some factorisation
This commit is contained in:
@@ -14,35 +14,4 @@ export class AdvancementSheetL5r5e extends ItemSheetL5r5e {
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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});
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}
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getData() {
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const sheetData = super.getData();
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sheetData.data.dtypes = ["String", "Number", "Boolean"];
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sheetData.data.isAdvancement = true;
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return sheetData;
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}
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/**
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* Subscribe to events from the sheet.
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* @param html HTML content of the sheet.
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*/
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) {
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return;
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}
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}
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/**
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* Update item with values from the sheet.
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* @param event
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* @param formData
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*/
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_updateObject(event, formData) {
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return this.object.update(formData);
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}
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}
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@@ -14,34 +14,4 @@ export class ArmorSheetL5r5e extends ItemSheetL5r5e {
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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});
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}
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getData() {
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const sheetData = super.getData();
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sheetData.data.dtypes = ["String", "Number", "Boolean"];
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sheetData.data.isArmor = true;
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sheetData.data.isEquipment = true;
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return sheetData;
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}
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/**
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* Subscribe to events from the sheet.
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* @param html HTML content of the sheet.
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*/
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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}
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/**
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* Update item with values from the sheet.
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* @param event
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* @param formData
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*/
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_updateObject(event, formData) {
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return this.object.update(formData);
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}
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}
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@@ -19,8 +19,6 @@ export class ItemSheetL5r5e extends ItemSheet {
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sheetData.data.dtypes = ["String", "Number", "Boolean"];
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sheetData.data.isEquipment = true;
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return sheetData;
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}
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@@ -32,7 +30,9 @@ export class ItemSheetL5r5e extends ItemSheet {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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// if (!this.options.editable) {
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// return;
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// }
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}
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/**
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@@ -14,35 +14,4 @@ export class QualitySheetL5r5e extends ItemSheetL5r5e {
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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});
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}
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getData() {
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const sheetData = super.getData();
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sheetData.data.dtypes = ["String", "Number", "Boolean"];
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sheetData.data.isQuality = true;
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return sheetData;
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}
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/**
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* Subscribe to events from the sheet.
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* @param html HTML content of the sheet.
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*/
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) {
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return;
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}
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}
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/**
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* Update item with values from the sheet.
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* @param event
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* @param formData
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*/
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_updateObject(event, formData) {
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return this.object.update(formData);
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}
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}
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@@ -14,36 +14,4 @@ export class TechniqueSheetL5r5e extends ItemSheetL5r5e {
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tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
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});
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}
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/** @override */
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getData() {
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const sheetData = super.getData();
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sheetData.data.dtypes = ["String", "Number", "Boolean"];
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sheetData.data.isTechnique = true;
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// sheetData.data.isEquipment = false;
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return sheetData;
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}
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/**
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* Subscribe to events from the sheet.
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* @param html HTML content of the sheet.
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*/
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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}
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/**
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* Update feat with the data from the sheet.
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* @param event
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* @param formData
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*/
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_updateObject(event, formData) {
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// Update the Item
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return this.object.update(formData);
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}
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}
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@@ -20,32 +20,11 @@ export class WeaponSheetL5r5e extends ItemSheetL5r5e {
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const sheetData = super.getData();
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sheetData.data.dtypes = ["String", "Number", "Boolean"];
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sheetData.data.isWeapon = true;
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sheetData.data.isEquipment = true;
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// Martial skills only
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sheetData.data.skills = Array.from(L5R5E.skills)
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.filter(([id, cat]) => cat === "martial")
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.map(([id, cat]) => id);
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return sheetData;
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}
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/**
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* Subscribe to events from the sheet.
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* @param html HTML content of the sheet.
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*/
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) return;
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}
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/**
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* Update item with values from the sheet.
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* @param event
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* @param formData
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*/
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_updateObject(event, formData) {
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return this.object.update(formData);
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}
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}
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@@ -83,39 +83,75 @@ Hooks.once("init", async function () {
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return a === b ? new Handlebars.SafeString('checked="checked"') : "";
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});
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Handlebars.registerHelper("localizeSkillCategory", function (skillName) {
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const key = "l5r5e.skills." + skillName.toLowerCase() + ".title";
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Handlebars.registerHelper("localizeSkill", function (categoryId, skillId) {
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const key = "l5r5e.skills." + categoryId.toLowerCase() + "." + skillId.toLowerCase();
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return game.i18n.localize(key);
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});
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Handlebars.registerHelper("localizeSkillId", function (skillId) {
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const key = "l5r5e.skills." + L5R5E.skills.get(skillId.toLowerCase()) + "." + skillId.toLowerCase();
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return game.i18n.localize(key);
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});
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Handlebars.registerHelper("localizeSkill", function (skillCategory, skillName) {
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const key = "l5r5e.skills." + skillCategory.toLowerCase() + "." + skillName.toLowerCase();
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Handlebars.registerHelper("localizeRing", function (ringId) {
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const key = "l5r5e.rings." + ringId.toLowerCase();
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return game.i18n.localize(key);
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});
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Handlebars.registerHelper("localizeSkillId", function (skillName) {
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const key = "l5r5e.skills." + L5R5E.skills.get(skillName.toLowerCase()) + "." + skillName.toLowerCase();
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return game.i18n.localize(key);
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});
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Handlebars.registerHelper("localizeRing", function (ringName) {
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const key = "l5r5e.rings." + ringName.toLowerCase();
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return game.i18n.localize(key);
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});
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Handlebars.registerHelper("localizeRingTip", function (ringName) {
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const key = "l5r5e.rings." + ringName.toLowerCase() + "tip";
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return game.i18n.localize(key);
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});
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Handlebars.registerHelper("localizeStanceTip", function (ringName) {
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const key = "l5r5e.conflict.stances." + ringName.toLowerCase() + "tip";
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Handlebars.registerHelper("localizeStanceTip", function (ringId) {
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const key = "l5r5e.conflict.stances." + ringId.toLowerCase() + "tip";
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return game.i18n.localize(key);
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});
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Handlebars.registerHelper("localizeTechnique", function (techniqueName) {
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return game.i18n.localize("l5r5e.techniques." + techniqueName.toLowerCase());
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});
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// Utility conditional, usable in nested expression
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// ex: {{#ifCond (ifCond advancement.type '==' 'technique') '||' (ifCond advancement.type '==' 'advancement')}}
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Handlebars.registerHelper("ifCond", function (a, operator, b, options) {
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let result = false;
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switch (operator) {
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case "==":
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result = a == b;
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break;
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case "===":
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result = a === b;
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break;
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case "!=":
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result = a != b;
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break;
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case "!==":
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result = a !== b;
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break;
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case "<":
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result = a < b;
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break;
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case "<=":
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result = a <= b;
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break;
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case ">":
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result = a > b;
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break;
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case ">=":
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result = a >= b;
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break;
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case "&&":
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result = a && b;
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break;
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case "||":
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result = a || b;
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break;
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case "includes":
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result = a && b && a.includes(b);
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break;
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default:
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break;
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}
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if (typeof options.fn === "function") {
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return result ? options.fn(this) : options.inverse(this);
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}
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return result;
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});
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});
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/* ------------------------------------ */
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@@ -8,11 +8,6 @@ export class BaseSheetL5r5e extends ActorSheet {
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getData() {
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const sheetData = super.getData();
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this._prepareItems(sheetData);
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const techniques = sheetData.items.filter((item) => item.type === "technique");
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sheetData.data.techniques.list = techniques;
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sheetData.data.stances = CONFIG.L5r5e.stances;
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return sheetData;
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@@ -27,55 +22,6 @@ export class BaseSheetL5r5e extends ActorSheet {
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return this.object.update(formData);
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}
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/**
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* Prepare item data to be displayed in the actor sheet.
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* @param sheetData Data of the actor been displayed in the sheet.
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*/
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_prepareItems(sheetData) {
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for (let item of sheetData.items) {
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switch (item.type) {
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case "weapon":
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item.isWeapon = true;
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item.isEquipment = true;
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break;
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case "armor":
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item.isArmor = true;
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item.isEquipment = true;
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break;
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case "technique":
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item.isTechnique = true;
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break;
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case "quality":
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item.isQuality = true;
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break;
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case "advancement":
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item.isAdvancement = true;
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break;
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case "advantage":
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item.isAdvantage = true;
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break;
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case "disadvantage":
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item.isDisadvantage = true;
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break;
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default:
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item.isEquipment = true;
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break;
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}
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}
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}
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/**
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* TODO
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*/
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_prepareTechniques() {}
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/**
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* Subscribe to events from the sheet.
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* @param html HTML content of the sheet.
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@@ -83,107 +29,82 @@ export class BaseSheetL5r5e extends ActorSheet {
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activateListeners(html) {
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super.activateListeners(html);
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// Everything below here is only needed if the sheet is editable
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if (!this.options.editable) {
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return;
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}
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// *** Items ***
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// Update Inventory Item
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html.find(".item-edit").on("click", (ev) => {
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const li = $(ev.currentTarget).parents(".item");
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const itemId = li.data("itemId");
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const item = this.actor.getOwnedItem(itemId);
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item.sheet.render(true);
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});
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// Delete Inventory Item
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html.find(".item-delete").on("click", (ev) => {
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const li = $(ev.currentTarget).parents(".item");
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this.actor.deleteOwnedItem(li.data("itemId"));
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});
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// *** Techniques ***
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html.find(".technique-add").on("click", (ev) => {
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this._createTechnique();
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});
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html.find(".technique-delete").on("click", (ev) => {
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const li = $(ev.currentTarget).parents(".technique");
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const techniqueId = li.data("techniqueId");
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console.log("Remove technique" + techniqueId + " clicked");
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this.actor.deleteOwnedItem(techniqueId);
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});
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html.find(".technique-edit").on("click", (ev) => {
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const li = $(ev.currentTarget).parents(".technique");
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const techniqueId = li.data("techniqueId");
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const technique = this.actor.getOwnedItem(techniqueId);
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technique.sheet.render(true);
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});
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// *** Skills ***
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html.find(".skill-name").on("click", (ev) => {
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const li = $(ev.currentTarget).parents(".skill");
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new game.l5r5e.DicePickerDialog({ skillId: li.data("skill"), actor: this.actor }).render(true);
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});
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// *** Everything below here is only needed if the sheet is editable ***
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if (!this.options.editable) {
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return;
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}
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// *** Items / Inventory ***
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html.find(".item-edit").on("click", (ev) => {
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this._editSubItem(ev, "item");
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});
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html.find(".item-delete").on("click", (ev) => {
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this._deleteSubItem(ev, "item");
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});
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// *** Techniques ***
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html.find(".technique-add").on("click", (ev) => {
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this._addSubItem({
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name: game.i18n.localize("l5r5e.techniques.title_new"),
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type: "technique",
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});
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});
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html.find(".technique-edit").on("click", (ev) => {
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this._editSubItem(ev, "technique");
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});
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html.find(".technique-delete").on("click", (ev) => {
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this._deleteSubItem(ev, "technique");
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});
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// *** Advancement ***
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html.find(".advancement-add").on("click", (ev) => {
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this._createAdvancement();
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this._addSubItem({
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name: game.i18n.localize("l5r5e.xp.advancements"),
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type: "advancement",
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});
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});
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html.find(".advancement-edit").on("click", (ev) => {
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const li = $(ev.currentTarget).parents(".advancement");
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const advancementId = li.data("advancementId");
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const advancement = this.actor.getOwnedItem(advancementId);
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advancement.sheet.render(true);
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this._editSubItem(ev, "advancement");
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});
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html.find(".advancement-delete").on("click", (ev) => {
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const li = $(ev.currentTarget).parents(".advancement");
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this.actor.deleteOwnedItem(li.data("advancementId"));
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this._deleteSubItem(ev, "advancement");
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});
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}
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/**
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* Creates a new feat for the character and shows a window to edit it.
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* Add a generic item with sub type
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* @private
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*/
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async _createTechnique() {
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const data = {
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name: game.i18n.localize("l5r5e.techniques.title_new"),
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type: "technique",
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};
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async _addSubItem(data) {
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const created = await this.actor.createEmbeddedEntity("OwnedItem", data);
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const technique = this.actor.getOwnedItem(created._id);
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// Default values
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//technique.rank = 1;
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//technique.xp_used = 0;
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technique.sheet.render(true);
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return technique;
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const item = this.actor.getOwnedItem(created._id);
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item.sheet.render(true);
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return item;
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}
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/**
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* Creates a new feat for the character and shows a window to edit it.
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* Edit a generic item with sub type
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* @private
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*/
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async _createAdvancement() {
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const data = {
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name: game.i18n.localize("l5r5e.xp.acquisitions"),
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type: "advancement",
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};
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const created = await this.actor.createEmbeddedEntity("OwnedItem", data);
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const acquisition = this.actor.getOwnedItem(created._id);
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async _editSubItem(ev, type) {
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const li = $(ev.currentTarget).parents("." + type);
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const itemId = li.data(type + "Id");
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const item = this.actor.getOwnedItem(itemId);
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item.sheet.render(true);
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}
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||||
|
||||
acquisition.sheet.render(true);
|
||||
|
||||
// Default values
|
||||
//acquisition.rank = 1;
|
||||
//acquisition.xp_used = 0;
|
||||
|
||||
return acquisition;
|
||||
/**
|
||||
* Delete a generic item with sub type
|
||||
* @private
|
||||
*/
|
||||
async _deleteSubItem(ev, type) {
|
||||
const li = $(ev.currentTarget).parents("." + type);
|
||||
return this.actor.deleteOwnedItem(li.data(type + "Id"));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user