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@@ -1,21 +1,20 @@
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import { L5RItemSheet } from "./item-sheet.js";
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import { ItemSheetL5r5e } from "./item-sheet.js";
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/**
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* @extends {ItemSheet}
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*/
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export class L5RFeatSheet extends L5RItemSheet {
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* @extends {ItemSheet}
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*/
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export class FeatSheetL5r5e extends ItemSheetL5r5e {
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["l5r", "sheet", "feat"],
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template: "systems/l5r/templates/item/feat-sheet.html",
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template: "systems/l5r5e/templates/item/feat-sheet.html",
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width: 520,
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height: 480,
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tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description"}]
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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});
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}
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/** @override */
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getData() {
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const sheetData = super.getData();
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@@ -33,19 +32,18 @@ export class L5RFeatSheet extends L5RItemSheet {
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*/
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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}
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/**
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* Update feat with the data from the sheet.
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* @param event
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* @param formData
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* @param event
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* @param formData
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*/
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_updateObject(event, formData) {
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// Update the Item
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return this.object.update(formData);
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}
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}
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}
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@@ -1,46 +1,45 @@
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/**
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* Extend the basic ItemSheet with some very simple modifications
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* @extends {ItemSheet}
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*/
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export class L5RItemSheet extends ItemSheet {
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* Extend the basic ItemSheet with some very simple modifications
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* @extends {ItemSheet}
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*/
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export class ItemSheetL5r5e extends ItemSheet {
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["l5r", "sheet", "item"],
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template: "systems/l5r/templates/item/item-sheet.html",
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template: "systems/l5r5e/templates/item/item-sheet.html",
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width: 520,
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height: 480,
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tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description"}]
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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});
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}
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getData() {
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const sheetData = super.getData();
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sheetData.data.dtypes = ["String", "Number", "Boolean"];
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sheetData.data.isEquipment = true;
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return sheetData;
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}
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/**
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* Subscribe to events from the sheet.
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* @param html HTML content of the sheet.
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*/
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* Subscribe to events from the sheet.
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* @param html HTML content of the sheet.
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*/
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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}
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/**
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* Update the item with data from the sheet.
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* @param event
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* @param formData
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*/
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* Update the item with data from the sheet.
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* @param event
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* @param formData
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*/
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_updateObject(event, formData) {
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return this.object.update(formData);
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}
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@@ -1,4 +1 @@
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export class L5RItem extends Item {
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}
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export class ItemL5r5e extends Item {}
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@@ -1,48 +1,47 @@
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import { L5RItemSheet } from "./item-sheet.js";
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import { ItemSheetL5r5e } from "./item-sheet.js";
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/**
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* @extends {ItemSheet}
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*/
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export class L5RWeaponSheet extends L5RItemSheet {
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* @extends {ItemSheet}
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*/
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export class WeaponSheetL5r5e extends ItemSheetL5r5e {
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/** @override */
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static get defaultOptions() {
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return mergeObject(super.defaultOptions, {
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classes: ["l5r", "sheet", "weapon"],
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template: "systems/l5r/templates/item/weapon-sheet.html",
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template: "systems/l5r5e/templates/item/weapon-sheet.html",
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width: 520,
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height: 480,
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tabs: [{navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description"}]
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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});
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}
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getData() {
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const sheetData = super.getData();
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sheetData.data.dtypes = ["String", "Number", "Boolean"];
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sheetData.data.isWeapon = true;
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sheetData.data.isEquipment = true;
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return sheetData;
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}
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/**
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* Subscribe to events from the sheet.
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* @param html HTML content of the sheet.
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*/
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* Subscribe to events from the sheet.
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* @param html HTML content of the sheet.
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*/
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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}
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/**
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* Update item with values from the sheet.
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* @param event
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* @param formData
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*/
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* Update item with values from the sheet.
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* @param event
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* @param formData
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*/
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_updateObject(event, formData) {
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return this.object.update(formData);
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}
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}
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}
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@@ -6,6 +6,10 @@ import { ActorSheetL5r5e } from "./sheets/actor-sheet.js";
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import { RollL5r5e } from "./dice/roll.js";
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import { AbilityDie } from "./dice/dietype/ability-die.js";
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import { RingDie } from "./dice/dietype/ring-die.js";
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import { ItemL5r5e } from "./items/item.js";
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import { ItemSheetL5r5e } from "./items/item-sheet.js";
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import { WeaponSheetL5r5e } from "./items/weapon-sheet.js";
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import { FeatSheetL5r5e } from "./items/feat-sheet.js";
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// Import Dice Types
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@@ -18,6 +22,7 @@ Hooks.once("init", async function () {
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// Assign custom classes and constants here
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CONFIG.Actor.entityClass = ActorL5r5e;
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CONFIG.Actor.sheetClasses = ActorSheetL5r5e;
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CONFIG.Item.entityClass = ItemL5r5e;
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// Define custom Roll class
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CONFIG.Dice.rolls.push(CONFIG.Dice.rolls[0]);
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@@ -46,6 +51,12 @@ Hooks.once("init", async function () {
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Actors.unregisterSheet("core", ActorSheet);
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Actors.registerSheet("l5r5e", ActorSheetL5r5e, { types: ["character"], makeDefault: true });
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// Items sheet
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Items.unregisterSheet("core", ItemSheet);
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Items.registerSheet("l5r5e", ItemSheetL5r5e, { types: ["item"], makeDefault: true });
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Items.registerSheet("l5r5e", WeaponSheetL5r5e, { types: ["weapon"], makeDefault: true });
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Items.registerSheet("l5r5e", FeatSheetL5r5e, { types: ["feat"], makeDefault: true });
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Handlebars.registerHelper("localizeSkillCategory", function (skillName) {
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const key = "L5r5e.Skills." + skillName + ".Title";
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return game.i18n.localize(key);
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@@ -1,25 +1,27 @@
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export const PreloadTemplates = async function() {
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const templatePaths = [
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// Add paths to "systems/l5r5e/templates"
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'systems/l5r5e/templates/sheets/actor/rings.html',
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'systems/l5r5e/templates/sheets/actor/identity.html',
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'systems/l5r5e/templates/sheets/actor/category.html',
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'systems/l5r5e/templates/sheets/actor/skill.html',
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'systems/l5r5e/templates/sheets/actor/social.html',
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'systems/l5r5e/templates/sheets/actor/conflict.html',
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'systems/l5r5e/templates/sheets/actor/stance.html',
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'systems/l5r5e/templates/sheets/actor/feats.html',
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'systems/l5r5e/templates/sheets/actor/experience.html',
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'systems/l5r5e/templates/sheets/actor/adquisition.html',
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// items
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'systems/l5r5e/templates/item/weapon-sheet.html',
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'systems/l5r5e/templates/item/items.html',
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'systems/l5r5e/templates/item/item-entry.html',
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'systems/l5r5e/templates/item/weapons.html',
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'systems/l5r5e/templates/item/weapon-entry.html',
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'systems/l5r5e/templates/item/feat-sheet.html',
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'systems/l5r5e/templates/item/feat-entry.html'
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];
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export const PreloadTemplates = async function () {
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const templatePaths = [
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// Add paths to "systems/l5r5e/templates"
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"systems/l5r5e/templates/sheets/actor/rings.html",
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"systems/l5r5e/templates/sheets/actor/narrative.html",
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"systems/l5r5e/templates/sheets/actor/identity.html",
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"systems/l5r5e/templates/sheets/actor/category.html",
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"systems/l5r5e/templates/sheets/actor/skill.html",
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"systems/l5r5e/templates/sheets/actor/social.html",
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"systems/l5r5e/templates/sheets/actor/attributes.html",
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"systems/l5r5e/templates/sheets/actor/conflict.html",
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"systems/l5r5e/templates/sheets/actor/stance.html",
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"systems/l5r5e/templates/sheets/actor/feats.html",
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"systems/l5r5e/templates/sheets/actor/experience.html",
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"systems/l5r5e/templates/sheets/actor/adquisition.html",
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// items
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"systems/l5r5e/templates/item/weapon-sheet.html",
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"systems/l5r5e/templates/item/items.html",
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"systems/l5r5e/templates/item/item-entry.html",
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"systems/l5r5e/templates/item/weapons.html",
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"systems/l5r5e/templates/item/weapon-entry.html",
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"systems/l5r5e/templates/item/feat-sheet.html",
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"systems/l5r5e/templates/item/feat-entry.html",
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];
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return loadTemplates(templatePaths);
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}
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return loadTemplates(templatePaths);
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};
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