Add an option to set the TN to 1 when the encounter type is selected (Intrigue, Duel, Skirmish or Mass battle)

This commit is contained in:
Vlyan
2021-02-13 16:14:06 +01:00
parent cb0696f662
commit 95d031c7a8
8 changed files with 77 additions and 36 deletions

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@@ -18,9 +18,12 @@
- Added a booster for loading compendium's core items (speed up 20Q)
- Added confirm dialog on item's deletion (Hold "ctrl" on the click, if you want to bypass it)
- Added "Sleep" & "Scene End" buttons in "GM ToolBox" (old "difficulty" box)
- Added an option to reverse the token's bar on fatigue (thanks to Jzrzmy), and colorize in red the strife bar if compromise
- Token's bar:
- The strife bar is now displayed in red if the actor is compromised
- Added an option, off by default, to reverse the fatigue's token bar (thanks to Jzrzmy).
- Added an option, on by default, to set the TN to 1 when the encounter type is selected (Intrigue, Duel, Skirmish or Mass battle)
- Split Techniques & Items by category in actor sheet (pc & npc) for better readability
- Armor & Weapon added in the conflict tab now set the "eqquiped" props by default
- Armor & Weapon added in the conflict tab now set the "eqquiped" property by default
## 1.1.2 - One Compendium to bring them all
- Added compendiums (Thanks to Stéfano Fara for the English version !) Partial for French as PoW and CR are not translated yet