Updating the compendium filter to make it more snappy
This commit is contained in:
257
system/scripts/misc/l5r5e-combo-box.js
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257
system/scripts/misc/l5r5e-combo-box.js
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@@ -0,0 +1,257 @@
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import { DropdownMixin } from "./l5r5e-dropdown-mixin.js";
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const { AbstractFormInputElement } = foundry.applications.elements;
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/**
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* A custom `<l5r5e-combo-box>` combining a free-text input with a filterable option dropdown.
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*
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* Stores a **single string value** — either a predefined option's `value` attribute, or
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* whatever the user typed freely. Use this when a field holds exactly one value, whether
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* chosen from a list or entered manually (e.g. a weapon name, a title, a custom skill).
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* For storing multiple values from a list, use {@link L5r5eHtmlMultiSelectElement} instead.
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*
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* Picking a predefined option stores its `value` attribute while displaying its human-readable
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* label. Free-typing stores the typed string as both value and label. Fires `input` on every
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* keystroke and `change` only on commit (blur or Enter) to avoid triggering sheet re-renders
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* mid-typing. Picking from the dropdown fires both `input` and `change` immediately.
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*
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* Use `{{selectOptions}}` without `selected=` to render the available options, and set the
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* current value via the `value` attribute on the element directly.
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*
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* @example
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* ```hbs
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* {{!-- Pass current value via the element's `value` attribute, not selectOptions selected= --}}
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* <l5r5e-combo-box name="weapon" value="{{data.weapon}}">
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* {{selectOptions choices localize=true}}
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* </l5r5e-combo-box>
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* ```
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*
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* @example
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* // Programmatic update — query the element by its name attribute, then set value directly.
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* // The visible input label updates automatically to match the selected option's label.
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* const el = document.querySelector("l5r5e-combo-box[name='weapon']");
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* el.value = "axe"; // input shows "Battleaxe", el.value returns "axe"
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*
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* // Free-text entry (no matching option) — value and label are both set to the typed string:
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* el.value = "naginata"; // input shows "naginata", el.value returns "naginata"
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*/
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export class L5R5eHtmlComboBoxElement extends DropdownMixin(
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AbstractFormInputElement,
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{ multiSelect: false, debounceMs: 150, clearOnClose: false }
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) {
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/**
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* The label currently shown in the text input. Differs from `_value` when a predefined
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* option is selected (value = option's value attribute, label = option's display text).
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* @type {string}
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*/
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_label = "";
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/** @override */
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static tagName = "l5r5e-combo-box";
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/** @override */
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static observedAttributes = ["disabled", "placeholder", "value"];
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/**
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* Flat descriptor list built once in _initialize(), mirrors the light-DOM options.
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* @type {{ value: string, label: string, group: string|null }[]}
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*/
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#options = [];
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/**
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* Value snapshot taken when the input receives focus.
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* Used by the blur handler to decide whether to fire a change event.
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* @type {string}
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*/
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#valueAtFocus = "";
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/* -------------------------------------------- */
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/* Accessors */
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/* -------------------------------------------- */
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/** @override */
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get value() {
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return this._value ?? "";
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}
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set value(value) {
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const match = this.#options.find(option => option.value === String(value ?? ""));
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if (match) {
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this._value = match.value;
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this._label = match.label;
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}
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else {
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this._value = String(value ?? "");
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this._label = this._value;
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}
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this._internals.setFormValue(this._value);
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if (this._dropdownInput) {
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this._dropdownInput.value = this._label;
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}
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this.dispatchEvent(new Event("input", { bubbles: true, cancelable: true }));
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this.dispatchEvent(new Event("change", { bubbles: true, cancelable: true }));
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}
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/**
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* AbstractFormInputElement does not have an _initialize() hook, so we override
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* connectedCallback to snapshot options from the light DOM before _buildElements()
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* is called by super.connectedCallback().
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*
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* We keep this minimal: just build the flat #options list so _getDropdownOptions()
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* and the value setter can look options up by value.
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* @override
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*/
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connectedCallback() {
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this.#snapshotOptions();
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this.#resolveInitialValue();
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super.connectedCallback();
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}
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#snapshotOptions() {
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const makeOption = (option, group = null) => ({
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value: option.value,
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label: option.innerText,
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group,
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});
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this.#options = [...this.children].flatMap(child => {
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if (child instanceof HTMLOptGroupElement) {
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return [...child.querySelectorAll("option")]
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.filter(option => option.value)
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.map(option => makeOption(option, child.label));
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}
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if (child instanceof HTMLOptionElement && child.value) {
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return makeOption(child);
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}
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return [];
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});
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}
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#resolveInitialValue() {
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// Honour a `value` attribute if set, otherwise find a selected option.
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const attrValue = this.getAttribute("value");
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const initial = attrValue ?? this.#options.find(option => option.selected)?.value ?? "";
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const match = this.#options.find(option => option.value === initial);
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if (match) {
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this._value = match.value;
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this._label = match.label;
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} else {
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this._value = initial;
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this._label = initial;
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}
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}
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/* -------------------------------------------- */
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/* Element Lifecycle */
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/* -------------------------------------------- */
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/** @override */
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_buildElements() {
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const wrapper = this._buildDropdownElements({
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placeholder: this.getAttribute("placeholder") ?? "",
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});
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this._dropdownInput.value = this._label || this._value || "";
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this._primaryInput = this._dropdownInput;
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return [wrapper];
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}
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/** @override */
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_activateListeners() {
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const signal = this.abortSignal;
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this._activateDropdownListeners();
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// Prevent the inner <input>'s own native change from reaching Foundry's form handler.
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// We dispatch our own change at commit time only (see below).
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this._dropdownInput.addEventListener("change", (e) => e.stopPropagation(), { signal });
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// Free typing: update value and fire `input` immediately.
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// Do NOT fire `change` here — Foundry's form handler re-renders the sheet on
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// every `change` event, which would destroy the element mid-typing.
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// `change` is fired at commit time: on blur (if value changed) or Enter.
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this._dropdownInput.addEventListener("input", () => {
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const typed = this._dropdownInput.value;
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this._label = typed;
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this._value = typed;
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this._internals.setFormValue(typed);
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this.dispatchEvent(new Event("input", { bubbles: true, cancelable: true }));
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// DropdownMixin's #onInput fires the debounced dropdown re-render.
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}, { signal });
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// Commit on blur if the value has changed since the element was focused.
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this._dropdownInput.addEventListener("focus", () => {
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this.#valueAtFocus = this._value;
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}, { signal });
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this._dropdownInput.addEventListener("blur", () => {
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if (this._value !== this.#valueAtFocus) {
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this.dispatchEvent(new Event("change", { bubbles: true, cancelable: true }));
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}
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}, { signal });
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// Commit on Enter for free-text values (not picked from the dropdown).
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this._dropdownInput.addEventListener("keydown", (e) => {
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if (e.key === "Enter") {
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e.preventDefault();
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this._dropdownInput.blur();
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}
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}, { signal });
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}
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/** @override */
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_toggleDisabled(disabled) {
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this._toggleDropdownDisabled(disabled);
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// Add/remove .disabled on the wrapper so CSS can dim the whole control.
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const wrapper = this.querySelector(".wrapper");
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if (wrapper) {
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wrapper.classList.toggle("disabled", disabled);
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}
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}
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/** @override */
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attributeChangedCallback(attrName, oldValue, newValue) {
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super.attributeChangedCallback(attrName, oldValue, newValue);
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if (attrName === "disabled") {
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this._toggleDropdownDisabled(newValue !== null);
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}
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}
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/** @override */
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_refresh() {
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if (!this._dropdownInput)
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return;
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this._dropdownInput.value = this._label ?? "";
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this._internals.setFormValue(this._value ?? "");
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this._dropdownRefresh();
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}
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/* -------------------------------------------- */
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/* DropdownMixin Contract */
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/* -------------------------------------------- */
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/** @override */
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_getDropdownOptions() {
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return this.#options;
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}
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/** @override */
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_isOptionSelected(value) {
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return this._value === value;
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}
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/**
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* Commit the picked option as the current value and close the dropdown.
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* @override
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*/
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_onDropdownPick(option) {
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this._value = option.value;
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this._label = option.label;
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this._dropdownInput.value = option.label;
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this._internals.setFormValue(option.value);
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this._dropdownInput.blur();
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this.dispatchEvent(new Event("input", { bubbles: true, cancelable: true }));
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this.dispatchEvent(new Event("change", { bubbles: true, cancelable: true }));
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}
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}
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492
system/scripts/misc/l5r5e-dropdown-mixin.js
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492
system/scripts/misc/l5r5e-dropdown-mixin.js
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@@ -0,0 +1,492 @@
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/**
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* @typedef {Object} DropdownMixinConfig
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* @property {boolean} [multiSelect=false]
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* When true the dropdown toggles selection and stays open after a pick.
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* When false a pick commits the value and closes (combo-box mode).
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* @property {number} [debounceMs=150]
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* Trailing-debounce delay in milliseconds for dropdown re-renders while typing.
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*/
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/**
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* DropdownMixin
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*
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* Adds a fully custom `<ul role="listbox">` dropdown to any AbstractFormInputElement
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* subclass. Handles UI only — building, opening, closing, rendering options, and keyboard
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* navigation. Has no opinion about how options are stored or how values are managed.
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*
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* ### Contract: three methods the host must implement
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*
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* - `_getDropdownOptions()`
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* Return `{ value, label, group, disabled, tooltip }[]` — the full unfiltered list.
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*
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* - `_isOptionSelected(value)` → boolean
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* Return whether a given value is currently selected.
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*
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* - `_onDropdownPick(option)` → void
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* Called when the user picks an option. The mixin handles post-pick behaviour
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* (close in single mode, re-render in multi mode) after this returns.
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*
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* ### Host responsibilities
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* - Call `this._buildDropdownElements({ placeholder })` inside `_buildElements()`
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* and include the returned wrapper in the returned array.
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* - Call `this._activateDropdownListeners()` inside `_activateListeners()`.
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* - Call `this._toggleDropdownDisabled(disabled)` inside `_toggleDisabled()`.
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* - Call `this._dropdownRefresh()` inside `_refresh()` to keep checkmarks in sync.
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*
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* @param {typeof AbstractFormInputElement} Base
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* @param {DropdownMixinConfig} [mixinConfig={}]
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* @return {typeof Base}
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*/
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export function DropdownMixin(Base, mixinConfig = {}) {
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const {
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multiSelect = false,
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debounceMs = 150,
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/**
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* When true, closing the dropdown clears the search input text.
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* Use true for multi-select (search is transient) and false for
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* combo-box (the input IS the value and must persist after close).
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*/
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clearOnClose = true,
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} = mixinConfig;
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return class DropdownMixinElement extends Base {
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/* --------------------------------------------------------- */
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/* Private Fields */
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/* --------------------------------------------------------- */
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/** @type {HTMLInputElement} */
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#searchInput;
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/** @type {HTMLUListElement} */
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#list;
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/** @type {boolean} */
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#open = false;
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/**
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* Snapshot of #open at the moment a focus event fires.
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* Lets us distinguish a fresh focus (should open) from a click
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* on an already-focused input (should toggle closed).
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* @type {boolean}
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*/
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#wasOpenOnFocus = false;
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/** @type {number} */
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#activeIndex = -1;
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/** @type {HTMLLIElement[]} — flat list of pickable <li>s, excludes group headers */
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#optionElements = [];
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/** @type {Function} */
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#debouncedOpen;
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/**
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* Per-instance key so multiple elements on the same page never share a timer.
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* @type {string}
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*/
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#debounceId = `l5r5e-dropdown-${foundry.utils.randomID()}`;
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/**
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* The search input element. The host should assign this to `this._primaryInput`.
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* @return {HTMLInputElement}
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*/
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get _dropdownInput() {
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return this.#searchInput;
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}
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/**
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* Build the search `<input>` + `<ul>` dropdown inside a positioned wrapper div.
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* Include the returned element in the array returned from `_buildElements()`.
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*
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* @param {object} [opts]
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* @param {string} [opts.placeholder=""]
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* @return {HTMLDivElement}
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*/
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_buildDropdownElements({ placeholder = "" } = {}) {
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const wrapper = document.createElement("div");
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wrapper.classList.add("wrapper");
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this.#searchInput = document.createElement("input");
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this.#searchInput.type = "text";
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this.#searchInput.classList.add("input");
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this.#searchInput.setAttribute("autocomplete", "off");
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this.#searchInput.setAttribute("role", "combobox");
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this.#searchInput.setAttribute("aria-autocomplete", "list");
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this.#searchInput.setAttribute("aria-expanded", "false");
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this.#searchInput.setAttribute("aria-haspopup", "listbox");
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if (placeholder) {
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this.#searchInput.setAttribute("placeholder", placeholder);
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}
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this.#list = document.createElement("ul");
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this.#list.classList.add("dropdown");
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this.#list.setAttribute("role", "listbox");
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if (multiSelect) {
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this.#list.setAttribute("aria-multiselectable", "true");
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}
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this.#list.hidden = true;
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this.#syncOffset();
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wrapper.append(this.#searchInput, this.#list);
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return wrapper;
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}
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/** Attach dropdown event listeners. Call inside `_activateListeners()`. */
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_activateDropdownListeners() {
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const signal = this.abortSignal;
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this.#debouncedOpen = game.l5r5e.HelpersL5r5e.debounce(
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this.#debounceId,
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(query) => this.#openDropdown(query),
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debounceMs,
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false // trailing — fires after the user pauses
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);
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this.#searchInput.addEventListener("mousedown", this.#onMouseDown.bind(this), { signal });
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this.#searchInput.addEventListener("focus", this.#onFocus.bind(this), { signal });
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this.#searchInput.addEventListener("input", this.#onInput.bind(this), { signal });
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this.#searchInput.addEventListener("keydown", this.#onKeydown.bind(this), { signal });
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this.#searchInput.addEventListener("blur", this.#onBlur.bind(this), { signal });
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}
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/**
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* Enable or disable the search input. Call inside `_toggleDisabled()`.
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* @param {boolean} disabled
|
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*/
|
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_toggleDropdownDisabled(disabled) {
|
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if (this.#searchInput) {
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this.#searchInput.disabled = disabled;
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}
|
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}
|
||||
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||||
/* --------------------------------------------------------- */
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||||
/* Refresh */
|
||||
/* --------------------------------------------------------- */
|
||||
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||||
/**
|
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* Re-render the open dropdown in place so checkmarks and disabled states
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* stay in sync with the current value. Call inside `_refresh()`.
|
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*/
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_dropdownRefresh() {
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if (this.#open) {
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this.#renderOptions(this.#filter(this.#searchInput?.value ?? ""));
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||||
}
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||||
}
|
||||
|
||||
/**
|
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* @abstract
|
||||
* @return {{ value: string, label: string, group: string|null, disabled?: boolean, tooltip?: string }[]}
|
||||
*/
|
||||
_getDropdownOptions() {
|
||||
throw new Error(`${this.constructor.name} must implement _getDropdownOptions()`);
|
||||
}
|
||||
|
||||
/**
|
||||
* @abstract
|
||||
* @param {string} value
|
||||
* @return {boolean}
|
||||
*/
|
||||
_isOptionSelected(value) {
|
||||
throw new Error(`${this.constructor.name} must implement _isOptionSelected()`);
|
||||
}
|
||||
|
||||
/**
|
||||
* @abstract
|
||||
* @param {{ value: string, label: string }} option
|
||||
*/
|
||||
_onDropdownPick(option) {
|
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throw new Error(`${this.constructor.name} must implement _onDropdownPick()`);
|
||||
}
|
||||
|
||||
/**
|
||||
* Case-insensitive label filter over `_getDropdownOptions()`.
|
||||
* Returns all options when query is empty.
|
||||
* @param {string} query
|
||||
* @return {object[]}
|
||||
*/
|
||||
#filter(query) {
|
||||
const all = this._getDropdownOptions();
|
||||
if (!query) {
|
||||
return all;
|
||||
}
|
||||
const lower = query.toLowerCase();
|
||||
return all.filter(option => option.label.toLowerCase().includes(lower));
|
||||
}
|
||||
|
||||
#openDropdown(query = "") {
|
||||
this.#renderOptions(this.#filter(query));
|
||||
this.#list.hidden = false;
|
||||
this.#searchInput.setAttribute("aria-expanded", "true");
|
||||
this.#open = true;
|
||||
this.#activeIndex = -1;
|
||||
this._onDropdownOpened();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the dropdown opens. Override in host classes to snapshot
|
||||
* the current value so _onDropdownClosed can compare against it.
|
||||
* Default is a no-op.
|
||||
* @protected
|
||||
*/
|
||||
_onDropdownOpened() {}
|
||||
|
||||
#closeDropdown() {
|
||||
this.#list.hidden = true;
|
||||
this.#searchInput.setAttribute("aria-expanded", "false");
|
||||
this.#open = false;
|
||||
this.#wasOpenOnFocus = false;
|
||||
this.#activeIndex = -1;
|
||||
this.#optionElements = [];
|
||||
// In combo-box mode the input IS the value, so we leave it intact.
|
||||
// In multi-select mode the search text is transient and should reset.
|
||||
if (clearOnClose && this.#searchInput) {
|
||||
this.#searchInput.value = "";
|
||||
}
|
||||
// Notify the host that the dropdown has closed. Hosts can override this
|
||||
// to fire a single change event after a multi-pick session.
|
||||
this._onDropdownClosed();
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the dropdown closes. Override in host classes to fire a
|
||||
* consolidated change event after a multi-pick session.
|
||||
* Default is a no-op.
|
||||
* @protected
|
||||
*/
|
||||
_onDropdownClosed() {}
|
||||
|
||||
#renderOptions(options) {
|
||||
this.#list.innerHTML = "";
|
||||
this.#optionElements = [];
|
||||
|
||||
// hideDisabledOptions is a host-level attribute, read via the DOM.
|
||||
const visible = this.hasAttribute("hidedisabledoptions")
|
||||
? options.filter(o => !o.disabled)
|
||||
: options;
|
||||
|
||||
if (!visible.length) {
|
||||
const empty = document.createElement("li");
|
||||
empty.classList.add("no-results");
|
||||
empty.textContent = game.i18n.localize("l5r5e.multiselect.no_results") ?? "No matches";
|
||||
empty.setAttribute("aria-disabled", "true");
|
||||
this.#list.append(empty);
|
||||
return;
|
||||
}
|
||||
|
||||
// Bucket into groups, preserving insertion order.
|
||||
const groups = new Map();
|
||||
const ungrouped = [];
|
||||
for (const option of visible) {
|
||||
if (option.group) {
|
||||
if (!groups.has(option.group)) groups.set(option.group, []);
|
||||
groups.get(option.group).push(option);
|
||||
} else {
|
||||
ungrouped.push(option);
|
||||
}
|
||||
}
|
||||
|
||||
for (const [label, options] of groups) {
|
||||
const header = document.createElement("li");
|
||||
header.classList.add("group");
|
||||
header.setAttribute("role", "presentation");
|
||||
header.textContent = label;
|
||||
this.#list.append(header);
|
||||
for (const option of options) {
|
||||
this.#list.append(this.#buildOptionEl(option));
|
||||
}
|
||||
}
|
||||
for (const option of ungrouped){
|
||||
this.#list.append(this.#buildOptionEl(option));
|
||||
}
|
||||
}
|
||||
|
||||
#buildOptionEl(option) {
|
||||
const selected = this._isOptionSelected(option.value);
|
||||
const disabled = !!option.disabled;
|
||||
|
||||
const li = document.createElement("li");
|
||||
li.classList.add("option");
|
||||
if (selected) {
|
||||
li.classList.add("selected");
|
||||
}
|
||||
if (disabled) {
|
||||
li.classList.add("disabled");
|
||||
}
|
||||
li.setAttribute("role", "option");
|
||||
li.setAttribute("aria-selected", String(selected));
|
||||
li.setAttribute("aria-disabled", String(disabled));
|
||||
li.dataset.value = option.value;
|
||||
|
||||
if (multiSelect) {
|
||||
const check = document.createElement("span");
|
||||
check.classList.add("checkmark");
|
||||
check.setAttribute("aria-hidden", "true");
|
||||
li.append(check);
|
||||
}
|
||||
|
||||
const labelEl = document.createElement("span");
|
||||
labelEl.classList.add("label");
|
||||
labelEl.textContent = option.label;
|
||||
li.append(labelEl);
|
||||
|
||||
if (selected && multiSelect) {
|
||||
li.title = game.i18n.localize("l5r5e.multiselect.already_in_filter");
|
||||
} else if (disabled && option.tooltip) {
|
||||
li.title = option.tooltip;
|
||||
}
|
||||
|
||||
if (!disabled) {
|
||||
li.addEventListener("mouseenter", () => {
|
||||
for (const element of this.#optionElements) {
|
||||
element.classList.remove("active");
|
||||
}
|
||||
this.#activeIndex = this.#optionElements.indexOf(li);
|
||||
li.classList.add("active");
|
||||
});
|
||||
li.addEventListener("mouseleave", () => {
|
||||
li.classList.remove("active");
|
||||
this.#activeIndex = -1;
|
||||
});
|
||||
li.addEventListener("mousedown", (event) => {
|
||||
event.preventDefault(); // keep focus on the search input
|
||||
this.#pick(option);
|
||||
});
|
||||
}
|
||||
|
||||
this.#optionElements.push(li);
|
||||
return li;
|
||||
}
|
||||
|
||||
#pick(option) {
|
||||
this._onDropdownPick(option);
|
||||
if (multiSelect) {
|
||||
// Stay open — re-render so checkmarks reflect the new state.
|
||||
this.#renderOptions(this.#filter(this.#searchInput.value));
|
||||
} else {
|
||||
this.#closeDropdown();
|
||||
}
|
||||
}
|
||||
|
||||
#moveHighlight(direction) {
|
||||
if (!this.#optionElements.length) {
|
||||
return;
|
||||
}
|
||||
const prev = this.#optionElements[this.#activeIndex];
|
||||
if (prev) {
|
||||
prev.classList.remove("active");
|
||||
}
|
||||
|
||||
this.#activeIndex = Math.max(
|
||||
-1,
|
||||
Math.min(this.#optionElements.length - 1, this.#activeIndex + direction)
|
||||
);
|
||||
|
||||
const next = this.#optionElements[this.#activeIndex];
|
||||
if (next) {
|
||||
next.classList.add("active");
|
||||
next.scrollIntoView({ block: "nearest" });
|
||||
}
|
||||
}
|
||||
|
||||
#syncOffset() {
|
||||
if (!this.#searchInput || !this.#list) {
|
||||
return;
|
||||
}
|
||||
const offset = this.#searchInput.offsetLeft;
|
||||
this.#list.style.left = `${offset}px`;
|
||||
this.#list.style.right = `-${offset}px`;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles click-to-toggle behaviour.
|
||||
*
|
||||
* Three cases:
|
||||
* 1. Dropdown is open → close it. preventDefault stops blur firing, which
|
||||
* would otherwise trigger a second close via #onBlur.
|
||||
* 2. Dropdown is closed AND input is already focused → open immediately.
|
||||
* In this case focus will NOT fire again (input never blurred after the
|
||||
* previous preventDefault), so we must open here rather than in #onFocus.
|
||||
* 3. Dropdown is closed AND input is not yet focused → do nothing; the
|
||||
* browser will fire focus naturally and #onFocus will open the dropdown.
|
||||
*/
|
||||
#onMouseDown(event) {
|
||||
this.#wasOpenOnFocus = this.#open;
|
||||
if (this.#open) {
|
||||
event.preventDefault();
|
||||
this.#closeDropdown();
|
||||
} else if (document.activeElement === this.#searchInput) {
|
||||
// Case 2: already focused, focus won't re-fire — open directly.
|
||||
this.#openDropdown(this.#searchInput.value);
|
||||
}
|
||||
}
|
||||
|
||||
#onFocus(event) {
|
||||
// Only open if mousedown didn't already handle it (cases 1 & 2 above).
|
||||
if (!this.#wasOpenOnFocus && document.activeElement === this.#searchInput) {
|
||||
this.#openDropdown(this.#searchInput.value);
|
||||
}
|
||||
}
|
||||
|
||||
#onInput(event) {
|
||||
this.#debouncedOpen(this.#searchInput.value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Close the dropdown when focus genuinely leaves the component.
|
||||
*
|
||||
* event.relatedTarget is the element that is RECEIVING focus. If it is
|
||||
* inside our host element (e.g. the clear button, a chip remove span that
|
||||
* managed to steal focus) we leave the dropdown open. Only when focus moves
|
||||
* completely outside do we close — and we do so synchronously, so that
|
||||
* _onDropdownClosed fires its change event BEFORE the browser hands control
|
||||
* to whatever the user clicked. This eliminates the 100 ms race where Foundry
|
||||
* could read stale FormData between the blur and a deferred close.
|
||||
*/
|
||||
#onBlur(event) {
|
||||
if (this.contains(event.relatedTarget)) {
|
||||
return;
|
||||
}
|
||||
this.#closeDropdown();
|
||||
}
|
||||
|
||||
#onKeydown(event) {
|
||||
if (!this.#open) {
|
||||
if (event.key === "ArrowDown" || event.key === "ArrowUp") {
|
||||
event.preventDefault();
|
||||
this.#openDropdown(this.#searchInput.value);
|
||||
}
|
||||
return;
|
||||
}
|
||||
switch (event.key) {
|
||||
case "ArrowDown": {
|
||||
event.preventDefault();
|
||||
this.#moveHighlight(1);
|
||||
} break;
|
||||
case "ArrowUp": {
|
||||
event.preventDefault();
|
||||
this.#moveHighlight(-1);
|
||||
}break;
|
||||
case "Enter": {
|
||||
event.preventDefault();
|
||||
if (this.#activeIndex >= 0) {
|
||||
const li = this.#optionElements[this.#activeIndex];
|
||||
const option = this._getDropdownOptions().find(option => option.value === li.dataset.value);
|
||||
if (option) {
|
||||
this.#pick(option);
|
||||
}
|
||||
} else {
|
||||
this.#closeDropdown();
|
||||
}
|
||||
} break;
|
||||
case "Escape": {
|
||||
event.preventDefault();
|
||||
this.#closeDropdown();
|
||||
} break;
|
||||
case "Tab": {
|
||||
this.#closeDropdown();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -1,301 +1,424 @@
|
||||
import { DropdownMixin } from "./l5r5e-dropdown-mixin.js";
|
||||
|
||||
const { AbstractMultiSelectElement } = foundry.applications.elements;
|
||||
|
||||
/**
|
||||
* Provide a multi-select workflow using a select element as the input mechanism.
|
||||
* It is a expanded copy of the HTMLMultiselect with support for disabling options
|
||||
* and a clear all button. Also have support for hover-over information using titlea
|
||||
* A custom `<l5r5e-multi-select>` form element providing Select2-style chip multi-selection.
|
||||
*
|
||||
* @example Multi-Select HTML Markup
|
||||
* ```html
|
||||
* <l5r5e-multi-select name="select-many-things">
|
||||
* <optgroup label="Basic Options">
|
||||
* <option value="foo">Foo</option>
|
||||
* <option value="bar">Bar</option>
|
||||
* <option value="baz">Baz</option>
|
||||
* </optgroup>
|
||||
* <optgroup label="Advanced Options">
|
||||
* <option value="fizz">Fizz</option>
|
||||
* <option value="buzz">Buzz</option>
|
||||
* </optgroup>
|
||||
* Stores **multiple string values** from a fixed option list, shown as removable chips inside
|
||||
* the input box. A live-search input filters the dropdown as the user types. Use this when a
|
||||
* field holds an unordered collection of values (e.g. a set of skills, tags, or abilities).
|
||||
* For storing a single value — predefined or free-text — use {@link L5R5eHtmlComboBoxElement} instead.
|
||||
*
|
||||
* The element's `value` getter returns a comma-separated string (e.g. `"fire,water"`),
|
||||
* which is what `FormData` will read on submission. `_getValue()` returns a plain Array,
|
||||
* which is what `FormDataExtended` will use.
|
||||
*
|
||||
* Pre-selection on render is handled via the `value` attribute on the element — NOT via
|
||||
* `{{selectOptions selected=...}}`, which cannot handle comma-separated strings. Use
|
||||
* `{{selectOptions}}` without `selected` purely to render the available options, and let
|
||||
* the `value` attribute drive pre-selection. Since `getAttribute()` always returns a string,
|
||||
* passing a `Set` or `Array` via Handlebars will not work correctly — always pass a
|
||||
* comma-separated string to `value=`.
|
||||
*
|
||||
* Prefer {@link L5r5eSetField} + `{{formGroup}}` when wiring this into a DataModel — the
|
||||
* field handles the full round-trip automatically.
|
||||
*
|
||||
* @example
|
||||
* ```hbs
|
||||
* {{!-- Use value= (comma-separated string) for pre-selection, not selectOptions selected= --}}
|
||||
* <l5r5e-multi-select name="elements" value="{{data.elements}}">
|
||||
* {{selectOptions choices localize=true}}
|
||||
* </l5r5e-multi-select>
|
||||
* ```
|
||||
*
|
||||
* @example
|
||||
* // Static factory — use only when building outside of Foundry's field/template system:
|
||||
* const el = L5r5eHtmlMultiSelectElement.create({
|
||||
* name: "elements",
|
||||
* options: [{ value: "fire", label: "Fire" }, { value: "water", label: "Water" }],
|
||||
* value: "fire,water", // comma-separated pre-selection
|
||||
* });
|
||||
* form.appendChild(el);
|
||||
*
|
||||
* // Reading the value back:
|
||||
* el.value; // "fire,water" — comma-separated string, compatible with FormData
|
||||
* el._getValue(); // ["fire","water"] — array, compatible with FormDataExtended
|
||||
*/
|
||||
export class L5r5eHtmlMultiSelectElement extends AbstractMultiSelectElement {
|
||||
|
||||
constructor() {
|
||||
super();
|
||||
this.#setup();
|
||||
}
|
||||
|
||||
export class L5r5eHtmlMultiSelectElement extends DropdownMixin(
|
||||
AbstractMultiSelectElement,
|
||||
{ multiSelect: true, debounceMs: 150 }
|
||||
) {
|
||||
/** @override */
|
||||
static tagName = "l5r5e-multi-select";
|
||||
|
||||
/**
|
||||
* A select element used to choose options.
|
||||
* @type {HTMLSelectElement}
|
||||
*/
|
||||
#select;
|
||||
/** @type {HTMLDivElement} — outer box containing chips, input, clear button */
|
||||
#selectionBox;
|
||||
|
||||
/** @type {HTMLDivElement} — chips are injected here */
|
||||
#chipList;
|
||||
|
||||
/** @type {HTMLSpanElement} — auto-sizing wrapper around the search input */
|
||||
#inputSizer;
|
||||
|
||||
/** @type {HTMLButtonElement} — trailing clear-all button */
|
||||
#clearButton;
|
||||
|
||||
/** @type {Set<string>} */
|
||||
#disabledValues = new Set();
|
||||
|
||||
/** @type {Map<string, string>} */
|
||||
#tooltips = new Map();
|
||||
|
||||
|
||||
/**
|
||||
* A display element which lists the chosen options.
|
||||
* @type {HTMLDivElement}
|
||||
* Returns a comma-separated string
|
||||
* FormData reads this via field.value.
|
||||
* @override
|
||||
*/
|
||||
#tags;
|
||||
get value() {
|
||||
return Array.from(this._value).join(",");
|
||||
}
|
||||
|
||||
/** @override */
|
||||
set value(val) {
|
||||
this._value.clear();
|
||||
const values = Array.isArray(val) ? val : String(val).split(",").filter(Boolean);
|
||||
for (const v of values) {
|
||||
this._value.add(v);
|
||||
}
|
||||
this._internals.setFormValue(this.value);
|
||||
this._refresh();
|
||||
}
|
||||
|
||||
/**
|
||||
* A button element which clear all the options.
|
||||
* @type {HTMLButtonElement}
|
||||
* Return an array so FormDataExtended.object[name] matches Foundry's own
|
||||
* HTMLMultiSelectElement — both field.value (string) and .object (array) are correct.
|
||||
* @override
|
||||
* @protected
|
||||
*/
|
||||
#clearAll;
|
||||
_getValue() {
|
||||
return Array.from(this._value);
|
||||
}
|
||||
|
||||
/**
|
||||
* A Set containing the values that should always be disabled.
|
||||
* @type {Set}
|
||||
* Accept either an array or comma-separated string when Foundry calls _setValue().
|
||||
* @override
|
||||
* @protected
|
||||
*/
|
||||
#disabledValues;
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
// We will call initialize twice (one in the parent constructor) then one in #setup
|
||||
// required since when we want to build the elements we should to an initialize first
|
||||
// and we cannot override _initialize since we don't have access to #disabledValues there
|
||||
#setup() {
|
||||
super._initialize();
|
||||
this.#disabledValues = new Set();
|
||||
for (const option of this.querySelectorAll("option")) {
|
||||
if (option.value === "") {
|
||||
option.label = game.i18n.localize("l5r5e.multiselect.empty_tag");
|
||||
this._choices[option.value] = game.i18n.localize("l5r5e.multiselect.empty_tag");
|
||||
}
|
||||
if (option.disabled) {
|
||||
this.#disabledValues.add(option.value);
|
||||
}
|
||||
_setValue(val) {
|
||||
const values = Array.isArray(val) ? val : String(val).split(",").filter(Boolean);
|
||||
if (values.some(v => v && !(v in this._choices))) {
|
||||
throw new Error("The values assigned to a multi-select element must all be valid options.");
|
||||
}
|
||||
this._value.clear();
|
||||
for (const v of values) {
|
||||
this._value.add(v);
|
||||
}
|
||||
}
|
||||
|
||||
/** @override */
|
||||
_initialize() {
|
||||
super._initialize(); // fills this._choices, this._value, this._options
|
||||
for (const option of this.querySelectorAll("option")) {
|
||||
if (option.disabled)
|
||||
this.#disabledValues.add(option.value);
|
||||
if (option.title)
|
||||
this.#tooltips.set(option.value, option.title);
|
||||
}
|
||||
if (this.hasAttribute("value")) {
|
||||
this._setValue(this.getAttribute("value"));
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Element Lifecycle */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @override */
|
||||
_buildElements() {
|
||||
this.#setup();
|
||||
|
||||
// Create select element
|
||||
this.#select = this._primaryInput = document.createElement("select");
|
||||
this.#select.insertAdjacentHTML("afterbegin", `<option id="l5r5e-multiselect-placeholder" value="" disabled selected hidden>${game.i18n.localize("l5r5e.multiselect.placeholder")}</option>`);
|
||||
this.#select.append(...this._options);
|
||||
this.#select.disabled = !this.editable;
|
||||
|
||||
// Create a div element for display
|
||||
this.#tags = document.createElement("div");
|
||||
this.#tags.className = "tags input-element-tags";
|
||||
|
||||
// Create a clear all button
|
||||
this.#clearAll = document.createElement("button");
|
||||
this.#clearAll.textContent = "X";
|
||||
return [this.#select, this.#clearAll, this.#tags];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @override */
|
||||
_refresh() {
|
||||
// Update the displayed tags
|
||||
const tags = Array.from(this._value).map(id => {
|
||||
return foundry.applications.elements.HTMLStringTagsElement.renderTag(id, this._choices[id], this.editable);
|
||||
// Ask mixin to build <input> + <ul>, then re-home them into our structure.
|
||||
const mixinWrapper = this._buildDropdownElements({
|
||||
placeholder: this.getAttribute("placeholder")
|
||||
?? game.i18n.localize("l5r5e.multiselect.placeholder"),
|
||||
});
|
||||
this.#tags.replaceChildren(...tags);
|
||||
const searchInput = mixinWrapper.querySelector("input.input");
|
||||
const dropdownList = mixinWrapper.querySelector("ul.dropdown");
|
||||
|
||||
// Figure out if we are overflowing the tag div.
|
||||
if($(this.#tags).css("max-height")) {
|
||||
const numericMaxHeight = parseInt($(this.#tags).css("max-height"), 10);
|
||||
if(numericMaxHeight) {
|
||||
if($(this.#tags).prop("scrollHeight") > numericMaxHeight) {
|
||||
this.#tags.classList.add("overflowing");
|
||||
}
|
||||
else {
|
||||
this.#tags.classList.remove("overflowing");
|
||||
}
|
||||
}
|
||||
}
|
||||
// Selection box
|
||||
this.#selectionBox = document.createElement("div");
|
||||
this.#selectionBox.classList.add("selection-box");
|
||||
|
||||
// Disable selected options
|
||||
const hideDisabled = game.settings.get(CONFIG.l5r5e.namespace, "compendium-hide-disabled-sources");
|
||||
for (const option of this.#select) {
|
||||
if (this._value.has(option.value)) {
|
||||
option.disabled = true;
|
||||
option.title = game.i18n.localize("l5r5e.multiselect.already_in_filter");
|
||||
continue;
|
||||
}
|
||||
if (this.#disabledValues.has(option.value)) {
|
||||
option.disabled = true;
|
||||
option.hidden = hideDisabled;
|
||||
continue;
|
||||
}
|
||||
option.disabled = false;
|
||||
option.removeAttribute("title");
|
||||
}
|
||||
// Chip list
|
||||
this.#chipList = document.createElement("div");
|
||||
this.#chipList.classList.add("chip-list");
|
||||
|
||||
// Auto-sizing sizer — CSS grid trick: ::after mirrors data-value, input shares the cell
|
||||
this.#inputSizer = document.createElement("span");
|
||||
this.#inputSizer.classList.add("input-sizer");
|
||||
this.#inputSizer.dataset.value = "";
|
||||
this.#inputSizer.append(searchInput);
|
||||
|
||||
// Clear-all button
|
||||
this.#clearButton = document.createElement("button");
|
||||
this.#clearButton.type = "button";
|
||||
this.#clearButton.classList.add("clear-btn");
|
||||
this.#clearButton.setAttribute("aria-label",
|
||||
game.i18n.localize("l5r5e.multiselect.clear_all") ?? "Clear all");
|
||||
this.#clearButton.textContent = "×";
|
||||
this.#clearButton.hidden = true;
|
||||
|
||||
this.#selectionBox.append(this.#chipList, this.#inputSizer, this.#clearButton);
|
||||
|
||||
// Container: selection box + dropdown must share the same positioned ancestor.
|
||||
const container = document.createElement("div");
|
||||
container.classList.add("multi-select-container");
|
||||
container.append(this.#selectionBox, dropdownList);
|
||||
|
||||
this._primaryInput = searchInput;
|
||||
return [container];
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/** @override */
|
||||
_activateListeners() {
|
||||
this.#select.addEventListener("change", this.#onChangeSelect.bind(this));
|
||||
this.#clearAll.addEventListener("click", this.#onClickClearAll.bind(this));
|
||||
this.#tags.addEventListener("click", this.#onClickTag.bind(this));
|
||||
this._activateDropdownListeners();
|
||||
const signal = this.abortSignal;
|
||||
|
||||
this.#tags.addEventListener("mouseleave", this.#onMouseLeave.bind(this));
|
||||
this.#selectionBox.addEventListener("mousedown", this.#onBoxMouseDown.bind(this), { signal });
|
||||
this.#chipList.addEventListener("click", this.#onChipClick.bind(this), { signal });
|
||||
this.#clearButton.addEventListener("click", this.#onClearAll.bind(this), { signal });
|
||||
// stop the clear button from opening the selection box when pressing it
|
||||
this.#clearButton.addEventListener("mousedown", (event) => {event.preventDefault(); event.stopPropagation();}, {signal});
|
||||
this._dropdownInput.addEventListener("input", () => this.#updateInputSizer(), { signal });
|
||||
}
|
||||
|
||||
#onMouseLeave(event) {
|
||||
// Figure out if we are overflowing the tag div.
|
||||
if($(this.#tags).css("max-height")) {
|
||||
const numericMaxHeight = parseInt($(this.#tags).css("max-height"), 10);
|
||||
|
||||
if($(this.#tags).prop("scrollHeight") > numericMaxHeight) {
|
||||
this.#tags.classList.add("overflowing");
|
||||
}
|
||||
else {
|
||||
this.#tags.classList.remove("overflowing");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Handle changes to the Select input, marking the selected option as a chosen value.
|
||||
* @param {Event} event The change event on the select element
|
||||
*/
|
||||
#onChangeSelect(event) {
|
||||
event.preventDefault();
|
||||
event.stopImmediatePropagation();
|
||||
const select = event.currentTarget;
|
||||
if (select.valueIndex === 0)
|
||||
return; // Ignore placeholder
|
||||
this.select(select.value);
|
||||
select.value = "";
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Handle click events on a tagged value, removing it from the chosen set.
|
||||
* @param {PointerEvent} event The originating click event on a chosen tag
|
||||
*/
|
||||
#onClickTag(event) {
|
||||
event.preventDefault();
|
||||
if (!event.target.classList.contains("remove"))
|
||||
return;
|
||||
if (!this.editable)
|
||||
return;
|
||||
const tag = event.target.closest(".tag");
|
||||
this.unselect(tag.dataset.key);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Handle clickling the clear all button
|
||||
* @param {Event} event The originating click event on the clear all button
|
||||
*/
|
||||
#onClickClearAll(event) {
|
||||
event.preventDefault();
|
||||
var _this = this;
|
||||
$(this.#tags).children().each(function () {
|
||||
_this.unselect($(this).data("key"));
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
_toggleDisabled(disabled) {
|
||||
this.#select.toggleAttribute("disabled", disabled);
|
||||
this._toggleDropdownDisabled(disabled);
|
||||
|
||||
if (this.#selectionBox) {
|
||||
this.#selectionBox.classList.toggle("disabled", disabled);
|
||||
}
|
||||
|
||||
if (this.#chipList) {
|
||||
this._refresh(); // re-render chips so × appears/disappears
|
||||
}
|
||||
}
|
||||
|
||||
/** @override */
|
||||
_refresh() {
|
||||
const values = Array.from(this._value);
|
||||
this._internals.setFormValue(values.length ? values.join(",") : "");
|
||||
|
||||
this.#renderChips(values);
|
||||
|
||||
// Clear button: only visible when editable and something is selected.
|
||||
if (this.#clearButton) {
|
||||
this.#clearButton.hidden = (!this.editable || values.length === 0);
|
||||
}
|
||||
|
||||
this.#updateInputSizer();
|
||||
this._dropdownRefresh();
|
||||
}
|
||||
|
||||
/** @param {string[]} values */
|
||||
#renderChips(values) {
|
||||
if (!this.#chipList){
|
||||
return
|
||||
}
|
||||
this.#chipList.replaceChildren(...values.map(id => this.#buildChip(id)));
|
||||
}
|
||||
|
||||
/** @param {string} id */
|
||||
#buildChip(id) {
|
||||
const chip = document.createElement("span");
|
||||
chip.classList.add("chip");
|
||||
chip.dataset.key = id;
|
||||
|
||||
const label = document.createElement("span");
|
||||
label.classList.add("chip-label");
|
||||
label.textContent = this._choices[id] ?? id;
|
||||
chip.append(label);
|
||||
|
||||
// Only add × when the element is editable (not disabled, not readonly).
|
||||
if (this.editable) {
|
||||
const remove = document.createElement("span");
|
||||
remove.classList.add("chip-remove");
|
||||
remove.setAttribute("aria-label", `Remove ${this._choices[id] ?? id}`);
|
||||
remove.setAttribute("aria-hidden", "true");
|
||||
remove.textContent = "×";
|
||||
chip.append(remove);
|
||||
}
|
||||
return chip;
|
||||
}
|
||||
|
||||
/** Mirror typed text into the sizer span so CSS sizes the input correctly. */
|
||||
#updateInputSizer() {
|
||||
if (!this.#inputSizer || !this._dropdownInput)
|
||||
return;
|
||||
|
||||
const input = this._dropdownInput;
|
||||
const text = input.value || input.placeholder || "";
|
||||
this.#inputSizer.dataset.value = text;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
_getDropdownOptions() {
|
||||
const makeOption = (option, group = null) => ({
|
||||
value: option.value,
|
||||
label: this._choices[option.value] ?? option.innerText,
|
||||
group,
|
||||
disabled: this.#disabledValues.has(option.value),
|
||||
tooltip: this.#tooltips.get(option.value) ?? "",
|
||||
});
|
||||
|
||||
return this._options.flatMap(child => {
|
||||
if (child instanceof HTMLOptGroupElement) {
|
||||
return [...child.querySelectorAll("option")]
|
||||
.filter(option => option.value)
|
||||
.map(option => makeOption(option, child.label));
|
||||
}
|
||||
if (child instanceof HTMLOptionElement && child.value) {
|
||||
return makeOption(child);
|
||||
}
|
||||
return [];
|
||||
});
|
||||
}
|
||||
|
||||
/** @override */
|
||||
_isOptionSelected(value) {
|
||||
return this._value.has(value);
|
||||
}
|
||||
|
||||
/** @override */
|
||||
_onDropdownPick(option) {
|
||||
const inValue = this._value.has(option.value);
|
||||
const inChoices = option.value in this._choices;
|
||||
if(!(inValue || inChoices))
|
||||
return;
|
||||
|
||||
if (inValue) {
|
||||
this._value.delete(option.value);
|
||||
}
|
||||
else if(inChoices) {
|
||||
this._value.add(option.value);
|
||||
}
|
||||
|
||||
this._internals.setFormValue(this.value);
|
||||
this._refresh();
|
||||
this.dispatchEvent(new Event("change", { bubbles: true, cancelable: true }));
|
||||
}
|
||||
|
||||
#onBoxMouseDown(event) {
|
||||
// Fully block interaction when not editable.
|
||||
if (!this.editable) {
|
||||
event.preventDefault();
|
||||
return;
|
||||
}
|
||||
if (event.target.classList.contains("chip-remove"))
|
||||
return;
|
||||
if (event.target === this._dropdownInput)
|
||||
return;
|
||||
|
||||
event.preventDefault();
|
||||
this._dropdownInput?.focus();
|
||||
}
|
||||
|
||||
#onChipClick(event) {
|
||||
if (!event.target.classList.contains("chip-remove") || !this.editable)
|
||||
return;
|
||||
|
||||
const chip = event.target.closest(".chip");
|
||||
if (!chip)
|
||||
return;
|
||||
|
||||
this._value.delete(chip.dataset.key);
|
||||
this._internals.setFormValue(this.value);
|
||||
this._refresh();
|
||||
this.dispatchEvent(new Event("change", { bubbles: true, cancelable: true }));
|
||||
this._dropdownInput?.focus();
|
||||
}
|
||||
|
||||
#onClearAll(event) {
|
||||
event.preventDefault();
|
||||
if (!this.editable)
|
||||
return;
|
||||
|
||||
this._value.clear();
|
||||
this._internals.setFormValue("");
|
||||
this._refresh();
|
||||
this.dispatchEvent(new Event("change", { bubbles: true, cancelable: true }));
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Static Factory */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Create a HTML_l5r5e_MultiSelectElement using provided configuration data.
|
||||
* @param {FormInputConfig<string[]> & Omit<SelectInputConfig, "blank">} config
|
||||
* @returns {L5r5eHtmlMultiSelectElement}
|
||||
*/
|
||||
static create(config) {
|
||||
// Foundry creates either a select with tag multi-select or multi-checkboxes. We want a l5r5e-multi-select
|
||||
// Copied the implementation from foundry.applications.fields.createMultiSelectInput with our required changes.
|
||||
const groups = prepareSelectOptionGroups(config);
|
||||
const element = document.createElement(L5r5eHtmlMultiSelectElement.tagName);
|
||||
element.name = config.name;
|
||||
foundry.applications.fields.setInputAttributes(element, config);
|
||||
if (config.hideDisabledOptions) {
|
||||
element.toggleAttribute("hidedisabledoptions", true);
|
||||
}
|
||||
|
||||
//Setup the HTML
|
||||
const select = document.createElement(L5r5eHtmlMultiSelectElement.tagName);
|
||||
select.name = config.name;
|
||||
foundry.applications.fields.setInputAttributes(select, config);
|
||||
for (const group_entry of groups) {
|
||||
let parent = select;
|
||||
if (group_entry.group) {
|
||||
parent = _appendOptgroupHtml(group_entry.group, select);
|
||||
for (const groupEntry of groups) {
|
||||
let parent = element;
|
||||
if (groupEntry.group) {
|
||||
parent = _appendOptgroup(groupEntry.group, element);
|
||||
}
|
||||
for (const option_entry of group_entry.options) {
|
||||
_appendOptionHtml(option_entry, parent);
|
||||
for (const groupOption of groupEntry.options){
|
||||
_appendOption(groupOption, parent);
|
||||
}
|
||||
}
|
||||
return select;
|
||||
return element;
|
||||
}
|
||||
}
|
||||
|
||||
/** Stolen from foundry.applications.fields.prepareSelectOptionGroups: Needed to add support for tooltips
|
||||
*
|
||||
*/
|
||||
/* -------------------------------------------- */
|
||||
/* Module Helpers */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
function prepareSelectOptionGroups(config) {
|
||||
const result = foundry.applications.fields.prepareSelectOptionGroups(config);
|
||||
|
||||
// Disable options based on input
|
||||
config.options.filter((option) => option?.disabled || option?.tooltip).forEach((SpecialOption) => {
|
||||
result.forEach((group) => {
|
||||
group.options.forEach((option) => {
|
||||
if (SpecialOption.value === option.value) {
|
||||
option.disabled = SpecialOption.disabled;
|
||||
option.tooltip = SpecialOption?.tooltip;
|
||||
config.options.filter(option => option?.disabled || option?.tooltip).forEach(special => {
|
||||
result.forEach(group => {
|
||||
group.options.forEach(groupOption => {
|
||||
if (groupOption.value === special.value) {
|
||||
groupOption.disabled = special.disabled;
|
||||
groupOption.tooltip = special.tooltip;
|
||||
}
|
||||
})
|
||||
})
|
||||
})
|
||||
});
|
||||
});
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
/** Stolen from foundry.applications.fields
|
||||
* Create and append an optgroup element to a parent select.
|
||||
* @param {string} label
|
||||
* @param {HTMLSelectElement} parent
|
||||
* @returns {HTMLOptGroupElement}
|
||||
* @internal
|
||||
*/
|
||||
function _appendOptgroupHtml(label, parent) {
|
||||
const optgroup = document.createElement("optgroup");
|
||||
optgroup.label = label;
|
||||
parent.appendChild(optgroup);
|
||||
return optgroup;
|
||||
function _appendOptgroup(label, parent) {
|
||||
const element = document.createElement("optgroup");
|
||||
element.label = label;
|
||||
parent.appendChild(element);
|
||||
|
||||
return element;
|
||||
}
|
||||
|
||||
/** Stolen from foundry.applications.fields
|
||||
* Create and append an option element to a parent select or optgroup.
|
||||
* @param {FormSelectOption} option
|
||||
* @param {HTMLSelectElement|HTMLOptGroupElement} parent
|
||||
* @internal
|
||||
*/
|
||||
function _appendOptionHtml(option, parent) {
|
||||
function _appendOption(option, parent) {
|
||||
const { value, label, selected, disabled, rule, tooltip } = option;
|
||||
if ((value !== undefined) && (label !== undefined)) {
|
||||
const option_html = document.createElement("option");
|
||||
option_html.value = value;
|
||||
option_html.innerText = label;
|
||||
if (value !== undefined && label !== undefined) {
|
||||
const element = document.createElement("option");
|
||||
element.value = value;
|
||||
element.innerText = label;
|
||||
if (selected) {
|
||||
option_html.toggleAttribute("selected", true);
|
||||
element.toggleAttribute("selected", true);
|
||||
}
|
||||
if (disabled) {
|
||||
option_html.toggleAttribute("disabled", true);
|
||||
element.toggleAttribute("disabled", true);
|
||||
}
|
||||
if (tooltip) {
|
||||
option_html.setAttribute("title", tooltip);
|
||||
element.setAttribute("title", tooltip);
|
||||
}
|
||||
parent.appendChild(option_html);
|
||||
parent.appendChild(element);
|
||||
}
|
||||
if (rule) {
|
||||
parent.insertAdjacentHTML("beforeend", "<hr>");
|
||||
|
||||
Reference in New Issue
Block a user