starting dices implementation
This commit is contained in:
8
.editorconfig
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8
.editorconfig
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@@ -0,0 +1,8 @@
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root = true
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[*]
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indent_style = space
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indent_size = 4
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charset = utf-8
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trim_trailing_whitespace = true
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insert_final_newline = false
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||||
5
.eslintignore
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5
.eslintignore
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@@ -0,0 +1,5 @@
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node_modules
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system/lib/
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.editorconfig
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.idea
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.vscode
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466
.eslintrc.js
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466
.eslintrc.js
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@@ -0,0 +1,466 @@
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module.exports = {
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env: {
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jquery: true,
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browser: true,
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es2021: true,
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node: true,
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},
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extends: ["eslint:recommended", "plugin:prettier/recommended"],
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parser: "babel-eslint",
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parserOptions: {
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ecmaVersion: 12,
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sourceType: "module",
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},
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rules: {
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// Required for Foundry compatibility
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"no-underscore-dangle": "off",
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"import/extensions": "off",
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"class-methods-use-this": "off",
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// Personal Preference
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"linebreak-style": "off",
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"no-mixed-operators": "off",
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"no-param-reassign": "off",
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"no-continue": "off",
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"no-console": "off",
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//"brace-style": ["error"],
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"no-unused-vars": "off",
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"newline-per-chained-call": "off",
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"no-plusplus": "off",
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},
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globals: {
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AudioHelper: "readonly",
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Collection: "readonly",
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Hooks: "readonly",
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KeyboardManager: "readonly",
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ClientSettings: "readonly",
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WorldSettingsStorage: "readonly",
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SetupConfiguration: "readonly",
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SocketInterface: "readonly",
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SortingHelpers: "readonly",
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VideoHelper: "readonly",
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Application: "readonly",
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FormApplication: "readonly",
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BaseEntitySheet: "readonly",
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Localization: "readonly",
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Game: "readonly",
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Die: "readonly",
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FateDie: "readonly",
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DicePool: "readonly",
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Roll: "readonly",
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MersenneTwister: "readonly",
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EntityCollection: "readonly",
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Compendium: "readonly",
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Entity: "readonly",
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Canvas: "readonly",
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CanvasLayer: "readonly",
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PlaceableObject: "readonly",
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PlaceablesLayer: "readonly",
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ContextMenu: "readonly",
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Dialog: "readonly",
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Draggable: "readonly",
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DragDrop: "readonly",
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TextEditor: "readonly",
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FilePicker: "readonly",
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Notifications: "readonly",
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Tabs: "readonly",
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TabsV2: "readonly",
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WebRTC: "readonly",
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WebRTCInterface: "readonly",
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WebRTCSettings: "readonly",
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ActorSheet: "readonly",
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AVConfig: "readonly",
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CombatTrackerConfig: "readonly",
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FolderConfig: "readonly",
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GridConfig: "readonly",
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ImagePopout: "readonly",
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ItemSheet: "readonly",
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JournalSheet: "readonly",
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MacroConfig: "readonly",
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MeasuredTemplateConfig: "readonly",
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PermissionControl: "readonly",
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PlayerConfig: "readonly",
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PlaylistConfig: "readonly",
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PlaylistSoundConfig: "readonly",
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RollTableConfig: "readonly",
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SceneConfig: "readonly",
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EntitySheetConfig: "readonly",
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||||
CameraPopoutAppWrapper: "readonly",
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||||
CameraViews: "readonly",
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||||
ChatBubbles: "readonly",
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||||
HeadsUpDisplay: "readonly",
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||||
SceneControls: "readonly",
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||||
Hotbar: "readonly",
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||||
BasePlaceableHUD: "readonly",
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||||
MainMenu: "readonly",
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||||
SceneNavigation: "readonly",
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||||
Pause: "readonly",
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PlayerList: "readonly",
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DrawingConfig: "readonly",
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DrawingHUD: "readonly",
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LightConfig: "readonly",
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NoteConfig: "readonly",
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AmbientSoundConfig: "readonly",
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TileConfig: "readonly",
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TileHUD: "readonly",
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TokenConfig: "readonly",
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TokenHUD: "readonly",
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WallConfig: "readonly",
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EULA: "readonly",
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||||
InstallPackage: "readonly",
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||||
SetupConfigurationForm: "readonly",
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||||
UpdateNotes: "readonly",
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||||
UserManagement: "readonly",
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||||
WorldConfig: "readonly",
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||||
Sidebar: "readonly",
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||||
SidebarTab: "readonly",
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||||
SidebarDirectory: "readonly",
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||||
Actors: "readonly",
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||||
Actor: "readonly",
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||||
ActorTokenHelpers: "readonly",
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||||
CombatEncounters: "readonly",
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||||
Combat: "readonly",
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Folders: "readonly",
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||||
Folder: "readonly",
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Items: "readonly",
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Item: "readonly",
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Journal: "readonly",
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JournalEntry: "readonly",
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Macros: "readonly",
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Macro: "readonly",
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Messages: "readonly",
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ChatMessage: "readonly",
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Playlists: "readonly",
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Playlist: "readonly",
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Scenes: "readonly",
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Scene: "readonly",
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RollTables: "readonly",
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RollTable: "readonly",
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Users: "readonly",
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||||
User: "readonly",
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||||
UserTargets: "readonly",
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||||
CanvasAnimation: "readonly",
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||||
ControlIcon: "readonly",
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||||
TextureLoader: "readonly",
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||||
MouseInteractionManager: "readonly",
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||||
Ray: "readonly",
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||||
NormalizedRectangle: "readonly",
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||||
ResizeHandle: "readonly",
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||||
SightLayerSource: "readonly",
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BackgroundLayer: "readonly",
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||||
DrawingsLayer: "readonly",
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EffectsLayer: "readonly",
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LightingLayer: "readonly",
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NotesLayer: "readonly",
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SightLayer: "readonly",
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SoundsLayer: "readonly",
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TemplateLayer: "readonly",
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TilesLayer: "readonly",
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||||
TokenLayer: "readonly",
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||||
WallsLayer: "readonly",
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||||
Drawing: "readonly",
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||||
AmbientLight: "readonly",
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||||
Note: "readonly",
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||||
AmbientSound: "readonly",
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||||
MeasuredTemplate: "readonly",
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||||
Tile: "readonly",
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||||
Token: "readonly",
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||||
Wall: "readonly",
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||||
SettingsConfig: "readonly",
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||||
ControlsReference: "readonly",
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||||
InvitationLinks: "readonly",
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||||
ModuleManagement: "readonly",
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||||
PermissionConfig: "readonly",
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||||
ActorDirectory: "readonly",
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||||
ChatLog: "readonly",
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||||
CombatTracker: "readonly",
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||||
CompendiumDirectory: "readonly",
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||||
ItemDirectory: "readonly",
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||||
JournalDirectory: "readonly",
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||||
MacroDirectory: "readonly",
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||||
PlaylistDirectory: "readonly",
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||||
SceneDirectory: "readonly",
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||||
Settings: "readonly",
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||||
FrameViewer: "readonly",
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||||
RollTableDirectory: "readonly",
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||||
Cursor: "readonly",
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||||
DoorControl: "readonly",
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||||
ControlsLayer: "readonly",
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||||
Ruler: "readonly",
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||||
SpecialEffect: "readonly",
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||||
AutumnLeavesWeatherEffect: "readonly",
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||||
RainWeatherEffect: "readonly",
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||||
SnowWeatherEffect: "readonly",
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||||
BaseGrid: "readonly",
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||||
HexagonalGrid: "readonly",
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||||
GridHighlight: "readonly",
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||||
GridLayer: "readonly",
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||||
SquareGrid: "readonly",
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||||
EasyRTCClient: "readonly",
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||||
parent: "readonly",
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||||
opener: "readonly",
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||||
top: "readonly",
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length: "readonly",
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||||
frames: "readonly",
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||||
closed: "readonly",
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||||
location: "readonly",
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self: "readonly",
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||||
window: "readonly",
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||||
document: "readonly",
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name: "readonly",
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||||
customElements: "readonly",
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||||
history: "readonly",
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||||
locationbar: "readonly",
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||||
menubar: "readonly",
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||||
personalbar: "readonly",
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||||
scrollbars: "readonly",
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||||
statusbar: "readonly",
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||||
toolbar: "readonly",
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||||
status: "readonly",
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||||
frameElement: "readonly",
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||||
navigator: "readonly",
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||||
origin: "readonly",
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||||
external: "readonly",
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||||
screen: "readonly",
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||||
innerWidth: "readonly",
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||||
innerHeight: "readonly",
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||||
scrollX: "readonly",
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||||
pageXOffset: "readonly",
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||||
scrollY: "readonly",
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||||
pageYOffset: "readonly",
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||||
visualViewport: "readonly",
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||||
screenX: "readonly",
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||||
screenY: "readonly",
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||||
outerWidth: "readonly",
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||||
outerHeight: "readonly",
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||||
devicePixelRatio: "readonly",
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||||
clientInformation: "readonly",
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||||
screenLeft: "readonly",
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||||
screenTop: "readonly",
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||||
defaultStatus: "readonly",
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||||
defaultstatus: "readonly",
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||||
styleMedia: "readonly",
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||||
onsearch: "readonly",
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||||
isSecureContext: "readonly",
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||||
onabort: "readonly",
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||||
onblur: "readonly",
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||||
oncancel: "readonly",
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||||
oncanplay: "readonly",
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oncanplaythrough: "readonly",
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||||
onchange: "readonly",
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onclick: "readonly",
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||||
onclose: "readonly",
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||||
oncontextmenu: "readonly",
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oncuechange: "readonly",
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ondblclick: "readonly",
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ondrag: "readonly",
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ondragend: "readonly",
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ondragenter: "readonly",
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ondragleave: "readonly",
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ondragover: "readonly",
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ondragstart: "readonly",
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ondrop: "readonly",
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||||
ondurationchange: "readonly",
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||||
onemptied: "readonly",
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||||
onended: "readonly",
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onerror: "readonly",
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||||
onfocus: "readonly",
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||||
onformdata: "readonly",
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||||
oninput: "readonly",
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||||
oninvalid: "readonly",
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||||
onkeydown: "readonly",
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onkeypress: "readonly",
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||||
onkeyup: "readonly",
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||||
onload: "readonly",
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||||
onloadeddata: "readonly",
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||||
onloadedmetadata: "readonly",
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onloadstart: "readonly",
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onmousedown: "readonly",
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||||
onmouseenter: "readonly",
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||||
onmouseleave: "readonly",
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||||
onmousemove: "readonly",
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onmouseout: "readonly",
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||||
onmouseover: "readonly",
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||||
onmouseup: "readonly",
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||||
onmousewheel: "readonly",
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||||
onpause: "readonly",
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||||
onplay: "readonly",
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onplaying: "readonly",
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||||
onprogress: "readonly",
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||||
onratechange: "readonly",
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||||
onreset: "readonly",
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||||
onresize: "readonly",
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||||
onscroll: "readonly",
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||||
onseeked: "readonly",
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||||
onseeking: "readonly",
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||||
onselect: "readonly",
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||||
onstalled: "readonly",
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||||
onsubmit: "readonly",
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||||
onsuspend: "readonly",
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||||
ontimeupdate: "readonly",
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||||
ontoggle: "readonly",
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||||
onvolumechange: "readonly",
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||||
onwaiting: "readonly",
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||||
onwebkitanimationend: "readonly",
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||||
onwebkitanimationiteration: "readonly",
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||||
onwebkitanimationstart: "readonly",
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||||
onwebkittransitionend: "readonly",
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||||
onwheel: "readonly",
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||||
onauxclick: "readonly",
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||||
ongotpointercapture: "readonly",
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||||
onlostpointercapture: "readonly",
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||||
onpointerdown: "readonly",
|
||||
onpointermove: "readonly",
|
||||
onpointerup: "readonly",
|
||||
onpointercancel: "readonly",
|
||||
onpointerover: "readonly",
|
||||
onpointerout: "readonly",
|
||||
onpointerenter: "readonly",
|
||||
onpointerleave: "readonly",
|
||||
onselectstart: "readonly",
|
||||
onselectionchange: "readonly",
|
||||
onanimationend: "readonly",
|
||||
onanimationiteration: "readonly",
|
||||
onanimationstart: "readonly",
|
||||
ontransitionend: "readonly",
|
||||
onafterprint: "readonly",
|
||||
onbeforeprint: "readonly",
|
||||
onbeforeunload: "readonly",
|
||||
onhashchange: "readonly",
|
||||
onlanguagechange: "readonly",
|
||||
onmessage: "readonly",
|
||||
onmessageerror: "readonly",
|
||||
onoffline: "readonly",
|
||||
ononline: "readonly",
|
||||
onpagehide: "readonly",
|
||||
onpageshow: "readonly",
|
||||
onpopstate: "readonly",
|
||||
onrejectionhandled: "readonly",
|
||||
onstorage: "readonly",
|
||||
onunhandledrejection: "readonly",
|
||||
onunload: "readonly",
|
||||
performance: "readonly",
|
||||
stop: "readonly",
|
||||
open: "readonly",
|
||||
alert: "readonly",
|
||||
confirm: "readonly",
|
||||
prompt: "readonly",
|
||||
print: "readonly",
|
||||
queueMicrotask: "readonly",
|
||||
requestAnimationFrame: "readonly",
|
||||
cancelAnimationFrame: "readonly",
|
||||
captureEvents: "readonly",
|
||||
releaseEvents: "readonly",
|
||||
requestIdleCallback: "readonly",
|
||||
cancelIdleCallback: "readonly",
|
||||
getComputedStyle: "readonly",
|
||||
matchMedia: "readonly",
|
||||
moveTo: "readonly",
|
||||
moveBy: "readonly",
|
||||
resizeTo: "readonly",
|
||||
resizeBy: "readonly",
|
||||
scroll: "readonly",
|
||||
scrollTo: "readonly",
|
||||
scrollBy: "readonly",
|
||||
getSelection: "readonly",
|
||||
find: "readonly",
|
||||
webkitRequestAnimationFrame: "readonly",
|
||||
webkitCancelAnimationFrame: "readonly",
|
||||
fetch: "readonly",
|
||||
btoa: "readonly",
|
||||
atob: "readonly",
|
||||
setTimeout: "readonly",
|
||||
clearTimeout: "readonly",
|
||||
setInterval: "readonly",
|
||||
clearInterval: "readonly",
|
||||
createImageBitmap: "readonly",
|
||||
close: "readonly",
|
||||
focus: "readonly",
|
||||
blur: "readonly",
|
||||
postMessage: "readonly",
|
||||
onappinstalled: "readonly",
|
||||
onbeforeinstallprompt: "readonly",
|
||||
crypto: "readonly",
|
||||
indexedDB: "readonly",
|
||||
webkitStorageInfo: "readonly",
|
||||
sessionStorage: "readonly",
|
||||
localStorage: "readonly",
|
||||
chrome: "readonly",
|
||||
applicationCache: "readonly",
|
||||
onpointerrawupdate: "readonly",
|
||||
trustedTypes: "readonly",
|
||||
speechSynthesis: "readonly",
|
||||
webkitRequestFileSystem: "readonly",
|
||||
webkitResolveLocalFileSystemURL: "readonly",
|
||||
openDatabase: "readonly",
|
||||
caches: "readonly",
|
||||
ondevicemotion: "readonly",
|
||||
ondeviceorientation: "readonly",
|
||||
ondeviceorientationabsolute: "readonly",
|
||||
Handlebars: "readonly",
|
||||
HandlebarsIntl: "readonly",
|
||||
HowlerGlobal: "readonly",
|
||||
Howler: "readonly",
|
||||
Howl: "readonly",
|
||||
Sound: "readonly",
|
||||
WebFont: "readonly",
|
||||
PIXI: "readonly",
|
||||
io: "readonly",
|
||||
tinymce: "readonly",
|
||||
tinyMCE: "readonly",
|
||||
easyrtc_lang: "readonly",
|
||||
adapter: "readonly",
|
||||
easyrtc: "readonly",
|
||||
duplicate: "readonly",
|
||||
getType: "readonly",
|
||||
invertObject: "readonly",
|
||||
filterObject: "readonly",
|
||||
flattenObject: "readonly",
|
||||
expandObject: "readonly",
|
||||
isObjectEmpty: "readonly",
|
||||
mergeObject: "readonly",
|
||||
diffObject: "readonly",
|
||||
hasProperty: "readonly",
|
||||
getProperty: "readonly",
|
||||
setProperty: "readonly",
|
||||
encodeURL: "readonly",
|
||||
rgbToHsv: "readonly",
|
||||
hsvToRgb: "readonly",
|
||||
rgbToHex: "readonly",
|
||||
hexToRGB: "readonly",
|
||||
hexToRGBAString: "readonly",
|
||||
colorStringToHex: "readonly",
|
||||
isNewerVersion: "readonly",
|
||||
randomID: "readonly",
|
||||
loadFont: "readonly",
|
||||
saveDataToFile: "readonly",
|
||||
readTextFromFile: "readonly",
|
||||
fromUuid: "readonly",
|
||||
_handleMouseWheelInputChange: "readonly",
|
||||
getTemplate: "readonly",
|
||||
loadTemplates: "readonly",
|
||||
renderTemplate: "readonly",
|
||||
srcExists: "readonly",
|
||||
getTexture: "readonly",
|
||||
loadTexture: "readonly",
|
||||
CONST: "readonly",
|
||||
toDegrees: "readonly",
|
||||
normalizeDegrees: "readonly",
|
||||
toRadians: "readonly",
|
||||
normalizeRadians: "readonly",
|
||||
validateForm: "readonly",
|
||||
timeSince: "readonly",
|
||||
_templateCache: "readonly",
|
||||
CONFIG: "readonly",
|
||||
socket: "readonly",
|
||||
ui: "readonly",
|
||||
canvas: "readonly",
|
||||
keyboard: "readonly",
|
||||
JSHINT: "readonly",
|
||||
game: "readonly",
|
||||
vtt: "readonly",
|
||||
ENTITY_PERMISSIONS: "readonly",
|
||||
DEFAULT_TOKEN: "readonly",
|
||||
DiceTerm: "readonly",
|
||||
GRID_TYPES: "readonly",
|
||||
},
|
||||
};
|
||||
8
.gitignore
vendored
8
.gitignore
vendored
@@ -1 +1,9 @@
|
||||
# Node
|
||||
node_modules
|
||||
|
||||
# IDE
|
||||
.idea
|
||||
.vscode
|
||||
|
||||
# lint
|
||||
.eslintcache
|
||||
6
.prettierignore
Normal file
6
.prettierignore
Normal file
@@ -0,0 +1,6 @@
|
||||
node_modules/
|
||||
system/lib/
|
||||
*.hbs
|
||||
*.css
|
||||
.idea
|
||||
.vscode
|
||||
4
.prettierrc.json
Normal file
4
.prettierrc.json
Normal file
@@ -0,0 +1,4 @@
|
||||
{
|
||||
"tabWidth": 4,
|
||||
"printWidth": 120
|
||||
}
|
||||
1865
package-lock.json
generated
1865
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
20
package.json
20
package.json
@@ -19,9 +19,27 @@
|
||||
},
|
||||
"homepage": "https://gitlab.com/teaml5r/l5r5e#readme",
|
||||
"devDependencies": {
|
||||
"babel-eslint": "^10.1.0",
|
||||
"browser-sync": "^2.26.13",
|
||||
"eslint": "^7.15.0",
|
||||
"eslint-config-prettier": "^6.15.0",
|
||||
"eslint-plugin-prettier": "^3.1.4",
|
||||
"foundry-pc-types": "gitlab:foundry-projects/foundry-pc/foundry-pc-types",
|
||||
"gulp": "^4.0.2",
|
||||
"gulp-autoprefixer": "^7.0.1",
|
||||
"gulp-sass": "^4.1.0"
|
||||
"gulp-sass": "^4.1.0",
|
||||
"husky": "^4.3.0",
|
||||
"lint-staged": "^10.5.1",
|
||||
"prettier": "^2.1.2"
|
||||
},
|
||||
"husky": {
|
||||
"hooks": {
|
||||
"pre-commit": "lint-staged"
|
||||
}
|
||||
},
|
||||
"lint-staged": {
|
||||
"*.js": "eslint --cache --fix",
|
||||
"*.json": "prettier --write",
|
||||
"*.scss": "prettier --write"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,8 +3,9 @@
|
||||
* @extends {DiceTerm}
|
||||
*/
|
||||
|
||||
export { AbilityDie } from "./dice/dietype/AbilityDie.js";
|
||||
export { RingsDie } from "./dice/dietype/RingsDie.js";
|
||||
export { L5rBaseDie } from "./dice/dietype/l5r-base-die.js";
|
||||
export { AbilityDie } from "./dice/dietype/ability-die.js";
|
||||
export { RingDie } from "./dice/dietype/ring-die.js";
|
||||
|
||||
/**
|
||||
* New extension of the core DicePool class for evaluating rolls with the L5r5e DiceTerms
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
export class AbilityDie extends DiceTerm {
|
||||
constructor(termData) {
|
||||
super(termData);
|
||||
this.faces = 8;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
static DENOMINATION = "a";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
get formula() {
|
||||
return `${this.number}${this.constructor.DENOMINATION}${this.modifiers.join("")}`;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
evaluate({ minimize = false, maximize = false } = {}) {
|
||||
if (this._evaluated) {
|
||||
throw new Error(`This ${this.constructor.name} has already been evaluated and is immutable`);
|
||||
}
|
||||
|
||||
// Roll the initial number of dice
|
||||
for (let n = 1; n <= this.number; n++) {
|
||||
this.roll({ minimize, maximize });
|
||||
}
|
||||
|
||||
// Apply modifiers
|
||||
this._evaluateModifiers();
|
||||
|
||||
// Combine all FFG results.
|
||||
this.ffg = { success: 0, failure: 0, advantage: 0, threat: 0, triumph: 0, despair: 0, light: 0, dark: 0 };
|
||||
this.results.forEach((result) => {
|
||||
this.ffg.success += parseInt(result.ffg.success);
|
||||
this.ffg.failure += parseInt(result.ffg.failure);
|
||||
this.ffg.advantage += parseInt(result.ffg.advantage);
|
||||
this.ffg.threat += parseInt(result.ffg.threat);
|
||||
this.ffg.triumph += parseInt(result.ffg.triumph);
|
||||
this.ffg.despair += parseInt(result.ffg.despair);
|
||||
this.ffg.light += parseInt(result.ffg.light);
|
||||
this.ffg.dark += parseInt(result.ffg.dark);
|
||||
});
|
||||
|
||||
// Return the evaluated term
|
||||
this._evaluated = true;
|
||||
this._isFFG = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
roll(options) {
|
||||
const roll = super.roll(options);
|
||||
roll.ffg = CONFIG.FFG.ABILITY_RESULTS[roll.result];
|
||||
return roll;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
static getResultLabel(result) {
|
||||
return CONFIG.FFG.ABILITY_RESULTS[result].label;
|
||||
}
|
||||
}
|
||||
@@ -1,63 +0,0 @@
|
||||
export class RingsDie extends DiceTerm {
|
||||
constructor(termData) {
|
||||
super(termData);
|
||||
this.faces = 12;
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
static DENOMINATION = "p";
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
get formula() {
|
||||
return `${this.number}${this.constructor.DENOMINATION}${this.modifiers.join("")}`;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
evaluate({ minimize = false, maximize = false } = {}) {
|
||||
if (this._evaluated) {
|
||||
throw new Error(`This ${this.constructor.name} has already been evaluated and is immutable`);
|
||||
}
|
||||
|
||||
// Roll the initial number of dice
|
||||
for (let n = 1; n <= this.number; n++) {
|
||||
this.roll({ minimize, maximize });
|
||||
}
|
||||
|
||||
// Apply modifiers
|
||||
this._evaluateModifiers();
|
||||
|
||||
// Combine all FFG results.
|
||||
this.ffg = { success: 0, failure: 0, advantage: 0, threat: 0, triumph: 0, despair: 0, light: 0, dark: 0 };
|
||||
this.results.forEach((result) => {
|
||||
this.ffg.success += parseInt(result.ffg.success);
|
||||
this.ffg.failure += parseInt(result.ffg.failure);
|
||||
this.ffg.advantage += parseInt(result.ffg.advantage);
|
||||
this.ffg.threat += parseInt(result.ffg.threat);
|
||||
this.ffg.triumph += parseInt(result.ffg.triumph);
|
||||
this.ffg.despair += parseInt(result.ffg.despair);
|
||||
this.ffg.light += parseInt(result.ffg.light);
|
||||
this.ffg.dark += parseInt(result.ffg.dark);
|
||||
});
|
||||
|
||||
// Return the evaluated term
|
||||
this._evaluated = true;
|
||||
this._isFFG = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
roll(options) {
|
||||
const roll = super.roll(options);
|
||||
roll.ffg = CONFIG.FFG.PROFICIENCY_RESULTS[roll.result];
|
||||
return roll;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
static getResultLabel(result) {
|
||||
return CONFIG.FFG.PROFICIENCY_RESULTS[result].label;
|
||||
}
|
||||
}
|
||||
30
system/scripts/dice/dietype/ability-die.js
Normal file
30
system/scripts/dice/dietype/ability-die.js
Normal file
@@ -0,0 +1,30 @@
|
||||
import { L5rBaseDie } from "./l5r-base-die.js";
|
||||
|
||||
/**
|
||||
* L5R5e Skill Die
|
||||
*/
|
||||
export class AbilityDie extends L5rBaseDie {
|
||||
/** @override */
|
||||
static DENOMINATION = "ds";
|
||||
|
||||
static FACES = {
|
||||
1: { success: 0, explosive: 0, opportunity: 0, strife: 0, image: "skill_blank" },
|
||||
2: { success: 0, explosive: 0, opportunity: 0, strife: 0, image: "skill_blank" },
|
||||
3: { success: 0, explosive: 0, opportunity: 1, strife: 0, image: "skill_o" },
|
||||
4: { success: 0, explosive: 0, opportunity: 1, strife: 0, image: "skill_o" },
|
||||
5: { success: 0, explosive: 0, opportunity: 1, strife: 0, image: "skill_o" },
|
||||
6: { success: 1, explosive: 0, opportunity: 0, strife: 1, image: "skill_st" },
|
||||
7: { success: 1, explosive: 0, opportunity: 0, strife: 1, image: "skill_st" },
|
||||
8: { success: 1, explosive: 0, opportunity: 0, strife: 0, image: "skill_s" },
|
||||
9: { success: 1, explosive: 0, opportunity: 0, strife: 0, image: "skill_s" },
|
||||
10: { success: 1, explosive: 0, opportunity: 1, strife: 0, image: "skill_so" },
|
||||
11: { success: 1, explosive: 1, opportunity: 0, strife: 1, image: "skill_et" },
|
||||
12: { success: 1, explosive: 1, opportunity: 0, strife: 0, image: "skill_e" },
|
||||
};
|
||||
|
||||
/** @override */
|
||||
constructor(termData) {
|
||||
super(termData);
|
||||
this.faces = 12;
|
||||
}
|
||||
}
|
||||
105
system/scripts/dice/dietype/l5r-base-die.js
Normal file
105
system/scripts/dice/dietype/l5r-base-die.js
Normal file
@@ -0,0 +1,105 @@
|
||||
/**
|
||||
* L5R5e Base Die
|
||||
*/
|
||||
export class L5rBaseDie extends DiceTerm {
|
||||
/** Need to be override */
|
||||
static DENOMINATION = "";
|
||||
|
||||
/** Need to be override */
|
||||
static FACES = {};
|
||||
|
||||
/** @override */
|
||||
constructor(termData) {
|
||||
super(termData);
|
||||
this.l5r5e = { success: 0, explosive: 0, opportunity: 0, strife: 0 };
|
||||
console.log("L5rBaseDie.constructor", termData, this); // TODO tmp
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a standardized representation for the displayed formula associated with this DiceTerm
|
||||
* @override
|
||||
*/
|
||||
get formula() {
|
||||
return `${this.number}${this.constructor.DENOMINATION}${this.modifiers.join("")}`;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return a string used as the label for each rolled result
|
||||
* @override
|
||||
*/
|
||||
static getResultLabel(result) {
|
||||
return `<img src="${CONFIG.L5r5e.paths.assets}dices/default/${this.FACES[result].image}.png" alt="${result}" />`;
|
||||
}
|
||||
|
||||
/**
|
||||
* Evaluate the roll term, populating the results Array
|
||||
* @override
|
||||
*/
|
||||
evaluate({ minimize = false, maximize = false } = {}) {
|
||||
if (this._evaluated) {
|
||||
throw new Error(`This ${this.constructor.name} has already been evaluated and is immutable`);
|
||||
}
|
||||
|
||||
// Roll the initial number of dice
|
||||
for (let n = 1; n <= this.number; n++) {
|
||||
this.roll({ minimize, maximize });
|
||||
}
|
||||
|
||||
// Apply modifiers
|
||||
this._evaluateModifiers();
|
||||
|
||||
// Combine all results
|
||||
this.l5r5e = { success: 0, explosive: 0, opportunity: 0, strife: 0 };
|
||||
this.results.forEach((term) => {
|
||||
const face = this.constructor.FACES[term.result];
|
||||
["success", "explosive", "opportunity", "strife"].forEach((props) => {
|
||||
this.l5r5e[props] += parseInt(face[props]);
|
||||
});
|
||||
});
|
||||
|
||||
// Return the evaluated term
|
||||
this._evaluated = true;
|
||||
this.result = 0;
|
||||
|
||||
console.log("L5rBaseDie.evaluate.out", this); // TODO tmp
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Roll the DiceTerm by mapping a random uniform draw against the faces of the dice term
|
||||
* @override
|
||||
*/
|
||||
roll(options) {
|
||||
const roll = super.roll(options);
|
||||
|
||||
//roll.l5r5e = this.l5r5e;
|
||||
|
||||
console.log("L5rBaseDie.roll", roll); // TODO tmp
|
||||
|
||||
return roll;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static fromData(data) {
|
||||
const roll = super.fromData(data);
|
||||
|
||||
roll.l5r5e = data.l5r5e;
|
||||
|
||||
console.log("L5rBaseDie.fromData", roll); // TODO tmp
|
||||
return roll;
|
||||
}
|
||||
|
||||
/**
|
||||
* Represent the data of the Roll as an object suitable for JSON serialization
|
||||
* @override
|
||||
*/
|
||||
toJSON() {
|
||||
const json = super.toJSON();
|
||||
|
||||
json.l5r5e = this.l5r5e;
|
||||
|
||||
console.log("L5rBaseDie.toJSON", json); // TODO tmp
|
||||
return json;
|
||||
}
|
||||
}
|
||||
24
system/scripts/dice/dietype/ring-die.js
Normal file
24
system/scripts/dice/dietype/ring-die.js
Normal file
@@ -0,0 +1,24 @@
|
||||
import { L5rBaseDie } from "./l5r-base-die.js";
|
||||
|
||||
/**
|
||||
* L5R5e Ring Die
|
||||
*/
|
||||
export class RingDie extends L5rBaseDie {
|
||||
/** @override */
|
||||
static DENOMINATION = "dr";
|
||||
|
||||
static FACES = {
|
||||
1: { success: 0, explosive: 0, opportunity: 0, strife: 0, image: "ring_blank" },
|
||||
2: { success: 0, explosive: 0, opportunity: 1, strife: 1, image: "ring_ot" },
|
||||
3: { success: 0, explosive: 0, opportunity: 1, strife: 0, image: "ring_o" },
|
||||
4: { success: 1, explosive: 0, opportunity: 0, strife: 1, image: "ring_st" },
|
||||
5: { success: 1, explosive: 0, opportunity: 0, strife: 0, image: "ring_s" },
|
||||
6: { success: 1, explosive: 1, opportunity: 0, strife: 1, image: "ring_et" },
|
||||
};
|
||||
|
||||
/** @override */
|
||||
constructor(termData) {
|
||||
super(termData);
|
||||
this.faces = 6;
|
||||
}
|
||||
}
|
||||
@@ -1,8 +1,4 @@
|
||||
|
||||
|
||||
/**
|
||||
* Dice pool utility specializing in the FFG special dice
|
||||
*/
|
||||
export class DicePoolL5r5e {
|
||||
|
||||
}
|
||||
export class DicePoolL5r5e {}
|
||||
|
||||
@@ -1,8 +1,269 @@
|
||||
|
||||
import { L5rBaseDie } from "./dietype/l5r-base-die.js";
|
||||
|
||||
/**
|
||||
* New extension of the core DicePool class for evaluating rolls with the FFG DiceTerms
|
||||
* Roll for L5R5e
|
||||
*/
|
||||
export class RollL5r5e extends Roll {
|
||||
static CHAT_TEMPLATE = "systems/l5r5e/templates/dice/chat-roll.html";
|
||||
static TOOLTIP_TEMPLATE = "systems/l5r5e/templates/dice/tooltip.html";
|
||||
|
||||
// static CHAT_TEMPLATE = `${CONFIG.L5r5e.pathTemplates}dice/chat-roll.html`;
|
||||
// static TOOLTIP_TEMPLATE = `${CONFIG.L5r5e.pathTemplates}dice/tooltip.html`;
|
||||
|
||||
constructor(...args) {
|
||||
console.log("RollL5r5e.in.args", args); // TODO tmp
|
||||
|
||||
super(...args);
|
||||
|
||||
this.l5r5e = {
|
||||
stance: "",
|
||||
skillId: "",
|
||||
actor: null,
|
||||
dicesTypes: {
|
||||
std: false,
|
||||
l5r: false,
|
||||
},
|
||||
summary: {
|
||||
difficulty: 0,
|
||||
success_total: 0,
|
||||
success: 0,
|
||||
explosive: 0,
|
||||
opportunity: 0,
|
||||
strife: 0,
|
||||
},
|
||||
};
|
||||
|
||||
// TODO parse difficulty stance skillId from cmd line ?
|
||||
|
||||
console.log("RollL5r5e.out.args", args, this); // TODO tmp
|
||||
}
|
||||
|
||||
/**
|
||||
* Execute the Roll, replacing dice and evaluating the total result
|
||||
* @override
|
||||
**/
|
||||
evaluate({ minimize = false, maximize = false } = {}) {
|
||||
if (this._rolled) {
|
||||
throw new Error("This Roll object has already been rolled.");
|
||||
}
|
||||
|
||||
// console.log('RollL5r5e.evaluate.in', this); return; // TODO tmp
|
||||
|
||||
// Split L5R dices / regulars
|
||||
let l5rDices = this.terms.filter((term) => term instanceof L5rBaseDie);
|
||||
this.terms = this.terms.filter((t) => !(t instanceof L5rBaseDie));
|
||||
this.terms = this._identifyTerms(this.constructor.cleanFormula(this.terms));
|
||||
|
||||
// Roll regular dices
|
||||
this._total = 0;
|
||||
if (this.terms.length > 0) {
|
||||
this.l5r5e.dicesTypes.std = true;
|
||||
|
||||
console.log("this.terms", this.terms);
|
||||
|
||||
// clean terms (trim symbols)
|
||||
this.terms = this._identifyTerms(this.constructor.cleanFormula(this.terms));
|
||||
|
||||
// Roll
|
||||
super.evaluate({ minimize, maximize });
|
||||
}
|
||||
|
||||
// Roll L5R dices
|
||||
if (l5rDices.length > 0) {
|
||||
this.l5r5e.dicesTypes.l5r = true;
|
||||
|
||||
l5rDices.forEach((term) => {
|
||||
// Roll
|
||||
term.evaluate({ minimize, maximize });
|
||||
|
||||
// Total
|
||||
["success", "explosive", "opportunity", "strife"].forEach((props) => {
|
||||
this.l5r5e.summary[props] += parseInt(term.l5r5e[props]);
|
||||
});
|
||||
this.l5r5e.summary.success_total += parseInt(term.l5r5e.success) + parseInt(term.l5r5e.explosive);
|
||||
|
||||
this.terms.push("+");
|
||||
this.terms.push(term);
|
||||
});
|
||||
|
||||
// Clean
|
||||
if (this.terms[0] === "+") {
|
||||
this.terms.shift();
|
||||
}
|
||||
|
||||
// TODO Others advantage/disadvantage
|
||||
|
||||
// re-inject L5R dices
|
||||
// this.terms = this.terms.concat(l5rTerms);
|
||||
}
|
||||
|
||||
// Store final outputs
|
||||
//this._total = total;
|
||||
this._rolled = true;
|
||||
|
||||
console.log("RollL5r5e.evaluate.out", this); // TODO tmp
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Render the tooltip HTML for a Roll instance
|
||||
* @override
|
||||
*/
|
||||
getTooltip() {
|
||||
console.log("RollL5r5e.getTooltip", this); // TODO tmp
|
||||
|
||||
const parts = this.dice
|
||||
.filter((t) => !(t instanceof L5rBaseDie))
|
||||
.map((d) => {
|
||||
const cls = d.constructor;
|
||||
return {
|
||||
formula: d.formula,
|
||||
total: d.total,
|
||||
faces: d.faces,
|
||||
flavor: d.options.flavor,
|
||||
isL5rDices: d.constructor instanceof L5rBaseDie,
|
||||
rolls: d.results.map((r) => {
|
||||
return {
|
||||
result: cls.getResultLabel(r.result),
|
||||
classes: [
|
||||
cls.name.toLowerCase(),
|
||||
"d" + d.faces,
|
||||
r.rerolled ? "rerolled" : null,
|
||||
r.exploded ? "exploded" : null,
|
||||
r.discarded ? "discarded" : null,
|
||||
r.result === 1 ? "min" : null,
|
||||
r.result === d.faces ? "max" : null,
|
||||
]
|
||||
.filter((c) => !!c)
|
||||
.join(" "),
|
||||
};
|
||||
}),
|
||||
};
|
||||
});
|
||||
parts.addedResults = this.addedResults;
|
||||
return renderTemplate(this.constructor.TOOLTIP_TEMPLATE, { parts });
|
||||
}
|
||||
|
||||
/**
|
||||
* Render a Roll instance to HTML
|
||||
* @override
|
||||
*/
|
||||
async render(chatOptions = {}) {
|
||||
console.log("RollL5r5e.render", chatOptions, this); // TODO tmp
|
||||
|
||||
chatOptions = mergeObject(
|
||||
{
|
||||
user: game.user._id,
|
||||
flavor: null,
|
||||
template: this.constructor.CHAT_TEMPLATE,
|
||||
blind: false,
|
||||
},
|
||||
chatOptions
|
||||
);
|
||||
const isPrivate = chatOptions.isPrivate;
|
||||
|
||||
// Execute the roll, if needed
|
||||
if (!this._rolled) {
|
||||
this.roll();
|
||||
}
|
||||
|
||||
// Define chat data
|
||||
const chatData = {
|
||||
formula: isPrivate ? "???" : this._formula,
|
||||
flavor: isPrivate ? null : chatOptions.flavor,
|
||||
user: chatOptions.user,
|
||||
isPublicRoll: !chatOptions.isPrivate,
|
||||
tooltip: isPrivate ? "" : await this.getTooltip(),
|
||||
total: isPrivate ? "?" : Math.round(this.total * 100) / 100,
|
||||
data: this.data,
|
||||
l5r5e: isPrivate
|
||||
? {}
|
||||
: {
|
||||
dicesTypes: this.l5r5e.dicesTypes,
|
||||
summary: this.l5r5e.summary,
|
||||
dices: this.dice.map((d) => {
|
||||
return {
|
||||
diceTypeL5r: d instanceof L5rBaseDie,
|
||||
rolls: d.results.map((r) => {
|
||||
return {
|
||||
result: d.constructor.getResultLabel(r.result),
|
||||
};
|
||||
}),
|
||||
};
|
||||
}),
|
||||
},
|
||||
};
|
||||
|
||||
console.log("RollL5r5e.render", chatOptions, chatData, this); // TODO tmp
|
||||
|
||||
// Render the roll display template
|
||||
return renderTemplate(chatOptions.template, chatData);
|
||||
}
|
||||
|
||||
/**
|
||||
* Transform a Roll instance into a ChatMessage, displaying the roll result.
|
||||
* This function can either create the ChatMessage directly, or return the data object that will be used to create.
|
||||
* @override
|
||||
*/
|
||||
toMessage(messageData = {}, { rollMode = null, create = true } = {}) {
|
||||
console.log("RollL5r5e.toMessage", this); // TODO tmp
|
||||
|
||||
// Perform the roll, if it has not yet been rolled
|
||||
if (!this._rolled) {
|
||||
this.evaluate();
|
||||
}
|
||||
|
||||
const rMode = rollMode || messageData.rollMode || game.settings.get("core", "rollMode");
|
||||
|
||||
let template = CONST.CHAT_MESSAGE_TYPES.ROLL;
|
||||
if (["gmroll", "blindroll"].includes(rMode)) {
|
||||
messageData.whisper = ChatMessage.getWhisperRecipients("GM");
|
||||
}
|
||||
if (rMode === "blindroll") messageData.blind = true;
|
||||
if (rMode === "selfroll") messageData.whisper = [game.user.id];
|
||||
|
||||
// Prepare chat data
|
||||
messageData = mergeObject(
|
||||
{
|
||||
user: game.user._id,
|
||||
type: template,
|
||||
content: this.total,
|
||||
sound: CONFIG.sounds.dice,
|
||||
},
|
||||
messageData
|
||||
);
|
||||
messageData.roll = this;
|
||||
|
||||
// Prepare message options
|
||||
const messageOptions = { rollMode: rMode };
|
||||
|
||||
// Either create the message or just return the chat data
|
||||
return create ? CONFIG.ChatMessage.entityClass.create(messageData, messageOptions) : messageData;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static fromData(data) {
|
||||
const roll = super.fromData(data);
|
||||
|
||||
roll.data = data.data;
|
||||
roll.l5r5e = data.l5r5e;
|
||||
|
||||
console.log("RollL5r5e.fromData", roll); // TODO tmp
|
||||
|
||||
return roll;
|
||||
}
|
||||
|
||||
/**
|
||||
* Represent the data of the Roll as an object suitable for JSON serialization
|
||||
* @override
|
||||
*/
|
||||
toJSON() {
|
||||
const json = super.toJSON();
|
||||
|
||||
json.data = this.data;
|
||||
json.l5r5e = this.l5r5e;
|
||||
|
||||
return json;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,21 +1,40 @@
|
||||
// Import Modules
|
||||
import { RegisterSettings } from './settings.js';
|
||||
import { PreloadTemplates } from './preloadTemplates.js';
|
||||
import { RegisterSettings } from "./settings.js";
|
||||
import { PreloadTemplates } from "./preloadTemplates.js";
|
||||
import { ActorL5r5e } from "./actor-l5r5e.js";
|
||||
import { ActorSheetL5r5e } from './sheets/actor-sheet.js';
|
||||
import { ActorSheetL5r5e } from "./sheets/actor-sheet.js";
|
||||
import { RollL5r5e } from "./dice/roll.js";
|
||||
import { AbilityDie } from "./dice/dietype/ability-die.js";
|
||||
import { RingDie } from "./dice/dietype/ring-die.js";
|
||||
|
||||
// Import Dice Types
|
||||
|
||||
/* ------------------------------------ */
|
||||
/* Initialize system */
|
||||
/* ------------------------------------ */
|
||||
Hooks.once('init', async function() {
|
||||
console.log('l5r5e | Initializing l5r5e');
|
||||
Hooks.once("init", async function () {
|
||||
console.log("l5r5e | Initializing l5r5e");
|
||||
|
||||
// Assign custom classes and constants here
|
||||
CONFIG.Actor.entityClass = ActorL5r5e;
|
||||
CONFIG.Actor.sheetClasses = ActorSheetL5r5e;
|
||||
|
||||
// Define custom Roll class
|
||||
CONFIG.Dice.rolls.push(CONFIG.Dice.rolls[0]);
|
||||
CONFIG.Dice.rolls[0] = RollL5r5e;
|
||||
|
||||
// Define DiceTerms
|
||||
CONFIG.Dice.terms["s"] = AbilityDie;
|
||||
CONFIG.Dice.terms["r"] = RingDie;
|
||||
|
||||
// Define L5R Paths
|
||||
CONFIG.L5r5e = {
|
||||
paths: {
|
||||
assets: `systems/l5r5e/assets/`,
|
||||
templates: `systems/l5r5e/templates/`,
|
||||
},
|
||||
};
|
||||
|
||||
// Register custom system settings
|
||||
RegisterSettings();
|
||||
|
||||
@@ -27,28 +46,28 @@ Hooks.once('init', async function() {
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet("l5r5e", ActorSheetL5r5e, { types: ["character"], makeDefault: true });
|
||||
|
||||
Handlebars.registerHelper('localizeSkillCategory', function(skillName) {
|
||||
const key = 'L5r5e.Skills.' + skillName + '.Title';
|
||||
Handlebars.registerHelper("localizeSkillCategory", function (skillName) {
|
||||
const key = "L5r5e.Skills." + skillName + ".Title";
|
||||
return game.i18n.localize(key);
|
||||
});
|
||||
|
||||
Handlebars.registerHelper('localizeSkill', function(skillCategory, skillName) {
|
||||
const key = 'L5r5e.Skills.' + skillCategory + '.' + skillName;
|
||||
Handlebars.registerHelper("localizeSkill", function (skillCategory, skillName) {
|
||||
const key = "L5r5e.Skills." + skillCategory + "." + skillName;
|
||||
return game.i18n.localize(key);
|
||||
});
|
||||
|
||||
Handlebars.registerHelper('localizeRing', function(ringName) {
|
||||
const key = 'L5r5e.Rings.' + ringName.charAt(0).toUpperCase() + ringName.slice(1);
|
||||
Handlebars.registerHelper("localizeRing", function (ringName) {
|
||||
const key = "L5r5e.Rings." + ringName.charAt(0).toUpperCase() + ringName.slice(1);
|
||||
return game.i18n.localize(key);
|
||||
});
|
||||
|
||||
Handlebars.registerHelper('localizeRingTip', function(ringName) {
|
||||
const key = 'L5r5e.Rings.' + ringName.charAt(0).toUpperCase() + ringName.slice(1) + "Tip";
|
||||
Handlebars.registerHelper("localizeRingTip", function (ringName) {
|
||||
const key = "L5r5e.Rings." + ringName.charAt(0).toUpperCase() + ringName.slice(1) + "Tip";
|
||||
return game.i18n.localize(key);
|
||||
});
|
||||
|
||||
Handlebars.registerHelper('localizeStanceTip', function(ringName) {
|
||||
const key = 'L5r5e.Conflict.Stances.' + ringName.charAt(0).toUpperCase() + ringName.slice(1) + "Tip";
|
||||
Handlebars.registerHelper("localizeStanceTip", function (ringName) {
|
||||
const key = "L5r5e.Conflict.Stances." + ringName.charAt(0).toUpperCase() + ringName.slice(1) + "Tip";
|
||||
return game.i18n.localize(key);
|
||||
});
|
||||
});
|
||||
@@ -56,7 +75,7 @@ Hooks.once('init', async function() {
|
||||
/* ------------------------------------ */
|
||||
/* Setup system */
|
||||
/* ------------------------------------ */
|
||||
Hooks.once('setup', function() {
|
||||
Hooks.once("setup", function () {
|
||||
// Do anything after initialization but before
|
||||
// ready
|
||||
});
|
||||
@@ -68,8 +87,54 @@ Hooks.once('setup', function() {
|
||||
/* ------------------------------------ */
|
||||
/* When ready */
|
||||
/* ------------------------------------ */
|
||||
Hooks.once('ready', function() {
|
||||
Hooks.once("ready", function () {
|
||||
// Do anything once the system is ready
|
||||
});
|
||||
|
||||
/* ------------------------------------ */
|
||||
/* DiceSoNice Hook */
|
||||
/* ------------------------------------ */
|
||||
Hooks.once("diceSoNiceReady", (dice3d) => {
|
||||
const texturePath = `${CONFIG.L5r5e.paths.assets}dices/default/3d/`;
|
||||
|
||||
// dice3d.addSystem({
|
||||
// id: "l5r5e",
|
||||
// name: "Legend of the Five Rings 5E"
|
||||
// }, "force");
|
||||
|
||||
// Rings
|
||||
dice3d.addDicePreset(
|
||||
{
|
||||
name: "L5R Ring Dice",
|
||||
type: "ddr", // don't known why the "dd" prefix is required, term is "r"
|
||||
labels: Object.keys(RingDie.FACES).map(
|
||||
(e) => `${texturePath}${RingDie.FACES[e].image.replace("ring_", "")}.png`
|
||||
),
|
||||
bumpMaps: Object.keys(RingDie.FACES).map(
|
||||
(e) => `${texturePath}${RingDie.FACES[e].image.replace("ring_", "")}_bm.png`
|
||||
),
|
||||
colorset: "black",
|
||||
system: "standard",
|
||||
},
|
||||
"d6"
|
||||
);
|
||||
|
||||
// Skills
|
||||
dice3d.addDicePreset(
|
||||
{
|
||||
name: "L5R Skill Dice",
|
||||
type: "dds",
|
||||
labels: Object.keys(AbilityDie.FACES).map(
|
||||
(e) => `${texturePath}${AbilityDie.FACES[e].image.replace("skill_", "")}.png`
|
||||
),
|
||||
bumpMaps: Object.keys(AbilityDie.FACES).map(
|
||||
(e) => `${texturePath}${AbilityDie.FACES[e].image.replace("skill_", "")}_bm.png`
|
||||
),
|
||||
colorset: "white",
|
||||
system: "standard",
|
||||
},
|
||||
"d12"
|
||||
);
|
||||
});
|
||||
|
||||
// Add any additional hooks if necessary
|
||||
|
||||
@@ -1 +1 @@
|
||||
.testing{width:14.28571%}.testing{width:28.57143%}.testing{width:14.28571%}.testing{width:28.57143%}.testing{width:14.28571%}.testing{width:28.57143%}.testing{width:14.28571%}.testing{width:28.57143%}.l5r5e .testing{width:14.28571%}.l5r5e .testing{width:28.57143%}.l5r5e .testing{width:14.28571%}.l5r5e .testing{width:28.57143%}.l5r5e .testing{width:14.28571%}.l5r5e .testing{width:28.57143%}.l5r5e .testing{width:14.28571%}.l5r5e .testing{width:28.57143%}.l5r5e .testing{width:14.28571%}.l5r5e .testing{width:28.57143%}
|
||||
.testing{width:14.28571%}.testing{width:28.57143%}.testing{width:14.28571%}.testing{width:28.57143%}.testing{width:14.28571%}.testing{width:28.57143%}.l5r5e.chat-dice>img{border:1px solid transparent;background-repeat:no-repeat;background-position:center;background-size:100%;height:40px;width:40px;outline:none;margin:0;flex:0 0 20px;display:inline-block}.l5r5e .testing{width:14.28571%}.l5r5e .testing{width:28.57143%}.l5r5e .testing{width:14.28571%}.l5r5e .testing{width:28.57143%}.l5r5e .testing{width:14.28571%}.l5r5e .testing{width:28.57143%}.l5r5e .testing{width:14.28571%}.l5r5e .testing{width:28.57143%}.l5r5e .testing{width:14.28571%}.l5r5e .testing{width:28.57143%}
|
||||
|
||||
@@ -1,9 +1,19 @@
|
||||
//SCSS
|
||||
// l5re5.scss
|
||||
.testing {
|
||||
width: percentage(1/7);
|
||||
}
|
||||
// test
|
||||
.testing {
|
||||
width: percentage(2/7);
|
||||
// dices.scss
|
||||
|
||||
// Dice in chat
|
||||
.l5r5e.chat-dice > img {
|
||||
border: 1px solid transparent;
|
||||
background-repeat: no-repeat;
|
||||
background-position: center;
|
||||
background-size: 100%;
|
||||
height: 40px;
|
||||
width: 40px;
|
||||
//cursor: pointer;
|
||||
//-webkit-appearance: none;
|
||||
//appearance: none;
|
||||
outline: none;
|
||||
margin: 0;
|
||||
flex: 0 0 20px;
|
||||
display: inline-block;
|
||||
}
|
||||
62
system/templates/dice/chat-roll.html
Normal file
62
system/templates/dice/chat-roll.html
Normal file
@@ -0,0 +1,62 @@
|
||||
<div class="l5r5e dice-roll">
|
||||
{{#if isPublicRoll }}
|
||||
|
||||
<div class="l5r5e dice-formula">{{formula}}</div>
|
||||
|
||||
{{#if l5r5e.stance}}
|
||||
<div class="l5r5e dice-stance">
|
||||
{{l5r5e.skillId}} ({{l5r5e.stance}})
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
<div class="l5r5e dice-result">
|
||||
|
||||
{{#if l5r5e.dicesTypes.l5r}}
|
||||
<div class="l5r5e item-display dices-l5r">
|
||||
{{#each l5r5e.dices}}
|
||||
{{#if this.diceTypeL5r}}
|
||||
{{#each this.rolls}}
|
||||
<span class="l5r5e chat-dice">{{{this.result}}}</span>
|
||||
{{/each}}
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
|
||||
{{#l5r5e.summary}}
|
||||
<ul>
|
||||
<li>Successes: {{this.success_total}}</li>
|
||||
|
||||
{{#if opportunity}}
|
||||
<li>Opportunities: {{this.opportunity}}</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if strife}}
|
||||
<li>Strife: {{this.strife}}</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if difficulty}}
|
||||
<li>Difficulty: {{this.difficulty}}</li>
|
||||
{{/if}}
|
||||
</ul>
|
||||
{{/l5r5e.summary}}
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{#if l5r5e.dicesTypes.std}}
|
||||
|
||||
<div class="l5r5e dices-std">
|
||||
{{#each results}}
|
||||
{{#each this.rolls}}
|
||||
<span class="l5r5e chat-dice">{{{this.result}}}</span>
|
||||
{{/each}}
|
||||
{{/each}}
|
||||
</div>
|
||||
|
||||
{{{tooltip}}}
|
||||
<h4 class="l5r5e dice-total dice-total-std">{{total}}</h4>
|
||||
{{/if}}
|
||||
|
||||
</div>
|
||||
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
20
system/templates/dice/tooltip.html
Normal file
20
system/templates/dice/tooltip.html
Normal file
@@ -0,0 +1,20 @@
|
||||
<div class="dice-tooltip">
|
||||
{{#each parts}}
|
||||
<section class="tooltip-part">
|
||||
<div class="dice">
|
||||
<header class="part-header flexrow">
|
||||
<span class="part-formula">{{this.formula}}</span>
|
||||
{{#if this.flavor}}<span class="part-flavor">{{this.flavor}}</span>{{/if}} <span class="part-total">{{this.total}}</span>
|
||||
</header>
|
||||
<ol class="dice-rolls">
|
||||
{{#each this.rolls}}
|
||||
<li class="roll {{this.classes}}">{{{this.result}}}</li>
|
||||
{{/each}}
|
||||
</ol>
|
||||
<ol class="dice-rolls">
|
||||
<li class="roll">{{{addedResults.success}}}</li>
|
||||
</ol>
|
||||
</div>
|
||||
</section>
|
||||
{{/each}}
|
||||
</div>
|
||||
Reference in New Issue
Block a user