added ns in CONFIG.l5r5e.systemName
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@@ -176,7 +176,7 @@ export class DicePickerDialog extends FormApplication {
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// Difficulty
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if (!options.difficulty || !this.parseDifficulty(options.difficulty)) {
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this.difficulty = game.settings.get("l5r5e", "initiative-difficulty-value");
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this.difficulty = game.settings.get(CONFIG.l5r5e.systemName, "initiative-difficulty-value");
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}
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// DifficultyHidden
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@@ -201,7 +201,7 @@ export class DicePickerDialog extends FormApplication {
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*/
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async refresh() {
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if (this._difficultyHiddenIsLock.option) {
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this.difficulty = game.settings.get("l5r5e", "initiative-difficulty-value");
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this.difficulty = game.settings.get(CONFIG.l5r5e.systemName, "initiative-difficulty-value");
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this.difficultyHidden = false;
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}
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this.render(false);
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@@ -363,7 +363,7 @@ export class DicePickerDialog extends FormApplication {
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*/
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set difficultyHidden(isHidden) {
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// If GM hide, then player choice don't matter
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this._difficultyHiddenIsLock.gm = game.settings.get("l5r5e", "initiative-difficulty-hidden");
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this._difficultyHiddenIsLock.gm = game.settings.get(CONFIG.l5r5e.systemName, "initiative-difficulty-hidden");
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if (this._difficultyHiddenIsLock.gm || this._difficultyHiddenIsLock.option) {
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isHidden = true;
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}
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