Working on 0.8.x
- Advancement bonus management for onDrop and delete
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@@ -106,6 +106,9 @@ export class TitleSheetL5r5e extends ItemSheetL5r5e {
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async _addSubItem(event) {
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// Show Dialog
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const selectedType = await game.l5r5e.HelpersL5r5e.showSubItemDialog(["advancement", "technique"]);
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if (!selectedType) {
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return;
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}
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// Create the new Item
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const itemId = await this.document.addEmbedItem(
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