Working on 0.8.x
- Finished the dialog for add new item on title and other advancements - some documentation update
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@@ -81,7 +81,7 @@ export class TitleSheetL5r5e extends ItemSheetL5r5e {
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/**
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* Subscribe to events from the sheet.
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* @param html HTML content of the sheet.
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* @param {jQuery} html HTML content of the sheet.
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*/
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activateListeners(html) {
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super.activateListeners(html);
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@@ -96,4 +96,30 @@ export class TitleSheetL5r5e extends ItemSheetL5r5e {
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html.find(`.item-edit`).on("click", this._editSubItem.bind(this));
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html.find(`.item-delete`).on("click", this._deleteSubItem.bind(this));
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}
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/**
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* Display a dialog to choose what Item to add, and add it on this Item
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* @param {Event} event
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* @return {Promise<void>}
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* @private
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*/
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async _addSubItem(event) {
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// Show Dialog
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const selectedType = await game.l5r5e.HelpersL5r5e.showSubItemDialog(["advancement", "technique"]);
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// Create the new Item
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const itemId = await this.document.addEmbedItem(
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new game.l5r5e.ItemL5r5e({
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name: game.i18n.localize(`ITEM.Type${selectedType.capitalize()}`),
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type: selectedType,
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img: `${CONFIG.l5r5e.paths.assets}icons/items/${selectedType}.svg`,
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})
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);
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// Get the store object and display it
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const item = this.document.items.get(itemId);
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if (item) {
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item.sheet.render(true);
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}
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}
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}
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