Working on initiative, and now TN is global with GM tool
This commit is contained in:
@@ -1,4 +1,36 @@
|
||||
|
||||
export const RegisterSettings = function() {
|
||||
// Register any custom system settings here
|
||||
}
|
||||
/**
|
||||
* Custom system settings register
|
||||
*/
|
||||
export const RegisterSettings = function () {
|
||||
/**
|
||||
* Settings set by Initiative Roll Dialog (GM only)
|
||||
*/
|
||||
game.settings.register("l5r5e", "initiative.difficulty.hidden", {
|
||||
name: "Initiative difficulty is hidden",
|
||||
scope: "world",
|
||||
config: false,
|
||||
type: Boolean,
|
||||
default: false,
|
||||
});
|
||||
game.settings.register("l5r5e", "initiative.difficulty.value", {
|
||||
name: "Initiative difficulty value",
|
||||
scope: "world",
|
||||
config: false,
|
||||
type: Number,
|
||||
default: 2,
|
||||
});
|
||||
game.settings.register("l5r5e", "initiative.encounter", {
|
||||
name: "Initiative encounter type",
|
||||
scope: "world",
|
||||
config: false,
|
||||
type: String,
|
||||
default: "skirmish",
|
||||
});
|
||||
game.settings.register("l5r5e", "initiative.prepared", {
|
||||
name: "Initiative NPC prepared or not",
|
||||
scope: "world",
|
||||
config: false,
|
||||
type: Boolean,
|
||||
default: true,
|
||||
});
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user