diff --git a/CHANGELOG.md b/CHANGELOG.md index e1369ec..9b9b9af 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -7,12 +7,13 @@ Date format : day/month/year > - `system-version`: System functionalities and Fixes. ## 1.13.1 - ??/09/2025 - Fixes -- Fix for Clicking on items doesn't show item window (!65 Thx to Litasa) -- Fix for fade configuration (!66) +- Fix for Clicking on items doesn't show item window (#65 Thx to Litasa) +- Fix for fade configuration (#66) - Added basic token conditions (Thanks to Putty) +- Added compromised condition when strife goes beyond max (Thanks to Putty). - Added ability to remove condition from actor sheet and core journal on click. -- Added some Tooltips loading optimizations (!62 Thanks to KitCat). -- Added some Properties loading optimizations (!63 Thanks to KitCat). +- Added some Tooltips loading optimizations (#62 Thanks to KitCat). +- Added some Properties loading optimizations (#63 Thanks to KitCat). ## 1.13.0 - 24/08/2025 - Foundry v13 Compatibility (Thx to Litasa) __! Be certain to carefully back up any critical user data before installing this update !__ @@ -20,7 +21,7 @@ __! Be certain to carefully back up any critical user data before installing thi - Compendiums - Added English compendium for `Children of the Five Winds`. - Added French translation for `Writ of the Wild`. - - Fix Compendium Typo: "Beseech Hida's MIght" -> "Beseech Hida's Might" (!59). + - Fix Compendium Typo: "Beseech Hida's MIght" -> "Beseech Hida's Might" (#59). - Actor sheets: Technique types are now hidden when they are not checked in locked mode. - Fix 20Q: Technique message fixed (unallowed tech for School). - Switched wysiwyg editor engine to `prosemirror` for text editor (`tinymce` will be removed in Foundry v14). @@ -62,12 +63,12 @@ __! Be certain to carefully back up any critical user data before installing thi ## 1.11.0 - 13/12/2023 - Little fixes - 20Q : - Starting techniques now have a limit of 6 techniques instead of 5 (see Celestial Realms : `Moshi Sun Sentinel School`). - - Enable dropping on the 'drop here' label for 20Q (thk to Litasa !34). + - Enable dropping on the 'drop here' label for 20Q (thk to Litasa #34). - Compendiums : Added masteries and abilities from Deathly Turns. ## 1.10.1 - 22/08/2023 - Litasa's fixes All these changes are thanks to Litasa. -- Roll-n-Keep dialog now waits for the DiceSoNice animation to finish before displaying the result when re-rolling or exploding dice (!28). +- Roll-n-Keep dialog now waits for the DiceSoNice animation to finish before displaying the result when re-rolling or exploding dice (#28). - Adding the ability to have a different name for the custom-compendium (needed to disable the system embedded ones). - Fixes some CSS issues when the font size is not the default (#50, #51 and #52). @@ -83,8 +84,8 @@ __! Be certain to carefully back up any critical user data before installing thi ## 1.9.6 - 14/05/2023 - Bragma's QoL All these changes are thanks to Bragma. -- Added effects panel to both pc and npc (!26). -- Added a underline on rings to show current stance (!25). +- Added effects panel to both pc and npc (#26). +- Added an underline on rings to show current stance (#25). - Fix Lists not showing correctly in journal (#44). ## 1.9.5 - 11/01/2023 - Adding Modifiers diff --git a/system/scripts/hooks.js b/system/scripts/hooks.js index f37a670..e754c2c 100644 --- a/system/scripts/hooks.js +++ b/system/scripts/hooks.js @@ -5,9 +5,8 @@ export default class HooksL5r5e { * Do initialization */ static async init() { - // Replace all foundry conditions with L5R conditions only - CONFIG.statusEffects = CONFIG.l5r5e.conditions; - // CONFIG.statusEffects.push(...CONFIG.l5r5e.conditions); + // Add L5R conditions to foundry conditions (don't restrict users) + CONFIG.statusEffects.push(...CONFIG.l5r5e.conditions); } /**