------------------------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
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| [Babele](https://foundryvtt.com/packages/babele) | Required for non english compendium translation |
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| [Permission Viewer](https://foundryvtt.com/packages/permission_viewer) | Lets you see instantly who has permissions to see what item |
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| [Dice So Nice!](https://foundryvtt.com/packages/dice-so-nice) | Add 3D dices that bounce on the screen when you roll dice |
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| [Small Legend of the 5 Rings Tools](https://foundryvtt.com/packages/l5r-dragruler) | Series of tools for L5R |
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| [Search Anywhere](https://foundryvtt.com/packages/searchanywhere) | Don't spent too much time searching the right technique |
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| [FXMaster](https://foundryvtt.com/packages/fxmaster) | More effects |
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| [Scene Clicker](https://foundryvtt.com/packages/scene-clicker) | Clicking on a Scene or a Scene Link will now "view" the Scene instead of rendering the Scene Config Sheet |
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| [Universal Battlemap Importer](https://foundryvtt.com/packages/dd-import) | Allows Importing [DungeonDraft](https://dungeondraft.net/), [DungeonFog](https://www.dungeonfog.com/) or [Arkenforge](https://arkenforge.com/) export files into FoundryVTT |
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| [Compendium Folders](https://foundryvtt.com/packages/compendium-folders) | Add folders to compendiums |
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| [Chat Images](https://foundryvtt.com/packages/chat-images) | Lets you drag images into the chat, one of the quicker ways to do 'he looks like this' |
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| [Combat Utility Belt](https://foundryvtt.com/packages/combat-utility-belt) | A totally over-engineered but helpful app that will, among other things, let you set up custom statuses |
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| [Timer](https://foundryvtt.com/packages/timer) | A simple timer, useful to stress a little your players |
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### Map module
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The official 5e Rokugan map is publish under the module section in FoundryVTT.
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- [L5R5e - Rokugan map for Legend of the Five Rings (5th edition)](https://foundryvtt.com/packages/l5r5e-map)
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## Worlds
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We have published the official free content in form of worlds ready to play :
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- [L5R5E - Cresting Waves](https://foundryvtt.com/packages/l5r5e-world-waves)
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- [L5R5E - In the Palace of the Emerald Champion](https://foundryvtt.com/packages/l5r5e-world-palace)
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- [L5R5E - The Highwayman](https://foundryvtt.com/packages/l5r5e-world-highwayman)
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- [L5R5E - The Scroll or the Blade](https://foundryvtt.com/packages/l5r5e-world-scroll)
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- [L5R5E - The Knotted Tails](https://foundryvtt.com/packages/l5r5e-world-tails)
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- [L5R5E - Wedding at Kyotei castle](https://foundryvtt.com/packages/l5r_mariage)
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wiki/users/symbols.md
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wiki/users/symbols.md
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# Symbols replacement list
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In sheets or journals, you can use these tags to use symbols :
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```
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Dice symbols : (op) (su) (ex) (st) (skill) (ring)
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Rings : (earth) (water) (fire) (air) (void)
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Tech: (kiho) (maho) (ninjutsu) (ritual) (shuji) (invocation) (kata) (prereq) (inversion) (mantra)
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Clans: (imperial) (crab) (crane) (dragon) (lion) (mantis) (phoenix) (scorpion) (tortoise) (unicorn) (ronin)
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Others : (courtier) (bushi) (shugenja)
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```
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Result :
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wiki/users/techniques-syntaxe.md
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wiki/users/techniques-syntaxe.md
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# Techniques skill and difficulty syntaxe
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On the Technique sheets, you will find two fields `Difficulty` and `Skill`.
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These fields have special constraints, you will find theirs rules below.
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## Difficulty
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Can be :
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- A integer number : `1` to `9`.
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- Or specific syntaxe "@`S`:`prop1`" or "@`T`:`prop1`|`max`" or "@`T`:`prop1`|`max`(`prop2`)" :
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- `@` fixed, trigger the parser
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- `T` or `S` : `T`arget or `S`elf, define the actor to get the value.
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- `prop1` / `prop2` : Can be any property in `actor` or `actor.system`. Limitations: currently no `size`, `distance` (range) or computation (a+b).
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- `|` separator, optional if no min/max.
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- `min` or `max` : Between the selected targets, search for the min/max of `prop2`. If no `prop2` provided, take `prop1` as `prop2` (irrelevant for `@S`).
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- `(prop2)` : define the property for the actor selection in multiple target, can be omitted if same as `prop1`.
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- Exemples :
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- `@S:vigilance` : Difficulty will be my own `vigilance`.
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- `@T:vigilance|min` : Difficulty will be the `vigilance` from the target with the minimum vigilance (implicit) value. it's the same to wrote `@T:vigilance|min(vigilance)`.
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- `@T:vigilance|max(statusRank)` : Difficulty will be the `vigilance` from the target with the maximum `statusRank` value.
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## Skill
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Can be :
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- Any `Skill` id : `melee`, `fitness`...
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- Any `SkillCategory` id : `scholar`, `martial`...
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- Or both in list, coma separated.
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- Exemples :
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- `theology`
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- `melee,ranged,unarmed`
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- `martial,fitness,performance`
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wiki/users/updating.md
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# Updating - Bests practices
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- Anytime you update to a major version make a backup of foundry's data directory (default : `%localappdata%/FoundryVTT/data/`).
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- Take time to upgrading to a major version (ex FoundryVTT v9->v10).<br>A lot of bugs can be on firsts patchs, and a lots of systems/modules won't upgrade fast and will be incompatible or not tested (a lot of us do it only on our free time).<br>If you need some timing windows: let à least 2 weeks to 1 month.
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