Added props in actor object : isCharacter, isAdversary, isMinion, isArmy, canDoInitiativeRoll

Minion ignore now the DP in init roll
This commit is contained in:
Vlyan
2022-07-31 18:41:50 +02:00
parent 798b0fdf03
commit 40147ae8d3
9 changed files with 83 additions and 28 deletions

View File

@@ -197,12 +197,12 @@ export class GmToolbox extends FormApplication {
for await (const actor of game.actors.contents) {
// Only characters types
if (!actor.isCharacter) {
if (!actor.isCharacterType) {
continue;
}
// Manage left/right button
if (!isAll && (actor.type !== "character" || !actor.hasPlayerOwner)) {
if (!isAll && (!actor.isCharacter || !actor.hasPlayerOwner)) {
continue;
}