Added a changelog link in game system tab.
This commit is contained in:
35
CHANGELOG.md
35
CHANGELOG.md
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# Changelog
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# Changelog
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Date format : day/month/year
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## 1.7.0 - DiceRoller for Techniques & Npc Generator
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## 1.7.0 - 28/03/2022 - DiceRoller for Techniques & Npc Generator
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- NPC Sheet :
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- NPC Sheet :
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- Added a random generator feature (Demeanor, Clan and Families names courteously authorized by Edge).
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- Added a random generator feature (Demeanor, Clan and Families names courteously authorized by Edge).
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- This is random by design, don't expect clan/school logic in values.
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- This is random by design, don't expect clan/school logic in values.
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@@ -60,12 +61,12 @@ Technique syntaxe "quick" explanation :
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- `melee,ranged,unarmed`
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- `melee,ranged,unarmed`
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- `martial,fitness,performance`
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- `martial,fitness,performance`
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## 1.6.1 - Little Bugfixes
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## 1.6.1 - 13/02/2022 - Little Bugfixes
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- PC sheet : fixed the "Complete this rank" button who stayed hidden in experience tab.
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- PC sheet : fixed the "Complete this rank" button who stayed hidden in experience tab.
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- GmMonitor : fixed a bug with render when the list was emptied.
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- GmMonitor : fixed a bug with render when the list was emptied.
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- Combat : fixed a null error when sometimes the combatant actor is null.
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- Combat : fixed a null error when sometimes the combatant actor is null.
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## 1.6.0 - QoL & SoftLock
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## 1.6.0 - 11/02/2022 - QoL & SoftLock
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- PC/NPC/Armies sheet:
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- PC/NPC/Armies sheet:
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- Added SoftLock functionality.
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- Added SoftLock functionality.
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- Added a new button bar for system specific buttons to reduce elements in headers.
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- Added a new button bar for system specific buttons to reduce elements in headers.
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@@ -79,14 +80,14 @@ Technique syntaxe "quick" explanation :
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- Inversion techniques : Updated xp cost from 3 to 6.
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- Inversion techniques : Updated xp cost from 3 to 6.
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- Spanish language updated thanks to Alejandro Barranquero.
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- Spanish language updated thanks to Alejandro Barranquero.
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## 1.5.0 - FoundryVTT v9 Compatibility
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## 1.5.0 - 09/01/2022 - FoundryVTT v9 Compatibility
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- Updated the System to FoundryVTT v9.
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- Updated the System to FoundryVTT v9.
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- Thanks to Perkuns for his help with the CSS for this v9 release.
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- Thanks to Perkuns for his help with the CSS for this v9 release.
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- Fixed armies in combat tracker.
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- Fixed armies in combat tracker.
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- Fixed "traditional-japanese-man.svg" and "traditional-japanese-woman.svg" headers for firefox (x/y/width/height).
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- Fixed "traditional-japanese-man.svg" and "traditional-japanese-woman.svg" headers for firefox (x/y/width/height).
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- Trying to fix advancements behavior, who sometime left point on the old choice.
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- Trying to fix advancements behavior, who sometime left point on the old choice.
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## 1.4.0 - Armies & French PoW
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## 1.4.0 - 19/12/2021 - Armies & French PoW
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- Added Army (Actor), Cohort (Item) and Fortification (Item) sheets.
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- Added Army (Actor), Cohort (Item) and Fortification (Item) sheets.
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- Actor Sheet (PC, NPC, Army) : Added the ability to Drag n Drop an actor's image.
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- Actor Sheet (PC, NPC, Army) : Added the ability to Drag n Drop an actor's image.
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- GM monitor :
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- GM monitor :
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@@ -111,10 +112,10 @@ Technique syntaxe "quick" explanation :
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- New NPC changed from "minion" to "adversary" by default.
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- New NPC changed from "minion" to "adversary" by default.
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- 20Q : Fixed line break in techniques label list.
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- 20Q : Fixed line break in techniques label list.
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## 1.3.5 - DsN hotfix
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## 1.3.5 - 11/10/2021 - DsN hotfix
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- Fixed a bug introduced by DiceSoNice 4.2.1 : context in "diceSoNiceRollStart" hook rebuild data and lost what we needed. The consequence is 3d dice flood a lot in RnK.
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- Fixed a bug introduced by DiceSoNice 4.2.1 : context in "diceSoNiceRollStart" hook rebuild data and lost what we needed. The consequence is 3d dice flood a lot in RnK.
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## 1.3.4 - Compendiums Update
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## 1.3.4 - 15/09/2021 - Compendiums Update
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- Fixed a bug with sheet item drop introduced in previous version.
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- Fixed a bug with sheet item drop introduced in previous version.
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- Added FoV English Opportunities usage.
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- Added FoV English Opportunities usage.
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- Compendiums :
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- Compendiums :
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@@ -127,7 +128,7 @@ Technique syntaxe "quick" explanation :
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- FoV Title : "Elemental Guard" (duplicate) to "Elemental Legionnaire".
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- FoV Title : "Elemental Guard" (duplicate) to "Elemental Legionnaire".
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- PoW Mastery : "Divine Protection" (duplicate) to "Tower of Ivory".
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- PoW Mastery : "Divine Protection" (duplicate) to "Tower of Ivory".
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## 1.3.3 - Send'n'Watch
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## 1.3.3 - 23/08/2021 - Send'n'Watch
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- GM toolbox changes :
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- GM toolbox changes :
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- Added "Reset void point" and "Gm Monitor" buttons.
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- Added "Reset void point" and "Gm Monitor" buttons.
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- "Reset void point", "Sleep" and "Scene End" now use left clic to target only assigned characters, and right clic to do all actors.
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- "Reset void point", "Sleep" and "Scene End" now use left clic to target only assigned characters, and right clic to do all actors.
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@@ -161,7 +162,7 @@ Technique syntaxe "quick" explanation :
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- Minor fixe on editable state.
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- Minor fixe on editable state.
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- Updated compatibility to Foundry VTT v0.8.9
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- Updated compatibility to Foundry VTT v0.8.9
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## 1.3.2 - Ronin's Bubble
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## 1.3.2 - 14/07/2021 - Ronin's Bubble
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- Added a tooltip on hover with all information for items, and removed all these silly moving description (which made me crazy).
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- Added a tooltip on hover with all information for items, and removed all these silly moving description (which made me crazy).
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- Added PoW Revised 20Q (for old Ronin, just modify the template in 20Q to change the character sheet fields).
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- Added PoW Revised 20Q (for old Ronin, just modify the template in 20Q to change the character sheet fields).
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- Added Bushido tenets on Social tab in sheet for all (I think this is useful for players, and it's in Core rulebook so... why this is not by default ;) ).
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- Added Bushido tenets on Social tab in sheet for all (I think this is useful for players, and it's in Core rulebook so... why this is not by default ;) ).
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@@ -175,7 +176,7 @@ Technique syntaxe "quick" explanation :
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- Fixed school compendium: "Kuni Warden School" from "Scorpion" to "Crab".
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- Fixed school compendium: "Kuni Warden School" from "Scorpion" to "Crab".
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- Fixed some Pdf Copy-Paste error in school cursus that make L instead of I : Lkoma/Lsawa/Luchi...
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- Fixed some Pdf Copy-Paste error in school cursus that make L instead of I : Lkoma/Lsawa/Luchi...
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## 1.3.1 - Empty Sheet Scholar Helper
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## 1.3.1 - 16/06/2021 - Empty Sheet Scholar Helper
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- Added English/French Journal Compendiums for School Curriculums.
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- Added English/French Journal Compendiums for School Curriculums.
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- Added English/French Curriculums in description for Titles.
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- Added English/French Curriculums in description for Titles.
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- Added English Compendiums for Field of Victory (thanks to mdosantos).
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- Added English Compendiums for Field of Victory (thanks to mdosantos).
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@@ -189,7 +190,7 @@ Technique syntaxe "quick" explanation :
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- Fixed the issue #23 "Token image does not save". Now we reflect the change on the token name/image only if it's a linked actor and if the token/sheet have the same values.
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- Fixed the issue #23 "Token image does not save". Now we reflect the change on the token name/image only if it's a linked actor and if the token/sheet have the same values.
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- Fixed the "unlink actor data" who still change the Actor Data when editing an unlinked token.
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- Fixed the "unlink actor data" who still change the Actor Data when editing an unlinked token.
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## 1.3.0 - Foundry 0.8 Compatibility
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## 1.3.0 - 02/06/2021 - Foundry 0.8 Compatibility
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__! Be certain to carefully back up any critical user data before installing this update !__
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__! Be certain to carefully back up any critical user data before installing this update !__
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- Updated the System to the new version of Foundry VTT (a lot of things broke).
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- Updated the System to the new version of Foundry VTT (a lot of things broke).
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- NPC can now have strengths/weaknesses with all rings.
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- NPC can now have strengths/weaknesses with all rings.
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@@ -214,11 +215,11 @@ __! Be certain to carefully back up any critical user data before installing thi
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- QoL : When DiceSoNice is enabled, the display of the RnK dialog is delayed by 2s before show-up.
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- QoL : When DiceSoNice is enabled, the display of the RnK dialog is delayed by 2s before show-up.
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- Others minor optimizations (ex: 20q saving multiple item at once).
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- Others minor optimizations (ex: 20q saving multiple item at once).
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## 1.2.1 - Praised be Firefox
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## 1.2.1 - 18/02/2021 - Praised be Firefox
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- Fix dice swap on firefox that overflowed on the top and bottom of the RnK dialog
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- Fix dice swap on firefox that overflowed on the top and bottom of the RnK dialog
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- Fix new items list on firefox who deformed the sheets
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- Fix new items list on firefox who deformed the sheets
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## 1.2.0 - Roll n Keep
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## 1.2.0 - 17/02/2021 - Roll n Keep
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- Added Roll n Keep 1st iteration !
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- Added Roll n Keep 1st iteration !
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- Ability to Keep, Discard, Re-roll and Swap:
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- Ability to Keep, Discard, Re-roll and Swap:
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- Keep: Keep the die for the next step, if it's an explosive one, automatically roll a new die
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- Keep: Keep the die for the next step, if it's an explosive one, automatically roll a new die
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@@ -246,7 +247,7 @@ __! Be certain to carefully back up any critical user data before installing thi
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- Added Tabs on NPC sheets
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- Added Tabs on NPC sheets
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- New styles for dice results
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- New styles for dice results
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## 1.1.2 - One Compendium to bring them all
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## 1.1.2 - 28/01/2021 - One Compendium to bring them all
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- Added compendiums (Thanks to Stéfano Fara for the English version !) Partial for French as PoW and CR are not translated yet
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- Added compendiums (Thanks to Stéfano Fara for the English version !) Partial for French as PoW and CR are not translated yet
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- Shadowlands
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- Shadowlands
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- Emerald Empire
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- Emerald Empire
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@@ -261,11 +262,11 @@ __! Be certain to carefully back up any critical user data before installing thi
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- Minion can now choose a stance and if they are prepared
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- Minion can now choose a stance and if they are prepared
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- Other minors fix
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- Other minors fix
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## 1.1.1 - The Huns War
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## 1.1.1 - 21/01/2021 - The Huns War
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- Fix Minion initiative
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- Fix Minion initiative
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- Fix textarea ninjo/giri
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- Fix textarea ninjo/giri
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## 1.1.0 - Initiative first !
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## 1.1.0 - 20/01/2021 - Initiative first !
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- Added initiative system :
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- Added initiative system :
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- Now use the score rule (the real one if you prefer)
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- Now use the score rule (the real one if you prefer)
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- Added global modifiers for Characters, Adversary and Minons in the combat tracker : Confrontation types, Prepared
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- Added global modifiers for Characters, Adversary and Minons in the combat tracker : Confrontation types, Prepared
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@@ -287,7 +288,7 @@ __! Be certain to carefully back up any critical user data before installing thi
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- 20Q Pushed the step3 item's limit to 20 (10 previous)
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- 20Q Pushed the step3 item's limit to 20 (10 previous)
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- Added System migration stuff
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- Added System migration stuff
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## 1.0.0 - First public release
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## 1.0.0 - 12/01/2021 - First public release
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- Removed the 0ds if no skill point
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- Removed the 0ds if no skill point
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- Added initiative roll (only tactics for the moment)
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- Added initiative roll (only tactics for the moment)
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- Change color of keikogi and add on compendium
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- Change color of keikogi and add on compendium
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@@ -31,9 +31,6 @@ export default class HooksL5r5e {
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}
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}
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// ***** UI *****
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// ***** UI *****
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// Add title on button dice icon
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$(".chat-control-icon")[0].title = game.i18n.localize("l5r5e.dice.dicepicker.title");
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// Open Help dialog on clic on logo
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// Open Help dialog on clic on logo
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$("#logo")
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$("#logo")
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.on("click", () => new game.l5r5e.HelpDialog().render(true))
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.on("click", () => new game.l5r5e.HelpDialog().render(true))
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@@ -50,10 +47,22 @@ export default class HooksL5r5e {
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* SidebarTab
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* SidebarTab
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*/
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*/
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static renderSidebarTab(app, html, data) {
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static renderSidebarTab(app, html, data) {
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// Add button on dice icon
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switch (app.tabName) {
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html.find(".chat-control-icon").click(async () => {
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case "chat":
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new game.l5r5e.DicePickerDialog().render();
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// Add button on dice icon
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});
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html.find(".chat-control-icon").click(async () => new game.l5r5e.DicePickerDialog().render());
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// Add title on button dice icon
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html.find(".chat-control-icon")[0].title = game.i18n.localize("l5r5e.dice.dicepicker.title");
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break;
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case "settings":
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// Add Changelog link
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html.find("#game-details .system").append(
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`<p><a href="${game.system.data.url}/-/blob/master/CHANGELOG.md" target="_blank">Changelog</a></p>`
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);
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break;
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}
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}
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}
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/**
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/**
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