Some test on gm toolbox

This commit is contained in:
Vlyan
2021-02-02 18:27:36 +01:00
parent d88d985575
commit 7f987a7682
8 changed files with 86 additions and 12 deletions

View File

@@ -19,11 +19,8 @@ export class GmToolsDialog extends FormApplication {
id: "l5r5e-gm-tools-dialog",
classes: ["l5r5e", "gm-tools-dialog"],
template: CONFIG.l5r5e.paths.templates + "dice/gm-tools-dialog.html",
title: game.i18n.localize("l5r5e.dicepicker.difficulty_title"),
width: 200, // ignored under 200px
height: 130, // ignored under 50px
scale: 0.5, // so scale /2 :D
left: x - 470,
title: game.i18n.localize("l5r5e.gm_toolbox.title"),
left: x - 540,
top: y - 94,
closeOnSubmit: false,
submitOnClose: false,
@@ -67,6 +64,8 @@ export class GmToolsDialog extends FormApplication {
if (!game.user.isGM) {
return false;
}
this.position.width = "auto";
this.position.height = "auto";
return super.render(force, options);
}
@@ -104,6 +103,8 @@ export class GmToolsDialog extends FormApplication {
// Modify difficulty hidden
html.find(`.difficulty_hidden`).on("click", (event) => {
event.preventDefault();
event.stopPropagation();
this.object.difficultyHidden = !this.object.difficultyHidden;
game.settings
.set("l5r5e", "initiative.difficulty.hidden", this.object.difficultyHidden)
@@ -130,6 +131,13 @@ export class GmToolsDialog extends FormApplication {
}
game.settings.set("l5r5e", "initiative.difficulty.value", this.object.difficulty).then(() => this.submit());
});
// Halve max void points & Clear conflict
html.find(`.gm_actor_updates`).on("click", (event) => {
event.preventDefault();
event.stopPropagation();
this._updatesActors($(event.currentTarget).data("type"));
});
}
/**
@@ -151,4 +159,41 @@ export class GmToolsDialog extends FormApplication {
this.render(false);
}
/**
* Update all actors
* @param {string} type
* @private
*/
_updatesActors(type) {
if (!game.user.isGM) {
return;
}
game.actors.entities.forEach((actor) => {
switch (type) {
case "starting_void_point":
// Starting void points : Max Void point / 2 rounded up for all actors
actor.data.data.void_points.value = Math.ceil(actor.data.data.void_points.max / 2);
break;
case "clear_conflict":
// Clear all actor conflict
actor.data.data.strife.value = 0;
break;
}
actor.update({
data: {
void_points: {
value: actor.data.data.void_points.value,
},
strife: {
value: actor.data.data.strife.value,
},
},
});
});
ui.notifications.info(game.i18n.localize(`l5r5e.gm_toolbox.${type}_info`));
}
}

View File

@@ -50,8 +50,6 @@ export class RollnKeepDialog extends FormApplication {
classes: ["l5r5e", "roll-n-keep-dialog"],
template: CONFIG.l5r5e.paths.templates + "dice/roll-n-keep-dialog.html",
title: game.i18n.localize("l5r5e.roll_n_keep.title"),
width: 660,
height: 454,
closeOnSubmit: false,
});
}
@@ -104,6 +102,8 @@ export class RollnKeepDialog extends FormApplication {
if (!this.message) {
return;
}
this.position.width = "auto";
this.position.height = "auto";
return super.render(force, options);
}