diff --git a/system/scripts/dice/dice-picker-dialog.js b/system/scripts/dice/dice-picker-dialog.js index 88236db..3f527e6 100644 --- a/system/scripts/dice/dice-picker-dialog.js +++ b/system/scripts/dice/dice-picker-dialog.js @@ -27,14 +27,14 @@ export class DicePickerDialog extends FormApplication { skill: { id: "", value: 0, - default_value: 0, + defaultValue: 0, cat: "", name: "", }, difficulty: { value: 2, hidden: false, - add_void_point: false, + addVoidPoint: false, }, useVoidPoint: false, isInitiativeRoll: false, @@ -215,13 +215,13 @@ export class DicePickerDialog extends FormApplication { switch (this._actor.data.type) { case "character": this.object.skill.value = this._actor.data.data.skills[skillCatId]?.[this.object.skill.id] || 0; - this.object.skill.default_value = this.object.skill.value; + this.object.skill.defaultValue = this.object.skill.value; break; case "npc": // Skill value is in categories for npc this.object.skill.value = this._actor.data.data.skills[skillCatId] || 0; - this.object.skill.default_value = this.object.skill.value; + this.object.skill.defaultValue = this.object.skill.value; break; } } @@ -249,7 +249,7 @@ export class DicePickerDialog extends FormApplication { isHidden = true; } this.object.difficulty.hidden = !!isHidden; - this.object.difficulty.add_void_point = this.object.difficulty.hidden; + this.object.difficulty.addVoidPoint = this.object.difficulty.hidden; this._updateVoidPointUsage(); } @@ -274,7 +274,7 @@ export class DicePickerDialog extends FormApplication { actor: this._actor, actorIsPc: !this._actor || this._actor.data?.type === "character", canUseVoidPoint: - this.object.difficulty.add_void_point || !this._actor || this._actor.data.data.void_points.value > 0, + this.object.difficulty.addVoidPoint || !this._actor || this._actor.data.data.void_points.value > 0, disableSubmit: this.object.skill.value < 1 && this.object.ring.value < 1, difficultyHiddenIsLock: this._difficultyHiddenIsLock, }; @@ -327,7 +327,7 @@ export class DicePickerDialog extends FormApplication { html.find("#skill_default_value").on("click", async (event) => { event.preventDefault(); event.stopPropagation(); - this.object.skill.value = this.object.skill.default_value; + this.object.skill.value = this.object.skill.defaultValue; this.render(false); }); @@ -345,7 +345,7 @@ export class DicePickerDialog extends FormApplication { event.preventDefault(); event.stopPropagation(); this.object.difficulty.hidden = !this.object.difficulty.hidden; - this.object.difficulty.add_void_point = this.object.difficulty.hidden; + this.object.difficulty.addVoidPoint = this.object.difficulty.hidden; this._updateVoidPointUsage(); this.render(false); }); @@ -354,7 +354,7 @@ export class DicePickerDialog extends FormApplication { html.find("#diff_add_void_point").on("click", async (event) => { event.preventDefault(); event.stopPropagation(); - this.object.difficulty.add_void_point = !this.object.difficulty.add_void_point; + this.object.difficulty.addVoidPoint = !this.object.difficulty.addVoidPoint; this._updateVoidPointUsage(); this.render(false); }); @@ -391,7 +391,7 @@ export class DicePickerDialog extends FormApplication { } // If hidden add 1 void pt - if (this.object.difficulty.add_void_point) { + if (this.object.difficulty.addVoidPoint) { actorData.void_points.value = Math.min(actorData.void_points.value + 1, actorData.void_points.max); } @@ -471,7 +471,7 @@ export class DicePickerDialog extends FormApplication { _updateVoidPointUsage() { if ( this.object.useVoidPoint && - !this.object.difficulty.add_void_point && + !this.object.difficulty.addVoidPoint && !!this._actor && this._actor.data.data.void_points.value < 1 ) { diff --git a/system/templates/dice/dice-picker-dialog.html b/system/templates/dice/dice-picker-dialog.html index a3692fe..9467fa3 100644 --- a/system/templates/dice/dice-picker-dialog.html +++ b/system/templates/dice/dice-picker-dialog.html @@ -48,7 +48,7 @@