Changed targetInfos (name/img) to target (TokenDocument)

Added item in dp/rnk/roll
This commit is contained in:
Vlyan
2022-07-29 12:32:38 +02:00
parent fb911a9bf0
commit 685c923667
10 changed files with 186 additions and 69 deletions

View File

@@ -11,19 +11,21 @@ new game.l5r5e.DicePickerDialog({
```
## Constructor Options
| Property | Type | Notes / Examples |
|------------------|----------|------------------------------------------------------------------------------------------------------------------------------------------|
| actor | Actor | Any `Actor` object instance.<br>ex : `game.user.character`, `canvas.tokens.controlled[0].actor` |
| actorId | string | This is the `id` not the `uuid` of an actor.<br>ex : "AbYgKrNwWeAxa9jT" |
| actorName | string | Careful this is case sensitive.<br>ex : "Isawa Aki" |
| difficulty | number | `1` to `9` |
| difficultyHidden | boolean | If `true`, hide the difficulty and lock the view for the player. |
| isInitiativeRoll | boolean | `true` if this is an initiative roll |
| itemUuid | string | The `uuid` of technique or weapon used for this roll. Can be anything retrieved by `fromUuid()` or `fromUuidSync()`<br>_Added in v1.9.0_ |
| ringId | string | If not provided, take the current stance of the actor if any.<br>ex : "fire", "water" |
| skillId | string | Skill `id`<br>ex : "design", "aesthetics", "courtesy" |
| skillCatId | string | Skill category `id`<br>ex : "artisan", "scholar" |
| skillsList | string[] | `skillId`/`skillCatId` list coma separated.<br>Allow the player to select the skill used in a select<br>ex : "artisan,design" |
| Property | Type | Notes / Examples |
|------------------|---------------|------------------------------------------------------------------------------------------------------------------------------------------|
| actor | Actor | Any `Actor` object instance.<br>ex : `game.user.character`, `canvas.tokens.controlled[0].actor` |
| actorId | string | This is the `id` not the `uuid` of an actor.<br>ex : "AbYgKrNwWeAxa9jT" |
| actorName | string | Careful this is case-sensitive.<br>ex : "Isawa Aki" |
| difficulty | number | `1` to `9` |
| difficultyHidden | boolean | If `true`, hide the difficulty and lock the view for the player. |
| isInitiativeRoll | boolean | `true` if this is an initiative roll. |
| item | Item | The object of technique or weapon used for this roll.<br>_Added in v1.9.0_ |
| itemUuid | string | The `uuid` of technique or weapon used for this roll. Can be anything retrieved by `fromUuid()` or `fromUuidSync()`<br>_Added in v1.9.0_ |
| ringId | string | If not provided, take the current stance of the actor if any.<br>ex : "fire", "water" |
| skillId | string | Skill `id`<br>ex : "design", "aesthetics", "courtesy" |
| skillCatId | string | Skill category `id`<br>ex : "artisan", "scholar" |
| skillsList | string[] | `skillId`/`skillCatId` list coma separated.<br>Allow the player to select the skill used in a select<br>ex : "artisan,design" |
| target | TokenDocument | The targeted Token<br>_Added in v1.9.0_ |
All these properties are optional.