Add an option to set the TN to 1 when the encounter type is selected (Intrigue, Duel, Skirmish or Mass battle)
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@@ -125,24 +125,17 @@ export default class HooksL5r5e {
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html.find(".prepared-control").on("click", (event) => {
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event.preventDefault();
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event.stopPropagation();
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let preparedId = $(event.currentTarget).data("id");
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const preparedId = $(event.currentTarget).data("id");
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if (!Object.hasOwnProperty.call(prepared, preparedId)) {
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return;
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}
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let value = prepared[preparedId];
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switch (value) {
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case "false":
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value = "true";
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break;
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case "true":
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value = "null";
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break;
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case "null":
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value = "false";
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break;
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}
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const nextValue = {
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false: "true",
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true: "null",
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null: "false",
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};
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game.settings
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.set("l5r5e", `initiative.prepared.${preparedId}`, value)
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.set("l5r5e", `initiative.prepared.${preparedId}`, nextValue[prepared[preparedId]])
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.then(() => HooksL5r5e._gmCombatBar(app, html, data));
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});
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}
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