added ns in CONFIG.l5r5e.systemName

This commit is contained in:
Vlyan
2023-01-08 10:32:35 +01:00
parent 5fbb34d882
commit 1ec9e65ca5
15 changed files with 61 additions and 62 deletions

View File

@@ -110,17 +110,17 @@ Hooks.once("init", async () => {
// ***** Register custom sheets *****
// Actors
Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet("l5r5e", CharacterSheetL5r5e, {
Actors.registerSheet(L5R5E.systemName, CharacterSheetL5r5e, {
types: ["character"],
label: "ACTOR.TypeCharacter",
makeDefault: true,
});
Actors.registerSheet("l5r5e", NpcSheetL5r5e, {
Actors.registerSheet(L5R5E.systemName, NpcSheetL5r5e, {
types: ["npc"],
label: "ACTOR.TypeNpc",
makeDefault: true,
});
Actors.registerSheet("l5r5e", ArmySheetL5r5e, {
Actors.registerSheet(L5R5E.systemName, ArmySheetL5r5e, {
types: ["army"],
label: "ACTOR.TypeArmy",
makeDefault: true,
@@ -128,72 +128,72 @@ Hooks.once("init", async () => {
// Items
Items.unregisterSheet("core", ItemSheet);
Items.registerSheet("l5r5e", ItemSheetL5r5e, {
Items.registerSheet(L5R5E.systemName, ItemSheetL5r5e, {
types: ["item"],
label: "ITEM.TypeItem",
makeDefault: true,
});
Items.registerSheet("l5r5e", SkillSheetL5r5e, {
Items.registerSheet(L5R5E.systemName, SkillSheetL5r5e, {
types: ["skill"],
label: "ITEM.TypeSkill",
makeDefault: true,
});
Items.registerSheet("l5r5e", ArmorSheetL5r5e, {
Items.registerSheet(L5R5E.systemName, ArmorSheetL5r5e, {
types: ["armor"],
label: "ITEM.TypeArmor",
makeDefault: true,
});
Items.registerSheet("l5r5e", WeaponSheetL5r5e, {
Items.registerSheet(L5R5E.systemName, WeaponSheetL5r5e, {
types: ["weapon"],
label: "ITEM.TypeWeapon",
makeDefault: true,
});
Items.registerSheet("l5r5e", TechniqueSheetL5r5e, {
Items.registerSheet(L5R5E.systemName, TechniqueSheetL5r5e, {
types: ["technique"],
label: "ITEM.TypeTechnique",
makeDefault: true,
});
Items.registerSheet("l5r5e", PropertySheetL5r5e, {
Items.registerSheet(L5R5E.systemName, PropertySheetL5r5e, {
types: ["property"],
label: "ITEM.TypeProperty",
makeDefault: true,
});
Items.registerSheet("l5r5e", PeculiaritySheetL5r5e, {
Items.registerSheet(L5R5E.systemName, PeculiaritySheetL5r5e, {
types: ["peculiarity"],
label: "ITEM.TypePeculiarity",
makeDefault: true,
});
Items.registerSheet("l5r5e", AdvancementSheetL5r5e, {
Items.registerSheet(L5R5E.systemName, AdvancementSheetL5r5e, {
types: ["advancement"],
label: "ITEM.TypeAdvancement",
makeDefault: true,
});
Items.registerSheet("l5r5e", TitleSheetL5r5e, {
Items.registerSheet(L5R5E.systemName, TitleSheetL5r5e, {
types: ["title"],
label: "ITEM.TypeTitle",
makeDefault: true,
});
Items.registerSheet("l5r5e", BondSheetL5r5e, {
Items.registerSheet(L5R5E.systemName, BondSheetL5r5e, {
types: ["bond"],
label: "ITEM.TypeBond",
makeDefault: true,
});
Items.registerSheet("l5r5e", SignatureScrollSheetL5r5e, {
Items.registerSheet(L5R5E.systemName, SignatureScrollSheetL5r5e, {
types: ["signature_scroll"],
label: "ITEM.TypeSignature_scroll",
makeDefault: true,
});
Items.registerSheet("l5r5e", ItemPatternSheetL5r5e, {
Items.registerSheet(L5R5E.systemName, ItemPatternSheetL5r5e, {
types: ["item_pattern"],
label: "ITEM.TypeItem_pattern",
makeDefault: true,
});
Items.registerSheet("l5r5e", ArmyCohortSheetL5r5e, {
Items.registerSheet(L5R5E.systemName, ArmyCohortSheetL5r5e, {
types: ["army_cohort"],
label: "ITEM.TypeArmy_cohort",
makeDefault: true,
});
Items.registerSheet("l5r5e", ArmyFortificationSheetL5r5e, {
Items.registerSheet(L5R5E.systemName, ArmyFortificationSheetL5r5e, {
types: ["army_fortification"],
label: "ITEM.TypeArmy_fortification",
makeDefault: true,
@@ -201,7 +201,7 @@ Hooks.once("init", async () => {
// Journal
Journal.unregisterSheet("core", JournalSheet);
Journal.registerSheet("l5r5e", BaseJournalSheetL5r5e, {
Journal.registerSheet(L5R5E.systemName, BaseJournalSheetL5r5e, {
label: "JOURNAL.TypeJournal",
makeDefault: true,
});
@@ -214,7 +214,7 @@ Hooks.once("init", async () => {
// Override the default Token _drawBar function to allow fatigue bar reversing.
Token.prototype._drawBar = function (number, bar, data) {
const reverseBar = data.attribute === "fatigue" && game.settings.get("l5r5e", "token-reverseFatigueBar");
const reverseBar = data.attribute === "fatigue" && game.settings.get(L5R5E.systemName, "token-reverseFatigueBar");
// Bar value
const pct = Math.clamped(Number(data.value), 0, data.max) / data.max;