Fixed a bug introduced by DiceSoNice 4.2.1
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@@ -259,7 +259,10 @@ export default class HooksL5r5e {
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* @param {object} context
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*/
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static diceSoNiceRollStart(messageId, context) {
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if (context.roll.l5r5e?.history) {
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// In DsN 4.2.1+ the roll is altered in context.
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// So we need to get the original message instead of "context.roll.l5r5e?.history"
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const message = game.messages.get(messageId);
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if (message?._roll?.l5r5e?.history) {
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context.blind = true;
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}
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}
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