Added properties antagonists (ex : Sacred remove Unholy on drop).
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@@ -8,6 +8,21 @@ L5R5E.paths = {
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L5R5E.money = [50, 10];
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L5R5E.stances = ["earth", "air", "water", "fire", "void"];
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L5R5E.xp = {
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costPerRank: [0, 20, 24, 32, 44, 60],
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bondCostPerRank: [0, 3, 4, 6, 8, 10],
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ringCostMultiplier: 3,
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skillCostMultiplier: 2,
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techniqueCost: 3,
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};
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L5R5E.initiativeSkills = {
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intrigue: "sentiment",
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duel: "meditation",
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skirmish: "tactics",
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mass_battle: "command",
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};
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// *** Techniques ***
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L5R5E.techniques = new Map();
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// Core
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@@ -27,21 +42,6 @@ L5R5E.techniques.set("title_ability", { type: "title", displayInTypes: false });
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// Custom
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L5R5E.techniques.set("specificity", { type: "custom", displayInTypes: false });
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L5R5E.xp = {
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costPerRank: [0, 20, 24, 32, 44, 60],
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bondCostPerRank: [0, 3, 4, 6, 8, 10],
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ringCostMultiplier: 3,
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skillCostMultiplier: 2,
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techniqueCost: 3,
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};
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L5R5E.initiativeSkills = {
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intrigue: "sentiment",
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duel: "meditation",
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skirmish: "tactics",
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mass_battle: "command",
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};
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// Map SkillId - CategoryId
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L5R5E.skills = new Map();
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L5R5E.skills.set("aesthetics", "artisan");
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