diff --git a/CHANGELOG.md b/CHANGELOG.md index 536fb4c..f1c6529 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -14,18 +14,19 @@ - The link behavior is : - World items and Compendiums : Direct link - Actor items : Try to get the world/compendium items as actor items are not accessible to others players. If the source cannot be resolved, do not display the link. + - Please note the target permission is not checked to display the link. So player without rights will have a permission error message on click. - Added Opportunity usage helper in Journal Compendium (courteously authorized by Edge). - Fixed Compendiums entries thanks to TesserWract : - Weapons: - - Chair, lute, sake bottle and cups, and scroll case use the "Unarmed skill" + - Chair, lute, sake bottle and cups, and scroll case use the "Unarmed skill". - Changed the umbrella's stab grip to be 2-handed. - Techniques : - "Utaku Battle Maiden": Replaced "Striking as Air" with "Courtier's Resolve". - "Disappearing World Style": Ring used changed from "air" to "fire". - - "Lord Hida's Grip": Added the "(Crab)" prerequisite. - - "Lord Shiba's Valor": Added the "(Phoenix)" prerequisite. + - "Lord Hida's Grip": Added the "(Crab)" prerequisite in title. + - "Lord Shiba's Valor": Added the "(Phoenix)" prerequisite in title. - Fixes for RnK : - - Visibility mode is now consistent with the 1st message (public, private, gm...). + - Visibility mode now should be consistent with the 1st message (public, private, gm...). - DiceSoNice will now not show the new dice(s) for explosive in non-public mode. - Fixed Title's embed items tooltips. - Minor fixe on editable state. diff --git a/system/templates/gm/gm-monitor.html b/system/templates/gm/gm-monitor.html index 201df7b..484101f 100644 --- a/system/templates/gm/gm-monitor.html +++ b/system/templates/gm/gm-monitor.html @@ -25,25 +25,25 @@ {{#if actor.data.data.attitude}}
({{actor.data.data.attitude}})
{{/if}}- {{#if actor.data.data.identity.school_rank}} - {{actor.data.data.identity.school_rank}} - {{else}} - {{actor.data.data.conflict_rank.martial}} {{actor.data.data.conflict_rank.social}} - {{/if}} + {{#if actor.data.data.identity.school_rank}} + {{actor.data.data.identity.school_rank}} + {{else}} + {{actor.data.data.conflict_rank.martial}} {{actor.data.data.conflict_rank.social}} + {{/if}}
- {{#if actor.data.data.rings_affinities}} - {{#each actor.data.data.rings_affinities as |ringValue ringId|}} - {{#if ringValue}} - {{ringValue}} + {{#if actor.data.data.rings_affinities}} + {{#each actor.data.data.rings_affinities as |ringValue ringId|}} + {{#if ringValue}} + {{ringValue}} + {{/if}} + {{/each}} {{/if}} - {{/each}} - {{/if}}
{{{actorData.description}}}
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