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# Changelog
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## 0.6.0 - First public release
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## 0.5.0 - Testbed
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- Fix last bug on items and update json for 0.5.0 Pre-Release
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- fix using id for toggle
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- removed "for" on label
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- Update item with js expanded function
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- toggle hook
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- forced render true on macro
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- no 20Q on observer
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- check on tech type on drop
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- Update item for description
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- Update 0.4.0 style sheet + Clean video + Update Svg for canva error
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- fix formapp constructor
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- Finished styles for items and change npc svg
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- limited sheet for limited rights
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- 20q now working, step one yaw !
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- fix weapons title
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- working on 20Q drag n drop
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- working on 20Q
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- Item first iteration style, added item infos and value
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- added raw book_reference to all items sheet
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- added basics in items templates, and book_reference to all items
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- added techniques type list checkboxes
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- Fix for actor img not linked on token when change
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- use of min/max for fatigue/strife/void point for use on token bars
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- default actor bar fatigue/strife
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- Colored svg for default img
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- Style Npc Sheet v2 + update Charac + delete old ui and add svg
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- fix npc dice roll, and with category id instead of skill id
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- fix roll with new helper
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- added zeni and reworking identity
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- Add npc sheet template + css adjustments
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- working on some parts of Sheets
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- add armor item
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- Update Style for sheet, item list and tab + update ui + add svg dice
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- const for skills map, and raw 20 questions template
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- Using formApp updateObject()
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- Template and raw sheet for npc
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- add color for element in chat
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- Update styles for dice and Vlyan dev
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- Dice picker v2 localization
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- Update sheet for 100% height and make editor functional
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- dialog picker v2
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- modified stance internal usage checkboxes->radio
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- 04/12/2020 - Add Templates Html + Gulp Sass + Css + Basic Tree and Files - mise à jour des informations de contributions - Mandar.
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- 03/12/2020 - Init template and Workspace for Beginning of Great Adventure - Sasmira.
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