Merge branch 'issue_74_wounded_condition_in_dice_picker' into 'dev'
Issue 74: Adding all active conditions to the top of dice-picker-dialog so you are... See merge request teaml5r/l5r5e!60
This commit is contained in:
@@ -513,6 +513,9 @@ export class DicePickerDialog extends FormApplication {
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this._updateVoidPointUsage();
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this.render(false);
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});
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// Open journal on effect name
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html.find(".effect-name").on("click", this._openEffectJournal.bind(this));
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}
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/**
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@@ -864,4 +867,34 @@ export class DicePickerDialog extends FormApplication {
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return array;
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}
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/**
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* Open the core linked journal effect if exist
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* @param {Event} event
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* @private
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*/
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async _openEffectJournal(event) {
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event.preventDefault();
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event.stopPropagation();
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const effectId = $(event.currentTarget).data("effect-id");
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if (!effectId) {
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return;
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}
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const effect = this._actor?.effects?.get(effectId);
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if (!effect?.system?.id && !effect?.system?.uuid) {
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return;
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}
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const journal = await game.l5r5e.HelpersL5r5e.getObjectGameOrPack({
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id: effect.system.id,
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uuid: effect.system.uuid,
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type: "JournalEntry",
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});
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if (journal) {
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// Open on the "rules" section. If non exists then it will open the first page
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journal.sheet.render(true, {pageIndex: 2});
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}
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}
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}
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@@ -268,6 +268,9 @@ export class RollnKeepDialog extends FormApplication {
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], { jQuery: false });
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}
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// Open journal on effect name
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html.find(".effect-name").on("click", this._openEffectJournal.bind(this));
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// *** Everything below here is only needed if the sheet is editable ***
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if (!this.isEditable) {
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return;
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@@ -802,4 +805,34 @@ export class RollnKeepDialog extends FormApplication {
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// Re-enable the button
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button.attr("disabled", false);
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}
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/**
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* Open the core linked journal effect if exist
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* @param {Event} event
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* @private
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*/
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async _openEffectJournal(event) {
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event.preventDefault();
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event.stopPropagation();
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const effectId = $(event.currentTarget).data("effect-id");
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if (!effectId) {
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return;
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}
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const effect = this.roll.l5r5e?.actor?.effects?.get(effectId);
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if (!effect?.system?.id && !effect?.system?.uuid) {
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return;
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}
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const journal = await game.l5r5e.HelpersL5r5e.getObjectGameOrPack({
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id: effect.system.id,
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uuid: effect.system.uuid,
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type: "JournalEntry",
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});
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if (journal) {
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// Open on the "rules" section. If non exists then it will open the first page
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journal.sheet.render(true, {pageIndex: 2});
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}
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}
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}
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File diff suppressed because one or more lines are too long
@@ -5,9 +5,55 @@
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cursor: url("../assets/cursors/pointer.webp"), pointer;
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}
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// define a mixin
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@mixin roll-effects-base {
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clear: both;
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display: flex;
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flex-wrap: wrap;
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justify-content: center;
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gap: 2px 4px;
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.effect-container {
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border: 1px solid #5a6e5a;
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border-radius: 4px;
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background-color: rgba(0, 0, 0, 0.4);
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padding: 3px;
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display: flex;
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}
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.effect-delete {
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width: 16px;
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height: 16px;
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background-repeat: no-repeat;
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background-size: contain;
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text-align: end;
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cursor: url("../assets/cursors/pointer.webp"), pointer;
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}
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.effect-icon {
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width: 16px;
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height: 16px;
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background-repeat: no-repeat;
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background-size: contain;
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}
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.effect-name {
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vertical-align: top;
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white-space: nowrap;
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color: $white;
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margin-left: 4px;
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font-size: 14px;
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line-height: 16px;
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}
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}
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// Dice Picker
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.dice-picker-dialog {
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min-width: 35rem;
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.effects {
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@include roll-effects-base();
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}
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width: 35rem;
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min-height: auto;
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// Utility
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* {
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@@ -206,6 +252,12 @@
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.profil {
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border-bottom: 1px solid rgba(0, 0, 0, 0.1);
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display: flex;
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flex-direction: column; // stack profile ul and effects ul vertically
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.effects {
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@include roll-effects-base();
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}
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}
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.dropbox {
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@@ -1,4 +1,5 @@
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<form class="l5r5e dice-picker-dialog" autocomplete="off">
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{{> 'systems/l5r5e/templates/actors/character/effects.html'}}
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<table>
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{{!-- First line--}}
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<tr>
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@@ -35,6 +35,7 @@
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{{/if}}
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</li>
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</ul>
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{{> 'systems/l5r5e/templates/actors/character/effects.html' actor=l5r5e.actor}}
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</header>
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<section class="rnk-ct">
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{{!-- Body --}}
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