Reorganizing languages files properties
This commit is contained in:
@@ -44,6 +44,7 @@
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},
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"l5r5e": {
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"global": {
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"edge_translation_disclaimer": "",
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"add": "Add",
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"edit": "Edit",
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"delete_confirm": "Are you sure you want to delete '{name}' ?",
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@@ -51,114 +52,120 @@
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"send_to_chat": "To Chat",
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"locked": "Locked",
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"unlocked": "Unlocked",
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"edge_translation_disclaimer": ""
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"random": "Random"
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},
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"logo": {
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"title": "Need help?",
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"content": "Follow the guide :",
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"edge": "Go to the Edge-Studio website",
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"drivethrurpg": "Buy a PDF of the game...",
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"discord": "FoundryVTT Official Discord",
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"src": "systems/l5r5e/assets/l5r-logo.webp",
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"alt": "Online Help",
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"edge-info": "your browser will open the EDGE STUDIO website",
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"edge-link": "https://edge-studio.net/",
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"drivethrurpg-info": "your browser will open the DriveThruRpg site of Edge Studio",
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"drivethrurpg-link": "https://www.drivethrurpg.com/browse/pub/17946/EDGE-Studio",
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"discord-info": "Your browser will open on the official Foundry discord",
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"discord-link": "https://discordapp.com/invite/DDBZUDf"
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"content": "Follow the guide :",
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"edge": {
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"title": "Go to the Edge-Studio website",
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"info": "your browser will open the EDGE STUDIO website",
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"link": "https://edge-studio.net/"
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},
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"drivethrurpg": {
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"title": "Buy a PDF of the game...",
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"info": "your browser will open the DriveThruRpg site of Edge Studio",
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"link": "https://www.drivethrurpg.com/browse/pub/17946/EDGE-Studio"
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},
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"discord": {
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"title": "FoundryVTT Official Discord",
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"info": "Your browser will open on the official Foundry discord",
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"link": "https://discordapp.com/invite/DDBZUDf"
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}
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},
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"rings": {
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"title": "Rings",
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"label": "Ring",
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"earth": "Earth",
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"air": "Air",
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"water": "Water",
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"fire": "Fire",
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"void": "Void"
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},
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"narrative": "Narrative",
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"experience": "Experience",
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"clan": "Clan",
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"family": "Family",
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"region": "Region",
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"upbringing": "Upbringing",
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"school": "School",
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"distinctions": "Distinctions",
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"distinctionstip": "Reroll up to two dice of your choice when a distinction helps you on a check.",
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"adversities": "Adversities",
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"adversitiestip": "Reroll two dice containing Success or Explosive Success symbols when an adversity hinders you on a check. If you fail, gain 1 Void point.",
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"anxieties": "Anxieties",
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"anxietiestip": "After performing a check related to your anxiety, receive 3 strife. Then, gain 1 Void point (limit once per scene).",
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"passions": "Passions",
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"passionstip": "After performing a check related to your passion, remove 3 strife.",
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"personality": "Personality",
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"description": "Description",
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"bought_at_rank": "Bought at rank",
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"effects": "Effects",
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"types": "Types",
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"book_reference": "Reference",
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"value": "Value",
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"rarity": "Rarity",
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"chatdices": {
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"successes": "Successes",
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"explosives": "Explosions",
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"opportunities": "Opportunities",
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"strife": "Strife",
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"difficulty": "TN",
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"difficulty_hidden": "???",
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"dicepicker": "Dice Picker",
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"void_point_used": "Void point used",
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"assistance_used": "Skill assistance used",
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"roll_n_keep": "Roll & Keep",
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"initiative_roll": "Initiative roll",
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"success_text": "Success!",
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"bonus_text": "bonus successes",
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"fail_text": "Fail!"
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"sheets": {
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"narrative": "Narrative",
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"experience": "Experience",
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"family": "Family",
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"region": "Region",
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"upbringing": "Upbringing",
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"school": "School",
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"description": "Description",
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"bought_at_rank": "Bought at rank",
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"types": "Types",
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"book_reference": "Reference",
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"value": "Value",
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"rarity": "Rarity",
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"quantity": "Quantity",
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"weight": "Weight",
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"properties": "Properties",
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"linked_property": "linked Property",
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"removed_properties": "Cancel",
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"notes": "Notes",
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"inventory": "Inventory",
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"equipment": "Equipment",
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"rank": "Rank",
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"name": "Name"
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},
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"dicepicker": {
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"difficulty_title": "Difficulty",
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"difficulty_hidden_label": "Hide TN",
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"use_void_point_label": "Spend a",
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"void_point_tooltip": "Void point",
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"skill_assistance_label": "Assistance",
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"roll_label": "Roll",
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"bt_add_macro": "Add a macro"
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"dice": {
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"chat": {
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"successes": "Successes",
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"explosives": "Explosions",
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"opportunities": "Opportunities",
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"strife": "Strife",
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"difficulty": "TN",
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"difficulty_hidden": "???",
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"void_point_used": "Void point used",
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"assistance_used": "Skill assistance used",
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"roll_n_keep": "Roll & Keep",
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"initiative_roll": "Initiative roll",
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"success_text": "Success!",
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"bonus_text": "bonus successes",
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"fail_text": "Fail!"
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},
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"dicepicker": {
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"title": "Dice Picker",
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"difficulty_title": "Difficulty",
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"difficulty_hidden_label": "Hide TN",
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"use_void_point_label": "Spend a",
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"void_point_tooltip": "Void point",
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"skill_assistance_label": "Assistance",
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"roll_label": "Roll",
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"bt_add_macro": "Add a macro"
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},
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"roll_n_keep": {
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"title": "Roll & Keep",
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"discard_drop_here": "Discard",
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"reroll_drop_here": "Re-roll",
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"swap_drop_here": "Swap",
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"keep_drop_here": "Keep",
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"max": "Max",
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"bt_validate": "Finalize this step",
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"bt_strife": "Apply strife",
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"undo": "[GM] Undo the last step choices"
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}
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},
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"roll_n_keep": {
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"title": "L5R Roll & Keep",
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"discard_drop_here": "Discard",
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"reroll_drop_here": "Re-roll",
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"swap_drop_here": "Swap",
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"keep_drop_here": "Keep",
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"bt_validate": "Finalize this step",
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"bt_strife": "Apply strife",
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"undo": "[GM] Undo the last step choices"
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"gm": {
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"toolbox": {
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"title": "GM ToolBox",
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"difficulty_hidden": "Change difficulty visibility",
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"difficulty": "Change difficulty (right click: add, left: subtract, middle: TN 2)",
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"sleep": "Comfortable rest for all characters (Remove Water x2 fatigue. Right click: assigned characters only. Left: All actors)",
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"sleep_info": "The characters had a good night's sleep.",
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"scene_end": "End of scene (Conflict and Fatigue half reset for all characters. Right click: assigned characters only. Left: All actors)",
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"scene_end_info": "The tension of the scene finally drops.",
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"reset_void": "Start of the game: Reset the players' void points (Right click: assigned characters only. Left: All actors",
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"reset_void_info": "Void points have been attributed."
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},
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"monitor": {
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"title": "GM Monitor",
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"switch_view": "Switch View",
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"honor_glory_status": "H/G/S",
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"focus_vigilance": "Foc./Vig.",
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"mouse_control": "Right click +1, left: -1, middle: reset to 0"
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}
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},
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"gm_toolbox": {
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"title": "GM ToolBox",
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"difficulty_hidden": "Change difficulty visibility",
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"difficulty": "Change difficulty (right click: add, left: subtract, middle: TN 2)",
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"sleep": "Comfortable rest for all characters (Remove Water x2 fatigue. Right click: assigned characters only. Left: All actors)",
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"sleep_info": "The characters had a good night's sleep.",
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"scene_end": "End of scene (Conflict and Fatigue half reset for all characters. Right click: assigned characters only. Left: All actors)",
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"scene_end_info": "The tension of the scene finally drops.",
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"reset_void": "Start of the game: Reset the players' void points (Right click: assigned characters only. Left: All actors",
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"reset_void_info": "Void points have been attributed."
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},
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"gm_monitor": {
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"title": "GM Monitor",
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"switch_view": "Switch View",
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"honor_glory_status": "H/G/S",
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"focus_vigilance": "Foc./Vig.",
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"mouse_control": "Right click +1, left: -1, middle: reset to 0"
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},
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"max": "Max",
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"current": "Current",
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"quantity": "Quantity",
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"weight": "Weight",
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"properties": "Properties",
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"linked_property": "linked Property",
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"removed_properties": "Cancel",
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"weapons": {
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"title": "Weapons",
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"damage": "Damage",
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@@ -182,7 +189,6 @@
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"items": {
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"title": "Items"
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},
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"feats": "Feats",
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"techniques": {
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"title": "Techniques",
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"not_allowed": "Your character does not use this type of technique.",
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@@ -210,20 +216,12 @@
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"anxiety": "Anxiety"
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}
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},
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"skill": "Skill",
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"level": "Level",
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"approaches": "Approaches",
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"notes": "Notes",
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"inventory": "Inventory",
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"money": {
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"title": "Personal money",
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"koku": "Koku",
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"bu": "Bu",
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"zeni": "Zeni"
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},
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"equipment": "Equipment",
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"rank": "Rank",
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"name": "Name",
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"social": {
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"title": "Social Standing",
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"honor": "Honor",
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@@ -266,6 +264,7 @@
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},
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"skills": {
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"title": "Skills",
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"label": "Skill",
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"artisan": {
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"title": "Artisan",
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"aesthetics": "Aesthetics",
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@@ -541,7 +540,6 @@
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"generchar_errors": "Clear errors before continuing!"
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}
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},
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"random": "Random",
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"char_generator": {
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"title": "Character Generator",
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"head_bt_title": "Char. Generator",
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@@ -566,6 +564,7 @@
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},
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"clans": {
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"title": "Clans",
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"label": "Clan",
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"imperial": "Imperial",
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"crab": "Crab",
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"crane": "Crane",
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