added ns in CONFIG.l5r5e.systemName
This commit is contained in:
@@ -110,17 +110,17 @@ Hooks.once("init", async () => {
|
||||
// ***** Register custom sheets *****
|
||||
// Actors
|
||||
Actors.unregisterSheet("core", ActorSheet);
|
||||
Actors.registerSheet("l5r5e", CharacterSheetL5r5e, {
|
||||
Actors.registerSheet(L5R5E.systemName, CharacterSheetL5r5e, {
|
||||
types: ["character"],
|
||||
label: "ACTOR.TypeCharacter",
|
||||
makeDefault: true,
|
||||
});
|
||||
Actors.registerSheet("l5r5e", NpcSheetL5r5e, {
|
||||
Actors.registerSheet(L5R5E.systemName, NpcSheetL5r5e, {
|
||||
types: ["npc"],
|
||||
label: "ACTOR.TypeNpc",
|
||||
makeDefault: true,
|
||||
});
|
||||
Actors.registerSheet("l5r5e", ArmySheetL5r5e, {
|
||||
Actors.registerSheet(L5R5E.systemName, ArmySheetL5r5e, {
|
||||
types: ["army"],
|
||||
label: "ACTOR.TypeArmy",
|
||||
makeDefault: true,
|
||||
@@ -128,72 +128,72 @@ Hooks.once("init", async () => {
|
||||
|
||||
// Items
|
||||
Items.unregisterSheet("core", ItemSheet);
|
||||
Items.registerSheet("l5r5e", ItemSheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, ItemSheetL5r5e, {
|
||||
types: ["item"],
|
||||
label: "ITEM.TypeItem",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet("l5r5e", SkillSheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, SkillSheetL5r5e, {
|
||||
types: ["skill"],
|
||||
label: "ITEM.TypeSkill",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet("l5r5e", ArmorSheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, ArmorSheetL5r5e, {
|
||||
types: ["armor"],
|
||||
label: "ITEM.TypeArmor",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet("l5r5e", WeaponSheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, WeaponSheetL5r5e, {
|
||||
types: ["weapon"],
|
||||
label: "ITEM.TypeWeapon",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet("l5r5e", TechniqueSheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, TechniqueSheetL5r5e, {
|
||||
types: ["technique"],
|
||||
label: "ITEM.TypeTechnique",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet("l5r5e", PropertySheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, PropertySheetL5r5e, {
|
||||
types: ["property"],
|
||||
label: "ITEM.TypeProperty",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet("l5r5e", PeculiaritySheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, PeculiaritySheetL5r5e, {
|
||||
types: ["peculiarity"],
|
||||
label: "ITEM.TypePeculiarity",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet("l5r5e", AdvancementSheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, AdvancementSheetL5r5e, {
|
||||
types: ["advancement"],
|
||||
label: "ITEM.TypeAdvancement",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet("l5r5e", TitleSheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, TitleSheetL5r5e, {
|
||||
types: ["title"],
|
||||
label: "ITEM.TypeTitle",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet("l5r5e", BondSheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, BondSheetL5r5e, {
|
||||
types: ["bond"],
|
||||
label: "ITEM.TypeBond",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet("l5r5e", SignatureScrollSheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, SignatureScrollSheetL5r5e, {
|
||||
types: ["signature_scroll"],
|
||||
label: "ITEM.TypeSignature_scroll",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet("l5r5e", ItemPatternSheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, ItemPatternSheetL5r5e, {
|
||||
types: ["item_pattern"],
|
||||
label: "ITEM.TypeItem_pattern",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet("l5r5e", ArmyCohortSheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, ArmyCohortSheetL5r5e, {
|
||||
types: ["army_cohort"],
|
||||
label: "ITEM.TypeArmy_cohort",
|
||||
makeDefault: true,
|
||||
});
|
||||
Items.registerSheet("l5r5e", ArmyFortificationSheetL5r5e, {
|
||||
Items.registerSheet(L5R5E.systemName, ArmyFortificationSheetL5r5e, {
|
||||
types: ["army_fortification"],
|
||||
label: "ITEM.TypeArmy_fortification",
|
||||
makeDefault: true,
|
||||
@@ -201,7 +201,7 @@ Hooks.once("init", async () => {
|
||||
|
||||
// Journal
|
||||
Journal.unregisterSheet("core", JournalSheet);
|
||||
Journal.registerSheet("l5r5e", BaseJournalSheetL5r5e, {
|
||||
Journal.registerSheet(L5R5E.systemName, BaseJournalSheetL5r5e, {
|
||||
label: "JOURNAL.TypeJournal",
|
||||
makeDefault: true,
|
||||
});
|
||||
@@ -214,7 +214,7 @@ Hooks.once("init", async () => {
|
||||
|
||||
// Override the default Token _drawBar function to allow fatigue bar reversing.
|
||||
Token.prototype._drawBar = function (number, bar, data) {
|
||||
const reverseBar = data.attribute === "fatigue" && game.settings.get("l5r5e", "token-reverseFatigueBar");
|
||||
const reverseBar = data.attribute === "fatigue" && game.settings.get(L5R5E.systemName, "token-reverseFatigueBar");
|
||||
|
||||
// Bar value
|
||||
const pct = Math.clamped(Number(data.value), 0, data.max) / data.max;
|
||||
|
||||
Reference in New Issue
Block a user