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272
system/scripts/misc/l5r5e-multiselect.js
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272
system/scripts/misc/l5r5e-multiselect.js
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const { AbstractMultiSelectElement } = foundry.applications.elements;
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/**
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* Provide a multi-select workflow using a select element as the input mechanism.
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* It is a expanded copy of the HTMLMultiselect with support for disabling options
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* and a clear all button. Also have support for hover-over information using titlea
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*
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* @example Multi-Select HTML Markup
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* ```html
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* <l5r5e-multi-select name="select-many-things">
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* <optgroup label="Basic Options">
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* <option value="foo">Foo</option>
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* <option value="bar">Bar</option>
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* <option value="baz">Baz</option>
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* </optgroup>
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* <optgroup label="Advanced Options">
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* <option value="fizz">Fizz</option>
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* <option value="buzz">Buzz</option>
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* </optgroup>
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* </l5r5e-multi-select>
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* ```
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*/
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export class HTML_l5r5e_MultiSelectElement extends AbstractMultiSelectElement {
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constructor() {
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super();
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this.#setup();
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}
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/** @override */
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static tagName = "l5r5e-multi-select";
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/**
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* A select element used to choose options.
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* @type {HTMLSelectElement}
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*/
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#select;
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/**
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* A display element which lists the chosen options.
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* @type {HTMLDivElement}
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*/
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#tags;
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/**
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* A button element which clear all the options.
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* @type {HTMLButtonElement}
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*/
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#clearAll;
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/**
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* A Set containing the values that should always be disabled.
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* @type {Set}
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*/
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#disabledValues;
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/* -------------------------------------------- */
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// We will call initalize twice (one in the parent constructor) then one in #setup
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// required since when we want to build the elements we should to an initialize first
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// and we cannot override _initialize since we don't have access to #disabledValues there
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#setup() {
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super._initialize();
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this.#disabledValues = new Set();
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for (const option of this.querySelectorAll("option")) {
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if (option.value === "") {
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option.label = game.i18n.localize("l5r5e.multiselect.empty_tag");
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this._choices[option.value] = game.i18n.localize("l5r5e.multiselect.empty_tag");
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}
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if (option.disabled) {
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this.#disabledValues.add(option.value);
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}
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}
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}
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/** @override */
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_buildElements() {
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this.#setup();
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// Create select element
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this.#select = this._primaryInput = document.createElement("select");
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this.#select.insertAdjacentHTML("afterbegin", `<option id="l5r5e-multiselect-placeholder" value="" disabled selected hidden>${game.i18n.localize("l5r5e.multiselect.placeholder")}</option>`);
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this.#select.append(...this._options);
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this.#select.disabled = !this.editable;
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// Create a div element for display
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this.#tags = document.createElement("div");
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this.#tags.className = "tags input-element-tags";
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// Create a clear all button
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this.#clearAll = document.createElement("button");
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this.#clearAll.textContent = "X";
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return [this.#select, this.#clearAll, this.#tags];
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}
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/* -------------------------------------------- */
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/** @override */
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_refresh() {
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// Update the displayed tags
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const tags = Array.from(this._value).map(id => {
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return foundry.applications.elements.HTMLStringTagsElement.renderTag(id, this._choices[id], this.editable);
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});
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this.#tags.replaceChildren(...tags);
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// Disable selected options
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for (const option of this.#select) {
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if (this._value.has(option.value)) {
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option.disabled = true;
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option.title = game.i18n.localize("l5r5e.multiselect.already_in_filter");
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continue;
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}
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if (this.#disabledValues.has(option.value)) {
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option.disabled = true;
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continue;
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}
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option.disabled = false;
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option.removeAttribute("title");
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}
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}
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/* -------------------------------------------- */
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/** @override */
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_activateListeners() {
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this.#select.addEventListener("change", this.#onChangeSelect.bind(this));
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this.#clearAll.addEventListener("click", this.#onClickClearAll.bind(this));
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this.#tags.addEventListener("click", this.#onClickTag.bind(this));
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}
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/* -------------------------------------------- */
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/**
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* Handle changes to the Select input, marking the selected option as a chosen value.
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* @param {Event} event The change event on the select element
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*/
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#onChangeSelect(event) {
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event.preventDefault();
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event.stopImmediatePropagation();
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const select = event.currentTarget;
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if (select.valueIndex === 0)
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return; // Ignore placeholder
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this.select(select.value);
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select.value = "";
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}
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/* -------------------------------------------- */
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/**
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* Handle click events on a tagged value, removing it from the chosen set.
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* @param {PointerEvent} event The originating click event on a chosen tag
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*/
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#onClickTag(event) {
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event.preventDefault();
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if (!event.target.classList.contains("remove"))
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return;
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if (!this.editable)
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return;
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const tag = event.target.closest(".tag");
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this.unselect(tag.dataset.key);
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}
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/* -------------------------------------------- */
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/**
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* Handle clickling the clear all button
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* @param {Event} event The originating click event on the clear all button
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*/
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#onClickClearAll(event) {
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event.preventDefault();
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var _this = this;
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$(this.#tags).children().each(function () {
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_this.unselect($(this).data("key"));
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})
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}
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/* -------------------------------------------- */
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/** @override */
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_toggleDisabled(disabled) {
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this.#select.toggleAttribute("disabled", disabled);
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}
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/* -------------------------------------------- */
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/**
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* Create a HTML_l5r5e_MultiSelectElement using provided configuration data.
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* @param {FormInputConfig<string[]> & Omit<SelectInputConfig, "blank">} config
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* @returns {HTML_l5r5e_MultiSelectElement}
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*/
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static create(config) {
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// Foundry creates either a select with tag multi-select or multi-checkboxes. We want a l5r5e-multi-select
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// Copied the implementation from foundry.applications.fields.createMultiSelectInput with our required changes.
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const groups = prepareSelectOptionGroups(config);
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//Setup the HTML
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const select = document.createElement(HTML_l5r5e_MultiSelectElement.tagName);
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select.name = config.name;
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foundry.applications.fields.setInputAttributes(select, config);
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for (const group_entry of groups) {
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let parent = select;
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if (group_entry.group) {
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parent = _appendOptgroupHtml(group_entry.group, select);
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}
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for (const option_entry of group_entry.options) {
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_appendOptionHtml(option_entry, parent);
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}
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}
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return select;
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}
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}
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/** Stolen from foundry.applications.fields.prepareSelectOptionGroups: Needed to add support for tooltips
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*
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*/
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function prepareSelectOptionGroups(config) {
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const result = foundry.applications.fields.prepareSelectOptionGroups(config);
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// Disable options based on input
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config.options.filter((option) => option?.disabled || option?.tooltip).forEach((SpecialOption) => {
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result.forEach((group) => {
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group.options.forEach((option) => {
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if (SpecialOption.value === option.value) {
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option.disabled = SpecialOption.disabled;
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option.tooltip = SpecialOption?.tooltip;
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}
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})
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})
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})
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return result;
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}
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/** Stolen from foundry.applications.fields
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* Create and append an optgroup element to a parent select.
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* @param {string} label
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* @param {HTMLSelectElement} parent
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* @returns {HTMLOptGroupElement}
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* @internal
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*/
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function _appendOptgroupHtml(label, parent) {
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const optgroup = document.createElement("optgroup");
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optgroup.label = label;
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parent.appendChild(optgroup);
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return optgroup;
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}
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/** Stolen from foundry.applications.fields
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* Create and append an option element to a parent select or optgroup.
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* @param {FormSelectOption} option
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* @param {HTMLSelectElement|HTMLOptGroupElement} parent
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* @internal
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*/
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function _appendOptionHtml(option, parent) {
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const { value, label, selected, disabled, rule, tooltip } = option;
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if ((value !== undefined) && (label !== undefined)) {
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const option_html = document.createElement("option");
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option_html.value = value;
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option_html.innerText = label;
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if (selected) {
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option_html.toggleAttribute("selected", true);
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}
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if (disabled) {
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option_html.toggleAttribute("disabled", true);
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}
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if (tooltip) {
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option_html.setAttribute("title", tooltip);
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}
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parent.appendChild(option_html);
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}
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if (rule) {
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parent.insertAdjacentHTML("beforeend", "<hr>");
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}
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}
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