fix tech sheet

This commit is contained in:
Vlyan
2023-03-15 15:01:40 +01:00
parent 823b883d4e
commit a24e775001
8 changed files with 81 additions and 46 deletions

View File

@@ -4,7 +4,7 @@
export class HelpersL5r5e {
/**
* Get Rings/Element for List / Select
* @param {Actor|null} actor
* @param {ActorL5r5e|null} actor
* @return {{id: string, label: *, value}[]}
*/
static getRingsList(actor = null) {
@@ -24,19 +24,41 @@ export class HelpersL5r5e {
}
/**
* Return default skill items list
* Return the skill items list for this actor or from the default (settings)
* @param {ActorL5r5e} actor If actor provided, get the skills preferably from it
* @returns {Promise<Item[]>}
*/
static async getDefaultSkillsItems() {
let skillList = game.settings.get(CONFIG.l5r5e.systemName, "defaultSkillsList") || [];
static async getSkillsItemsList(actor = null) {
const skillList = [];
// If empty, refill with default values
if (foundry.utils.isEmpty(skillList)) {
skillList = HelpersL5r5e.getDefaultSkillsUuidFromPack();
await game.settings.set(CONFIG.l5r5e.systemName, "defaultSkillsList", skillList);
// If actor provided, get the skills preferably from it
if (actor instanceof Actor && actor?.isCharacter) {
actor.items
.filter(item => item.type === "skill")
.forEach(item => skillList.push(item))
}
return await Promise.all(skillList.map(async uuid => await fromUuid(uuid)));
// Get the default list from settings
let defaultList = game.settings.get(CONFIG.l5r5e.systemName, "defaultSkillsList") || [];
// If empty, refill with default values
if (foundry.utils.isEmpty(defaultList)) {
defaultList = HelpersL5r5e.getDefaultSkillsUuidFromPack();
await game.settings.set(CONFIG.l5r5e.systemName, "defaultSkillsList", defaultList);
}
defaultList = await Promise.all(defaultList.map(async uuid => await fromUuid(uuid)));
// Merge the two list by name
const namesList = skillList.map(item => item.name);
defaultList.forEach(item => {
if (item && !namesList.includes(item.name)) {
skillList.push(item);
}
});
return skillList;
}
/**
@@ -94,19 +116,25 @@ export class HelpersL5r5e {
/**
* Return Categories and Skill names in it
* @return {Map}
* @param {ActorL5r5e} actor If actor provided, get the skills preferably from it
* @returns {Promise<Map>}
*/
static getCategoriesSkillsList() {
console.warn('@deprecated hardcoded skills - helpers.getCategoriesSkillsList()'); // TODO @deprecated hardcoded skills
static async getCategoriesSkillsList(actor = null) {
const skillList = await HelpersL5r5e.getSkillsItemsList(actor);
const acc = new Map();
skillList.forEach((item) => {
const id = item.name;
const cat = item.system.category;
return Array.from(CONFIG.l5r5e.skills).reduce((acc, [id, cat]) => {
if (acc.has(cat)) {
acc.set(cat, [...acc.get(cat), id]);
} else {
acc.set(cat, [id]);
}
return acc;
}, new Map());
});
return acc;
}
/**
@@ -495,8 +523,8 @@ export class HelpersL5r5e {
/**
* Subscribe to common events from the sheet.
* @param {jQuery} html HTML content of the sheet.
* @param {Actor} actor Actor Object
* @param {jQuery} html HTML content of the sheet.
* @param {ActorL5r5e} actor Actor Object
*/
static commonListeners(html, actor = null) {
// Toggle