diff --git a/CHANGELOG.md b/CHANGELOG.md index 4180eb7..2f44224 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,11 @@ # Changelog +## 1.3.4 - ? +- Added FoV English Opportunities usage. +- Fixed Compendiums entries : + - "Asako Inquisitor School [Crab]" => "Asako Inquisitor School [Phoenix]" + - Opportunities "Conflict use" table : the Air entry for 2 opportunities was replaced by this real text (copy past error). + ## 1.3.3 - Send'n'Watch - GM toolbox changes : - Added "Reset void point" and "Gm Monitor" buttons. diff --git a/system/babele/fr-fr/l5r5e.core-journal-opportunities.json b/system/babele/fr-fr/l5r5e.core-journal-opportunities.json index a57b284..4532804 100644 --- a/system/babele/fr-fr/l5r5e.core-journal-opportunities.json +++ b/system/babele/fr-fr/l5r5e.core-journal-opportunities.json @@ -63,6 +63,16 @@ "id": "Espionage Use", "name": "Utilisation au cours d'une mission d'Espionnage", "content": "
Les Cours de Pierre p.133

Air (Précision, Discrétion, Subtilité, Astuce, Élégance)

+ : Votre discrétion vous permet de disparaître de la vue d'autrui, que ce soit en vous cachant dans une foule ou sur un terrain adapté. Désignez autant de Sous-fifres que de dépensés de cette façon, ou un seul Antagoniste doté d'une valeur de Vigilance inférieure ou égale au nombre de dépensés de cette façon. Ces personnages vous perdent de vue (et ne remarquent pas votre absence à moins d'être en train de vous chercher).



Terre (Prudence, Calme, Minutie, Pragmatique, Rigoureux)

+ : Vous trouvez une excellente cachette, qu'il s'agisse d'un lieu où personne ne remet votre couverture en question ou d'un endroit dissimulé qu'on ne pense pas à vérifier. Tant que vous y restez, le ND de vos tests effectués pour ne pas vous faire remarquer diminue de 1 par dépensé de cette façon.



Feu (Créatif, Redoutable, Remarquable, Farouche, Franc)

: Un mouvement involontaire de votre part attire l'attention d'un individu ou d'une créature... mais contre toute attente, il est amical ou prêt à vous épauler. Qui est-ce, et comment vous aide-t-il ? Vous prend-il pour quelqu'un d'autre ?



Eau (Efficacité, Flexibilité, Sociable, Adaptation, Perspicace)

: Vous découvrez un indice vous permettant de trouver ailleurs d'autres informations sur votre cible ou sur votre objectif. Le MJ vous révèle une nouvelle piste viable, sans lien avec votre opération actuelle, pour continuer à espionner sur ce sujet.



Vide (Agir à l'instinct, Mystérieux, Sagesse, Inébranlable, Illuminé)

: Si vous vous fiez à votre expérience, il est possible que vous ne soyez pas le premier espion à passer en ces lieux. Le MJ vous révèle si un autre shinobi a déjà visité l'endroit et, si tel est le cas, quelle trace il a involontairement laissée derrière lui.

" + }, + { + "id": "Mass Battles Use", + "name": "Utilisation au cours d'une Bataille de de Masse", + "content": "
Les Champs de la Victoire

" + }, + { + "id": "Contested Territory Use", + "name": "Utilisation au cours en Terrain Contesté", + "content": "
Les Champs de la Victoire

" } ] } diff --git a/system/babele/fr-fr/l5r5e.core-journal-school-curriculum.json b/system/babele/fr-fr/l5r5e.core-journal-school-curriculum.json index 8d14326..279074a 100644 --- a/system/babele/fr-fr/l5r5e.core-journal-school-curriculum.json +++ b/system/babele/fr-fr/l5r5e.core-journal-school-curriculum.json @@ -160,8 +160,8 @@ "content": "
Livre de Règles p.87

Rang 1

Compétences ProfessionnellesGrp. de comp.
FormeCompétence
Arts martiaux (choisissez-en un)Compétence
ReprésentationsCompétence
Kata de rang 1Tech. Grp.
Style de la main ouverte Technique
Sous la surfaceTechnique

Rang 2

Compétences MartialesGrp. de comp.
CommandementCompétence
Travail manuelCompétence
MédecineCompétence
Shuji de rang 1–2Tech. Grp.
Tous les arts ne font qu’un Technique
Style de la forêt de ferTechnique

Rang 3

Compétences SocialesGrp. de comp.
Arts martiaux (choisissez-en un)Compétence
SentimentsCompétence
MagouillesCompétence
Kata de rang 1–3Tech. Grp.
Le destin du samouraï Technique
Eclatante démonstrationTechnique

Rang 4

Compétences ArtisanalesGrp. de comp.
Travail manuelCompétence
Arts martiaux (choisissez-en un)Compétence
SurvieCompétence
Shuji de rang 1–4Tech. Grp.
Offensive du Vide Technique
Assaut des feuilles pourpresTechnique

Rang 5

Compétences SavantesGrp. de comp.
CompositionCompétence
Arts martiaux (choisissez-en un)Compétence
MéditationCompétence
Kata de rang 1–5Tech. Grp.
Entrée en douceurTechnique
Le couteau dans la plaieTechnique
" }, { - "id": "Asako Inquisitor School [Crab]", - "name": "Ecole d’inquisiteur Asako [Crabe]", + "id": "Asako Inquisitor School [Phoenix]", + "name": "Ecole d’inquisiteur Asako [Phénix]", "content": "
L’Outremonde p.88

Rang 1

Compétences SavantesGrp. de comp.
CommandementCompétence
Arts martiaux (corps à corps)Compétence
MéditationCompétence
Invocations du Feu de rang 1Tech. Grp.
Seuil infranchissableTechnique
Le fardeau du devoirTechnique

Rang 2

Compétences SocialesGrp. de comp.
GouvernementCompétence
MéditationCompétence
ThéologieCompétence
Invocations de l’Air de rang 1–2Tech. Grp.
Essence de jade Technique
Style de la main ouverte Technique

Rang 3

Compétences MartialesGrp. de comp.
MédecineCompétence
ReprésentationsCompétence
ThéologieCompétence
Invocations de la Terre de rang 1–3Tech. Grp.
Port altier Technique
Courage exemplaireTechnique

Rang 4

Compétences SavantesGrp. de comp.
CourtoisieCompétence
Arts martiaux (corps à corps)Compétence
SurvieCompétence
Invocations de l’Eau de rang 1–4Tech. Grp.
Lame spirituelle Technique
BravadeTechnique

Rang 5

Compétences SocialesGrp. de comp.
CompositionCompétence
MagouillesCompétence
TactiqueCompétence
Invocations du Feu de rang 1–5Tech. Grp.
Offensive du Vide Technique
Réveil de l’âmeTechnique
" }, { diff --git a/system/packs/core-journal-opportunities.db b/system/packs/core-journal-opportunities.db index fe94024..00f2c34 100644 --- a/system/packs/core-journal-opportunities.db +++ b/system/packs/core-journal-opportunities.db @@ -1,5 +1,5 @@ {"_id":"L5RCoreOpp000001","name":"General Use","content":"
Core Rulebook p.328

All



Air (Precision, Stealth, Subtlety, Trickery, Detail, Emotion)



Earth (Caution, Calm, Thoroughness, Memory, Defense)



Fire (Creativity, Intimidation, Attention, Motivation, Insight, Absence)



Water (Efficiency, Flexibility, Friendliness, Environmental awareness)



Void (Instinct, Inscrutability, Mystery, the Supernatural)

","img":"systems/l5r5e/assets/icons/social.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} -{"_id":"L5RCoreOpp000002","name":"Conflict and Martial Skills Use","content":"
Core Rulebook p.328

Air (Precision, Stealth, Subtlety, Trickery, Detail, Emotion)



Earth (Caution, Calm, Thoroughness, Memory, Defense)



Fire (Creativity, Intimidation, Attention, Motivation, Insight, Absence)



Water (Efficiency, Flexibility, Friendliness, Environmental awareness)



Void (Instinct, Inscrutability, Mystery, the Supernatural)

","img":"systems/l5r5e/assets/icons/social.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} +{"_id":"L5RCoreOpp000002","name":"Conflict and Martial Skills Use","content":"
Core Rulebook p.328

Air (Precision, Stealth, Subtlety, Trickery, Detail, Emotion)



Earth (Caution, Calm, Thoroughness, Memory, Defense)



Fire (Creativity, Intimidation, Attention, Motivation, Insight, Absence)



Water (Efficiency, Flexibility, Friendliness, Environmental awareness)



Void (Instinct, Inscrutability, Mystery, the Supernatural)

","img":"systems/l5r5e/assets/icons/social.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} {"_id":"L5RCoreOpp000003","name":"Initiative Check Use","content":"
Core Rulebook p.329

Air (Precision, Stealth, Subtlety, Trickery, Detail, Emotion)

: On an Initiative check, assess one foe’s weakness. Learn one of their disadvantages of that foe’s choice.



Earth (Caution, Calm, Thoroughness, Memory, Defense)

: On an Initiative check, choose another character’s disadvantage you know. They do not apply that disadvantage to their checks this scene.



Fire (Creativity, Intimidation, Attention, Motivation, Insight, Absence)

: On an Initiative check, use your focus instead of your vigilance for your initiative when surprised.



Water (Efficiency, Flexibility, Friendliness, Environmental awareness)

: On an Initiative check, assess the qualities of all terrain in the scene (see page 267).



Void (Instinct, Inscrutability, Mystery, the Supernatural)

: On an Initiative check, sense if there is an Otherworldly being in the scene.

","img":"systems/l5r5e/assets/icons/social.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} {"_id":"L5RCoreOpp000004","name":"Skill Use","content":"
Core Rulebook p.329

Air (Precision, Stealth, Subtlety, Trickery, Detail, Emotion)



Earth (Caution, Calm, Thoroughness, Memory, Defense)



Fire (Creativity, Intimidation, Attention, Motivation, Insight, Absence)



Water (Efficiency, Flexibility, Friendliness, Environmental awareness)



Void (Instinct, Inscrutability, Mystery, the Supernatural)

","img":"systems/l5r5e/assets/icons/social.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} {"_id":"L5RCoreOpp000005","name":"During Downtime Use","content":"
Core Rulebook p.329

Air (Precision, Stealth, Subtlety, Trickery, Detail, Emotion)



Earth (Caution, Calm, Thoroughness, Memory, Defense)



Fire (Creativity, Intimidation, Attention, Motivation, Insight, Absence)



Water (Efficiency, Flexibility, Friendliness, Environmental awareness)



Void (Instinct, Inscrutability, Mystery, the Supernatural)

","img":"systems/l5r5e/assets/icons/social.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} @@ -10,3 +10,5 @@ {"_id":"L5RCoreOpp000010","name":"Negotiations Use","content":"
Court of Stones p.132

Air (Precision, Stealth, Subtlety, Trickery, Detail, Emotion)

+ : Your careful verbal trap ensnares someone in a position in which they must either give up ground or give you a boon. They must offer you a minor concession unrelated to your current social objective unless they give up 1 momentum point per spent this way.



Earth (Caution, Calm, Thoroughness, Memory, Defense)

: Your uncompromising dedication to your bottom line stalls the conversation. Choose a character in the scene: that character cannot gain momentum points toward any social objective until the end of your next turn.



Fire (Creativity, Intimidation, Attention, Motivation, Insight, Absence)

: You set someone else on the defense with fast-paced questions and demands. Choose a demand or statement another character in the scene has made. Their player (or the GM, for NPCs) must tell you any hidden motivations behind that demand or statement.



Water (Efficiency, Flexibility, Friendliness, Environmental awareness)

: You break the tension with a well-timed joke or clever comment. You may ask one personal question of a character in the scene with a different social objective. The question must be unrelated to the subject of the negotiations. If the character answers honestly, they gain 1 momentum point toward their current objective and may ask you a personal question in turn. If they do, you gain 1 momentum point toward your current objective.



Void (Instinct, Inscrutability, Mystery, the Supernatural)

: You briefly shake someone’s conviction with a deep insight into their character or circumstances, causing them to speak without certainty. Until the end of your next turn, any momentum points they score are added to your current social objective instead of to their own.

","img":"systems/l5r5e/assets/icons/social.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} {"_id":"L5RCoreOpp000011","name":"Romance Use","content":"
Court of Stones p.132

Air (Precision, Stealth, Subtlety, Trickery, Detail, Emotion)

: The conversation turns to mutual friends or acquaintances. Name a character you and your intended both know. They must tell you what they think of that character, revealing one of that person’s advantages or disadvantages.



Earth (Caution, Calm, Thoroughness, Memory, Defense)

: An offhand comment reveals that you and your intended share some common ground: an odd hobby, a favorite actor, or a core belief. Make three suggestions to your intended’s player; they must tell you which one it is. You and your intended may each remove 2 strife.



Fire (Creativity, Intimidation, Attention, Motivation, Insight, Absence)

: A detail of your appearance catches your intended’s interest. Their player must tell you which of your physical attributes they find most captivating. You and your intended each receive 1 strife, and you each reduce the TN of your next Social skill check by 1.



Water (Efficiency, Flexibility, Friendliness, Environmental awareness)

: Your interaction is pleasant enough that your intended, not you, suggests another meeting within the next day or two. They offer you several options for the next time you and they spend personal time together; choose whichever you like the best, and don’t be late.



Void (Instinct, Inscrutability, Mystery, the Supernatural)

: Due to circumstances beyond your control—a gust of wind or an earth tremor, perhaps—you and your intended find yourselves unexpectedly aware of one another! Your intended decides what kind of contact it was, from a fateful meeting of the eyes to a brush of your hands against one another as you both reach for a dropped scroll. They also decide how they react, although they will not blame you for anything untoward (after all, it wasn’t your fault).

","img":"systems/l5r5e/assets/icons/social.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} {"_id":"L5RCoreOpp000012","name":"Espionage Use","content":"
Court of Stones p.133

Air (Precision, Stealth, Subtlety, Trickery, Detail, Emotion)

+ : Your subtlety allows you to step out of sight of people, whether by hiding in a crowd or within convenient terrain. Designate a number of Minion NPCs equal to spent this way or a single Adversary NPC with vigilance lower than or equal to spent this way. Those characters lose sight of you (and do not notice your absence unless actively looking for you).



Earth (Caution, Calm, Thoroughness, Memory, Defense)

+ : You locate an excellent hiding place, either a place where no one questions your cover identity or a concealed location no one checks. While hiding in this location, you reduce the TN of your checks to avoid notice by spent this way.



Fire (Creativity, Intimidation, Attention, Motivation, Insight, Absence)

: A stray motion of yours catches the attention of a person or creature—but unexpectedly, they are sympathetic or helpful to you when they notice you. Who are they, and how do they offer to help? Do they think you are someone you’re not?



Water (Efficiency, Flexibility, Friendliness, Environmental awareness)

: You observe a clue or hint that indicates to you that information about your target or goal might also be found elsewhere. The GM reveals another viable avenue for espionage on the same subject, unrelated to your current operation.



(Void (Instinct, Inscrutability, Mystery, the Supernatural)

: Your understanding of stealth clues you in on the possibility that you are not the first spy to pass this way. The GM reveals whether another spy has traversed your location and, if so, what trace they unwittingly left behind.

","img":"systems/l5r5e/assets/icons/social.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} +{"_id":"L5RCoreOpp000013","name":"Mass Battles Use","content":"
Fields of Victory p.138

Air (Precision, Stealth, Subtlety, Trickery, Detail, Emotion)



Earth (Caution, Calm, Thoroughness, Memory, Defense)



Fire (Creativity, Intimidation, Attention, Motivation, Insight, Absence)



Water (Efficiency, Flexibility, Friendliness, Environmental awareness)



Void (Instinct, Inscrutability, Mystery, the Supernatural)

","img":"systems/l5r5e/assets/icons/social.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} +{"_id":"L5RCoreOpp000014","name":"Contested Territory Use","content":"
Fields of Victory p.139

Air (Precision, Stealth, Subtlety, Trickery, Detail, Emotion)



Earth (Caution, Calm, Thoroughness, Memory, Defense)



Fire (Creativity, Intimidation, Attention, Motivation, Insight, Absence)



Water (Efficiency, Flexibility, Friendliness, Environmental awareness)



Void (Instinct, Inscrutability, Mystery, the Supernatural)

","img":"systems/l5r5e/assets/icons/social.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} diff --git a/system/packs/core-journal-school-curriculum.db b/system/packs/core-journal-school-curriculum.db index c2b9864..cd224be 100644 --- a/system/packs/core-journal-school-curriculum.db +++ b/system/packs/core-journal-school-curriculum.db @@ -29,7 +29,7 @@ {"_id":"L5RCoreCsc000029","name":"Shinjo Outrider School [Unicorn]","content":"
Core Rulebook p.85

Rank 1

Martial SkillsSkill Group
CommerceSkill
CourtesySkill
SurvivalSkill
Rank 1 Earth ShūjiTech. Grp.
Pelting Hail Style Technique
CadenceTechnique

Rank 2

Trade SkillsSkill Group
CourtesySkill
Martial Arts [Melee]Skill
Martial Arts [Ranged]Skill
Rank 1–2 KataTech. Grp.
Flowing Water Strike Technique
Dazzling Performance Technique

Rank 3

Scholar SkillsSkill Group
Martial Arts [Ranged]Skill
PerformanceSkill
SurvivalSkill
Rank 1–3 Water ShūjiTech. Grp.
Crashing Wave Style Technique
Crimson Leaves StrikeTechnique

Rank 4

Martial SkillsSkill Group
CommandSkill
SkulduggerySkill
SurvivalSkill
Rank 1–4 KataTech. Grp.
Bend with the Storm Technique
BravadoTechnique

Rank 5

Social SkillsSkill Group
GovernmentSkills
MeditationSkill
SurvivalSkill
Rank 1–5 Fire ShūjiTech. Grp.
Pin the FanTechnique
Rouse the SoulTechnique
","img":"systems/l5r5e/assets/icons/clans/unicorn.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} {"_id":"L5RCoreCsc000030","name":"Utaku Battle Maiden School [Unicorn]","content":"
Core Rulebook p.86

Rank 1

Martial SkillsSkill Group
CommandSkill
SmithingSkill
SurvivalSkill
Rank 1 KataTech. Grp.
Lady Shinjo’s Speed (Unicorn) Technique
Courtier’s ResolveTechnique

Rank 2

Artisan SkillsSkill Group
FitnessSkill
Martial Arts [Melee]Skill
TacticsSkill
Rank 1–2 Earth ShūjiTech. Grp.
Thunderclap Strike Technique
Rushing Avalanche StyleTechnique

Rank 3

Martial SkillsSkill Group
MedicineSkill
SurvivalSkill
TheologySkill
Rank 1–3 KataTech. Grp.
Pillar of Calm Technique
Touchstone of CourageTechnique

Rank 4

Scholar SkillsSkill Group
CommandSkill
FitnessSkill
Martial Arts [Melee]Skill
Rank 1–4 Air ShūjiTech. Grp.
Soul Sunder Technique
Breath of Wind StyleTechnique

Rank 5

Martial SkillsSkill Group
CommandSkills
CultureSkill
SurvivalSkill
Rank 1–5 KataTech. Grp.
Rouse the SoulTechnique
Bend with the StormTechnique
","img":"systems/l5r5e/assets/icons/clans/unicorn.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} {"_id":"L5RCoreCsc000031","name":"Worldly Ronin Path [Ronin]","content":"
Core Rulebook p.87

Rank 1

Trade SkillsSkill Group
FitnessSkill
Martial Arts [Choose One]Skill
PerformanceSkill
Rank 1 KataTech. Grp.
Open-Hand Style Technique
Shallow WatersTechnique

Rank 2

Martial SkillsSkill Group
CommandSkill
LaborSkill
MedicineSkill
Rank 1–2 ShūjiTech. Grp.
All Arts Are One Technique
Iron Forest StyleTechnique

Rank 3

Social SkillsSkill Group
Martial Arts [Choose One]Skill
SentimentSkill
SkulduggerySkill
Rank 1–3 KataTech. Grp.
A Samurai’s Fate Technique
Dazzling PerformanceTechnique

Rank 4

Artisan SkillsSkill Group
LaborSkill
Martial Arts [Choose One]Skill
SurvivalSkill
Rank 1–4 ShūjiTech. Grp.
Striking as Void Technique
Crimson Leaves StrikeTechnique

Rank 5

Scholar SkillsSkill Group
CompositionSkills
Martial Arts [Choose One]Skill
MeditationSkill
Rank 1–5 KataTech. Grp.
Buoyant ArrivalTechnique
Sear the WoundTechnique
","img":"systems/l5r5e/assets/icons/clans/ronin.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} -{"_id":"L5RCoreCsc000032","name":"Asako Inquisitor School [Crab]","content":"
Shadowlands p.88

Rank 1

Scholar SkillsSkill Group
CommandSkill
Martial Arts [Melee]Skill
MeditationSkill
Rank 1 Fire InvocationsTech. Grp.
Threshold BarrierTechnique
Weight of DutyTechnique

Rank 2

Social SkillsSkill Group
GovernmentSkill
MeditationSkill
TheologySkill
Rank 1–2 Air InvocationsTech. Grp.
Essence of Jade Technique
Open-Hand Style Technique

Rank 3

Martial SkillsSkill Group
MedicineSkill
PerformanceSkill
TheologySkill
Rank 1–3 Earth InvocationsTech. Grp.
Regal Bearing Technique
Touchstone of CourageTechnique

Rank 4

Scholar SkillsSkill Group
CourtesySkill
Martial Arts [Melee]Skill
SurvivalSkill
Rank 1–4 Water InvocationsTech. Grp.
The Soul’s Blade Technique
BravadoTechnique

Rank 5

Social SkillsSkill Group
CompositionSkill
SkulduggerySkill
TacticsSkill
Rank 1–5 Fire InvocationsTech. Grp.
Striking as Void Technique
Rouse the SoulTechnique
","img":"systems/l5r5e/assets/icons/clans/crab.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} +{"_id":"L5RCoreCsc000032","name":"Asako Inquisitor School [Phoenix]","content":"
Shadowlands p.88

Rank 1

Scholar SkillsSkill Group
CommandSkill
Martial Arts [Melee]Skill
MeditationSkill
Rank 1 Fire InvocationsTech. Grp.
Threshold BarrierTechnique
Weight of DutyTechnique

Rank 2

Social SkillsSkill Group
GovernmentSkill
MeditationSkill
TheologySkill
Rank 1–2 Air InvocationsTech. Grp.
Essence of Jade Technique
Open-Hand Style Technique

Rank 3

Martial SkillsSkill Group
MedicineSkill
PerformanceSkill
TheologySkill
Rank 1–3 Earth InvocationsTech. Grp.
Regal Bearing Technique
Touchstone of CourageTechnique

Rank 4

Scholar SkillsSkill Group
CourtesySkill
Martial Arts [Melee]Skill
SurvivalSkill
Rank 1–4 Water InvocationsTech. Grp.
The Soul’s Blade Technique
BravadoTechnique

Rank 5

Social SkillsSkill Group
CompositionSkill
SkulduggerySkill
TacticsSkill
Rank 1–5 Fire InvocationsTech. Grp.
Striking as Void Technique
Rouse the SoulTechnique
","img":"systems/l5r5e/assets/icons/clans/phoenix.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} {"_id":"L5RCoreCsc000033","name":"Kakita Swordsmith School [Crane]","content":"
Shadowlands p.89

Rank 1

Artisan SkillsSkill Group
CourtesySkill
CultureSkill
Martial Arts [Melee]Skill
Rank 1 KataTech. Grp.
Blessing of Steel (Artisan) Technique
Well of DesireTechnique

Rank 2

Scholar SkillsSkill Group
AestheticsSkill
MeditationSkill
SmithingSkill
Rank 1–2 RitualsTech. Grp.
Ebb and Flow Technique
Tributaries of TradeTechnique

Rank 3

Martial SkillsSkill Group
SentimentSkill
SmithingSkill
TheologySkill
Rank 1–4 Air Shūji Tech. Grp.
All Arts Are OneTechnique
Dazzling PerformanceTechnique

Rank 4

Artisan SkillsSkill Group
CourtesySkill
Martial Arts [Melee]Skill
PerformanceSkill
Rank 1–4 KataTech. Grp.
Soul Sunder Technique
BravadoTechnique

Rank 5

Scholar SkillsSkill Group
AestheticsSkill
DesignSkill
SmithingSkill
Rank 1–5 Fire ShūjiTech. Grp.
Buoyant ArrivalTechnique
Striking as VoidTechnique
","img":"systems/l5r5e/assets/icons/clans/crane.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} {"_id":"L5RCoreCsc000034","name":"Kitsu Medic School [Lion]","content":"
Shadowlands p.90

Rank 1

Scholar SkillsSkill Group
FitnessSkill
Martial Arts [Melee]Skill
SurvivalSkill
Rank 1 KataTech. Grp.
Commune with the SpiritsTechnique
Honest AssessmentTechnique

Rank 2

Martial SkillsSkill Group
MedicineSkill
SurvivalSkill
TheologySkill
Rank 1–2 Earth ShūjiTech. Grp.
Flowing Water Strike Technique
Rushing Avalanche StyleTechnique

Rank 3

Artisan SkillsSkill Group
Martial Arts [Melee]Skill
Martial Arts [Unarmed]Skill
MedicineSkill
Rank 1–3 KataTech. Grp.
Iron in the Mountains Style Technique
Touchstone of CourageTechnique

Rank 4

Scholar SkillsSkill Group
CommandSkill
FitnessSkill
SurvivalSkill
Rank 1–5 Water Shūji Tech. Grp.
A Samurai’s FateTechnique
Crashing Wave StyleTechnique

Rank 5

Martial SkillsSkill Group
CourtesySkill
MedicineSkill
SentimentSkill
Rank 1–5 KataTech. Grp.
Rouse the SoulTechnique
Sear the WoundTechnique
","img":"systems/l5r5e/assets/icons/clans/lion.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} {"_id":"L5RCoreCsc000035","name":"Kuni Warden School [Crab]","content":"
Shadowlands p.91

Rank 1

Scholar SkillsSkill Group
Martial Arts [Melee]Skill
Martial Arts [Unarmed]Skill
MeditationSkill
Rank 1 Kata Tech. Grp.
Courtier’s ResolveTechnique
The Body Is an AnvilTechnique

Rank 2

Martial SkillsSkill Group
PerformanceSkill
SentimentSkill
TheologySkill
Rank 1–2 Fire KihōTech. Grp.
Crimson Leaves Strike Technique
Coiling Serpent Style Technique

Rank 3

Social SkillsSkill Group
FitnessSkill
Martial Arts [Unarmed]Skill
TheologySkill
Rank 1–3 Earth KihōTech. Grp.
Thunderclap Strike Technique
Rallying CryTechnique

Rank 4

Martial SkillsSkill Group
CommandSkill
GovernmentSkill
SkulduggerySkill
Rank 1–4 Void ShūjiTech. Grp.
BravadoTechnique
Death TouchTechnique

Rank 5

Scholar SkillsSkill Group
FitnessSkill
Martial Arts [Melee]Skill
MeditationSkill
Rank 1–5 Void KihōTech. Grp.
Striking as Void Technique
Sear the WoundTechnique
","img":"systems/l5r5e/assets/icons/clans/crab.svg","folder":null,"sort":100001,"permission":{"default":0},"flags":{}} diff --git a/system/scripts/item.js b/system/scripts/item.js index c055501..6296747 100644 --- a/system/scripts/item.js +++ b/system/scripts/item.js @@ -80,10 +80,17 @@ export class ItemL5r5e extends Item { } // Sanitize some values - if (this.data.type === "weapon") { - this.data.data.range = this.data.data.range || 0; - this.data.data.damage = this.data.data.damage || 0; - this.data.data.deadliness = this.data.data.deadliness || 0; + switch (this.data.type) { + case "armor": + this.data.data.armor.physical = this.data.data.armor.physical || 0; + this.data.data.armor.supernatural = this.data.data.armor.supernatural || 0; + break; + + case "weapon": + this.data.data.range = this.data.data.range || 0; + this.data.data.damage = this.data.data.damage || 0; + this.data.data.deadliness = this.data.data.deadliness || 0; + break; } } diff --git a/system/scripts/migration.js b/system/scripts/migration.js index 950d34a..8c70890 100644 --- a/system/scripts/migration.js +++ b/system/scripts/migration.js @@ -234,6 +234,10 @@ export class MigrationL5r5e { const actorData = actor.data; // We need to be careful for unlinked tokens, only the diff is store in "data". + // ex no diff : actor = {type: "npc"}, actorData = undefined + if (!actorData) { + return updateData; + } // ***** Start of 1.1.0 ***** if (options?.force || MigrationL5r5e.needUpdate("1.1.0")) { diff --git a/system/system.json b/system/system.json index 30632a7..d995fc0 100644 --- a/system/system.json +++ b/system/system.json @@ -3,9 +3,9 @@ "title": "Legend of the Five Rings (5th Edition)", "description": "This is an authorised multilingual game system En|Fr|Es, for Legend of the Five Rings (5th Edition) by Edge Studio

- Join the official Discord server: Official Discord

- Rejoignez la communauté Francophone: Francophone Discord

", "url": "https://gitlab.com/teaml5r/l5r5e", - "manifest": "https://gitlab.com/teaml5r/l5r5e/-/raw/v1.3.3/system/system.json", - "download": "https://gitlab.com/teaml5r/l5r5e/-/jobs/artifacts/v1.3.3/raw/l5r5e.zip?job=build", - "version": "1.3.3", + "manifest": "https://gitlab.com/teaml5r/l5r5e/-/raw/v1.3.4/system/system.json", + "download": "https://gitlab.com/teaml5r/l5r5e/-/jobs/artifacts/v1.3.4/raw/l5r5e.zip?job=build", + "version": "1.3.4", "minimumCoreVersion": "0.8.5", "compatibleCoreVersion": "0.8.9", "manifestPlusVersion": "1.0.0",