Reorganizing languages files properties

This commit is contained in:
Vlyan
2022-02-26 13:27:24 +01:00
parent 0d3ac2ce83
commit b5bb4e04f2
61 changed files with 530 additions and 531 deletions

View File

@@ -44,6 +44,7 @@
},
"l5r5e": {
"global": {
"edge_translation_disclaimer": "",
"add": "Add",
"edit": "Edit",
"delete_confirm": "Are you sure you want to delete '{name}' ?",
@@ -51,114 +52,120 @@
"send_to_chat": "To Chat",
"locked": "Locked",
"unlocked": "Unlocked",
"edge_translation_disclaimer": ""
"random": "Random"
},
"logo": {
"title": "Need help?",
"content": "Follow the guide :",
"edge": "Go to the Edge-Studio website",
"drivethrurpg": "Buy a PDF of the game...",
"discord": "FoundryVTT Official Discord",
"src": "systems/l5r5e/assets/l5r-logo.webp",
"alt": "Online Help",
"edge-info": "your browser will open the EDGE STUDIO website",
"edge-link": "https://edge-studio.net/",
"drivethrurpg-info": "your browser will open the DriveThruRpg site of Edge Studio",
"drivethrurpg-link": "https://www.drivethrurpg.com/browse/pub/17946/EDGE-Studio",
"discord-info": "Your browser will open on the official Foundry discord",
"discord-link": "https://discordapp.com/invite/DDBZUDf"
"content": "Follow the guide :",
"edge": {
"title": "Go to the Edge-Studio website",
"info": "your browser will open the EDGE STUDIO website",
"link": "https://edge-studio.net/"
},
"drivethrurpg": {
"title": "Buy a PDF of the game...",
"info": "your browser will open the DriveThruRpg site of Edge Studio",
"link": "https://www.drivethrurpg.com/browse/pub/17946/EDGE-Studio"
},
"discord": {
"title": "FoundryVTT Official Discord",
"info": "Your browser will open on the official Foundry discord",
"link": "https://discordapp.com/invite/DDBZUDf"
}
},
"rings": {
"title": "Rings",
"label": "Ring",
"earth": "Earth",
"air": "Air",
"water": "Water",
"fire": "Fire",
"void": "Void"
},
"narrative": "Narrative",
"experience": "Experience",
"clan": "Clan",
"family": "Family",
"region": "Region",
"upbringing": "Upbringing",
"school": "School",
"distinctions": "Distinctions",
"distinctionstip": "Reroll up to two dice of your choice when a distinction helps you on a check.",
"adversities": "Adversities",
"adversitiestip": "Reroll two dice containing Success or Explosive Success symbols when an adversity hinders you on a check. If you fail, gain 1 Void point.",
"anxieties": "Anxieties",
"anxietiestip": "After performing a check related to your anxiety, receive 3 strife. Then, gain 1 Void point (limit once per scene).",
"passions": "Passions",
"passionstip": "After performing a check related to your passion, remove 3 strife.",
"personality": "Personality",
"description": "Description",
"bought_at_rank": "Bought at rank",
"effects": "Effects",
"types": "Types",
"book_reference": "Reference",
"value": "Value",
"rarity": "Rarity",
"chatdices": {
"successes": "Successes",
"explosives": "Explosions",
"opportunities": "Opportunities",
"strife": "Strife",
"difficulty": "TN",
"difficulty_hidden": "???",
"dicepicker": "Dice Picker",
"void_point_used": "Void point used",
"assistance_used": "Skill assistance used",
"roll_n_keep": "Roll & Keep",
"initiative_roll": "Initiative roll",
"success_text": "Success!",
"bonus_text": "bonus successes",
"fail_text": "Fail!"
"sheets": {
"narrative": "Narrative",
"experience": "Experience",
"family": "Family",
"region": "Region",
"upbringing": "Upbringing",
"school": "School",
"description": "Description",
"bought_at_rank": "Bought at rank",
"types": "Types",
"book_reference": "Reference",
"value": "Value",
"rarity": "Rarity",
"quantity": "Quantity",
"weight": "Weight",
"properties": "Properties",
"linked_property": "linked Property",
"removed_properties": "Cancel",
"notes": "Notes",
"inventory": "Inventory",
"equipment": "Equipment",
"rank": "Rank",
"name": "Name"
},
"dicepicker": {
"difficulty_title": "Difficulty",
"difficulty_hidden_label": "Hide TN",
"use_void_point_label": "Spend a",
"void_point_tooltip": "Void point",
"skill_assistance_label": "Assistance",
"roll_label": "Roll",
"bt_add_macro": "Add a macro"
"dice": {
"chat": {
"successes": "Successes",
"explosives": "Explosions",
"opportunities": "Opportunities",
"strife": "Strife",
"difficulty": "TN",
"difficulty_hidden": "???",
"void_point_used": "Void point used",
"assistance_used": "Skill assistance used",
"roll_n_keep": "Roll & Keep",
"initiative_roll": "Initiative roll",
"success_text": "Success!",
"bonus_text": "bonus successes",
"fail_text": "Fail!"
},
"dicepicker": {
"title": "Dice Picker",
"difficulty_title": "Difficulty",
"difficulty_hidden_label": "Hide TN",
"use_void_point_label": "Spend a",
"void_point_tooltip": "Void point",
"skill_assistance_label": "Assistance",
"roll_label": "Roll",
"bt_add_macro": "Add a macro"
},
"roll_n_keep": {
"title": "Roll & Keep",
"discard_drop_here": "Discard",
"reroll_drop_here": "Re-roll",
"swap_drop_here": "Swap",
"keep_drop_here": "Keep",
"max": "Max",
"bt_validate": "Finalize this step",
"bt_strife": "Apply strife",
"undo": "[GM] Undo the last step choices"
}
},
"roll_n_keep": {
"title": "L5R Roll & Keep",
"discard_drop_here": "Discard",
"reroll_drop_here": "Re-roll",
"swap_drop_here": "Swap",
"keep_drop_here": "Keep",
"bt_validate": "Finalize this step",
"bt_strife": "Apply strife",
"undo": "[GM] Undo the last step choices"
"gm": {
"toolbox": {
"title": "GM ToolBox",
"difficulty_hidden": "Change difficulty visibility",
"difficulty": "Change difficulty (right click: add, left: subtract, middle: TN 2)",
"sleep": "Comfortable rest for all characters (Remove Water x2 fatigue. Right click: assigned characters only. Left: All actors)",
"sleep_info": "The characters had a good night's sleep.",
"scene_end": "End of scene (Conflict and Fatigue half reset for all characters. Right click: assigned characters only. Left: All actors)",
"scene_end_info": "The tension of the scene finally drops.",
"reset_void": "Start of the game: Reset the players' void points (Right click: assigned characters only. Left: All actors",
"reset_void_info": "Void points have been attributed."
},
"monitor": {
"title": "GM Monitor",
"switch_view": "Switch View",
"honor_glory_status": "H/G/S",
"focus_vigilance": "Foc./Vig.",
"mouse_control": "Right click +1, left: -1, middle: reset to 0"
}
},
"gm_toolbox": {
"title": "GM ToolBox",
"difficulty_hidden": "Change difficulty visibility",
"difficulty": "Change difficulty (right click: add, left: subtract, middle: TN 2)",
"sleep": "Comfortable rest for all characters (Remove Water x2 fatigue. Right click: assigned characters only. Left: All actors)",
"sleep_info": "The characters had a good night's sleep.",
"scene_end": "End of scene (Conflict and Fatigue half reset for all characters. Right click: assigned characters only. Left: All actors)",
"scene_end_info": "The tension of the scene finally drops.",
"reset_void": "Start of the game: Reset the players' void points (Right click: assigned characters only. Left: All actors",
"reset_void_info": "Void points have been attributed."
},
"gm_monitor": {
"title": "GM Monitor",
"switch_view": "Switch View",
"honor_glory_status": "H/G/S",
"focus_vigilance": "Foc./Vig.",
"mouse_control": "Right click +1, left: -1, middle: reset to 0"
},
"max": "Max",
"current": "Current",
"quantity": "Quantity",
"weight": "Weight",
"properties": "Properties",
"linked_property": "linked Property",
"removed_properties": "Cancel",
"weapons": {
"title": "Weapons",
"damage": "Damage",
@@ -182,7 +189,6 @@
"items": {
"title": "Items"
},
"feats": "Feats",
"techniques": {
"title": "Techniques",
"not_allowed": "Your character does not use this type of technique.",
@@ -210,20 +216,12 @@
"anxiety": "Anxiety"
}
},
"skill": "Skill",
"level": "Level",
"approaches": "Approaches",
"notes": "Notes",
"inventory": "Inventory",
"money": {
"title": "Personal money",
"koku": "Koku",
"bu": "Bu",
"zeni": "Zeni"
},
"equipment": "Equipment",
"rank": "Rank",
"name": "Name",
"social": {
"title": "Social Standing",
"honor": "Honor",
@@ -266,6 +264,7 @@
},
"skills": {
"title": "Skills",
"label": "Skill",
"artisan": {
"title": "Artisan",
"aesthetics": "Aesthetics",
@@ -541,7 +540,6 @@
"generchar_errors": "Clear errors before continuing!"
}
},
"random": "Random",
"char_generator": {
"title": "Character Generator",
"head_bt_title": "Char. Generator",
@@ -566,6 +564,7 @@
},
"clans": {
"title": "Clans",
"label": "Clan",
"imperial": "Imperial",
"crab": "Crab",
"crane": "Crane",