working on advancements

This commit is contained in:
Vlyan
2020-12-16 12:46:02 +01:00
parent e079971168
commit 1405feb3b7
15 changed files with 121 additions and 12 deletions

View File

@@ -90,6 +90,7 @@
"physical": "physical",
"supernatural": "supernatural"
},
"add": "Add",
"items": "Items",
"feats": "Feats",
"techniques": {

View File

@@ -90,6 +90,7 @@
"physical": "physical",
"supernatural": "supernatural"
},
"add": "Add",
"items": "Equipo",
"feats": "Feats",
"techniques": {

View File

@@ -90,6 +90,7 @@
"physical": "Physique",
"supernatural": "Spirituelle"
},
"add": "Ajouter",
"items": "Objets",
"feats": "Prouesses",
"techniques": {

View File

@@ -0,0 +1,48 @@
import { ItemSheetL5r5e } from "./item-sheet.js";
/**
* @extends {ItemSheet}
*/
export class AdvancementSheetL5r5e extends ItemSheetL5r5e {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
classes: ["l5r5e", "sheet", "advancement"],
template: CONFIG.L5r5e.paths.templates + "item/advancement-sheet.html",
width: 520,
height: 480,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }],
});
}
getData() {
const sheetData = super.getData();
sheetData.data.dtypes = ["String", "Number", "Boolean"];
sheetData.data.isAdvancement = true;
return sheetData;
}
/**
* Subscribe to events from the sheet.
* @param html HTML content of the sheet.
*/
activateListeners(html) {
super.activateListeners(html);
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) {
return;
}
}
/**
* Update item with values from the sheet.
* @param event
* @param formData
*/
_updateObject(event, formData) {
return this.object.update(formData);
}
}

View File

@@ -12,6 +12,7 @@ import { ArmorSheetL5r5e } from "./items/armor-sheet.js";
import { WeaponSheetL5r5e } from "./items/weapon-sheet.js";
import { TechniqueSheetL5r5e } from "./items/technique-sheet.js";
import { QualitySheetL5r5e } from "./items/quality-sheet.js";
import { AdvancementSheetL5r5e } from "./items/advancement-sheet.js";
// Import Dice Types
@@ -69,6 +70,7 @@ Hooks.once("init", async function () {
Items.registerSheet("l5r5e", WeaponSheetL5r5e, { types: ["weapon"], makeDefault: true });
Items.registerSheet("l5r5e", TechniqueSheetL5r5e, { types: ["technique"], makeDefault: true });
Items.registerSheet("l5r5e", QualitySheetL5r5e, { types: ["quality"], makeDefault: true });
Items.registerSheet("l5r5e", AdvancementSheetL5r5e, { types: ["advancement"], makeDefault: true });
// for debug
Handlebars.registerHelper("json", function (...objects) {
@@ -111,7 +113,7 @@ Hooks.once("init", async function () {
return game.i18n.localize(key);
});
Handlebars.registerHelper("localizeTechniques", function (techniqueName) {
Handlebars.registerHelper("localizeTechnique", function (techniqueName) {
return game.i18n.localize("l5r5e.techniques." + techniqueName.toLowerCase());
});
});

View File

@@ -35,6 +35,9 @@ export const PreloadTemplates = async function () {
"systems/l5r5e/templates/item/qualities.html",
"systems/l5r5e/templates/item/quality-sheet.html",
"systems/l5r5e/templates/item/quality-entry.html",
"systems/l5r5e/templates/item/advancements.html",
"systems/l5r5e/templates/item/advancement-sheet.html",
"systems/l5r5e/templates/item/advancement-entry.html",
];
return loadTemplates(templatePaths);

View File

@@ -101,7 +101,6 @@
},
"character": {
"templates": ["identity", "rings", "social", "skills", "techniques", "conflict", "xp"],
"advancements": [],
"zeni": 0,
"notes": "",
"twenty_questions": {}
@@ -189,7 +188,9 @@
"description": ""
},
"advancement": {
"description": "TODO"
"xp_used": 0,
"rank": "",
"description": ""
}
}
}

View File

@@ -0,0 +1,9 @@
<li class="item advancement flexcol" data-advancement-id="{{advancement._id}}">
<ul class="item-header advancement-controls">
<li class="item-img"><img src="{{advancement.img}}" title="{{advancement.name}}" width="32px" height="32px"/></li>
<li class="item-name">{{ advancement.name }}</li>
<li class="item-control advancement-edit" title="Edit advancement"><i class="fas fa-edit"></i></li>
<li class="item-control advancement-delete" title="Delete advancement"><i class="fas fa-trash"></i></li>
</ul>
<div class="item-description">{{{ advancement.data.description }}}</div>
</li>

View File

@@ -0,0 +1,31 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="profile-img" src="{{item.img}}" data-edit="img" title="{{item.name}}"/>
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{item.name}}" placeholder="Name"/></h1>
</div>
</header>
{{!-- Sheet Body --}}
<section class="sheet-body">
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs" data-group="primary">
<a class="item" data-tab="description">Description</a>
<a class="item" data-tab="attributes">Attributes</a>
</nav>
{{!-- Description Tab --}}
<article class="tab flexcol" data-group="primary" data-tab="description">
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
</article>
{{!-- Attributes Tab --}}
<article class="tab attributes" data-group="primary" data-tab="attributes">
<label class="attribute">
{{ localize 'l5r5e.xp.spent' }}
<input type="text" name="data.xp_used" value="{{data.xp_used}}" data-dtype="Number" placeholder="0"/>
</label>
<label class="attribute">
{{ localize 'l5r5e.rank' }}
<input type="text" name="data.rank" value="{{data.rank}}"/>
</label>
</article>
</section>
</form>

View File

@@ -0,0 +1,10 @@
<fieldset class="weapons-content">
<legend class="section-header">{{ localize 'l5r5e.xp.Acquisitions' }}</legend>
<ul class="item-list">
{{#each actor.items as |item id|}}
{{#if item.isAdvancement }}
{{> 'systems/l5r5e/templates/item/advancement-entry.html' advancement=item id=id }}
{{/if}}
{{/each}}
</ul>
</fieldset>

View File

@@ -42,7 +42,7 @@
<li class="attribute-value">Value</li>
<li class="attribute-label">Label</li>
<li class="attribute-dtype">Data Type</li>
<li class="attribute-control" data-action="create"><i class="fas fa-plus"></i></li>
<li class="attribute-control" data-action="create" title="{{ localize 'l5r5e.add' }}"><i class="fas fa-plus"></i></li>
</ul>
<ol class="attributes-list">
{{#each data.attributes as |attr key|}}

View File

@@ -1,5 +1,5 @@
<tr class="flexrow row">
<th class="name" name="acquisition.name">{{ acquisition.name }}</li>
<td class="xp" name="acquisition.xp">{{ acquisition.data.xp_used }}</li>
<td class="rank" name="acquisition.rank">{{ acquisition.data.rank }}</li>
<td class="name" name="advancement.name">{{ advancement.name }}</td>
<td class="xp" name="advancement.xp">{{ advancement.data.xp_used }}</td>
<td class="rank" name="advancement.rank">{{ advancement.data.rank }}</td>
</tr>

View File

@@ -24,9 +24,11 @@
</tr>
</thead>
<tbody class="flex">
{{#each data.advancements as |acquisition acquisitionId| }}
{{> 'systems/l5r5e/templates/sheets/actor/advancement.html' acquisition=acquisition }}
{{/each}}
{{#each actor.items as |advancement advancementId|}}
{{#if advancement.isAdvancement }}
{{> 'systems/l5r5e/templates/sheets/actor/advancement.html' advancement=advancement }}
{{/if}}
{{/each}}
</tbody>
</table>
</fieldset>

View File

@@ -2,7 +2,7 @@
<fieldset class="section-header flexrow">
<legend class="technique-controls">
{{ localize 'l5r5e.techniques.title' }}
<a class="technique-control technique-add" title="Add {{ localize 'l5r5e.techniques.title' }}"><i class="fas fa-plus"></i></a>
<a class="technique-control technique-add" title="{{ localize 'l5r5e.add' }}"><i class="fas fa-plus"></i></a>
</legend>
<ul class="item-list">
{{#each actor.items as |item id|}}

View File

@@ -2,7 +2,7 @@
<fieldset class="section-header flexrow">
<legend class="technique-controls">
{{ localize 'l5r5e.techniques.title' }}
<a class="technique-control technique-add" title="Add {{ localize 'l5r5e.techniques.title' }}"><i class="fas fa-plus"></i></a>
<a class="technique-control technique-add" title="{{ localize 'l5r5e.add' }}"><i class="fas fa-plus"></i></a>
</legend>
<ul class="item-list">
{{#each actor.items as |item id|}}