Fix for new version of DiceSoNice

Fix for ninjUtsu tag
This commit is contained in:
Vlyan
2021-05-31 22:08:38 +02:00
parent 3c21fd3ff1
commit 3aded2f850
3 changed files with 5 additions and 4 deletions

View File

@@ -90,7 +90,8 @@ L5R5E.symbols.set("(void)", { class: "i_void", label: "l5r5e.rings.void" });
L5R5E.symbols.set("(kiho)", { class: "i_kiho", label: "l5r5e.techniques.kiho" });
L5R5E.symbols.set("(maho)", { class: "i_maho", label: "l5r5e.techniques.maho" });
L5R5E.symbols.set("(ninjitsu)", { class: "i_ninjitsu", label: "l5r5e.techniques.ninjutsu" });
L5R5E.symbols.set("(ninjutsu)", { class: "i_ninjitsu", label: "l5r5e.techniques.ninjutsu" });
L5R5E.symbols.set("(ninjitsu)", { class: "i_ninjitsu", label: "l5r5e.techniques.ninjutsu" }); // for compatibility
L5R5E.symbols.set("(ritual)", { class: "i_rituals", label: "l5r5e.techniques.ritual" });
L5R5E.symbols.set("(shuji)", { class: "i_shuji", label: "l5r5e.techniques.shuji" });
L5R5E.symbols.set("(inversion)", { class: "i_inversion", label: "l5r5e.techniques.inversion" });

View File

@@ -214,7 +214,7 @@ export default class HooksL5r5e {
dice3d.addDicePreset(
{
name: "L5R Ring Dice",
type: "ddr", // don't known why the "dd" prefix is required, term is "r"
type: "dr",
labels: Object.keys(game.l5r5e.RingDie.FACES).map(
(e) => `${texturePath}${game.l5r5e.RingDie.FACES[e].image.replace("ring_", "")}.png`
),
@@ -231,7 +231,7 @@ export default class HooksL5r5e {
dice3d.addDicePreset(
{
name: "L5R Skill Dice",
type: "dds",
type: "ds",
labels: Object.keys(game.l5r5e.AbilityDie.FACES).map(
(e) => `${texturePath}${game.l5r5e.AbilityDie.FACES[e].image.replace("skill_", "")}.png`
),