Merge branch 'dev' into dev_gennpc

# Conflicts:
#	system/styles/l5r5e.css
#	system/templates/actors/character/identity.html
This commit is contained in:
Vlyan
2022-02-06 11:12:33 +01:00
68 changed files with 1200 additions and 622 deletions

View File

@@ -113,6 +113,13 @@ export class ArmySheetL5r5e extends BaseSheetL5r5e {
return;
}
// Casualties/Panic +/-
html.find(".addsub-control").on("click", this._modifyCasualtiesOrPanic.bind(this));
if (this.actor.data.data.soft_locked) {
return;
}
// Delete the linked Actor (warlord/commander)
html.find(".actor-remove-control").on("click", this._removeLinkedActor.bind(this));
}
@@ -152,7 +159,7 @@ export class ArmySheetL5r5e extends BaseSheetL5r5e {
*/
async _onDrop(event) {
// *** Everything below here is only needed if the sheet is editable ***
if (!this.isEditable) {
if (!this.isEditable || this.actor.data.data.soft_locked) {
return;
}
@@ -184,7 +191,7 @@ export class ArmySheetL5r5e extends BaseSheetL5r5e {
*/
async _onDropActors(type, event) {
// *** Everything below here is only needed if the sheet is editable ***
if (!this.isEditable) {
if (!this.isEditable || this.actor.data.data.soft_locked) {
return;
}
@@ -270,4 +277,53 @@ export class ArmySheetL5r5e extends BaseSheetL5r5e {
}
return this.actor.update({ data: actorData });
}
/**
* Add or Subtract Casualties/Panic (+/- buttons)
* @param {Event} event
* @private
*/
async _modifyCasualtiesOrPanic(event) {
event.preventDefault();
event.stopPropagation();
const elmt = $(event.currentTarget);
const type = elmt.data("type");
let mod = elmt.data("value");
if (!mod) {
return;
}
switch (type) {
case "casualties":
await this.actor.update({
data: {
battle_readiness: {
casualties_strength: {
value: Math.max(
0,
this.actor.data.data.battle_readiness.casualties_strength.value + mod
),
},
},
},
});
break;
case "panic":
await this.actor.update({
data: {
battle_readiness: {
panic_discipline: {
value: Math.max(0, this.actor.data.data.battle_readiness.panic_discipline.value + mod),
},
},
},
});
break;
default:
console.warn("L5R5E | Unsupported type", type);
break;
}
}
}

View File

@@ -131,7 +131,7 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
*/
async _onDrop(event) {
// *** Everything below here is only needed if the sheet is editable ***
if (!this.isEditable) {
if (!this.isEditable || this.actor.data.data.soft_locked) {
return;
}
@@ -310,6 +310,9 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
// Others Advancements
html.find(".item-advancement-choose").on("click", this._showDialogAddSubItem.bind(this));
// Fatigue/Strife +/-
html.find(".addsub-control").on("click", this._modifyFatigueOrStrife.bind(this));
}
/**
@@ -506,6 +509,48 @@ export class BaseCharacterSheetL5r5e extends BaseSheetL5r5e {
return false;
}
/**
* Add or Subtract Fatigue/Strife (+/- buttons)
* @param {Event} event
* @private
*/
async _modifyFatigueOrStrife(event) {
event.preventDefault();
event.stopPropagation();
const elmt = $(event.currentTarget);
const type = elmt.data("type");
let mod = elmt.data("value");
if (!mod) {
return;
}
switch (type) {
case "fatigue":
await this.actor.update({
data: {
fatigue: {
value: Math.max(0, this.actor.data.data.fatigue.value + mod),
},
},
});
break;
case "strife":
await this.actor.update({
data: {
strife: {
value: Math.max(0, this.actor.data.data.strife.value + mod),
},
},
});
break;
default:
console.warn("L5R5E | Unsupported type", type);
break;
}
}
/**
* Switch Readied state on a weapon
* @param {Event} event

View File

@@ -17,15 +17,40 @@ export class BaseSheetL5r5e extends ActorSheet {
}
/**
* Add the SendToChat button on top of sheet
* @override
* Add buttons to L5R specific bar
* @return {{label: string, class: string, icon: string, onclick: Function|null}[]}
*/
_getHeaderButtons() {
let buttons = super._getHeaderButtons();
_getL5rHeaderButtons() {
/**
* @var {{label: string, class: string, icon: string, onclick: Function|null}[]}
*/
const buttons = [];
if (this.isEditable && !this.actor.limited) {
// Lock/Unlock
buttons.unshift({
label: `l5r5e.global.${this.actor.data.data.soft_locked ? "" : "un"}locked`,
class: "l5r-softlock",
icon: this.actor.data.data.soft_locked ? "fas fa-lock" : "fas fa-unlock",
onclick: () =>
game.l5r5e.HelpersL5r5e.debounce(
"lock-" + this.object.id,
() => {
this.actor.update({
data: {
soft_locked: !this.actor.data.data.soft_locked,
},
});
},
500,
true
)(),
});
}
// Send To Chat
buttons.unshift({
label: game.i18n.localize("l5r5e.global.send_to_chat"),
label: "l5r5e.global.send_to_chat",
class: "send-to-chat",
icon: "fas fa-comment-dots",
onclick: () =>
@@ -44,6 +69,9 @@ export class BaseSheetL5r5e extends ActorSheet {
getData(options = {}) {
const sheetData = super.getData(options);
// System Header Buttons
sheetData.l5rHeaderButtons = this._getL5rHeaderButtons();
sheetData.data.dtypes = ["String", "Number", "Boolean"];
// Sort Items by name
@@ -51,6 +79,9 @@ export class BaseSheetL5r5e extends ActorSheet {
return a.name.localeCompare(b.name);
});
// Shortcut for some tests
sheetData.data.editable_not_soft_locked = sheetData.editable && !sheetData.data.data.soft_locked;
return sheetData;
}
@@ -106,6 +137,14 @@ export class BaseSheetL5r5e extends ActorSheet {
// Commons
game.l5r5e.HelpersL5r5e.commonListeners(html, this.actor);
// System Header Buttons
const l5rHeaderButtons = this._getL5rHeaderButtons();
html.find(".l5r-header-button").click((event) => {
event.preventDefault();
const button = l5rHeaderButtons.find((b) => event.currentTarget.classList.contains(b.class));
button.onclick(event);
});
// *** Everything below here is only needed if the sheet is editable ***
if (!this.isEditable) {
return;

View File

@@ -17,11 +17,12 @@ export class CharacterSheetL5r5e extends BaseCharacterSheetL5r5e {
}
/**
* Add the TwentyQuestions button on top of sheet
* Add the TwentyQuestions button in L5R specific bar
* @override
* @return {{label: string, class: string, icon: string, onclick: Function|null}[]}
*/
_getHeaderButtons() {
let buttons = super._getHeaderButtons();
_getL5rHeaderButtons() {
const buttons = super._getL5rHeaderButtons();
if (!this.isEditable || this.actor.limited) {
return buttons;
}
@@ -151,17 +152,28 @@ export class CharacterSheetL5r5e extends BaseCharacterSheetL5r5e {
* @param formData
*/
_updateObject(event, formData) {
// Store money in zeni
formData["data.zeni"] = this._moneyToZeni(
formData["data.money.koku"],
formData["data.money.bu"],
formData["data.money.zeni"]
);
// Store money in Zeni
if (formData["data.money.koku"] || formData["data.money.bu"] || formData["data.money.zeni"]) {
formData["data.zeni"] = this._moneyToZeni(
formData["data.money.koku"] || 0,
formData["data.money.bu"] || 0,
formData["data.money.zeni"] || 0
);
// Remove fake money object
delete formData["data.money.koku"];
delete formData["data.money.bu"];
delete formData["data.money.zeni"];
}
// Remove fake money object
delete formData["data.money.koku"];
delete formData["data.money.bu"];
delete formData["data.money.zeni"];
// Save computed values
const currentData = this.object.data.data;
formData["data.focus"] = currentData.focus;
formData["data.vigilance"] = currentData.vigilance;
formData["data.endurance"] = currentData.endurance;
formData["data.composure"] = currentData.composure;
formData["data.fatigue.max"] = currentData.fatigue.max;
formData["data.strife.max"] = currentData.strife.max;
formData["data.void_points.max"] = currentData.void_points.max;
return super._updateObject(event, formData);
}

View File

@@ -245,6 +245,7 @@ export class TwentyQuestions {
parseInt(formData.step18.heritage_add_honor);
// Update the actor
actorDatas.soft_locked = true;
actorDatas.template = formData.template;
actorDatas.zeni = Math.floor(formData.step2.wealth * 50);
actorDatas.identity = {