Added Translations for Tactical Grid, and some cleanup
This commit is contained in:
@@ -24,7 +24,7 @@ export class RulerL5r5e extends foundry.canvas.interaction.Ruler {
|
||||
const diagonalCost = game.canvas.grid.distance * waypoint.measurement.diagonals;
|
||||
context.distance.total = waypoint.measurement.distance.toNearest(0.1) + diagonalCost; //Diagonals count twice
|
||||
context.additional = {
|
||||
label: game.i18n.format("l5r5e.tactical_grid.range_abbriviation", {range: getRangeband(gridSettings, waypoint.measurement.distance)})
|
||||
label: game.i18n.format("l5r5e.tactical_grid.range_abbreviation", {range: getRangeband(gridSettings, waypoint.measurement.distance)})
|
||||
};
|
||||
}
|
||||
return context;
|
||||
@@ -60,7 +60,7 @@ export class TokenRulerL5r5e extends foundry.canvas.placeables.tokens.TokenRuler
|
||||
const diagonalCost = game.canvas.grid.distance * waypoint.measurement.diagonals;
|
||||
context.cost.total = waypoint.measurement.cost.toNearest(0.1) + diagonalCost; //Diagonals count twice
|
||||
context.additional = {
|
||||
label: game.i18n.format("l5r5e.tactical_grid.range_abbriviation", {range: getRangeband(gridSettings, waypoint.measurement.distance)})
|
||||
label: game.i18n.format("l5r5e.tactical_grid.range_abbreviation", {range: getRangeband(gridSettings, waypoint.measurement.distance)})
|
||||
};
|
||||
}
|
||||
return context;
|
||||
|
||||
Reference in New Issue
Block a user